Files
qt-creator/src/tools/qml/qmlviewer/editor/movemanipulator.h
Lasse Holmstedt bb08fb6528 added custom qmlviewer to creator
This qmlviewer will be also the default one when opening qmlproject files
as the runconfiguration was changed too.
2010-07-08 14:00:33 +02:00

117 lines
3.6 KiB
C++

/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** Commercial Usage
**
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Nokia.
**
** GNU Lesser General Public License Usage
**
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at http://qt.nokia.com/contact.
**
**************************************************************************/
#ifndef MOVEMANIPULATOR_H
#define MOVEMANIPULATOR_H
#include <QWeakPointer>
#include <QGraphicsItem>
#include <QGraphicsLineItem>
#include <QHash>
#include <QPointF>
#include <QRectF>
//#include "snapper.h"
//#include "formeditorview.h"
namespace QmlViewer {
class QDeclarativeDesignView;
class MoveManipulator
{
public:
enum Snapping {
UseSnapping,
UseSnappingAndAnchoring,
NoSnapping
};
enum State {
UseActualState,
UseBaseState
};
MoveManipulator(/*LayerItem *layerItem, */QDeclarativeDesignView *view);
~MoveManipulator();
QList<QGraphicsItem*> itemList() const;
void setItems(const QList<QGraphicsItem*> &itemList);
void setItem(QGraphicsItem* item);
void begin(const QPointF& beginPoint);
void update(const QPointF& updatePoint, Snapping useSnapping, State stateToBeManipulated = UseActualState);
void reparentTo(QGraphicsItem *newParent);
void end(const QPointF& endPoint);
void moveBy(double deltaX, double deltaY);
QPointF beginPoint() const;
void clear();
bool isActive() const;
protected:
void setOpacityForAllElements(qreal opacity);
//QPointF findSnappingOffset(const QList<QRectF> &boundingRectList);
void deleteSnapLines();
QList<QRectF> translatedBoundingRects(const QList<QRectF> &boundingRectList, const QPointF& offset);
QPointF calculateBoundingRectMovementOffset(const QPointF& updatePoint);
QRectF boundingRect(QGraphicsItem* item, const QPointF& updatePoint);
//void generateSnappingLines(const QList<QRectF> &boundingRectList);
void updateHashes();
bool itemsCanReparented() const;
private:
//Snapper m_snapper;
//QWeakPointer<LayerItem> m_layerItem;
QWeakPointer<QDeclarativeDesignView> m_view;
QList<QGraphicsItem*> m_itemList;
QHash<QGraphicsItem*, QRectF> m_beginItemRectHash;
QHash<QGraphicsItem*, QPointF> m_beginPositionHash;
QHash<QGraphicsItem*, QPointF> m_beginPositionInSceneSpaceHash;
QPointF m_beginPoint;
QHash<QGraphicsItem*, double> m_beginTopMarginHash;
QHash<QGraphicsItem*, double> m_beginLeftMarginHash;
QHash<QGraphicsItem*, double> m_beginRightMarginHash;
QHash<QGraphicsItem*, double> m_beginBottomMarginHash;
QHash<QGraphicsItem*, double> m_beginHorizontalCenterHash;
QHash<QGraphicsItem*, double> m_beginVerticalCenterHash;
QList<QGraphicsItem*> m_graphicsLineList;
bool m_isActive;
};
}
#endif // MOVEMANIPULATOR_H