Files
qt-creator/src/plugins/cmakeprojectmanager/cmakebuildsystem.cpp
Tobias Hunger a596421ffc BuildSystem: Clean up use of BuildSystem::(kit|target|project)
Change-Id: I4852689cb54d02bb278f9cd596f1de506a43fc04
Reviewed-by: hjk <hjk@qt.io>
2020-03-20 13:10:01 +00:00

728 lines
27 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#include "cmakebuildsystem.h"
#include "cmakebuildconfiguration.h"
#include "cmakekitinformation.h"
#include "cmakeproject.h"
#include "cmakeprojectconstants.h"
#include "cmakeprojectnodes.h"
#include <android/androidconstants.h>
#include <coreplugin/progressmanager/progressmanager.h>
#include <cpptools/cppprojectupdater.h>
#include <cpptools/generatedcodemodelsupport.h>
#include <projectexplorer/projectexplorerconstants.h>
#include <projectexplorer/kitmanager.h>
#include <projectexplorer/project.h>
#include <projectexplorer/target.h>
#include <qmljs/qmljsmodelmanagerinterface.h>
#include <qtsupport/qtcppkitinfo.h>
#include <qtsupport/qtkitinformation.h>
#include <utils/fileutils.h>
#include <utils/mimetypes/mimetype.h>
#include <utils/qtcassert.h>
#include <QLoggingCategory>
using namespace ProjectExplorer;
using namespace Utils;
namespace CMakeProjectManager {
namespace Internal {
static Q_LOGGING_CATEGORY(cmakeBuildSystemLog, "qtc.cmake.buildsystem", QtWarningMsg);
// --------------------------------------------------------------------
// CMakeBuildSystem:
// --------------------------------------------------------------------
CMakeBuildSystem::CMakeBuildSystem(CMakeBuildConfiguration *bc)
: BuildSystem(bc)
, m_buildConfiguration(bc)
, m_buildDirManager(this)
, m_cppCodeModelUpdater(new CppTools::CppProjectUpdater)
{
// TreeScanner:
connect(&m_treeScanner, &TreeScanner::finished,
this, &CMakeBuildSystem::handleTreeScanningFinished);
m_treeScanner.setFilter([this](const MimeType &mimeType, const FilePath &fn) {
// Mime checks requires more resources, so keep it last in check list
auto isIgnored = fn.toString().startsWith(projectFilePath().toString() + ".user")
|| TreeScanner::isWellKnownBinary(mimeType, fn);
// Cache mime check result for speed up
if (!isIgnored) {
auto it = m_mimeBinaryCache.find(mimeType.name());
if (it != m_mimeBinaryCache.end()) {
isIgnored = *it;
} else {
isIgnored = TreeScanner::isMimeBinary(mimeType, fn);
m_mimeBinaryCache[mimeType.name()] = isIgnored;
}
}
return isIgnored;
});
m_treeScanner.setTypeFactory([](const Utils::MimeType &mimeType, const Utils::FilePath &fn) {
auto type = TreeScanner::genericFileType(mimeType, fn);
if (type == FileType::Unknown) {
if (mimeType.isValid()) {
const QString mt = mimeType.name();
if (mt == CMakeProjectManager::Constants::CMAKEPROJECTMIMETYPE
|| mt == CMakeProjectManager::Constants::CMAKEMIMETYPE)
type = FileType::Project;
}
}
return type;
});
// BuildDirManager:
connect(&m_buildDirManager, &BuildDirManager::requestReparse, this, [this] {
if (cmakeBuildConfiguration()->isActive())
requestParse();
});
connect(&m_buildDirManager, &BuildDirManager::requestDelayedReparse, this, [this] {
if (cmakeBuildConfiguration()->isActive())
requestDelayedParse();
});
connect(&m_buildDirManager, &BuildDirManager::dataAvailable,
this, &CMakeBuildSystem::handleParsingSucceeded);
connect(&m_buildDirManager, &BuildDirManager::errorOccurred,
this, &CMakeBuildSystem::handleParsingFailed);
connect(&m_buildDirManager, &BuildDirManager::parsingStarted, this, [this]() {
cmakeBuildConfiguration()->clearError(CMakeBuildConfiguration::ForceEnabledChanged::True);
});
// Kit changed:
connect(KitManager::instance(), &KitManager::kitUpdated, this, [this](Kit *k) {
if (k != kit())
return; // not for us...
// Build configuration has not changed, but Kit settings might have:
// reparse and check the configuration, independent of whether the reader has changed
qCDebug(cmakeBuildSystemLog) << "Requesting parse due to kit being updated";
m_buildDirManager.setParametersAndRequestParse(BuildDirParameters(cmakeBuildConfiguration()),
BuildDirManager::REPARSE_CHECK_CONFIGURATION);
});
// Became active/inactive:
connect(project(), &Project::activeTargetChanged, this, [this](Target *t) {
if (t == target()) {
// Build configuration has switched:
// * Check configuration if reader changes due to it not existing yet:-)
// * run cmake without configuration arguments if the reader stays
qCDebug(cmakeBuildSystemLog) << "Requesting parse due to active target changed";
m_buildDirManager
.setParametersAndRequestParse(BuildDirParameters(cmakeBuildConfiguration()),
BuildDirManager::REPARSE_CHECK_CONFIGURATION);
} else {
m_buildDirManager.stopParsingAndClearState();
}
});
connect(target(), &Target::activeBuildConfigurationChanged, this, [this](BuildConfiguration *bc) {
if (cmakeBuildConfiguration()->isActive()) {
if (cmakeBuildConfiguration() == bc) {
// Build configuration has switched:
// * Check configuration if reader changes due to it not existing yet:-)
// * run cmake without configuration arguments if the reader stays
qCDebug(cmakeBuildSystemLog) << "Requesting parse due to active BC changed";
m_buildDirManager
.setParametersAndRequestParse(BuildDirParameters(cmakeBuildConfiguration()),
BuildDirManager::REPARSE_CHECK_CONFIGURATION);
} else {
m_buildDirManager.stopParsingAndClearState();
}
}
});
// BuildConfiguration changed:
connect(cmakeBuildConfiguration(), &CMakeBuildConfiguration::environmentChanged, this, [this]() {
if (cmakeBuildConfiguration()->isActive()) {
// The environment on our BC has changed:
// * Error out if the reader updates, cannot happen since all BCs share a target/kit.
// * run cmake without configuration arguments if the reader stays
qCDebug(cmakeBuildSystemLog) << "Requesting parse due to environment change";
m_buildDirManager
.setParametersAndRequestParse(BuildDirParameters(cmakeBuildConfiguration()),
BuildDirManager::REPARSE_CHECK_CONFIGURATION);
}
});
connect(cmakeBuildConfiguration(), &CMakeBuildConfiguration::buildDirectoryChanged, this, [this]() {
if (cmakeBuildConfiguration()->isActive()) {
// The build directory of our BC has changed:
// * Error out if the reader updates, cannot happen since all BCs share a target/kit.
// * run cmake without configuration arguments if the reader stays
// If no configuration exists, then the arguments will get added automatically by
// the reader.
qCDebug(cmakeBuildSystemLog) << "Requesting parse due to build directory change";
m_buildDirManager
.setParametersAndRequestParse(BuildDirParameters(cmakeBuildConfiguration()),
BuildDirManager::REPARSE_CHECK_CONFIGURATION);
}
});
connect(cmakeBuildConfiguration(), &CMakeBuildConfiguration::configurationForCMakeChanged, this, [this]() {
if (cmakeBuildConfiguration()->isActive()) {
// The CMake configuration has changed on our BC:
// * Error out if the reader updates, cannot happen since all BCs share a target/kit.
// * run cmake with configuration arguments if the reader stays
qCDebug(cmakeBuildSystemLog) << "Requesting parse due to cmake configuration change";
m_buildDirManager
.setParametersAndRequestParse(BuildDirParameters(cmakeBuildConfiguration()),
BuildDirManager::REPARSE_FORCE_CONFIGURATION);
}
});
connect(project(), &Project::projectFileIsDirty, this, [this]() {
if (cmakeBuildConfiguration()->isActive() && !isParsing()) {
const auto cmake = CMakeKitAspect::cmakeTool(cmakeBuildConfiguration()->target()->kit());
if (cmake && cmake->isAutoRun()) {
qCDebug(cmakeBuildSystemLog) << "Requesting parse due to dirty project file";
m_buildDirManager.setParametersAndRequestParse(BuildDirParameters(
cmakeBuildConfiguration()),
BuildDirManager::REPARSE_DEFAULT);
}
}
});
qCDebug(cmakeBuildSystemLog) << "Requesting parse due to initial CMake BuildSystem setup";
m_buildDirManager.setParametersAndRequestParse(BuildDirParameters(cmakeBuildConfiguration()),
BuildDirManager::REPARSE_CHECK_CONFIGURATION);
}
CMakeBuildSystem::~CMakeBuildSystem()
{
if (!m_treeScanner.isFinished()) {
auto future = m_treeScanner.future();
future.cancel();
future.waitForFinished();
}
delete m_cppCodeModelUpdater;
qDeleteAll(m_extraCompilers);
qDeleteAll(m_allFiles);
}
void CMakeBuildSystem::triggerParsing()
{
qCDebug(cmakeBuildSystemLog) << "Parsing has been triggered";
auto guard = guardParsingRun();
if (!guard.guardsProject()) {
// This can legitimately trigger if e.g. Build->Run CMake
// is selected while this here is already running.
// FIXME: Instead of aborting the second run here we could try to
// cancel the first one in the Build->Run CMake handler and then
// continue to here normally. This here could then be an Assert.
return;
}
m_currentGuard = std::move(guard);
if (m_allFiles.isEmpty())
m_buildDirManager.requestFilesystemScan();
m_waitingForScan = m_buildDirManager.isFilesystemScanRequested();
m_waitingForParse = true;
m_combinedScanAndParseResult = true;
if (m_waitingForScan) {
QTC_CHECK(m_treeScanner.isFinished());
m_treeScanner.asyncScanForFiles(projectDirectory());
Core::ProgressManager::addTask(m_treeScanner.future(),
tr("Scan \"%1\" project tree")
.arg(project()->displayName()),
"CMake.Scan.Tree");
}
m_buildDirManager.parse();
}
QStringList CMakeBuildSystem::filesGeneratedFrom(const QString &sourceFile) const
{
QFileInfo fi(sourceFile);
FilePath project = projectDirectory();
FilePath baseDirectory = FilePath::fromString(fi.absolutePath());
while (baseDirectory.isChildOf(project)) {
const FilePath cmakeListsTxt = baseDirectory.pathAppended("CMakeLists.txt");
if (cmakeListsTxt.exists())
break;
baseDirectory = baseDirectory.parentDir();
}
QDir srcDirRoot = QDir(project.toString());
QString relativePath = srcDirRoot.relativeFilePath(baseDirectory.toString());
QDir buildDir = QDir(cmakeBuildConfiguration()->buildDirectory().toString());
QString generatedFilePath = buildDir.absoluteFilePath(relativePath);
if (fi.suffix() == "ui") {
generatedFilePath += "/ui_";
generatedFilePath += fi.completeBaseName();
generatedFilePath += ".h";
return {QDir::cleanPath(generatedFilePath)};
}
if (fi.suffix() == "scxml") {
generatedFilePath += "/";
generatedFilePath += QDir::cleanPath(fi.completeBaseName());
return {generatedFilePath + ".h", generatedFilePath + ".cpp"};
}
// TODO: Other types will be added when adapters for their compilers become available.
return {};
}
void CMakeBuildSystem::runCMake()
{
BuildDirParameters parameters(cmakeBuildConfiguration());
qCDebug(cmakeBuildSystemLog) << "Requesting parse due \"Run CMake\" command";
m_buildDirManager.setParametersAndRequestParse(parameters,
BuildDirManager::REPARSE_CHECK_CONFIGURATION
| BuildDirManager::REPARSE_FORCE_CMAKE_RUN
| BuildDirManager::REPARSE_URGENT);
}
void CMakeBuildSystem::runCMakeAndScanProjectTree()
{
BuildDirParameters parameters(cmakeBuildConfiguration());
qCDebug(cmakeBuildSystemLog) << "Requesting parse due to \"Rescan Project\" command";
m_buildDirManager.setParametersAndRequestParse(parameters,
BuildDirManager::REPARSE_CHECK_CONFIGURATION
| BuildDirManager::REPARSE_SCAN);
}
void CMakeBuildSystem::buildCMakeTarget(const QString &buildTarget)
{
QTC_ASSERT(!buildTarget.isEmpty(), return);
cmakeBuildConfiguration()->buildTarget(buildTarget);
}
void CMakeBuildSystem::handleTreeScanningFinished()
{
QTC_CHECK(m_waitingForScan);
qDeleteAll(m_allFiles);
m_allFiles = Utils::transform(m_treeScanner.release(), [](const FileNode *fn) { return fn; });
m_waitingForScan = false;
combineScanAndParse();
}
bool CMakeBuildSystem::persistCMakeState()
{
return m_buildDirManager.persistCMakeState();
}
void CMakeBuildSystem::clearCMakeCache()
{
m_buildDirManager.clearCache();
}
void CMakeBuildSystem::handleParsingSuccess()
{
QTC_ASSERT(m_waitingForParse, return );
m_waitingForParse = false;
combineScanAndParse();
}
void CMakeBuildSystem::handleParsingError()
{
QTC_CHECK(m_waitingForParse);
m_waitingForParse = false;
m_combinedScanAndParseResult = false;
combineScanAndParse();
}
std::unique_ptr<CMakeProjectNode>
CMakeBuildSystem::generateProjectTree(const QList<const FileNode *> &allFiles)
{
QString errorMessage;
auto root = m_buildDirManager.generateProjectTree(allFiles, errorMessage);
checkAndReportError(errorMessage);
return root;
}
void CMakeBuildSystem::combineScanAndParse()
{
if (cmakeBuildConfiguration()->isActive()) {
if (m_waitingForParse || m_waitingForScan)
return;
if (m_combinedScanAndParseResult) {
updateProjectData();
m_currentGuard.markAsSuccess();
}
}
m_currentGuard = {};
emitBuildSystemUpdated();
}
void CMakeBuildSystem::checkAndReportError(QString &errorMessage)
{
if (!errorMessage.isEmpty()) {
cmakeBuildConfiguration()->setError(errorMessage);
errorMessage.clear();
}
}
void CMakeBuildSystem::updateProjectData()
{
qCDebug(cmakeBuildSystemLog) << "Updating CMake project data";
QTC_ASSERT(m_treeScanner.isFinished() && !m_buildDirManager.isParsing(), return);
cmakeBuildConfiguration()->project()->setExtraProjectFiles(
m_buildDirManager.projectFilesToWatch());
CMakeConfig patchedConfig = cmakeBuildConfiguration()->configurationFromCMake();
{
CMakeConfigItem settingFileItem;
settingFileItem.key = "ANDROID_DEPLOYMENT_SETTINGS_FILE";
settingFileItem.value = cmakeBuildConfiguration()
->buildDirectory()
.pathAppended("android_deployment_settings.json")
.toString()
.toUtf8();
patchedConfig.append(settingFileItem);
}
{
QSet<QString> res;
QStringList apps;
for (const auto &target : m_buildTargets) {
if (target.targetType == CMakeProjectManager::DynamicLibraryType) {
res.insert(target.executable.parentDir().toString());
apps.push_back(target.executable.toUserOutput());
}
// ### shall we add also the ExecutableType ?
}
{
CMakeConfigItem paths;
paths.key = "ANDROID_SO_LIBS_PATHS";
paths.values = Utils::toList(res);
patchedConfig.append(paths);
}
apps.sort();
{
CMakeConfigItem appsPaths;
appsPaths.key = "TARGETS_BUILD_PATH";
appsPaths.values = apps;
patchedConfig.append(appsPaths);
}
}
Project *p = project();
{
auto newRoot = generateProjectTree(m_allFiles);
if (newRoot) {
setRootProjectNode(std::move(newRoot));
if (p->rootProjectNode())
p->setDisplayName(p->rootProjectNode()->displayName());
for (const CMakeBuildTarget &bt : m_buildTargets) {
const QString buildKey = bt.title;
if (ProjectNode *node = p->findNodeForBuildKey(buildKey)) {
if (auto targetNode = dynamic_cast<CMakeTargetNode *>(node))
targetNode->setConfig(patchedConfig);
}
}
}
}
{
qDeleteAll(m_extraCompilers);
m_extraCompilers = findExtraCompilers();
CppTools::GeneratedCodeModelSupport::update(m_extraCompilers);
qCDebug(cmakeBuildSystemLog) << "Extra compilers updated.";
}
QtSupport::CppKitInfo kitInfo(kit());
QTC_ASSERT(kitInfo.isValid(), return );
{
QString errorMessage;
RawProjectParts rpps = m_buildDirManager.createRawProjectParts(errorMessage);
if (!errorMessage.isEmpty())
cmakeBuildConfiguration()->setError(errorMessage);
qCDebug(cmakeBuildSystemLog) << "Raw project parts created." << errorMessage;
for (RawProjectPart &rpp : rpps) {
rpp.setQtVersion(
kitInfo.projectPartQtVersion); // TODO: Check if project actually uses Qt.
if (kitInfo.cxxToolChain)
rpp.setFlagsForCxx({kitInfo.cxxToolChain, rpp.flagsForCxx.commandLineFlags});
if (kitInfo.cToolChain)
rpp.setFlagsForC({kitInfo.cToolChain, rpp.flagsForC.commandLineFlags});
}
m_cppCodeModelUpdater->update({p, kitInfo, cmakeBuildConfiguration()->environment(), rpps});
}
{
updateQmlJSCodeModel();
}
emit cmakeBuildConfiguration()->buildTypeChanged();
m_buildDirManager.resetData();
qCDebug(cmakeBuildSystemLog) << "All CMake project data up to date.";
}
void CMakeBuildSystem::handleParsingSucceeded()
{
if (!cmakeBuildConfiguration()->isActive()) {
m_buildDirManager.stopParsingAndClearState();
return;
}
cmakeBuildConfiguration()->clearError();
QString errorMessage;
{
m_buildTargets = m_buildDirManager.takeBuildTargets(errorMessage);
checkAndReportError(errorMessage);
}
{
const CMakeConfig cmakeConfig = m_buildDirManager.takeCMakeConfiguration(errorMessage);
checkAndReportError(errorMessage);
cmakeBuildConfiguration()->setConfigurationFromCMake(cmakeConfig);
}
setApplicationTargets(appTargets());
setDeploymentData(deploymentData());
handleParsingSuccess();
}
void CMakeBuildSystem::handleParsingFailed(const QString &msg)
{
cmakeBuildConfiguration()->setError(msg);
QString errorMessage;
cmakeBuildConfiguration()->setConfigurationFromCMake(
m_buildDirManager.takeCMakeConfiguration(errorMessage));
// ignore errorMessage here, we already got one.
handleParsingError();
}
BuildConfiguration *CMakeBuildSystem::buildConfiguration() const
{
return m_buildConfiguration;
}
CMakeBuildConfiguration *CMakeBuildSystem::cmakeBuildConfiguration() const
{
return m_buildConfiguration;
}
static Utils::FilePaths librarySearchPaths(const CMakeBuildSystem *bs, const QString &buildKey)
{
const CMakeBuildTarget cmakeBuildTarget
= Utils::findOrDefault(bs->buildTargets(), Utils::equal(&CMakeBuildTarget::title, buildKey));
return cmakeBuildTarget.libraryDirectories;
}
const QList<BuildTargetInfo> CMakeBuildSystem::appTargets() const
{
QList<BuildTargetInfo> appTargetList;
const bool forAndroid = DeviceTypeKitAspect::deviceTypeId(kit())
== Android::Constants::ANDROID_DEVICE_TYPE;
for (const CMakeBuildTarget &ct : m_buildTargets) {
if (ct.targetType == UtilityType)
continue;
if (ct.targetType == ExecutableType || (forAndroid && ct.targetType == DynamicLibraryType)) {
const QString buildKey = ct.title;
BuildTargetInfo bti;
bti.displayName = ct.title;
bti.targetFilePath = ct.executable;
bti.projectFilePath = ct.sourceDirectory.stringAppended("/");
bti.workingDirectory = ct.workingDirectory;
bti.buildKey = buildKey;
bti.usesTerminal = !ct.linksToQtGui;
// Workaround for QTCREATORBUG-19354:
bti.runEnvModifier = [this, buildKey](Environment &env, bool enabled) {
if (enabled) {
const Utils::FilePaths paths = librarySearchPaths(this, buildKey);
env.prependOrSetLibrarySearchPaths(Utils::transform(paths, &FilePath::toString));
}
};
appTargetList.append(bti);
}
}
return appTargetList;
}
QStringList CMakeBuildSystem::buildTargetTitles() const
{
return transform(m_buildTargets, &CMakeBuildTarget::title);
}
const QList<CMakeBuildTarget> &CMakeBuildSystem::buildTargets() const
{
return m_buildTargets;
}
DeploymentData CMakeBuildSystem::deploymentData() const
{
DeploymentData result;
QDir sourceDir = project()->projectDirectory().toString();
QDir buildDir = cmakeBuildConfiguration()->buildDirectory().toString();
QString deploymentPrefix;
QString deploymentFilePath = sourceDir.filePath("QtCreatorDeployment.txt");
bool hasDeploymentFile = QFileInfo::exists(deploymentFilePath);
if (!hasDeploymentFile) {
deploymentFilePath = buildDir.filePath("QtCreatorDeployment.txt");
hasDeploymentFile = QFileInfo::exists(deploymentFilePath);
}
if (!hasDeploymentFile)
return result;
deploymentPrefix = result.addFilesFromDeploymentFile(deploymentFilePath,
sourceDir.absolutePath());
for (const CMakeBuildTarget &ct : m_buildTargets) {
if (ct.targetType == ExecutableType || ct.targetType == DynamicLibraryType) {
if (!ct.executable.isEmpty()
&& result.deployableForLocalFile(ct.executable).localFilePath() != ct.executable) {
result.addFile(ct.executable.toString(),
deploymentPrefix + buildDir.relativeFilePath(ct.executable.toFileInfo().dir().path()),
DeployableFile::TypeExecutable);
}
}
}
return result;
}
QList<ProjectExplorer::ExtraCompiler *> CMakeBuildSystem::findExtraCompilers()
{
qCDebug(cmakeBuildSystemLog) << "Finding Extra Compilers: start.";
QList<ProjectExplorer::ExtraCompiler *> extraCompilers;
const QList<ExtraCompilerFactory *> factories = ExtraCompilerFactory::extraCompilerFactories();
qCDebug(cmakeBuildSystemLog) << "Finding Extra Compilers: Got factories.";
const QSet<QString> fileExtensions = Utils::transform<QSet>(factories,
&ExtraCompilerFactory::sourceTag);
qCDebug(cmakeBuildSystemLog) << "Finding Extra Compilers: Got file extensions:"
<< fileExtensions;
// Find all files generated by any of the extra compilers, in a rather crude way.
Project *p = project();
const FilePaths fileList = p->files([&fileExtensions, p](const Node *n) {
if (!p->SourceFiles(n))
return false;
const QString fp = n->filePath().toString();
const int pos = fp.lastIndexOf('.');
return pos >= 0 && fileExtensions.contains(fp.mid(pos + 1));
});
qCDebug(cmakeBuildSystemLog) << "Finding Extra Compilers: Got list of files to check.";
// Generate the necessary information:
for (const FilePath &file : fileList) {
qCDebug(cmakeBuildSystemLog)
<< "Finding Extra Compilers: Processing" << file.toUserOutput();
ExtraCompilerFactory *factory = Utils::findOrDefault(factories,
[&file](const ExtraCompilerFactory *f) {
return file.endsWith(
'.' + f->sourceTag());
});
QTC_ASSERT(factory, continue);
QStringList generated = filesGeneratedFrom(file.toString());
qCDebug(cmakeBuildSystemLog)
<< "Finding Extra Compilers: generated files:" << generated;
if (generated.isEmpty())
continue;
const FilePaths fileNames = transform(generated, [](const QString &s) {
return FilePath::fromString(s);
});
extraCompilers.append(factory->create(p, file, fileNames));
qCDebug(cmakeBuildSystemLog)
<< "Finding Extra Compilers: done with" << file.toUserOutput();
}
qCDebug(cmakeBuildSystemLog) << "Finding Extra Compilers: done.";
return extraCompilers;
}
void CMakeBuildSystem::updateQmlJSCodeModel()
{
QmlJS::ModelManagerInterface *modelManager = QmlJS::ModelManagerInterface::instance();
if (!modelManager)
return;
Project *p = project();
QmlJS::ModelManagerInterface::ProjectInfo projectInfo = modelManager
->defaultProjectInfoForProject(p);
projectInfo.importPaths.clear();
const CMakeConfig &cm = cmakeBuildConfiguration()->configurationFromCMake();
const QString cmakeImports = QString::fromUtf8(CMakeConfigItem::valueOf("QML_IMPORT_PATH", cm));
foreach (const QString &cmakeImport, CMakeConfigItem::cmakeSplitValue(cmakeImports))
projectInfo.importPaths.maybeInsert(FilePath::fromString(cmakeImport), QmlJS::Dialect::Qml);
project()->setProjectLanguage(ProjectExplorer::Constants::QMLJS_LANGUAGE_ID,
!projectInfo.sourceFiles.isEmpty());
modelManager->updateProjectInfo(projectInfo, p);
}
} // namespace Internal
} // namespace CMakeProjectManager