forked from qt-creator/qt-creator
Add helpers to deal with CMakeBuildTypes and to map them to BuildConfiguration::BuildTypes. Change-Id: I03ce9e83b5d044c3d94d29c44cc0a28560b206f6 Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
166 lines
5.8 KiB
C++
166 lines
5.8 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#pragma once
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#include "cmakeconfigitem.h"
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#include "cmakeproject.h"
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#include "configmodel.h"
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#include <projectexplorer/buildconfiguration.h>
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#include <projectexplorer/abi.h>
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#include <memory>
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namespace CppTools { class ProjectPartBuilder; }
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namespace ProjectExplorer { class ToolChain; }
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namespace CMakeProjectManager {
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class CMakeBuildInfo;
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class CMakeProject;
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namespace Internal {
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class BuildDirManager;
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class CMakeBuildConfigurationFactory;
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class CMakeBuildSettingsWidget;
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class CMakeListsNode;
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class CMakeBuildConfiguration : public ProjectExplorer::BuildConfiguration
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{
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Q_OBJECT
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friend class CMakeBuildConfigurationFactory;
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public:
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CMakeBuildConfiguration(ProjectExplorer::Target *parent);
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~CMakeBuildConfiguration();
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bool isEnabled() const override;
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QString disabledReason() const override;
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ProjectExplorer::NamedWidget *createConfigWidget() override;
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QVariantMap toMap() const override;
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BuildType buildType() const override;
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void emitBuildTypeChanged();
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void setCMakeConfiguration(const CMakeConfig &config);
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bool hasCMakeConfiguration() const;
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CMakeConfig cmakeConfiguration() const;
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QString error() const;
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QString warning() const;
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bool isParsing() const;
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void maybeForceReparse();
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void resetData();
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bool persistCMakeState();
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bool updateCMakeStateBeforeBuild();
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void runCMake();
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void clearCache();
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QList<CMakeBuildTarget> buildTargets() const;
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void generateProjectTree(CMakeListsNode *root, const QList<const ProjectExplorer::FileNode *> &allFiles) const;
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QSet<Core::Id> updateCodeModel(CppTools::ProjectPartBuilder &ppBuilder);
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static Utils::FileName
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shadowBuildDirectory(const Utils::FileName &projectFilePath, const ProjectExplorer::Kit *k,
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const QString &bcName, BuildConfiguration::BuildType buildType);
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// Context menu action:
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void buildTarget(const QString &buildTarget);
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signals:
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void errorOccured(const QString &message);
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void warningOccured(const QString &message);
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void parsingStarted();
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void dataAvailable();
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protected:
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CMakeBuildConfiguration(ProjectExplorer::Target *parent, CMakeBuildConfiguration *source);
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bool fromMap(const QVariantMap &map) override;
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private:
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void ctor();
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QList<ConfigModel::DataItem> completeCMakeConfiguration() const;
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void setCurrentCMakeConfiguration(const QList<ConfigModel::DataItem> &items);
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void setError(const QString &message);
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void setWarning(const QString &message);
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CMakeConfig m_configuration;
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QString m_error;
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QString m_warning;
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std::unique_ptr<BuildDirManager> m_buildDirManager;
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friend class CMakeBuildSettingsWidget;
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friend class CMakeProjectManager::CMakeProject;
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};
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class CMakeBuildConfigurationFactory : public ProjectExplorer::IBuildConfigurationFactory
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{
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Q_OBJECT
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public:
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CMakeBuildConfigurationFactory(QObject *parent = 0);
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enum BuildType { BuildTypeNone = 0,
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BuildTypeDebug = 1,
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BuildTypeRelease = 2,
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BuildTypeRelWithDebInfo = 3,
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BuildTypeMinSizeRel = 4,
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BuildTypeLast = 5 };
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static BuildType buildTypeFromByteArray(const QByteArray &in);
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static ProjectExplorer::BuildConfiguration::BuildType cmakeBuildTypeToBuildType(const BuildType &in);
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int priority(const ProjectExplorer::Target *parent) const override;
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QList<ProjectExplorer::BuildInfo *> availableBuilds(const ProjectExplorer::Target *parent) const override;
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int priority(const ProjectExplorer::Kit *k, const QString &projectPath) const override;
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QList<ProjectExplorer::BuildInfo *> availableSetups(const ProjectExplorer::Kit *k,
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const QString &projectPath) const override;
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ProjectExplorer::BuildConfiguration *create(ProjectExplorer::Target *parent,
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const ProjectExplorer::BuildInfo *info) const override;
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bool canClone(const ProjectExplorer::Target *parent, ProjectExplorer::BuildConfiguration *source) const override;
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CMakeBuildConfiguration *clone(ProjectExplorer::Target *parent, ProjectExplorer::BuildConfiguration *source) override;
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bool canRestore(const ProjectExplorer::Target *parent, const QVariantMap &map) const override;
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CMakeBuildConfiguration *restore(ProjectExplorer::Target *parent, const QVariantMap &map) override;
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private:
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bool canHandle(const ProjectExplorer::Target *t) const;
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CMakeBuildInfo *createBuildInfo(const ProjectExplorer::Kit *k,
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const QString &sourceDir,
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BuildType buildType) const;
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};
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} // namespace Internal
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} // namespace CMakeProjectManager
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