forked from qt-creator/qt-creator
180 lines
4.5 KiB
C++
180 lines
4.5 KiB
C++
/***************************************************************************
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**
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** This file is part of Qt Creator
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**
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** Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
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**
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** Contact: Qt Software Information (qt-info@nokia.com)
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**
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**
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** Non-Open Source Usage
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**
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** Licensees may use this file in accordance with the Qt Beta Version
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** License Agreement, Agreement version 2.2 provided with the Software or,
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** alternatively, in accordance with the terms contained in a written
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** agreement between you and Nokia.
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**
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** GNU General Public License Usage
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**
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License versions 2.0 or 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the packaging
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** of this file. Please review the following information to ensure GNU
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** General Public Licensing requirements will be met:
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**
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** http://www.fsf.org/licensing/licenses/info/GPLv2.html and
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt GPL Exception
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** version 1.2, included in the file GPL_EXCEPTION.txt in this package.
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**
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***************************************************************************/
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#ifndef COMMAND_H
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#define COMMAND_H
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#include "icommand.h"
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#include "actionmanager.h"
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#include <QtCore/QList>
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#include <QtCore/QMultiMap>
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#include <QtCore/QPointer>
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#include <QtGui/QKeySequence>
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namespace Core {
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namespace Internal {
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class Command : public Core::ICommand
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{
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Q_OBJECT
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public:
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enum CommandState {
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CS_PreLocation = 0x020000,
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CS_LocationChanged = 0x040000,
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CS_Initialized = 0x080000,
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CS_Mask = 0xFF0000
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};
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Command(CommandType type, int id);
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virtual ~Command() {}
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void setStateFlags(int state);
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int stateFlags() const;
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virtual QString name() const = 0;
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void setCategory(const QString &name);
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QString category() const;
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void setDefaultKeySequence(const QKeySequence &key);
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QKeySequence defaultKeySequence() const;
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void setDefaultText(const QString &text);
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QString defaultText() const;
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int id() const;
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CommandType type() const;
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QAction *action() const;
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QShortcut *shortcut() const;
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void setAttribute(CommandAttribute attr);
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void removeAttribute(CommandAttribute attr);
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bool hasAttribute(CommandAttribute attr) const;
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virtual bool setCurrentContext(const QList<int> &context) = 0;
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QString stringWithAppendedShortcut(const QString &str) const;
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protected:
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QString m_category;
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int m_type;
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int m_id;
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QKeySequence m_defaultKey;
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QString m_defaultText;
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};
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class Shortcut : public Command
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{
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Q_OBJECT
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public:
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Shortcut(int id);
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QString name() const;
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void setDefaultKeySequence(const QKeySequence &key);
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void setKeySequence(const QKeySequence &key);
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QKeySequence keySequence() const;
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virtual void setDefaultText(const QString &key);
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virtual QString defaultText() const;
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void setShortcut(QShortcut *shortcut);
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QShortcut *shortcut() const;
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void setContext(const QList<int> &context);
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QList<int> context() const;
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bool setCurrentContext(const QList<int> &context);
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bool isActive() const;
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private:
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QList<int> m_context;
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QShortcut *m_shortcut;
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QString m_defaultText;
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};
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class Action : public Command
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{
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Q_OBJECT
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public:
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Action(CommandType type, int id);
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QString name() const;
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void setDefaultKeySequence(const QKeySequence &key);
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void setKeySequence(const QKeySequence &key);
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QKeySequence keySequence() const;
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virtual void setAction(QAction *action);
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QAction *action() const;
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void setLocations(const QList<CommandLocation> &locations);
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QList<CommandLocation> locations() const;
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protected:
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void updateToolTipWithKeySequence();
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QAction *m_action;
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QList<CommandLocation> m_locations;
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QString m_toolTip;
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};
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class OverrideableAction : public Action
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{
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Q_OBJECT
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public:
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OverrideableAction(int id);
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void setAction(QAction *action);
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bool setCurrentContext(const QList<int> &context);
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void addOverrideAction(QAction *action, const QList<int> &context);
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bool isActive() const;
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private slots:
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void actionChanged();
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private:
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QPointer<QAction> m_currentAction;
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QList<int> m_context;
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QMap<int, QPointer<QAction> > m_contextActionMap;
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bool m_active;
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bool m_contextInitialized;
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};
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} // namespace Internal
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} // namespace Core
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#endif // COMMAND_H
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