Files
qt-creator/doc/pluginhowto/examples/htmleditor/htmleditor.cpp

130 lines
2.3 KiB
C++

#include "htmlfile.h"
#include "htmleditor.h"
#include "htmleditorwidget.h"
#include "coreplugin/uniqueidmanager.h"
struct HTMLEditorData
{
HTMLEditorData() : editorWidget(0), file(0) { }
HTMLEditorWidget* editorWidget;
QString displayName;
HTMLFile* file;
QList<int> context;
};
namespace HTMLEditorConstants
{
const char* const C_HTMLEDITOR_MIMETYPE = "text/html";
const char* const C_HTMLEDITOR = "HTML Editor";
}
HTMLEditor::HTMLEditor(HTMLEditorWidget* editorWidget)
:Core::IEditor(editorWidget)
{
d = new HTMLEditorData;
d->editorWidget = editorWidget;
d->file = new HTMLFile(this, editorWidget);
Core::UniqueIDManager* uidm = Core::UniqueIDManager::instance();
d->context << uidm->uniqueIdentifier(HTMLEditorConstants::C_HTMLEDITOR);
connect(d->editorWidget, SIGNAL(contentModified()),
d->file, SLOT(modified()));
connect(d->editorWidget, SIGNAL(titleChanged(QString)),
this, SLOT(slotTitleChanged(QString)));
connect(d->editorWidget, SIGNAL(contentModified()),
this, SIGNAL(changed()));
}
HTMLEditor::~HTMLEditor()
{
delete d;
}
QWidget* HTMLEditor::widget()
{
return d->editorWidget;
}
QList<int> HTMLEditor::context() const
{
return d->context;
}
Core::IFile* HTMLEditor::file()
{
return d->file;
}
bool HTMLEditor::createNew(const QString& contents)
{
Q_UNUSED(contents);
d->editorWidget->setContent(QByteArray());
d->file->setFilename(QString());
return true;
}
bool HTMLEditor::open(const QString &fileName)
{
return d->file->open(fileName);
}
const char* HTMLEditor::kind() const
{
return HTMLEditorConstants::C_HTMLEDITOR;
}
QString HTMLEditor::displayName() const
{
return d->displayName;
}
void HTMLEditor::setDisplayName(const QString& title)
{
if(d->displayName == title)
return;
d->displayName = title;
emit changed();
}
bool HTMLEditor::duplicateSupported() const
{
return false;
}
Core::IEditor* HTMLEditor::duplicate(QWidget* parent)
{
Q_UNUSED(parent);
return 0;
}
QByteArray HTMLEditor::saveState() const
{
return QByteArray();
}
bool HTMLEditor::restoreState(const QByteArray& state)
{
Q_UNUSED(state);
return false;
}
QToolBar* HTMLEditor::toolBar()
{
return 0;
}
bool HTMLEditor::isTemporary() const
{
return false;
}