forked from qt-creator/qt-creator
Change-Id: Ia11f4d7a94465de7f12cc390855e54e3256e5455 Reviewed-by: Kai Koehne <kai.koehne@digia.com>
139 lines
4.6 KiB
C++
139 lines
4.6 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia. For licensing terms and
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** conditions see http://qt.digia.com/licensing. For further information
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** use the contact form at http://qt.digia.com/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Digia gives you certain additional
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** rights. These rights are described in the Digia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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****************************************************************************/
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#include "qmlstatenodeinstance.h"
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#include <private/qquickstategroup_p.h>
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#include "qmlpropertychangesnodeinstance.h"
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#include <private/qquickstateoperations_p.h>
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namespace QmlDesigner {
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namespace Internal {
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/**
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\class QmlStateNodeInstance
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QmlStateNodeInstance manages a QQuickState object.
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*/
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QmlStateNodeInstance::QmlStateNodeInstance(QQuickState *object) :
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ObjectNodeInstance(object)
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{
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}
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QmlStateNodeInstance::Pointer
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QmlStateNodeInstance::create(QObject *object)
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{
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QQuickState *stateObject = qobject_cast<QQuickState*>(object);
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Q_ASSERT(stateObject);
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Pointer instance(new QmlStateNodeInstance(stateObject));
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instance->populateResetHashes();
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return instance;
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}
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void QmlStateNodeInstance::activateState()
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{
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if (stateGroup()) {
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if (!isStateActive()) {
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nodeInstanceServer()->setStateInstance(nodeInstanceServer()->instanceForObject(object()));
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stateGroup()->setState(property("name").toString());
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}
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}
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}
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void QmlStateNodeInstance::deactivateState()
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{
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if (stateGroup()) {
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if (isStateActive()) {
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nodeInstanceServer()->clearStateInstance();
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stateGroup()->setState(QString());
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}
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}
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}
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QQuickState *QmlStateNodeInstance::stateObject() const
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{
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Q_ASSERT(object());
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Q_ASSERT(qobject_cast<QQuickState*>(object()));
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return static_cast<QQuickState*>(object());
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}
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QQuickStateGroup *QmlStateNodeInstance::stateGroup() const
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{
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return stateObject()->stateGroup();
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}
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bool QmlStateNodeInstance::isStateActive() const
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{
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return stateObject() && stateGroup() && stateGroup()->state() == property("name");
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}
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void QmlStateNodeInstance::setPropertyVariant(const QString &name, const QVariant &value)
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{
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bool hasParent = parent();
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bool isStateOfTheRootModelNode = parentInstance() && parentInstance()->isRootNodeInstance();
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if (name == "when" && (!hasParent || isStateOfTheRootModelNode))
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return;
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ObjectNodeInstance::setPropertyVariant(name, value);
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}
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void QmlStateNodeInstance::setPropertyBinding(const QString &name, const QString &expression)
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{
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bool hasParent = parent();
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bool isStateOfTheRootModelNode = parentInstance() && parentInstance()->isRootNodeInstance();
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if (name == "when" && (!hasParent || isStateOfTheRootModelNode))
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return;
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ObjectNodeInstance::setPropertyBinding(name, expression);
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}
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bool QmlStateNodeInstance::updateStateVariant(const ObjectNodeInstance::Pointer &target, const QString &propertyName, const QVariant &value)
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{
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return stateObject()->changeValueInRevertList(target->object(), propertyName.toLatin1(), value);
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}
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bool QmlStateNodeInstance::updateStateBinding(const ObjectNodeInstance::Pointer &target, const QString &propertyName, const QString &expression)
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{
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return stateObject()->changeValueInRevertList(target->object(), propertyName.toLatin1(), expression);
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}
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bool QmlStateNodeInstance::resetStateProperty(const ObjectNodeInstance::Pointer &target, const QString &propertyName, const QVariant & /* resetValue */)
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{
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return stateObject()->removeEntryFromRevertList(target->object(), propertyName.toLatin1());
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}
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} // namespace Internal
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} // namespace QmlDesigner
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