forked from qt-creator/qt-creator
		
	Getting the #include directives ready for Qt5. This includes the new-project wizards. Change-Id: Ia9261f1e8faec06b9285b694d2b7e9a095978d2b Reviewed-by: Eike Ziller <eike.ziller@nokia.com>
		
			
				
	
	
		
			203 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			203 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**************************************************************************
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**
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** This file is part of Qt Creator
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**
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** Copyright (c) 2012 Nokia Corporation and/or its subsidiary(-ies).
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**
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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**
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** GNU Lesser General Public License Usage
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**
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this file.
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** Please review the following information to ensure the GNU Lesser General
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** Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** Other Usage
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**
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**************************************************************************/
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/*
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 Folow includes
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 */
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#include <QDebug>
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#include <QString>
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#include <iostream>
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#include <vector>
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#include <cstdio>
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//#include <Windows.h>
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//#include <linux/version.h>
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#include "dummy.h"
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#include "detail/header.h"
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/*
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 Complete includes
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 */
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//#include <QDe
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//#include <QtCor
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//#include <QtCore/QXmlStream
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//#include <ios
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//#include <vec
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//#include <cstd
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//#include <Win
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//#include <lin
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//#include "dum
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//#include "deta
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//#include "detail/hea
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using namespace test;
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int fi = 10;
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extern int xi;
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const int ci = 1;
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namespace {
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int ai = 100;
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int afunc() {
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    return fi * xi + ai + ci;
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}
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}
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/*
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 Follow symbols
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    - Expect some issues when finding the best function overload and with templates.
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    - Try using a local namespace directive instead of the global one.
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 */
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using namespace test;
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void testFollowSymbols()
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{
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    //using namespace test;
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    Dummy dummy;
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    Dummy::sfunc();
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    Dummy::ONE;
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    Dummy::PI;
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    dummy.bla(fi);
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    dummy.bla("bla");
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    dummy.one = "one";
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    Dummy::Internal internal;
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    internal.one = "one";
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    Dummy::INT i;
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    Dummy::Values V;
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    Dummy::v1;
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    freefunc1();
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    freefunc2(10);
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    freefunc2("s");
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    freefunc3(dummy);
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    freefunc3(dummy, 10);
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    freefunc3(10, 10);
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    freefunc3(1.0);
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    afunc();
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    i;
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    V;
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}
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/*
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 Complete symbols
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    - Check function arguments.
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 */
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void testCompleteSymbols()
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{
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    test::Dummy dummy;
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    test::Dummy::Internal internal;
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//    in
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//    Dum
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//    Dummy::s
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//    Dummy::O
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//    Dummy::P
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//    dummy.
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//    dummy.b
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//    dummy.bla(
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//    dummy.o
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//    Dummy::In
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//    internal.o
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//    Dummy::Internal::
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//    freefunc2
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//    using namespace st
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//    afun
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}
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/*
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 Complete snippets
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 */
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void testCompleteSnippets()
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{
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//    for
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//    class
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//    whil
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}
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/*
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 Find usages
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    - Go to other files for more options.
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 */
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void testFindUsages()
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{
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    Dummy();
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    Dummy::sfunc();
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    Dummy::ONE;
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    xi;
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    fi;
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    ci;
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    ai;
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    afunc();
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    freefunc1();
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    freefunc2("s");
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}
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/*
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 Rename
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    - Compile to make sure.
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    - Go to other files for more options.
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 */
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void testRename()
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{
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    fi;
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    ci;
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    ai;
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    afunc();
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    testCompleteSnippets();
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}
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/*
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 Type hierarchy
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 */
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void testTypeHierarchy()
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{
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    test::GrandChildDummy();
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    D();
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}
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/*
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 Switch declaration/definition
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    - Use methods from Dummy.
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 */
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/*
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 Switch header/source
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    - Use dummy.h and dummy.cpp.
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 */
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int main()
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{
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    return 0;
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}
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