Files
qt-creator/src/plugins/debugger/qml/qmladapter.cpp
Lasse Holmstedt b557c58eac Qml Debugger: Enable debugging qml+cpp standalone applications
A new debugger engine, QmlCppEngine, is introduced, which wraps gdb
and qml engines into one. Alternatively, if using Windows, Cdb is used
instead of Gdb.

Most of the debugger ui switcher is now rewritten, and it is tailored
for the QML and CPP layout case, the only one supported anyway.

Reviewed-by: hjk
2010-08-24 17:46:22 +02:00

223 lines
6.4 KiB
C++

/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** Commercial Usage
**
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Nokia.
**
** GNU Lesser General Public License Usage
**
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at http://qt.nokia.com/contact.
**
**************************************************************************/
#include "qmladapter.h"
#include "qmldebuggerclient.h"
#include "qmljsprivateapi.h"
#include "debuggerengine.h"
#include <QAbstractSocket>
#include <QTimer>
#include <QDebug>
namespace Debugger {
namespace Internal {
QmlAdapter::QmlAdapter(DebuggerEngine *engine, QObject *parent)
: QObject(parent)
, m_engine(engine)
, m_qmlClient(0)
, m_mainClient(0)
, m_connectionTimer(new QTimer(this))
, m_connectionAttempts(0)
, m_conn(0)
{
m_connectionTimer->setInterval(200);
connect(m_connectionTimer, SIGNAL(timeout()), SLOT(pollInferior()));
}
void QmlAdapter::beginConnection()
{
m_connectionAttempts = 0;
m_connectionTimer->start();
}
void QmlAdapter::pauseConnection()
{
m_connectionTimer->stop();
}
void QmlAdapter::closeConnection()
{
if (m_connectionTimer->isActive()) {
m_connectionTimer->stop();
} else {
if (m_conn) {
m_conn->disconnectFromHost();
}
}
}
void QmlAdapter::pollInferior()
{
++m_connectionAttempts;
if (connectToViewer()) {
m_connectionTimer->stop();
m_connectionAttempts = 0;
} else if (m_connectionAttempts == m_maxConnectionAttempts) {
emit connectionStartupFailed();
m_connectionTimer->stop();
m_connectionAttempts = 0;
}
}
bool QmlAdapter::connectToViewer()
{
if (m_engine.isNull() || (m_conn && m_conn->state() != QAbstractSocket::UnconnectedState))
return false;
m_conn = new QDeclarativeDebugConnection(this);
connect(m_conn, SIGNAL(stateChanged(QAbstractSocket::SocketState)),
SLOT(connectionStateChanged()));
connect(m_conn, SIGNAL(error(QAbstractSocket::SocketError)),
SLOT(connectionErrorOccurred()));
QString address = m_engine.data()->startParameters().qmlServerAddress;
QString port = QString::number(m_engine.data()->startParameters().qmlServerPort);
showConnectionStatusMessage(tr("Connect to debug server %1:%2").arg(address).arg(port));
m_conn->connectToHost(m_engine.data()->startParameters().qmlServerAddress,
m_engine.data()->startParameters().qmlServerPort);
// blocks until connected; if no connection is available, will fail immediately
if (!m_conn->waitForConnected())
return false;
return true;
}
void QmlAdapter::connectionErrorOccurred()
{
showConnectionErrorMessage(tr("Error: (%1) %2", "%1=error code, %2=error message")
.arg(m_conn->error()).arg(m_conn->errorString()));
// this is only an error if we are already connected and something goes wrong.
if (isConnected())
emit connectionError();
}
void QmlAdapter::connectionStateChanged()
{
switch (m_conn->state()) {
case QAbstractSocket::UnconnectedState:
{
showConnectionStatusMessage(tr("disconnected.\n\n"));
emit disconnected();
break;
}
case QAbstractSocket::HostLookupState:
showConnectionStatusMessage(tr("resolving host..."));
break;
case QAbstractSocket::ConnectingState:
showConnectionStatusMessage(tr("connecting to debug server..."));
break;
case QAbstractSocket::ConnectedState:
{
showConnectionStatusMessage(tr("connected.\n"));
if (!m_mainClient) {
m_mainClient = new QDeclarativeEngineDebug(m_conn, this);
}
createDebuggerClient();
//reloadEngines();
emit connected();
break;
}
case QAbstractSocket::ClosingState:
showConnectionStatusMessage(tr("closing..."));
break;
case QAbstractSocket::BoundState:
case QAbstractSocket::ListeningState:
break;
}
}
void QmlAdapter::createDebuggerClient()
{
m_qmlClient = new QmlDebuggerClient(m_conn);
connect(m_engine.data(), SIGNAL(sendMessage(QByteArray)),
m_qmlClient, SLOT(slotSendMessage(QByteArray)));
connect(m_qmlClient, SIGNAL(messageWasReceived(QByteArray)),
m_engine.data(), SLOT(messageReceived(QByteArray)));
//engine->startSuccessful(); // FIXME: AAA: port to new debugger states
}
bool QmlAdapter::isConnected() const
{
return m_conn && m_qmlClient && m_conn->state() == QAbstractSocket::ConnectedState;
}
bool QmlAdapter::isUnconnected() const
{
return !m_conn || m_conn->state() == QAbstractSocket::UnconnectedState;
}
QDeclarativeEngineDebug *QmlAdapter::client() const
{
return m_mainClient;
}
QDeclarativeDebugConnection *QmlAdapter::connection() const
{
if (!isConnected())
return 0;
return m_conn;
}
void QmlAdapter::showConnectionStatusMessage(const QString &message)
{
if (!m_engine.isNull())
m_engine.data()->showMessage(QLatin1String("QmlJSDebugger: ") + message, LogStatus);
}
void QmlAdapter::showConnectionErrorMessage(const QString &message)
{
if (!m_engine.isNull())
m_engine.data()->showMessage(QLatin1String("QmlJSDebugger: ") + message, LogError);
}
void QmlAdapter::setMaxConnectionAttempts(int maxAttempts)
{
m_maxConnectionAttempts = maxAttempts;
}
void QmlAdapter::setConnectionAttemptInterval(int interval)
{
m_connectionTimer->setInterval(interval);
}
} // namespace Internal
} // namespace Debugger