Files
qt-creator/src/plugins/qmljsinspector/qmljsclientproxy.h
Kai Koehne b834de670d QmlJsInspector: Fix compilation breakage on Windows
MSVC doesn't take the 'using namespace' into account in moc file
(that isn't in a particular namespace).
Move it out of QmlJSDebugger::Internal.

Change-Id: Iee4a89a9ecf38607791e1ccf884a15cb8b0892a7
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
2012-04-25 08:36:14 +02:00

218 lines
7.4 KiB
C++

/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2012 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (qt-info@nokia.com)
**
**
** GNU Lesser General Public License Usage
**
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this file.
** Please review the following information to ensure the GNU Lesser General
** Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** Other Usage
**
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**************************************************************************/
#ifndef QMLJSCLIENTPROXY_H
#define QMLJSCLIENTPROXY_H
#include "qmljsinspectorplugin.h"
#include <qmldebug/baseenginedebugclient.h>
#include <QObject>
QT_FORWARD_DECLARE_CLASS(QUrl)
using namespace QmlDebug;
namespace Debugger {
class QmlAdapter;
}
namespace QmlJSInspector {
//map <filename, editorRevision> -> <lineNumber, columnNumber> -> debugIds
typedef
QHash<QPair<QString, int>, QHash<QPair<int, int>, QList<int> > > DebugIdHash;
namespace Internal {
class InspectorPlugin;
class QmlToolsClient;
class ClientProxy : public QObject
{
Q_OBJECT
public:
explicit ClientProxy(Debugger::QmlAdapter *adapter, QObject *parent = 0);
~ClientProxy();
quint32 setBindingForObject(int objectDebugId,
const QString &propertyName,
const QVariant &value,
bool isLiteralValue,
QString source,
int line);
quint32 setMethodBodyForObject(int objectDebugId, const QString &methodName,
const QString &methodBody);
quint32 resetBindingForObject(int objectDebugId,
const QString &propertyName);
quint32 queryExpressionResult(int objectDebugId, const QString &expr);
void clearComponentCache();
bool addObjectWatch(int objectDebugId);
bool isObjectBeingWatched(int objectDebugId);
bool removeObjectWatch(int objectDebugId);
void removeAllObjectWatches();
// returns the object references
QList<QmlDebugObjectReference> objectReferences() const;
QmlDebugObjectReference objectReferenceForId(int debugId) const;
QmlDebugObjectReference objectReferenceForId(const QString &objectId) const;
QmlDebugObjectReference objectReferenceForLocation(int line,
int column) const;
QList<QmlDebugObjectReference> rootObjectReference() const;
DebugIdHash debugIdHash() const { return m_debugIdHash; }
bool isConnected() const;
void setSelectedItemsByDebugId(const QList<int> &debugIds);
void setSelectedItemsByObjectId(
const QList<QmlDebugObjectReference> &objectRefs);
QList<QmlDebugEngineReference> engines() const;
Debugger::QmlAdapter *qmlAdapter() const;
quint32 fetchContextObject(const QmlDebugObjectReference& obj);
void addObjectToTree(const QmlDebugObjectReference &obj, bool notify = true);
void fetchRootObjects(const QmlDebugContextReference &context, bool clear);
void insertObjectInTreeIfNeeded(const QmlDebugObjectReference &object);
QmlDebugClient *inspectorClient() const;
signals:
void objectTreeUpdated();
void connectionStatusMessage(const QString &text);
void aboutToReloadEngines();
void enginesChanged();
void selectedItemsChanged(
const QList<QmlDebugObjectReference> &selectedItems);
void connected();
void disconnected();
void selectToolActivated();
void selectMarqueeToolActivated();
void zoomToolActivated();
void animationSpeedChanged(qreal slowDownFactor);
void animationPausedChanged(bool paused);
void designModeBehaviorChanged(bool inDesignMode);
void showAppOnTopChanged(bool showAppOnTop);
void serverReloaded();
void propertyChanged(int debugId, const QByteArray &propertyName,
const QVariant &propertyValue);
void result(quint32 queryId, const QVariant &result);
void rootContext(const QVariant &context);
public slots:
void refreshObjectTree();
void queryEngineContext(int id);
void reloadQmlViewer();
void setDesignModeBehavior(bool inDesignMode);
void setAnimationSpeed(qreal slowDownFactor);
void setAnimationPaused(bool paused);
void changeToZoomTool();
void changeToSelectTool();
void changeToSelectMarqueeTool();
void showAppOnTop(bool showOnTop);
void createQmlObject(const QString &qmlText, int parentDebugId,
const QStringList &imports,
const QString &filename = QString(), int order = 0);
void destroyQmlObject(int debugId);
void reparentQmlObject(int debugId, int newParent);
private slots:
void connectToServer();
void clientStatusChanged(QmlDebugClient::Status status);
void engineClientStatusChanged(QmlDebugClient::Status status);
void onCurrentObjectsChanged(const QList<int> &debugIds,
bool requestIfNeeded = true);
void newObjects();
void objectWatchTriggered(int debugId, const QByteArray &propertyName,
const QVariant &propertyValue);
void onResult(quint32 queryId, const QVariant &value,
const QByteArray &type);
void onCurrentObjectsFetched(quint32 queryId, const QVariant &result);
private:
void contextChanged(const QVariant &value);
void updateEngineList(const QVariant &value);
void objectTreeFetched(quint32 queryId, const QVariant &result);
void updateConnected();
void reloadEngines();
bool getObjectHierarchy(const QmlDebugObjectReference &obj);
QList<QmlDebugObjectReference> objectReferences(
const QmlDebugObjectReference &objectRef) const;
QmlDebugObjectReference objectReferenceForId(
int debugId,
const QmlDebugObjectReference &ref) const;
enum LogDirection {
LogSend,
LogReceive
};
void log(LogDirection direction, const QString &message);
private:
void buildDebugIdHashRecursive(const QmlDebugObjectReference &ref);
QWeakPointer<Debugger::QmlAdapter> m_adapter;
BaseEngineDebugClient *m_engineClient;
QmlToolsClient *m_inspectorHelperClient;
quint32 m_engineQueryId;
quint32 m_contextQueryId;
QList<quint32> m_objectTreeQueryIds;
QList<quint32> m_fetchCurrentObjectsQueryIds;
QList<QmlDebugObjectReference> m_rootObjects;
QList<QmlDebugObjectReference> m_fetchCurrentObjects;
QmlDebugEngineReferenceList m_engines;
DebugIdHash m_debugIdHash;
QList<int> m_objectWatches;
bool m_isConnected;
};
} // namespace Internal
} // namespace QmlJSInspector
#endif // QMLJSCLIENTPROXY_H