forked from qt-creator/qt-creator
		
	The image cache is saving images and icon of this images in a sqlite database. If there are no images they are generated in the backgound. The icons are fetched by item library. Task-number: QDS-2782 Task-number: QDS-2783 Task-number: QDS-2858 Change-Id: I5a32cccfef7f8fd8eb78902605a09f5da18ce88e Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
		
			
				
	
	
		
			111 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			111 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/****************************************************************************
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**
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** Copyright (C) 2020 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#include "qt5capturepreviewnodeinstanceserver.h"
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#include "servernodeinstance.h"
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#include <captureddatacommand.h>
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#include <createscenecommand.h>
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#include <nodeinstanceclientinterface.h>
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#include <QImage>
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#include <QQuickView>
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namespace QmlDesigner {
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namespace {
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QImage renderPreviewImage(ServerNodeInstance rootNodeInstance)
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{
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    rootNodeInstance.updateDirtyNodeRecursive();
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    QSize previewImageSize = rootNodeInstance.boundingRect().size().toSize();
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    QImage previewImage = rootNodeInstance.renderPreviewImage(previewImageSize);
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    return previewImage;
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}
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CapturedDataCommand::StateData collectStateData(ServerNodeInstance rootNodeInstance,
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                                                const QVector<ServerNodeInstance> &nodeInstances,
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                                                qint32 stateInstanceId)
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{
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    CapturedDataCommand::StateData stateData;
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    stateData.image = ImageContainer(stateInstanceId,
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                                     QmlDesigner::renderPreviewImage(rootNodeInstance),
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                                     stateInstanceId);
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    stateData.nodeId = stateInstanceId;
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    for (const ServerNodeInstance &instance : nodeInstances) {
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        CapturedDataCommand::NodeData nodeData;
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        nodeData.nodeId = instance.instanceId();
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        nodeData.contentRect = instance.contentItemBoundingRect();
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        nodeData.sceneTransform = instance.sceneTransform();
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        auto textProperty = instance.property("text");
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        if (!textProperty.isNull() && instance.holdsGraphical())
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            nodeData.properties.emplace_back(QString{"text"}, textProperty);
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        auto colorProperty = instance.property("color");
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        if (!colorProperty.isNull())
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            nodeData.properties.emplace_back(QString{"color"}, colorProperty);
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        stateData.nodeData.push_back(std::move(nodeData));
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    }
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    return stateData;
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}
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} // namespace
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void Qt5CapturePreviewNodeInstanceServer::collectItemChangesAndSendChangeCommands()
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{
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    static bool inFunction = false;
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    if (!rootNodeInstance().holdsGraphical())
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        return;
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    if (!inFunction) {
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        inFunction = true;
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        DesignerSupport::polishItems(quickView());
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        QVector<CapturedDataCommand::StateData> stateDatas;
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        stateDatas.push_back(collectStateData(rootNodeInstance(), nodeInstances(), 0));
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        for (ServerNodeInstance stateInstance : rootNodeInstance().stateInstances()) {
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            stateInstance.activateState();
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            stateDatas.push_back(
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                collectStateData(rootNodeInstance(), nodeInstances(), stateInstance.instanceId()));
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            stateInstance.deactivateState();
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        }
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        nodeInstanceClient()->capturedData(CapturedDataCommand{std::move(stateDatas)});
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        slowDownRenderTimer();
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        inFunction = false;
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    }
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}
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} // namespace QmlDesigner
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