forked from qt-creator/qt-creator
modernize-use-auto modernize-use-nullptr modernize-use-override modernize-use-using modernize-use-default-member-init modernize-use-equals-default Change-Id: Ic42b5c59fed5a4a01853138542d8156471e86f58 Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
145 lines
4.9 KiB
C++
145 lines
4.9 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#include "createscenecommand.h"
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#include <QDebug>
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namespace QmlDesigner {
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CreateSceneCommand::CreateSceneCommand() = default;
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CreateSceneCommand::CreateSceneCommand(const QVector<InstanceContainer> &instanceContainer,
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const QVector<ReparentContainer> &reparentContainer,
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const QVector<IdContainer> &idVector,
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const QVector<PropertyValueContainer> &valueChangeVector,
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const QVector<PropertyBindingContainer> &bindingChangeVector,
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const QVector<PropertyValueContainer> &auxiliaryChangeVector,
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const QVector<AddImportContainer> &importVector,
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const QVector<MockupTypeContainer> &mockupTypeVector,
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const QUrl &fileUrl)
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: m_instanceVector(instanceContainer),
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m_reparentInstanceVector(reparentContainer),
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m_idVector(idVector),
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m_valueChangeVector(valueChangeVector),
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m_bindingChangeVector(bindingChangeVector),
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m_auxiliaryChangeVector(auxiliaryChangeVector),
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m_importVector(importVector),
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m_mockupTypeVector(mockupTypeVector),
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m_fileUrl(fileUrl)
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{
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}
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QVector<InstanceContainer> CreateSceneCommand::instances() const
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{
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return m_instanceVector;
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}
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QVector<ReparentContainer> CreateSceneCommand::reparentInstances() const
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{
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return m_reparentInstanceVector;
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}
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QVector<IdContainer> CreateSceneCommand::ids() const
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{
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return m_idVector;
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}
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QVector<PropertyValueContainer> CreateSceneCommand::valueChanges() const
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{
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return m_valueChangeVector;
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}
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QVector<PropertyBindingContainer> CreateSceneCommand::bindingChanges() const
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{
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return m_bindingChangeVector;
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}
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QVector<PropertyValueContainer> CreateSceneCommand::auxiliaryChanges() const
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{
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return m_auxiliaryChangeVector;
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}
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QVector<AddImportContainer> CreateSceneCommand::imports() const
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{
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return m_importVector;
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}
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QVector<MockupTypeContainer> CreateSceneCommand::mockupTypes() const
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{
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return m_mockupTypeVector;
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}
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QUrl CreateSceneCommand::fileUrl() const
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{
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return m_fileUrl;
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}
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QDataStream &operator<<(QDataStream &out, const CreateSceneCommand &command)
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{
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out << command.instances();
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out << command.reparentInstances();
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out << command.ids();
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out << command.valueChanges();
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out << command.bindingChanges();
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out << command.auxiliaryChanges();
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out << command.imports();
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out << command.mockupTypes();
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out << command.fileUrl();
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return out;
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}
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QDataStream &operator>>(QDataStream &in, CreateSceneCommand &command)
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{
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in >> command.m_instanceVector;
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in >> command.m_reparentInstanceVector;
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in >> command.m_idVector;
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in >> command.m_valueChangeVector;
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in >> command.m_bindingChangeVector;
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in >> command.m_auxiliaryChangeVector;
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in >> command.m_importVector;
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in >> command.m_mockupTypeVector;
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in >> command.m_fileUrl;
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return in;
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}
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QDebug operator <<(QDebug debug, const CreateSceneCommand &command)
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{
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return debug.nospace() << "CreateSceneCommand("
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<< "instances: " << command.instances() << ", "
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<< "reparentInstances: " << command.reparentInstances() << ", "
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<< "ids: " << command.ids() << ", "
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<< "valueChanges: " << command.valueChanges() << ", "
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<< "bindingChanges: " << command.bindingChanges() << ", "
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<< "auxiliaryChanges: " << command.auxiliaryChanges() << ", "
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<< "imports: " << command.imports() << ", "
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<< "mockupTypes: " << command.mockupTypes() << ", "
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<< "fileUrl: " << command.fileUrl() << ")";
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}
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}
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