Files
qt-creator/share/qtcreator/qml/qmlpuppet/mockfiles/PlanarDraggable.qml
Miikka Heikkinen fccc02de96 QmlDesigner: Allow starting free drag on initial selection press
Changed object selection to be done on press instead of click, and
the initial press now also starts free drag of the selected object
after a short distance moved to prevent accidental drags.

Change-Id: I61656661cd734d167ef9f8db42d986f0e97402a3
Fixes: QDS-2376
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-07-03 11:35:49 +00:00

114 lines
3.6 KiB
QML

/****************************************************************************
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import QtQuick 2.0
import QtQuick3D 1.15
import MouseArea3D 1.0
Model {
id: rootModel
property View3D view3D
property alias color: gizmoMaterial.emissiveColor
property alias priority: mouseArea.priority
property Node targetNode: null
property bool dragging: mouseArea.dragging
property bool active: false
property MouseArea3D dragHelper: null
property alias mouseArea: mouseArea
readonly property bool hovering: mouseArea.hovering
property vector3d _scenePosPressed
property vector2d _planePosPressed
property vector3d _targetStartPos
signal pressed(var mouseArea)
signal dragged(var mouseArea, vector3d sceneRelativeDistance, vector2d relativeDistance)
signal released(var mouseArea, vector3d sceneRelativeDistance, vector2d relativeDistance)
source: "#Rectangle"
DefaultMaterial {
id: gizmoMaterial
emissiveColor: "white"
lighting: DefaultMaterial.NoLighting
cullMode: Material.NoCulling
}
materials: gizmoMaterial
function handlePressed(mouseArea, planePos)
{
if (!targetNode)
return;
_planePosPressed = planePos;
_scenePosPressed = mouseArea.dragHelper.mapPositionToScene(planePos.toVector3d());
_targetStartPos = mouseArea.pivotScenePosition(targetNode);
pressed(mouseArea);
}
function calcRelativeDistance(mouseArea, planePos)
{
var scenePointerPos = mouseArea.dragHelper.mapPositionToScene(planePos.toVector3d());
return scenePointerPos.minus(_scenePosPressed);
}
function handleDragged(mouseArea, planePos)
{
if (!targetNode)
return;
dragged(mouseArea, calcRelativeDistance(mouseArea, planePos),
planePos.minus(_planePosPressed));
}
function handleReleased(mouseArea, planePos)
{
if (!targetNode)
return;
released(mouseArea, calcRelativeDistance(mouseArea, planePos),
planePos.minus(_planePosPressed));
}
MouseArea3D {
id: mouseArea
view3D: rootModel.view3D
x: -60
y: -60
width: 120
height: 120
grabsMouse: targetNode
active: rootModel.active
dragHelper: rootModel.dragHelper
onPressed: rootModel.handlePressed(mouseArea, planePos)
onDragged: rootModel.handleDragged(mouseArea, planePos)
onReleased: rootModel.handleReleased(mouseArea, planePos)
}
}