Files
qt-creator/src/plugins/cmakeprojectmanager/cmakebuildconfiguration.h
Tobias Hunger ac091622e4 CMake: Move code from CMakeProject into CMakeBuildConfiguration
Move code closer to the BuildDirManager that was moved into the
CMakeBuildConfiguration.

Change-Id: I21d7188e4a3b03a02b12b01c7dd3e46754d653f8
Reviewed-by: hjk <hjk@qt.io>
2019-08-05 15:49:06 +00:00

162 lines
5.3 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
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** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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****************************************************************************/
#pragma once
#include "cmakeconfigitem.h"
#include "cmakeproject.h"
#include "configmodel.h"
#include <cpptools/cpprawprojectpart.h>
#include <projectexplorer/buildconfiguration.h>
#include <projectexplorer/buildtargetinfo.h>
#include <projectexplorer/deploymentdata.h>
namespace CMakeProjectManager {
class CMakeExtraBuildInfo;
class CMakeProject;
namespace Internal {
class BuildDirManager;
class CMakeBuildSettingsWidget;
class CMakeBuildConfiguration : public ProjectExplorer::BuildConfiguration
{
Q_OBJECT
friend class ProjectExplorer::BuildConfigurationFactory;
CMakeBuildConfiguration(ProjectExplorer::Target *parent, Core::Id id);
public:
void emitBuildTypeChanged();
bool isEnabled() const override;
CMakeConfig configurationForCMake() const;
CMakeConfig configurationFromCMake() const;
QString error() const;
QString warning() const;
CMakeProject *project() const;
QStringList buildTargetTitles() const;
const QList<CMakeBuildTarget> &buildTargets() const;
const QList<ProjectExplorer::BuildTargetInfo> appTargets() const;
ProjectExplorer::DeploymentData deploymentData() const;
static Utils::FilePath
shadowBuildDirectory(const Utils::FilePath &projectFilePath, const ProjectExplorer::Kit *k,
const QString &bcName, BuildConfiguration::BuildType buildType);
// Context menu action:
void buildTarget(const QString &buildTarget);
signals:
void errorOccured(const QString &message);
void warningOccured(const QString &message);
void configurationForCMakeChanged();
private:
QVariantMap toMap() const override;
BuildType buildType() const override;
void initialize(const ProjectExplorer::BuildInfo &info) override;
QString disabledReason() const override;
ProjectExplorer::NamedWidget *createConfigWidget() override;
bool fromMap(const QVariantMap &map) override;
bool isParsing() const;
enum ForceEnabledChanged { False, True };
void clearError(ForceEnabledChanged fec = ForceEnabledChanged::False);
void setBuildTargets(const QList<CMakeBuildTarget> &targets);
void setConfigurationFromCMake(const CMakeConfig &config);
void setConfigurationForCMake(const QList<ConfigModel::DataItem> &items);
void setConfigurationForCMake(const CMakeConfig &config);
void setError(const QString &message);
void setWarning(const QString &message);
void handleParsingSucceeded();
std::unique_ptr<CMakeProjectNode> generateProjectTree(
const QList<const ProjectExplorer::FileNode *> &allFiles);
void checkAndReportError(QString &errorMessage);
Internal::BuildDirManager m_buildDirManager;
CMakeConfig m_configurationForCMake;
CMakeConfig m_initialConfiguration;
QString m_error;
QString m_warning;
CMakeConfig m_configurationFromCMake;
QList<CMakeBuildTarget> m_buildTargets;
friend class CMakeBuildSettingsWidget;
friend class CMakeProjectManager::CMakeProject;
friend class BuildDirManager;
};
class CMakeProjectImporter;
class CMakeBuildConfigurationFactory : public ProjectExplorer::BuildConfigurationFactory
{
Q_OBJECT
public:
CMakeBuildConfigurationFactory();
enum BuildType { BuildTypeNone = 0,
BuildTypeDebug = 1,
BuildTypeRelease = 2,
BuildTypeRelWithDebInfo = 3,
BuildTypeMinSizeRel = 4,
BuildTypeLast = 5 };
static BuildType buildTypeFromByteArray(const QByteArray &in);
static ProjectExplorer::BuildConfiguration::BuildType cmakeBuildTypeToBuildType(const BuildType &in);
QList<ProjectExplorer::BuildInfo> availableBuilds(const ProjectExplorer::Kit *k,
const Utils::FilePath &projectPath,
bool forSetup) const override;
private:
ProjectExplorer::BuildInfo createBuildInfo(const ProjectExplorer::Kit *k,
const QString &sourceDir,
BuildType buildType) const;
friend class CMakeProjectImporter;
};
} // namespace Internal
} // namespace CMakeProjectManager