Files
qt-creator/share/qtcreator/qml/qmlpuppet/mockfiles/Overlay2D.qml
Miikka Heikkinen 77cb514a79 QmlDesigner: Implement better camera navigation in 3D edit view
Edit camera is now controlled as in Qt 3D Studio:
ALT + left button orbits camera.
ALT + middle button pans camera.
ALT + right button zooms camera.
Wheel zooms camera.

Task-number: QDS-1206
Change-Id: Ia72644073d172b00483ceed8bcc5ffb8dce68741
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-11-22 10:47:42 +00:00

68 lines
2.2 KiB
QML

/****************************************************************************
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import QtQuick 2.0
import QtQuick3D 1.0
Item {
id: root
property Node targetNode
property View3D targetView
property real offsetX: 0
property real offsetY: 0
property bool isBehindCamera
onTargetNodeChanged: updateOverlay()
Connections {
target: targetNode
onSceneTransformChanged: updateOverlay()
}
Connections {
target: targetView.camera
onSceneTransformChanged: updateOverlay()
}
Connections {
target: _generalHelper
onOverlayUpdateNeeded: updateOverlay()
}
function updateOverlay()
{
var scenePos = targetNode ? targetNode.scenePosition : Qt.vector3d(0, 0, 0);
var scenePosWithOffset = Qt.vector3d(scenePos.x + offsetX, scenePos.y + offsetY, scenePos.z);
var viewPos = targetView ? targetView.mapFrom3DScene(scenePosWithOffset)
: Qt.vector3d(0, 0, 0);
root.x = viewPos.x;
root.y = viewPos.y;
isBehindCamera = viewPos.z <= 0;
}
}