Files
qt-creator/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/objectnodeinstance.h
Thomas Hartmann b6e6e0123c QmlDesigner.NodeInstances: Fixing enums for int properties
There is no easy way to convert an enum (e.g. Qt.Vertical) to the
integer value without the meta object/QMetaEnum.

For this reason we evluate the enum as an expression
if the target property is int.

Without this patch enums do not work at all for properties defined as int.
Change-Id: I9363a84eef1bf4a3ed2c40b35f7439e249e9bd98
Reviewed-by: Tim Jenssen <tim.jenssen@digia.com>
2014-08-21 13:59:15 +02:00

231 lines
8.8 KiB
C++

/****************************************************************************
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**
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** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
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#ifndef OBJECTNODEINSTANCE_H
#define OBJECTNODEINSTANCE_H
#include "nodeinstanceserver.h"
#include "nodeinstancemetaobject.h"
#include "nodeinstancesignalspy.h"
#include <QPainter>
#include <QSharedPointer>
#include <QWeakPointer>
#include "enumeration.h"
QT_BEGIN_NAMESPACE
class QGraphicsItem;
class QQmlContext;
class QQmlEngine;
class QQmlProperty;
class QQmlAbstractBinding;
class QQuickItem;
QT_END_NAMESPACE
namespace QmlDesigner {
class NodeInstanceServer;
namespace Internal {
class QmlGraphicsItemNodeInstance;
class GraphicsWidgetNodeInstance;
class GraphicsViewNodeInstance;
class GraphicsSceneNodeInstance;
class ProxyWidgetNodeInstance;
class WidgetNodeInstance;
class ObjectNodeInstance
{
public:
typedef QSharedPointer<ObjectNodeInstance> Pointer;
typedef QWeakPointer<ObjectNodeInstance> WeakPointer;
virtual ~ObjectNodeInstance();
void destroy();
//void setModelNode(const ModelNode &node);
static Pointer create(QObject *objectToBeWrapped);
static QObject *createPrimitive(const QString &typeName, int majorNumber, int minorNumber, QQmlContext *context);
static QObject *createCustomParserObject(const QString &nodeSource, const QStringList &imports, QQmlContext *context);
static QObject *createComponent(const QString &componentPath, QQmlContext *context);
static QObject *createComponent(const QUrl &componentUrl, QQmlContext *context);
static QObject *createComponentWrap(const QString &nodeSource, const QStringList &imports, QQmlContext *context);
void setInstanceId(qint32 id);
qint32 instanceId() const;
NodeInstanceServer *nodeInstanceServer() const;
void setNodeInstanceServer(NodeInstanceServer *server);
virtual void initializePropertyWatcher(const Pointer &objectNodeInstance);
virtual void initialize(const Pointer &objectNodeInstance);
virtual QImage renderImage() const;
virtual QImage renderPreviewImage(const QSize &previewImageSize) const;
virtual QObject *parent() const;
Pointer parentInstance() const;
virtual void reparent(const ObjectNodeInstance::Pointer &oldParentInstance, const PropertyName &oldParentProperty, const ObjectNodeInstance::Pointer &newParentInstance, const PropertyName &newParentProperty);
virtual void setId(const QString &id);
virtual QString id() const;
virtual bool isTransition() const;
virtual bool isPositioner() const;
virtual bool isQuickItem() const;
virtual bool isQuickWindow() const;
virtual bool isLayoutable() const;
virtual bool equalGraphicsItem(QGraphicsItem *item) const;
virtual QRectF boundingRect() const;
virtual QRectF contentItemBoundingBox() const;
virtual QPointF position() const;
virtual QSizeF size() const;
virtual QTransform transform() const;
virtual QTransform contentTransform() const;
virtual QTransform customTransform() const;
virtual QTransform contentItemTransform() const;
virtual QTransform sceneTransform() const;
virtual double opacity() const;
virtual int penWidth() const;
virtual bool hasAnchor(const PropertyName &name) const;
virtual QPair<PropertyName, ServerNodeInstance> anchor(const PropertyName &name) const;
virtual bool isAnchoredBySibling() const;
virtual bool isAnchoredByChildren() const;
virtual double rotation() const;
virtual double scale() const;
virtual QList<QGraphicsTransform *> transformations() const;
virtual QPointF transformOriginPoint() const;
virtual double zValue() const;
virtual void setPropertyVariant(const PropertyName &name, const QVariant &value);
virtual void setPropertyBinding(const PropertyName &name, const QString &expression);
virtual QVariant property(const PropertyName &name) const;
virtual void resetProperty(const PropertyName &name);
virtual void refreshProperty(const PropertyName &name);
virtual QString instanceType(const PropertyName &name) const;
PropertyNameList propertyNames() const;
virtual QList<ServerNodeInstance> childItems() const;
virtual QList<QQuickItem*> allItemsRecursive() const;
void createDynamicProperty(const QString &PropertyName, const QString &typeName);
void setDeleteHeldInstance(bool deleteInstance);
bool deleteHeldInstance() const;
virtual void updateAnchors();
virtual void paintUpdate();
virtual void activateState();
virtual void deactivateState();
void populateResetHashes();
bool hasValidResetBinding(const PropertyName &propertyName) const;
QQmlAbstractBinding *resetBinding(const PropertyName &propertyName) const;
QVariant resetValue(const PropertyName &propertyName) const;
void setResetValue(const PropertyName &propertyName, const QVariant &value);
QObject *object() const;
virtual QQuickItem *contentItem() const;
virtual bool hasContent() const;
virtual bool isResizable() const;
virtual bool isMovable() const;
bool isInLayoutable() const;
void setInLayoutable(bool isInLayoutable);
virtual void refreshLayoutable();
bool hasBindingForProperty(const PropertyName &name, bool *hasChanged = 0) const;
QQmlContext *context() const;
QQmlEngine *engine() const;
virtual bool updateStateVariant(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QVariant &value);
virtual bool updateStateBinding(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QString &expression);
virtual bool resetStateProperty(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QVariant &resetValue);
bool isValid() const;
bool isRootNodeInstance() const;
virtual void doComponentComplete();
virtual QList<ServerNodeInstance> stateInstances() const;
virtual void setNodeSource(const QString &source);
static QVariant fixResourcePaths(const QVariant &value);
virtual void updateAllDirtyNodesRecursive();
virtual PropertyNameList ignoredProperties() const;
protected:
explicit ObjectNodeInstance(QObject *object);
void doResetProperty(const PropertyName &propertyName);
void removeFromOldProperty(QObject *object, QObject *oldParent, const PropertyName &oldParentProperty);
void addToNewProperty(QObject *object, QObject *newParent, const PropertyName &newParentProperty);
void deleteObjectsInList(const QQmlProperty &metaProperty);
QVariant convertSpecialCharacter(const QVariant& value) const;
QVariant convertEnumToValue(const QVariant &value, const PropertyName &name);
static QObject *parentObject(QObject *object);
static void doComponentCompleteRecursive(QObject *object, NodeInstanceServer *nodeInstanceServer);
static QVariant enumationValue(const Enumeration &enumeration);
private:
QHash<PropertyName, QVariant> m_resetValueHash;
QHash<PropertyName, QWeakPointer<QQmlAbstractBinding> > m_resetBindingHash;
QHash<PropertyName, ServerNodeInstance> m_modelAbstractPropertyHash;
mutable QHash<PropertyName, bool> m_hasBindingHash;
QString m_id;
QPointer<NodeInstanceServer> m_nodeInstanceServer;
PropertyName m_parentProperty;
QPointer<QObject> m_object;
NodeInstanceMetaObject *m_metaObject;
NodeInstanceSignalSpy m_signalSpy;
qint32 m_instanceId;
bool m_deleteHeldInstance;
bool m_isInLayoutable;
static QHash<EnumerationName, QVariant> m_enumationValueHash;
};
} // namespace Internal
} // namespace QmlDesigner
#endif // OBJECTNODEINSTANCE_H