Files
qt-creator/src/plugins/cmakeprojectmanager/cmakebuildconfiguration.h
Tobias Hunger 4bbac74a9d CMakeBuildConfiguration: Add helpers to deal with CMakeBuildTypes
Add helpers to deal with CMakeBuildTypes and to map them to
BuildConfiguration::BuildTypes.

Change-Id: I03ce9e83b5d044c3d94d29c44cc0a28560b206f6
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
2017-02-09 09:54:57 +00:00

166 lines
5.8 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#include "cmakeconfigitem.h"
#include "cmakeproject.h"
#include "configmodel.h"
#include <projectexplorer/buildconfiguration.h>
#include <projectexplorer/abi.h>
#include <memory>
namespace CppTools { class ProjectPartBuilder; }
namespace ProjectExplorer { class ToolChain; }
namespace CMakeProjectManager {
class CMakeBuildInfo;
class CMakeProject;
namespace Internal {
class BuildDirManager;
class CMakeBuildConfigurationFactory;
class CMakeBuildSettingsWidget;
class CMakeListsNode;
class CMakeBuildConfiguration : public ProjectExplorer::BuildConfiguration
{
Q_OBJECT
friend class CMakeBuildConfigurationFactory;
public:
CMakeBuildConfiguration(ProjectExplorer::Target *parent);
~CMakeBuildConfiguration();
bool isEnabled() const override;
QString disabledReason() const override;
ProjectExplorer::NamedWidget *createConfigWidget() override;
QVariantMap toMap() const override;
BuildType buildType() const override;
void emitBuildTypeChanged();
void setCMakeConfiguration(const CMakeConfig &config);
bool hasCMakeConfiguration() const;
CMakeConfig cmakeConfiguration() const;
QString error() const;
QString warning() const;
bool isParsing() const;
void maybeForceReparse();
void resetData();
bool persistCMakeState();
bool updateCMakeStateBeforeBuild();
void runCMake();
void clearCache();
QList<CMakeBuildTarget> buildTargets() const;
void generateProjectTree(CMakeListsNode *root, const QList<const ProjectExplorer::FileNode *> &allFiles) const;
QSet<Core::Id> updateCodeModel(CppTools::ProjectPartBuilder &ppBuilder);
static Utils::FileName
shadowBuildDirectory(const Utils::FileName &projectFilePath, const ProjectExplorer::Kit *k,
const QString &bcName, BuildConfiguration::BuildType buildType);
// Context menu action:
void buildTarget(const QString &buildTarget);
signals:
void errorOccured(const QString &message);
void warningOccured(const QString &message);
void parsingStarted();
void dataAvailable();
protected:
CMakeBuildConfiguration(ProjectExplorer::Target *parent, CMakeBuildConfiguration *source);
bool fromMap(const QVariantMap &map) override;
private:
void ctor();
QList<ConfigModel::DataItem> completeCMakeConfiguration() const;
void setCurrentCMakeConfiguration(const QList<ConfigModel::DataItem> &items);
void setError(const QString &message);
void setWarning(const QString &message);
CMakeConfig m_configuration;
QString m_error;
QString m_warning;
std::unique_ptr<BuildDirManager> m_buildDirManager;
friend class CMakeBuildSettingsWidget;
friend class CMakeProjectManager::CMakeProject;
};
class CMakeBuildConfigurationFactory : public ProjectExplorer::IBuildConfigurationFactory
{
Q_OBJECT
public:
CMakeBuildConfigurationFactory(QObject *parent = 0);
enum BuildType { BuildTypeNone = 0,
BuildTypeDebug = 1,
BuildTypeRelease = 2,
BuildTypeRelWithDebInfo = 3,
BuildTypeMinSizeRel = 4,
BuildTypeLast = 5 };
static BuildType buildTypeFromByteArray(const QByteArray &in);
static ProjectExplorer::BuildConfiguration::BuildType cmakeBuildTypeToBuildType(const BuildType &in);
int priority(const ProjectExplorer::Target *parent) const override;
QList<ProjectExplorer::BuildInfo *> availableBuilds(const ProjectExplorer::Target *parent) const override;
int priority(const ProjectExplorer::Kit *k, const QString &projectPath) const override;
QList<ProjectExplorer::BuildInfo *> availableSetups(const ProjectExplorer::Kit *k,
const QString &projectPath) const override;
ProjectExplorer::BuildConfiguration *create(ProjectExplorer::Target *parent,
const ProjectExplorer::BuildInfo *info) const override;
bool canClone(const ProjectExplorer::Target *parent, ProjectExplorer::BuildConfiguration *source) const override;
CMakeBuildConfiguration *clone(ProjectExplorer::Target *parent, ProjectExplorer::BuildConfiguration *source) override;
bool canRestore(const ProjectExplorer::Target *parent, const QVariantMap &map) const override;
CMakeBuildConfiguration *restore(ProjectExplorer::Target *parent, const QVariantMap &map) override;
private:
bool canHandle(const ProjectExplorer::Target *t) const;
CMakeBuildInfo *createBuildInfo(const ProjectExplorer::Kit *k,
const QString &sourceDir,
BuildType buildType) const;
};
} // namespace Internal
} // namespace CMakeProjectManager