forked from qt-creator/qt-creator
Move code closer to the BuildDirManager that was moved into the CMakeBuildConfiguration. Change-Id: I21d7188e4a3b03a02b12b01c7dd3e46754d653f8 Reviewed-by: hjk <hjk@qt.io>
162 lines
5.3 KiB
C++
162 lines
5.3 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#pragma once
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#include "cmakeconfigitem.h"
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#include "cmakeproject.h"
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#include "configmodel.h"
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#include <cpptools/cpprawprojectpart.h>
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#include <projectexplorer/buildconfiguration.h>
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#include <projectexplorer/buildtargetinfo.h>
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#include <projectexplorer/deploymentdata.h>
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namespace CMakeProjectManager {
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class CMakeExtraBuildInfo;
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class CMakeProject;
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namespace Internal {
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class BuildDirManager;
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class CMakeBuildSettingsWidget;
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class CMakeBuildConfiguration : public ProjectExplorer::BuildConfiguration
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{
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Q_OBJECT
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friend class ProjectExplorer::BuildConfigurationFactory;
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CMakeBuildConfiguration(ProjectExplorer::Target *parent, Core::Id id);
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public:
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void emitBuildTypeChanged();
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bool isEnabled() const override;
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CMakeConfig configurationForCMake() const;
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CMakeConfig configurationFromCMake() const;
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QString error() const;
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QString warning() const;
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CMakeProject *project() const;
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QStringList buildTargetTitles() const;
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const QList<CMakeBuildTarget> &buildTargets() const;
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const QList<ProjectExplorer::BuildTargetInfo> appTargets() const;
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ProjectExplorer::DeploymentData deploymentData() const;
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static Utils::FilePath
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shadowBuildDirectory(const Utils::FilePath &projectFilePath, const ProjectExplorer::Kit *k,
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const QString &bcName, BuildConfiguration::BuildType buildType);
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// Context menu action:
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void buildTarget(const QString &buildTarget);
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signals:
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void errorOccured(const QString &message);
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void warningOccured(const QString &message);
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void configurationForCMakeChanged();
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private:
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QVariantMap toMap() const override;
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BuildType buildType() const override;
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void initialize(const ProjectExplorer::BuildInfo &info) override;
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QString disabledReason() const override;
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ProjectExplorer::NamedWidget *createConfigWidget() override;
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bool fromMap(const QVariantMap &map) override;
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bool isParsing() const;
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enum ForceEnabledChanged { False, True };
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void clearError(ForceEnabledChanged fec = ForceEnabledChanged::False);
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void setBuildTargets(const QList<CMakeBuildTarget> &targets);
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void setConfigurationFromCMake(const CMakeConfig &config);
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void setConfigurationForCMake(const QList<ConfigModel::DataItem> &items);
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void setConfigurationForCMake(const CMakeConfig &config);
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void setError(const QString &message);
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void setWarning(const QString &message);
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void handleParsingSucceeded();
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std::unique_ptr<CMakeProjectNode> generateProjectTree(
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const QList<const ProjectExplorer::FileNode *> &allFiles);
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void checkAndReportError(QString &errorMessage);
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Internal::BuildDirManager m_buildDirManager;
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CMakeConfig m_configurationForCMake;
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CMakeConfig m_initialConfiguration;
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QString m_error;
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QString m_warning;
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CMakeConfig m_configurationFromCMake;
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QList<CMakeBuildTarget> m_buildTargets;
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friend class CMakeBuildSettingsWidget;
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friend class CMakeProjectManager::CMakeProject;
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friend class BuildDirManager;
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};
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class CMakeProjectImporter;
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class CMakeBuildConfigurationFactory : public ProjectExplorer::BuildConfigurationFactory
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{
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Q_OBJECT
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public:
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CMakeBuildConfigurationFactory();
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enum BuildType { BuildTypeNone = 0,
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BuildTypeDebug = 1,
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BuildTypeRelease = 2,
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BuildTypeRelWithDebInfo = 3,
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BuildTypeMinSizeRel = 4,
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BuildTypeLast = 5 };
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static BuildType buildTypeFromByteArray(const QByteArray &in);
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static ProjectExplorer::BuildConfiguration::BuildType cmakeBuildTypeToBuildType(const BuildType &in);
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QList<ProjectExplorer::BuildInfo> availableBuilds(const ProjectExplorer::Kit *k,
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const Utils::FilePath &projectPath,
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bool forSetup) const override;
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private:
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ProjectExplorer::BuildInfo createBuildInfo(const ProjectExplorer::Kit *k,
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const QString &sourceDir,
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BuildType buildType) const;
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friend class CMakeProjectImporter;
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};
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} // namespace Internal
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} // namespace CMakeProjectManager
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