Files
qt-creator/share/qtcreator/qml/qmlpuppet/mockfiles/qt6/SelectionBox.qml
Kaj Grönholm d8a7c97fcb Use global picking API
When gobal picking is available (Qt 6.2+), use that instead of toggling
models pickable properties.

Task-number: QDS-4978
Change-Id: Id2a501ae97955128874447fa8a3b8afab3d1f2c7
Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
2021-10-14 04:08:33 +00:00

67 lines
2.5 KiB
QML

/****************************************************************************
**
** Copyright (C) 2019 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
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** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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****************************************************************************/
import QtQuick 6.0
import QtQuick3D 6.0
import SelectionBoxGeometry 1.0
Node {
id: selectionBox
property View3D view3D
property Node targetNode: null
property alias model: selectionBoxModel
property alias geometryName: selectionBoxGeometry.name
SelectionBoxGeometry {
id: selectionBoxGeometry
name: "Selection Box of 3D Edit View"
view3D: selectionBox.view3D
targetNode: selectionBox.targetNode
rootNode: selectionBox
}
Model {
id: selectionBoxModel
readonly property bool _edit3dLocked: true // Make this non-pickable
geometry: selectionBoxGeometry
scale: selectionBox.targetNode ? selectionBox.targetNode.scale : Qt.vector3d(1, 1, 1)
rotation: selectionBox.targetNode ? selectionBox.targetNode.rotation : Qt.quaternion(1, 0, 0, 0)
position: selectionBox.targetNode ? selectionBox.targetNode.position : Qt.vector3d(0, 0, 0)
pivot: selectionBox.targetNode ? selectionBox.targetNode.pivot : Qt.vector3d(0, 0, 0)
visible: selectionBox.targetNode && !selectionBoxGeometry.isEmpty
materials: [
DefaultMaterial {
diffuseColor: "#fff600"
lighting: DefaultMaterial.NoLighting
cullMode: Material.NoCulling
}
]
}
}