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qt-creator/src/plugins/qmlprojectmanager/cmakegen/cmakeprojectconverter.h
Lucie Gérard a7956df3ca Use SPDX license identifiers
Replace the current license disclaimer in files by
a SPDX-License-Identifier.

Task-number: QTBUG-67283
Change-Id: I708fd1f9f2b73d60f57cc3568646929117825813
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
2022-08-26 12:27:18 +00:00

78 lines
2.5 KiB
C++

// Copyright (C) 2022 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0+ OR GPL-3.0 WITH Qt-GPL-exception-1.0
#ifndef CMAKEPROJECTCONVERTER_H
#define CMAKEPROJECTCONVERTER_H
#include <utils/fileutils.h>
#include <qmlprojectmanager/qmlproject.h>
namespace QmlProjectManager {
namespace GenerateCmake {
enum ProjectConverterObjectType {
File,
Directory
};
struct ProjectConverterObject {
ProjectConverterObjectType type;
Utils::FilePath target;
Utils::FilePath original;
};
class CmakeProjectConverter {
public:
bool convertProject(const QmlProjectManager::QmlProject *project,
const Utils::FilePath &targetDir);
static void generateMenuEntry(QObject *parent);
static void onConvertProject();
static bool isProjectConvertable(const ProjectExplorer::Project *project);
static bool isProjectCurrentFormat(const ProjectExplorer::Project *project);
private:
bool prepareAndExecute();
bool isFileBlacklisted(const Utils::FilePath &file) const;
bool isDirBlacklisted(const Utils::FilePath &dir) const;
bool performSanityCheck();
bool prepareBaseDirectoryStructure();
bool prepareCopyDirFiles(const Utils::FilePath &dir, const Utils::FilePath &targetDir);
bool prepareCopyDirTree(const Utils::FilePath &dir, const Utils::FilePath &targetDir);
bool prepareCopy();
bool addDirectory(const Utils::FilePath &target);
bool addFile(const Utils::FilePath &target);
bool addFile(const Utils::FilePath &original, const Utils::FilePath &target);
bool addObject(ProjectConverterObjectType type,
const Utils::FilePath &original, const Utils::FilePath &target);
bool createPreparedProject();
const Utils::FilePath contentDir() const;
const Utils::FilePath sourceDir() const;
const Utils::FilePath importDir() const;
const Utils::FilePath assetDir() const;
const Utils::FilePath assetImportDir() const;
const Utils::FilePath newProjectFile() const;
const QString environmentVariable(const QString &key) const;
const Utils::FilePath projectMainFile() const;
const QString projectMainClass() const;
bool modifyNewFiles();
bool modifyAppMainQml();
bool modifyProjectFile();
private:
QList<ProjectConverterObject> m_converterObjects;
QStringList m_rootDirFiles;
Utils::FilePath m_projectDir;
Utils::FilePath m_newProjectDir;
const QmlProjectManager::QmlProject *m_project;
QString m_errorText;
};
} //GenerateCmake
} //QmlProjectManager
#endif // CMAKEPROJECTCONVERTER_H