forked from qt-creator/qt-creator
It makes no sense to return a QColor as the only things we are using are the red, green, and blue components. Furthermore, colorFromHue() can only generate 360 different colors which we can easily cache instead of recalculating them on each request. This significantly reduces the time it takes to update the timeline render nodes. Change-Id: I7961014364a1bec5b089285148b2e6c141a6dc7d Reviewed-by: Christian Kandeler <christian.kandeler@qt.io>
195 lines
6.8 KiB
C++
195 lines
6.8 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#include "qmlprofileranimationsmodel.h"
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#include "qmlprofilermodelmanager.h"
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#include "qmlprofilerdatamodel.h"
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#include <utils/qtcassert.h>
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#include <QCoreApplication>
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#include <QVector>
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#include <QHash>
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#include <QUrl>
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#include <QString>
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#include <QStack>
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namespace QmlProfiler {
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namespace Internal {
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QmlProfilerAnimationsModel::QmlProfilerAnimationsModel(QmlProfilerModelManager *manager,
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QObject *parent) :
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QmlProfilerTimelineModel(manager, Event, MaximumRangeType, ProfileAnimations, parent)
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{
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m_minNextStartTimes[0] = m_minNextStartTimes[1] = 0;
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}
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void QmlProfilerAnimationsModel::clear()
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{
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m_minNextStartTimes[0] = m_minNextStartTimes[1] = 0;
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m_maxGuiThreadAnimations = m_maxRenderThreadAnimations = 0;
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m_data.clear();
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QmlProfilerTimelineModel::clear();
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}
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bool QmlProfilerAnimationsModel::accepted(const QmlEventType &type) const
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{
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return QmlProfilerTimelineModel::accepted(type) && type.detailType() == AnimationFrame;
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}
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void QmlProfilerAnimationsModel::loadEvent(const QmlEvent &event, const QmlEventType &type)
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{
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Q_UNUSED(type);
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AnimationThread lastThread = (AnimationThread)event.number<qint32>(2);
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// initial estimation of the event duration: 1/framerate
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qint64 estimatedDuration = event.number<qint32>(0) > 0 ? 1e9 / event.number<qint32>(0) : 1;
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// the profiler registers the animation events at the end of them
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qint64 realEndTime = event.timestamp();
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// ranges should not overlap. If they do, our estimate wasn't accurate enough
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qint64 realStartTime = qMax(event.timestamp() - estimatedDuration,
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m_minNextStartTimes[lastThread]);
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// Sometimes our estimate is far off or the server has miscalculated the frame rate
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if (realStartTime >= realEndTime)
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realEndTime = realStartTime + 1;
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// Don't "fix" the framerate even if we've fixed the duration.
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// The server should know better after all and if it doesn't we want to see that.
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QmlPaintEventData lastEvent;
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lastEvent.typeId = event.typeIndex();
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lastEvent.framerate = event.number<qint32>(0);
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lastEvent.animationcount = event.number<qint32>(1);
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QTC_ASSERT(lastEvent.animationcount > 0, return);
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m_data.insert(insert(realStartTime, realEndTime - realStartTime, lastThread), lastEvent);
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if (lastThread == GuiThread)
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m_maxGuiThreadAnimations = qMax(lastEvent.animationcount, m_maxGuiThreadAnimations);
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else
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m_maxRenderThreadAnimations = qMax(lastEvent.animationcount,
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m_maxRenderThreadAnimations);
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m_minNextStartTimes[lastThread] = event.timestamp() + 1;
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}
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void QmlProfilerAnimationsModel::finalize()
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{
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computeNesting();
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setExpandedRowCount((m_maxGuiThreadAnimations == 0 || m_maxRenderThreadAnimations == 0) ? 2 : 3);
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setCollapsedRowCount(expandedRowCount());
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}
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int QmlProfilerAnimationsModel::rowFromThreadId(int threadId) const
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{
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return (threadId == GuiThread || m_maxGuiThreadAnimations == 0) ? 1 : 2;
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}
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int QmlProfilerAnimationsModel::rowMaxValue(int rowNumber) const
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{
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switch (rowNumber) {
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case 1:
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return m_maxGuiThreadAnimations > 0 ? m_maxGuiThreadAnimations : m_maxRenderThreadAnimations;
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case 2:
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return m_maxRenderThreadAnimations;
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default:
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return QmlProfilerTimelineModel::rowMaxValue(rowNumber);
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}
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}
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int QmlProfilerAnimationsModel::typeId(int index) const
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{
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return m_data[index].typeId;
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}
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int QmlProfilerAnimationsModel::expandedRow(int index) const
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{
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return rowFromThreadId(selectionId(index));
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}
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int QmlProfilerAnimationsModel::collapsedRow(int index) const
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{
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return rowFromThreadId(selectionId(index));
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}
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QRgb QmlProfilerAnimationsModel::color(int index) const
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{
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double fpsFraction = m_data[index].framerate / 60.0;
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if (fpsFraction > 1.0)
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fpsFraction = 1.0;
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if (fpsFraction < 0.0)
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fpsFraction = 0.0;
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return colorByFraction(fpsFraction);
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}
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float QmlProfilerAnimationsModel::relativeHeight(int index) const
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{
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return (float)m_data[index].animationcount / (float)(selectionId(index) == GuiThread ?
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m_maxGuiThreadAnimations :
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m_maxRenderThreadAnimations);
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}
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QVariantList QmlProfilerAnimationsModel::labels() const
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{
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QVariantList result;
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if (m_maxGuiThreadAnimations > 0) {
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QVariantMap element;
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element.insert(QLatin1String("displayName"), tr("Animations"));
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element.insert(QLatin1String("description"), tr("GUI Thread"));
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element.insert(QLatin1String("id"), GuiThread);
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result << element;
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}
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if (m_maxRenderThreadAnimations > 0) {
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QVariantMap element;
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element.insert(QLatin1String("displayName"), tr("Animations"));
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element.insert(QLatin1String("description"), tr("Render Thread"));
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element.insert(QLatin1String("id"), RenderThread);
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result << element;
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}
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return result;
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}
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QVariantMap QmlProfilerAnimationsModel::details(int index) const
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{
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QVariantMap result;
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result.insert(QStringLiteral("displayName"), displayName());
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result.insert(tr("Duration"), QmlProfilerDataModel::formatTime(duration(index)));
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result.insert(tr("Framerate"), QString::fromLatin1("%1 FPS").arg(m_data[index].framerate));
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result.insert(tr("Animations"), QString::number(m_data[index].animationcount));
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result.insert(tr("Context"), selectionId(index) == GuiThread ? tr("GUI Thread") :
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tr("Render Thread"));
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return result;
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}
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} // namespace Internal
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} // namespace QmlProfiler
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