Files
qt-creator/src/plugins/classview/classviewparsertreeitem.cpp
Orgad Shaneh b3a5604634 ClassView: Optimize for loops
Change-Id: I429638e9eb3705a7ccf3c2a79bae1f0f58967893
Reviewed-by: Nikolai Kosjar <nikolai.kosjar@digia.com>
2014-05-21 15:55:35 +02:00

471 lines
13 KiB
C++

/**************************************************************************
**
** Copyright (c) 2014 Denis Mingulov
** Contact: http://www.qt-project.org/legal
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
#include "classviewparsertreeitem.h"
#include "classviewsymbollocation.h"
#include "classviewsymbolinformation.h"
#include "classviewconstants.h"
#include "classviewutils.h"
#include <QHash>
#include <QPair>
#include <QIcon>
#include <QStandardItem>
#include <QMutex>
#include <QDebug>
enum { debug = true };
namespace ClassView {
namespace Internal {
///////////////////////////////// ParserTreeItemPrivate //////////////////////////////////
/*!
\class ParserTreeItemPrivate
\brief The ParserTreeItemPrivate class defines private class data for
the ParserTreeItem class.
\sa ParserTreeItem
*/
class ParserTreeItemPrivate
{
public:
//! symbol locations
QSet<SymbolLocation> symbolLocations;
//! symbol information
QHash<SymbolInformation, ParserTreeItem::Ptr> symbolInformations;
//! An icon
QIcon icon;
};
///////////////////////////////// ParserTreeItem //////////////////////////////////
/*!
\class ParserTreeItem
\brief The ParserTreeItem class is an item for the internal Class View tree.
Not virtual - to speed up its work.
*/
ParserTreeItem::ParserTreeItem() :
d(new ParserTreeItemPrivate())
{
}
ParserTreeItem::~ParserTreeItem()
{
delete d;
}
ParserTreeItem &ParserTreeItem::operator=(const ParserTreeItem &other)
{
d->symbolLocations = other.d->symbolLocations;
d->icon = other.d->icon;
d->symbolInformations.clear();
return *this;
}
/*!
Copies a parser tree item from the location specified by \a from to this
item.
*/
void ParserTreeItem::copy(const ParserTreeItem::ConstPtr &from)
{
if (from.isNull())
return;
d->symbolLocations = from->d->symbolLocations;
d->icon = from->d->icon;
d->symbolInformations = from->d->symbolInformations;
}
/*!
\fn void copyTree(const ParserTreeItem::ConstPtr &from)
Copies a parser tree item with children from the location specified by
\a from to this item.
*/
void ParserTreeItem::copyTree(const ParserTreeItem::ConstPtr &target)
{
if (target.isNull())
return;
// copy content
d->symbolLocations = target->d->symbolLocations;
d->icon = target->d->icon;
d->symbolInformations.clear();
// reserve memory
// int amount = qMin(100 , target->d_ptr->symbolInformations.count() * 2);
// d_ptr->symbolInformations.reserve(amount);
// every child
QHash<SymbolInformation, ParserTreeItem::Ptr>::const_iterator cur =
target->d->symbolInformations.constBegin();
QHash<SymbolInformation, ParserTreeItem::Ptr>::const_iterator end =
target->d->symbolInformations.constEnd();
for (; cur != end; ++cur) {
ParserTreeItem::Ptr item(new ParserTreeItem());
item->copyTree(cur.value());
appendChild(item, cur.key());
}
}
/*!
Adds information about symbol location from a \location.
\sa SymbolLocation, removeSymbolLocation, symbolLocations
*/
void ParserTreeItem::addSymbolLocation(const SymbolLocation &location)
{
d->symbolLocations.insert(location);
}
/*!
Adds information about symbol locations from \a locations.
\sa SymbolLocation, removeSymbolLocation, symbolLocations
*/
void ParserTreeItem::addSymbolLocation(const QSet<SymbolLocation> &locations)
{
d->symbolLocations.unite(locations);
}
/*!
Removes information about \a location.
\sa SymbolLocation, addSymbolLocation, symbolLocations
*/
void ParserTreeItem::removeSymbolLocation(const SymbolLocation &location)
{
d->symbolLocations.remove(location);
}
/*!
Removes information about \a locations.
\sa SymbolLocation, addSymbolLocation, symbolLocations
*/
void ParserTreeItem::removeSymbolLocations(const QSet<SymbolLocation> &locations)
{
d->symbolLocations.subtract(locations);
}
/*!
Gets information about symbol positions.
\sa SymbolLocation, addSymbolLocation, removeSymbolLocation
*/
QSet<SymbolLocation> ParserTreeItem::symbolLocations() const
{
return d->symbolLocations;
}
/*!
Appends the child item \a item to \a inf symbol information.
*/
void ParserTreeItem::appendChild(const ParserTreeItem::Ptr &item, const SymbolInformation &inf)
{
// removeChild must be used to remove an item
if (item.isNull())
return;
d->symbolInformations[inf] = item;
}
/*!
Removes the \a inf symbol information.
*/
void ParserTreeItem::removeChild(const SymbolInformation &inf)
{
d->symbolInformations.remove(inf);
}
/*!
Returns the child item specified by \a inf symbol information.
*/
ParserTreeItem::Ptr ParserTreeItem::child(const SymbolInformation &inf) const
{
if (!d->symbolInformations.contains(inf))
return ParserTreeItem::Ptr();
return d->symbolInformations[inf];
}
/*!
Returns the amount of children of the tree item.
*/
int ParserTreeItem::childCount() const
{
return d->symbolInformations.count();
}
/*!
\property QIcon::icon
\brief the icon assigned to the tree item
*/
QIcon ParserTreeItem::icon() const
{
return d->icon;
}
/*!
Sets the \a icon for the tree item.
*/
void ParserTreeItem::setIcon(const QIcon &icon)
{
d->icon = icon;
}
/*!
Adds an internal state with \a target, which contains the correct current
state.
*/
void ParserTreeItem::add(const ParserTreeItem::ConstPtr &target)
{
if (target.isNull())
return;
// add locations
d->symbolLocations = d->symbolLocations.unite(target->d->symbolLocations);
// add children
// every target child
QHash<SymbolInformation, ParserTreeItem::Ptr>::const_iterator cur =
target->d->symbolInformations.constBegin();
QHash<SymbolInformation, ParserTreeItem::Ptr>::const_iterator end =
target->d->symbolInformations.constEnd();
while (cur != end) {
const SymbolInformation &inf = cur.key();
const ParserTreeItem::Ptr &targetChild = cur.value();
if (d->symbolInformations.contains(inf)) {
// this item has the same child node
const ParserTreeItem::Ptr &child = d->symbolInformations[inf];
if (!child.isNull()) {
child->add(targetChild);
} else {
ParserTreeItem::Ptr add(new ParserTreeItem());
add->copyTree(targetChild);
d->symbolInformations[inf] = add;
}
} else {
ParserTreeItem::Ptr add(new ParserTreeItem());
add->copyTree(targetChild);
d->symbolInformations[inf] = add;
}
// next item
++cur;
}
}
/*!
Subtracts an internal state with \a target, which contains the subtrahend.
*/
void ParserTreeItem::subtract(const ParserTreeItem::ConstPtr &target)
{
if (target.isNull())
return;
// every target child
QHash<SymbolInformation, ParserTreeItem::Ptr>::const_iterator cur =
target->d->symbolInformations.constBegin();
QHash<SymbolInformation, ParserTreeItem::Ptr>::const_iterator end =
target->d->symbolInformations.constEnd();
while (cur != end) {
const SymbolInformation &inf = cur.key();
if (d->symbolInformations.contains(inf)) {
// this item has the same child node
if (!d->symbolInformations[inf].isNull())
d->symbolInformations[inf]->subtract(cur.value());
if (d->symbolInformations[inf].isNull()
|| d->symbolInformations[inf]->childCount() == 0)
d->symbolInformations.remove(inf);
}
// next item
++cur;
}
}
/*!
Appends this item to the QStandardIten item \a item.
\a recursive does it recursively for the tree items (might be needed for
lazy data population.
*/
void ParserTreeItem::convertTo(QStandardItem *item, bool recursive) const
{
if (!item)
return;
QMap<SymbolInformation, ParserTreeItem::Ptr> map;
// convert to map - to sort it
QHash<SymbolInformation, ParserTreeItem::Ptr>::const_iterator curHash =
d->symbolInformations.constBegin();
QHash<SymbolInformation, ParserTreeItem::Ptr>::const_iterator endHash =
d->symbolInformations.constEnd();
while (curHash != endHash) {
map.insert(curHash.key(), curHash.value());
++curHash;
}
// add to item
QMap<SymbolInformation, ParserTreeItem::Ptr>::const_iterator cur = map.constBegin();
QMap<SymbolInformation, ParserTreeItem::Ptr>::const_iterator end = map.constEnd();
while (cur != end) {
const SymbolInformation &inf = cur.key();
ParserTreeItem::Ptr ptr = cur.value();
QStandardItem *add = new QStandardItem();
Utils::setSymbolInformationToItem(inf, add);
if (!ptr.isNull()) {
// icon
add->setIcon(ptr->icon());
// locations
add->setData(Utils::locationsToRole(ptr->symbolLocations()),
Constants::SymbolLocationsRole);
if (recursive)
cur.value()->convertTo(add, false);
}
item->appendRow(add);
++cur;
}
}
/*!
Checks \a item in a QStandardItemModel for lazy data population.
*/
bool ParserTreeItem::canFetchMore(QStandardItem *item) const
{
if (!item)
return false;
// incremental data population - so we have to check children
// count subchildren of both - current QStandardItem and our internal
// for the current UI item
int storedChildren = 0;
for (int i = 0; i < item->rowCount(); i++) {
QStandardItem *child = item->child(i);
if (!child)
continue;
storedChildren += child->rowCount();
}
// children for the internal state
int internalChildren = 0;
QHash<SymbolInformation, ParserTreeItem::Ptr>::const_iterator curHash =
d->symbolInformations.constBegin();
QHash<SymbolInformation, ParserTreeItem::Ptr>::const_iterator endHash =
d->symbolInformations.constEnd();
while (curHash != endHash) {
const ParserTreeItem::Ptr &child = curHash.value();
if (!child.isNull()) {
internalChildren += child->childCount();
// if there is already more items than stored, then can be stopped right now
if (internalChildren > storedChildren)
break;
}
++curHash;
}
if (storedChildren < internalChildren)
return true;
return false;
}
/*!
Performs lazy data population for \a item in a QStandardItemModel if needed.
*/
void ParserTreeItem::fetchMore(QStandardItem *item) const
{
if (!item)
return;
for (int i = 0; i < item->rowCount(); i++) {
QStandardItem *child = item->child(i);
if (!child)
continue;
const SymbolInformation &childInf = Utils::symbolInformationFromItem(child);
if (d->symbolInformations.contains(childInf)) {
const ParserTreeItem::Ptr &childPtr = d->symbolInformations[childInf];
if (childPtr.isNull())
continue;
// create a standard
QScopedPointer<QStandardItem> state(new QStandardItem());
childPtr->convertTo(state.data(), false);
Utils::fetchItemToTarget(child, state.data());
}
}
}
/*!
Debug dump.
*/
void ParserTreeItem::debugDump(int ident) const
{
QHash<SymbolInformation, ParserTreeItem::Ptr>::const_iterator curHash =
d->symbolInformations.constBegin();
QHash<SymbolInformation, ParserTreeItem::Ptr>::const_iterator endHash =
d->symbolInformations.constEnd();
while (curHash != endHash) {
const SymbolInformation &inf = curHash.key();
qDebug() << QString(2*ident, QLatin1Char(' ')) << inf.iconType() << inf.name() << inf.type()
<< curHash.value().isNull();
if (!curHash.value().isNull())
curHash.value()->debugDump(ident + 1);
++curHash;
}
}
} // namespace Internal
} // namespace ClassView