forked from qt-creator/qt-creator
As global space scaling is not supported, the scaling algorithm could be simplified a lot. Now scaling gizmos work off the relative distance along the scaling rod/plane instead of going through global space, removing the need for complicated and error prone transformations. Change-Id: Iaf0d5b2f31f10ae0b26b6a59b36e9ee4498838c9 Fixes: QDS-1269 Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io> Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
59 lines
2.0 KiB
QML
59 lines
2.0 KiB
QML
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**
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** Copyright (C) 2019 The Qt Company Ltd.
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** This file is part of Qt Creator.
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****************************************************************************/
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import QtQuick 2.0
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import QtQuick3D 1.0
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import MouseArea3D 1.0
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PlanarDraggable {
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id: planarHandle
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scale: Qt.vector3d(0.024, 0.024, 0.024)
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property bool globalOrientation: false
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property vector3d axisX
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property vector3d axisY
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signal scaleCommit()
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signal scaleChange()
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property vector3d _startScale
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onPressed: {
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_startScale = targetNode.scale;
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}
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onDragged: {
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targetNode.scale = mouseArea.getNewScale(_startScale, relativeDistance.times(scale.x),
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axisX, axisY);
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scaleChange();
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}
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onReleased: {
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targetNode.scale = mouseArea.getNewScale(_startScale, relativeDistance.times(scale.x),
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axisX, axisY);
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scaleCommit();
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}
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}
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