forked from qt-creator/qt-creator
Change-Id: Iaacbe03eecb0679da03006f439e10b1e2dfe9167 Reviewed-by: Christian Stenger <christian.stenger@digia.com> Reviewed-by: Kai Koehne <kai.koehne@digia.com>
492 lines
14 KiB
C++
492 lines
14 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2013 Digia Plc
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** All rights reserved.
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** For any questions to Digia, please use contact form at http://qt.digia.com <http://qt.digia.com/>
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**
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** This file is part of the Qt Enterprise Qt Quick Profiler Add-on.
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**
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** Licensees holding valid Qt Enterprise licenses may use this file in
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** accordance with the Qt Enterprise License Agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia.
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**
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** If you have questions regarding the use of this file, please use
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** contact form at http://qt.digia.com <http://qt.digia.com/>
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**
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****************************************************************************/
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#include "scenegraphtimelinemodel.h"
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#include "qmldebug/qmlprofilereventtypes.h"
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#include "qmlprofiler/qmlprofilermodelmanager.h"
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#include <QCoreApplication>
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#include <QDebug>
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namespace QmlProfilerExtension {
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namespace Internal {
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using namespace QmlProfiler::Internal;
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enum SceneGraphEventType {
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SceneGraphRendererFrame,
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SceneGraphAdaptationLayerFrame,
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SceneGraphContextFrame,
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SceneGraphRenderLoopFrame,
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SceneGraphTexturePrepare,
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SceneGraphTextureDeletion,
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SceneGraphPolishAndSync,
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SceneGraphWindowsRenderShow,
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SceneGraphWindowsAnimations,
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SceneGraphWindowsPolishFrame,
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MaximumSceneGraphFrameType
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};
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enum SceneGraphCategoryType {
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SceneGraphRenderThread,
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SceneGraphGUIThread,
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MaximumSceneGraphCategoryType
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};
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class SceneGraphTimelineModel::SceneGraphTimelineModelPrivate {
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public:
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SceneGraphTimelineModelPrivate(SceneGraphTimelineModel *qq):q(qq) {}
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~SceneGraphTimelineModelPrivate();
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SceneGraphTimelineModel *q;
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QVector < SceneGraphTimelineModel::SceneGraphEvent > eventList;
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bool isExpanded;
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QString displayTime(double time);
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void addVP(QVariantList &l, QString label, qint64 time);
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};
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SceneGraphTimelineModel::SceneGraphTimelineModel(QObject *parent)
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: AbstractTimelineModel(parent), d(new SceneGraphTimelineModelPrivate(this))
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{
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}
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SceneGraphTimelineModel::~SceneGraphTimelineModel()
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{
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}
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int SceneGraphTimelineModel::categories() const
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{
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return 1;
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}
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QStringList SceneGraphTimelineModel::categoryTitles() const
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{
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QStringList retString;
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retString << categoryLabel(0);
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return retString;
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}
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QString SceneGraphTimelineModel::name() const
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{
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return QLatin1String("SceneGraphTimeLineModel");
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}
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int SceneGraphTimelineModel::count() const
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{
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return d->eventList.count();
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}
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bool SceneGraphTimelineModel::isEmpty() const
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{
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return d->eventList.isEmpty();
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}
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bool SceneGraphTimelineModel::eventAccepted(const QmlProfiler::Internal::QmlProfilerSimpleModel::QmlEventData &event) const
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{
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return (event.eventType == QmlDebug::SceneGraphFrameEvent);
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}
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qint64 SceneGraphTimelineModel::lastTimeMark() const
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{
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return d->eventList.last().startTime;
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}
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bool SceneGraphTimelineModel::expanded(int category) const
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{
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return d->isExpanded;
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}
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void SceneGraphTimelineModel::setExpanded(int category, bool expanded)
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{
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Q_UNUSED(category);
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d->isExpanded = expanded;
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}
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int SceneGraphTimelineModel::categoryDepth(int categoryIndex) const
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{
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Q_UNUSED(categoryIndex);
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if (isEmpty())
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return 1;
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return 3;
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}
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int SceneGraphTimelineModel::categoryCount() const
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{
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return 1;
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}
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const QString SceneGraphTimelineModel::categoryLabel(int categoryIndex) const
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{
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Q_UNUSED(categoryIndex);
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return tr("Scene Graph");
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}
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int SceneGraphTimelineModel::findFirstIndex(qint64 startTime) const
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{
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int candidate = findFirstIndexNoParents(startTime);
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// because there's two threads synchronized, the right index could be one off
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if (candidate > 0 && d->eventList[candidate-1].startTime + d->eventList[candidate-1].duration >= startTime)
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return candidate - 1;
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return candidate;
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}
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int SceneGraphTimelineModel::findFirstIndexNoParents(qint64 startTime) const
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{
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if (d->eventList.isEmpty())
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return -1;
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if (d->eventList.count() == 1 || d->eventList.first().startTime+d->eventList.first().duration >= startTime)
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return 0;
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else
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if (d->eventList.last().startTime+d->eventList.last().duration <= startTime)
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return -1;
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int fromIndex = 0;
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int toIndex = d->eventList.count()-1;
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while (toIndex - fromIndex > 1) {
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int midIndex = (fromIndex + toIndex)/2;
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if (d->eventList[midIndex].startTime + d->eventList[midIndex].duration < startTime)
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fromIndex = midIndex;
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else
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toIndex = midIndex;
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}
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return toIndex;
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}
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int SceneGraphTimelineModel::findLastIndex(qint64 endTime) const
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{
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if (d->eventList.isEmpty())
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return -1;
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if (d->eventList.first().startTime >= endTime)
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return -1;
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if (d->eventList.count() == 1)
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return 0;
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if (d->eventList.last().startTime <= endTime)
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return d->eventList.count()-1;
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int fromIndex = 0;
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int toIndex = d->eventList.count()-1;
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while (toIndex - fromIndex > 1) {
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int midIndex = (fromIndex + toIndex)/2;
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if (d->eventList[midIndex].startTime < endTime)
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fromIndex = midIndex;
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else
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toIndex = midIndex;
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}
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return fromIndex;
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}
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int SceneGraphTimelineModel::getEventType(int index) const
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{
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Q_UNUSED(index);
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return QmlDebug::SceneGraphFrameEvent;
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}
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int SceneGraphTimelineModel::getEventCategory(int index) const
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{
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Q_UNUSED(index);
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return 0;
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}
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int SceneGraphTimelineModel::getEventRow(int index) const
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{
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return d->eventList[index].sgEventType + 1;
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if (d->isExpanded)
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return d->eventList[index].sgEventType + 1;
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else
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return 0;
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}
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qint64 SceneGraphTimelineModel::getDuration(int index) const
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{
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return d->eventList[index].duration;
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}
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qint64 SceneGraphTimelineModel::getStartTime(int index) const
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{
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return d->eventList[index].startTime;
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}
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qint64 SceneGraphTimelineModel::getEndTime(int index) const
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{
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return getStartTime(index)+getDuration(index);
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}
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int SceneGraphTimelineModel::getEventId(int index) const
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{
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return d->eventList[index].sgEventType;
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}
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QColor SceneGraphTimelineModel::getColor(int index) const
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{
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// get duration in seconds
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double eventDuration = getDuration(index) / 1e9;
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// supposedly never above 60 frames per second
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// limit it in that case
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if (eventDuration < 1/60.0)
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eventDuration = 1/60.0;
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// generate hue based on fraction of the 60fps
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double fpsFraction = 1 / (eventDuration * 60.0);
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if (fpsFraction > 1.0)
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fpsFraction = 1.0;
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return QColor::fromHsl((fpsFraction*96)+10, 76, 166);
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}
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float SceneGraphTimelineModel::getHeight(int index) const
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{
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Q_UNUSED(index);
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return 1.0f;
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}
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QString labelForSGType(int t)
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{
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switch ((SceneGraphCategoryType)t) {
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case SceneGraphRenderThread:
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return QCoreApplication::translate("SceneGraphTimelineModel", "Renderer Thread");
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case SceneGraphGUIThread:
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return QCoreApplication::translate("SceneGraphTimelineModel", "GUI Thread");
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default: return QString();
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}
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}
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const QVariantList SceneGraphTimelineModel::getLabelsForCategory(int category) const
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{
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Q_UNUSED(category);
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QVariantList result;
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if (d->isExpanded && !isEmpty()) {
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for (int i = 0; i < MaximumSceneGraphCategoryType; i++) {
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QVariantMap element;
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element.insert(QLatin1String("displayName"), QVariant(labelForSGType(i)));
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element.insert(QLatin1String("description"), QVariant(labelForSGType(i)));
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element.insert(QLatin1String("id"), QVariant(i));
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result << element;
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}
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}
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return result;
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}
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QString SceneGraphTimelineModel::SceneGraphTimelineModelPrivate::displayTime(double time)
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{
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if (time < 1e6)
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return QString::number(time/1e3,'f',3) + trUtf8(" \xc2\xb5s");
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if (time < 1e9)
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return QString::number(time/1e6,'f',3) + tr(" ms");
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return QString::number(time/1e9,'f',3) + tr(" s");
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}
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void SceneGraphTimelineModel::SceneGraphTimelineModelPrivate::addVP(QVariantList &l, QString label, qint64 time)
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{
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if (time > 0) {
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QVariantMap res;
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res.insert(label, QVariant(displayTime(time)));
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l << res;
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}
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}
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const QVariantList SceneGraphTimelineModel::getEventDetails(int index) const
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{
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QVariantList result;
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SceneGraphEvent *ev = &d->eventList[index];
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{
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QVariantMap res;
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res.insert(QLatin1String("title"), QVariant(labelForSGType(ev->sgEventType)));
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result << res;
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}
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d->addVP(result, tr("Duration"), ev->duration );
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if (ev->sgEventType == SceneGraphRenderThread) {
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d->addVP(result, tr("Polish"), ev->timing[14]);
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d->addVP(result, tr("Sync"), ev->timing[0]);
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d->addVP(result, tr("Preprocess"), ev->timing[1]);
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d->addVP(result, tr("Upload"), ev->timing[2]);
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d->addVP(result, tr("Swizzle"), ev->timing[3]);
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d->addVP(result, tr("Convert"), ev->timing[4]);
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d->addVP(result, tr("Mipmap"), ev->timing[5]);
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d->addVP(result, tr("Bind"), ev->timing[6]);
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d->addVP(result, tr("Material"), ev->timing[7]);
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d->addVP(result, tr("Glyph Render"), ev->timing[8]);
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d->addVP(result, tr("Glyph Store"), ev->timing[9]);
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d->addVP(result, tr("Update"), ev->timing[10]);
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d->addVP(result, tr("Binding"), ev->timing[11]);
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d->addVP(result, tr("Render"), ev->timing[12]);
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d->addVP(result, tr("Swap"), ev->timing[13]);
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d->addVP(result, tr("Animations"), ev->timing[15]);
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}
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if (ev->sgEventType == SceneGraphGUIThread) {
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d->addVP(result, tr("Polish"), ev->timing[0]);
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d->addVP(result, tr("Wait"), ev->timing[1]);
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d->addVP(result, tr("Sync"), ev->timing[2]);
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d->addVP(result, tr("Animations"), ev->timing[3]);
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}
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return result;
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}
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const QVariantMap SceneGraphTimelineModel::getEventLocation(int /*index*/) const
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{
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QVariantMap map;
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return map;
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}
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int SceneGraphTimelineModel::getEventIdForHash(const QString &) const
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{
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return -1;
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}
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int SceneGraphTimelineModel::getEventIdForLocation(const QString &/*filename*/, int /*line*/, int /*column*/) const
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{
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return -1;
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}
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bool compareStartTimes(const SceneGraphTimelineModel::SceneGraphEvent&t1, const SceneGraphTimelineModel::SceneGraphEvent &t2)
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{
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return t1.startTime < t2.startTime;
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}
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void SceneGraphTimelineModel::loadData()
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{
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clear();
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QmlProfilerSimpleModel *simpleModel = m_modelManager->simpleModel();
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if (simpleModel->isEmpty())
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return;
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int lastRenderEvent = -1;
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// combine the data of several eventtypes into two rows
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foreach (const QmlProfilerSimpleModel::QmlEventData &event, simpleModel->getEvents()) {
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if (!eventAccepted(event))
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continue;
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if (event.bindingType == SceneGraphRenderLoopFrame) {
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SceneGraphEvent newEvent;
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newEvent.sgEventType = SceneGraphRenderThread;
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newEvent.duration = event.numericData1 + event.numericData2 + event.numericData3;
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newEvent.startTime = event.startTime - newEvent.duration;
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for (int i=0; i < timingFieldCount; i++)
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newEvent.timing[i] = 0;
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d->eventList << newEvent;
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lastRenderEvent = d->eventList.count()-1;
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}
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if (lastRenderEvent >= 0) {
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switch ((SceneGraphEventType)event.bindingType) {
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case SceneGraphRendererFrame: {
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d->eventList[lastRenderEvent].timing[1] = event.numericData1;
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d->eventList[lastRenderEvent].timing[10] = event.numericData2;
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d->eventList[lastRenderEvent].timing[11] = event.numericData3;
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d->eventList[lastRenderEvent].timing[12] = event.numericData4;
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break;
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}
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case SceneGraphAdaptationLayerFrame: {
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d->eventList[lastRenderEvent].timing[8] = event.numericData2;
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d->eventList[lastRenderEvent].timing[9] = event.numericData3;
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break;
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}
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case SceneGraphContextFrame: {
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d->eventList[lastRenderEvent].timing[7] = event.numericData1;
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break;
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}
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case SceneGraphRenderLoopFrame: {
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d->eventList[lastRenderEvent].timing[0] = event.numericData1;
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d->eventList[lastRenderEvent].timing[13] = event.numericData3;
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break;
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}
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case SceneGraphTexturePrepare: {
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d->eventList[lastRenderEvent].timing[2] = event.numericData4;
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d->eventList[lastRenderEvent].timing[3] = event.numericData3;
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d->eventList[lastRenderEvent].timing[4] = event.numericData2;
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d->eventList[lastRenderEvent].timing[5] = event.numericData5;
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d->eventList[lastRenderEvent].timing[6] = event.numericData1;
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break;
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}
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case SceneGraphPolishAndSync: {
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// GUI thread
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SceneGraphEvent newEvent;
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newEvent.sgEventType = SceneGraphGUIThread;
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newEvent.duration = event.numericData1 + event.numericData2 + event.numericData3 + event.numericData4;
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newEvent.startTime = event.startTime - newEvent.duration;
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for (int i=0; i < timingFieldCount; i++)
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newEvent.timing[i] = 0;
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newEvent.timing[0] = event.numericData1;
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newEvent.timing[1] = event.numericData2;
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newEvent.timing[2] = event.numericData3;
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newEvent.timing[3] = event.numericData4;
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d->eventList << newEvent;
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break;
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}
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case SceneGraphWindowsAnimations: {
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d->eventList[lastRenderEvent].timing[14] = event.numericData1;
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break;
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}
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case SceneGraphWindowsPolishFrame: {
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d->eventList[lastRenderEvent].timing[15] = event.numericData1;
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break;
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}
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default: break;
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}
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}
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}
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qSort(d->eventList.begin(), d->eventList.end(), compareStartTimes);
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}
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void SceneGraphTimelineModel::clear()
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{
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d->eventList.clear();
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d->isExpanded = false;
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}
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void SceneGraphTimelineModel::dataChanged()
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{
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if (m_modelManager->state() == QmlProfilerDataState::Done)
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loadData();
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if (m_modelManager->state() == QmlProfilerDataState::Empty)
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clear();
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emit stateChanged();
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emit dataAvailable();
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emit emptyChanged();
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emit expandedChanged();
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}
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} // namespace Internal
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} // namespace QmlProfilerExtension
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