Files
qt-creator/share/qtcreator/qmldesigner/stateseditor/Main.qml
Aleksei German 5b90cbc29a QmlDesigner: Disable State Groups for Qt for MCUs
Task-number: QDS-10355
Change-Id: I1b26b8e5b9ef3ed3176b7d6cd34bc1e27879ce1c
Reviewed-by: Henning Gründl <henning.gruendl@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Qt CI Patch Build Bot <ci_patchbuild_bot@qt.io>
2023-11-15 10:40:45 +00:00

937 lines
40 KiB
QML

/****************************************************************************
**
** Copyright (C) 2022 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
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** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
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****************************************************************************/
import QtQuick
import QtQuick.Controls.Basic as Basic
import StatesEditor
import HelperWidgets 2.0 as HelperWidgets
import StudioControls 1.0 as StudioControls
import StudioTheme as StudioTheme
import StatesEditorBackend
Rectangle {
id: root
signal createNewState
signal cloneState(int internalNodeId)
signal extendState(int internalNodeId)
signal deleteState(int internalNodeId)
property bool isLandscape: true
color: StudioTheme.Values.themePanelBackground
onWidthChanged: root.responsiveResize(root.width, root.height)
onHeightChanged: root.responsiveResize(root.width, root.height)
function showEvent() {
addCanvas.requestPaint()
}
Component.onCompleted: root.responsiveResize(root.width, root.height)
function numFit(overall, size, space) {
let tmpNum = Math.floor(overall / size)
let spaceLeft = overall - (tmpNum * size)
return spaceLeft - (space * (tmpNum - 1)) >= 0 ? tmpNum : tmpNum - 1
}
function responsiveResize(width, height) {
height -= toolBar.height + (2 * root.padding)
width -= (2 * root.padding)
var numStates = statesRepeater.count - 1 // Subtract base state
var numRows = 0
var numColumns = 0
// Size extension in case of extend groups are shown
var sizeExtension = root.showExtendGroups ? root.extend : 0
var doubleSizeExtension = root.showExtendGroups ? 2 * root.extend : 0
// Get view orientation (LANDSCAPE, PORTRAIT)
if (width >= height) {
root.isLandscape = true
outerGrid.columns = 3
outerGrid.rows = 1
// Three outer section height (base state, middle, plus button)
baseStateWrapper.height = height
root.scrollViewHeight = height
addWrapper.height = height
height -= doubleSizeExtension
if (height > Constants.maxThumbSize) {
// In this case we want to have a multi row grid in the center
root.thumbSize = Constants.maxThumbSize
let tmpScrollViewWidth = width - root.thumbSize * 1.5 - 2 * root.outerGridSpacing
// Inner grid calculation
numRows = root.numFit(height, Constants.maxThumbSize, root.innerGridSpacing)
numColumns = Math.min(numStates, root.numFit(tmpScrollViewWidth, root.thumbSize,
root.innerGridSpacing))
let tmpRows = Math.ceil(numStates / numColumns)
if (tmpRows <= numRows)
numRows = tmpRows
else
numColumns = Math.ceil(numStates / numRows)
} else {
// This case is for single row layout and small thumb view
root.thumbSize = Math.max(height, Constants.minThumbSize)
// Inner grid calculation
numColumns = numStates
numRows = 1
}
Constants.thumbnailSize = root.thumbSize
let tmpWidth = root.thumbSize * numColumns + root.innerGridSpacing * (numColumns - 1) + doubleSizeExtension
let remainingSpace = width - root.thumbSize - 2 * root.outerGridSpacing
let space = remainingSpace - tmpWidth
if (space >= root.thumbSize) {
root.scrollViewWidth = tmpWidth
addWrapper.width = space
} else {
addWrapper.width = Math.max(space, 0.5 * root.thumbSize)
root.scrollViewWidth = remainingSpace - addWrapper.width
}
root.topMargin = (root.scrollViewHeight - (root.thumbSize * numRows)
- root.innerGridSpacing * (numRows - 1)) * 0.5 - sizeExtension
addCanvas.width = Math.min(addWrapper.width, root.thumbSize)
addCanvas.height = root.thumbSize
baseStateWrapper.width = root.thumbSize
baseStateThumbnail.anchors.verticalCenter = baseStateWrapper.verticalCenter
baseStateThumbnail.anchors.horizontalCenter = undefined
addCanvas.anchors.verticalCenter = addWrapper.verticalCenter
addCanvas.anchors.horizontalCenter = undefined
addCanvas.anchors.top = undefined
addCanvas.anchors.left = addWrapper.left
root.leftMargin = 0 // resetting left margin in case of orientation switch
} else {
root.isLandscape = false
outerGrid.rows = 3
outerGrid.columns = 1
// Three outer section width (base state, middle, plus button)
baseStateWrapper.width = width
root.scrollViewWidth = width
addWrapper.width = width
width -= doubleSizeExtension
if (width > Constants.maxThumbSize) {
// In this case we want to have a multi column grid in the center
root.thumbSize = Constants.maxThumbSize
let tmpScrollViewHeight = height - root.thumbSize * 1.5 - 2 * root.outerGridSpacing
// Inner grid calculation
numRows = Math.min(numStates, root.numFit(tmpScrollViewHeight, root.thumbSize,
root.innerGridSpacing))
numColumns = root.numFit(width, Constants.maxThumbSize, root.innerGridSpacing)
let tmpColumns = Math.ceil(numStates / numRows)
if (tmpColumns <= numColumns)
numColumns = tmpColumns
else
numRows = Math.ceil(numStates / numColumns)
} else {
// This case is for single column layout and small thumb view
root.thumbSize = Math.max(width, Constants.minThumbSize)
// Inner grid calculation
numRows = numStates
numColumns = 1
}
Constants.thumbnailSize = root.thumbSize
let tmpHeight = root.thumbSize * numRows + root.innerGridSpacing * (numRows - 1) + doubleSizeExtension
let remainingSpace = height - root.thumbSize - 2 * root.outerGridSpacing
let space = remainingSpace - tmpHeight
if (space >= root.thumbSize) {
root.scrollViewHeight = tmpHeight
addWrapper.height = space
} else {
addWrapper.height = Math.max(space, 0.5 * root.thumbSize)
root.scrollViewHeight = remainingSpace - addWrapper.height
}
root.leftMargin = (root.scrollViewWidth - (root.thumbSize * numColumns)
- root.innerGridSpacing * (numColumns - 1)) * 0.5 - sizeExtension
addCanvas.width = root.thumbSize
addCanvas.height = Math.min(addWrapper.height, root.thumbSize)
baseStateWrapper.height = root.thumbSize
baseStateThumbnail.anchors.verticalCenter = undefined
baseStateThumbnail.anchors.horizontalCenter = baseStateWrapper.horizontalCenter
addCanvas.anchors.verticalCenter = undefined
addCanvas.anchors.horizontalCenter = addWrapper.horizontalCenter
addCanvas.anchors.top = addWrapper.top
addCanvas.anchors.left = undefined
root.topMargin = 0 // resetting top margin in case of orientation switch
}
// Always assign the bigger one first otherwise there will be console output complaining
if (numRows > innerGrid.rows) {
innerGrid.rows = numRows
innerGrid.columns = numColumns
} else {
innerGrid.columns = numColumns
innerGrid.rows = numRows
}
}
// These function assume that the order of the states is as follows:
// State A, State B (extends State A), ... so the extended state always comes first
function isInRange(i) {
return i >= 0 && i < StatesEditorBackend.statesEditorModel.count()
}
function nextStateHasExtend(i) {
let next = i + 1
return root.isInRange(next) ? StatesEditorBackend.statesEditorModel.get(next).hasExtend : false
}
function previousStateHasExtend(i) {
let prev = i - 1
return root.isInRange(prev) ? StatesEditorBackend.statesEditorModel.get(prev).hasExtend : false
}
property bool showExtendGroups: StatesEditorBackend.statesEditorModel.hasExtend
onShowExtendGroupsChanged: root.responsiveResize(root.width, root.height)
property int extend: 16
property int thumbSize: 250
property int padding: 10
property int scrollViewWidth: 640
property int scrollViewHeight: 480
property int outerGridSpacing: 10
property int innerGridSpacing: root.showExtendGroups ? 40 : root.outerGridSpacing
// These margins are used to push the inner grid down or to the left depending on the views
// orientation to align to the outer grid
property int topMargin: 0
property int leftMargin: 0
property bool tinyMode: Constants.thumbnailSize <= Constants.thumbnailBreak
property int currentStateInternalId: 0
// Using an int instead of a bool, because when opening a menu on one state and without closing
// opening a menu on another state will first trigger the open of the new popup and afterwards
// the close of the old popup. Using an int keeps track of number of opened popups.
property int menuOpen: 0
Connections {
target: StatesEditorBackend.statesEditorModel
function onModelReset() {
root.menuOpen = 0
editDialog.close()
}
}
// This timer is used to delay the current state animation as it didn't work due to the
// repeaters item not being positioned in time resulting in 0 x and y position if the grids
// row and column were not changed during the layout algorithm .
Timer {
id: layoutTimer
interval: 50
running: false
repeat: false
onTriggered: {
// Move the current state into view if outside
if (root.currentStateInternalId === 0)
// Not for base state
return
var x = 0
var y = 0
for (var i = 0; i < statesRepeater.count; ++i) {
let item = statesRepeater.itemAt(i)
if (item.internalNodeId === root.currentStateInternalId) {
x = item.x
y = item.y
break
}
}
// Check if it is in view
if (x <= frame.contentX
|| x >= (frame.contentX + root.scrollViewWidth - root.thumbSize))
frame.contentX = x - root.scrollViewWidth * 0.5 + root.thumbSize * 0.5
if (y <= frame.contentY
|| y >= (frame.contentY + root.scrollViewHeight - root.thumbSize))
frame.contentY = y - root.scrollViewHeight * 0.5 + root.thumbSize * 0.5
}
}
onCurrentStateInternalIdChanged: layoutTimer.start()
StudioControls.Dialog {
id: editDialog
title: qsTr("Rename state group")
standardButtons: Dialog.Apply | Dialog.Cancel
x: editButton.x - Math.max(0, editButton.x + editDialog.width - root.width)
y: toolBar.height
width: Math.min(300, root.width)
closePolicy: Popup.NoAutoClose
onApplied: editDialog.accept()
StudioControls.TextField {
id: editTextField
actionIndicatorVisible: false
translationIndicatorVisible: false
anchors.fill: parent
onTextChanged: {
let btn = editDialog.standardButton(Dialog.Apply)
if (!btn)
return
if (editDialog.previousString !== editTextField.text) {
btn.enabled = true
} else {
btn.enabled = false
}
}
onAccepted: editDialog.accept()
onRejected: editDialog.reject()
}
onAccepted: {
let renamed = StatesEditorBackend.statesEditorModel.renameActiveStateGroup(editTextField.text)
if (renamed)
editDialog.close()
}
property string previousString
onAboutToShow: {
editTextField.text = StatesEditorBackend.statesEditorModel.activeStateGroup
editDialog.previousString = StatesEditorBackend.statesEditorModel.activeStateGroup
let btn = editDialog.standardButton(Dialog.Apply)
btn.enabled = false
}
}
Rectangle {
id: toolBar
property bool doubleRow: root.width < 450
onDoubleRowChanged: {
if (toolBar.doubleRow) {
toolBarGrid.rows = 2
toolBarGrid.columns = 1
} else {
toolBarGrid.columns = 2
toolBarGrid.rows = 1
}
}
color: StudioTheme.Values.themeToolbarBackground
width: root.width
height: (toolBar.doubleRow ? 2 : 1) * StudioTheme.Values.toolbarHeight
Grid {
id: toolBarGrid
columns: 2
rows: 1
columnSpacing: StudioTheme.Values.toolbarSpacing
Row {
id: stateGroupSelectionRow
height: StudioTheme.Values.toolbarHeight
spacing: StudioTheme.Values.toolbarSpacing
leftPadding: root.padding
Text {
id: stateGroupLabel
color: StudioTheme.Values.themeTextColor
text: qsTr("State Group")
font.pixelSize: StudioTheme.Values.baseFontSize
horizontalAlignment: Text.AlignRight
verticalAlignment: Text.AlignVCenter
height: StudioTheme.Values.height
anchors.verticalCenter: parent.verticalCenter
visible: root.width > 240
}
StudioControls.ComboBox {
style: StudioTheme.Values.viewBarControlStyle
id: stateGroupComboBox
actionIndicatorVisible: false
model: StatesEditorBackend.statesEditorModel.stateGroups
currentIndex: StatesEditorBackend.statesEditorModel.activeStateGroupIndex
anchors.verticalCenter: parent.verticalCenter
width: stateGroupLabel.visible ? StudioTheme.Values.defaultControlWidth
: root.width - 2 * root.padding
enabled: !(StatesEditorBackend.statesEditorModel.isMCUs
&& stateGroupComboBox.count <= 1)
HelperWidgets.Tooltip { id: comboBoxTooltip }
Timer {
interval: 1000
running: stateGroupComboBox.hovered
onTriggered: comboBoxTooltip.showText(stateGroupComboBox,
hoverHandler.point.position,
StatesEditorBackend.statesEditorModel.isMCUs
? qsTr("State Groups are not supported with Qt for MCUs")
: qsTr("Switch State Group"))
}
onHoverChanged: {
if (!stateGroupComboBox.hovered)
comboBoxTooltip.hideText()
}
HoverHandler { id: hoverHandler }
popup.onOpened: editDialog.close()
// currentIndex needs special treatment, because if model is changed, it will be
// reset regardless of binding.
Connections {
target: StatesEditorBackend.statesEditorModel
function onActiveStateGroupIndexChanged() {
stateGroupComboBox.currentIndex = StatesEditorBackend.statesEditorModel.activeStateGroupIndex
}
}
onModelChanged: {
stateGroupComboBox.currentIndex = StatesEditorBackend.statesEditorModel.activeStateGroupIndex
}
onCompressedActivated: function (index, reason) {
StatesEditorBackend.statesEditorModel.activeStateGroupIndex = index
root.responsiveResize(root.width, root.height)
}
}
}
Row {
Row {
id: stateGroupEditRow
height: StudioTheme.Values.toolbarHeight
spacing: StudioTheme.Values.toolbarSpacing
leftPadding: toolBar.doubleRow ? root.padding : 0
HelperWidgets.AbstractButton {
style: StudioTheme.Values.viewBarButtonStyle
buttonIcon: StudioTheme.Constants.add_medium
anchors.verticalCenter: parent.verticalCenter
tooltip: StatesEditorBackend.statesEditorModel.isMCUs
? qsTr("State Groups are not supported with Qt for MCUs")
: qsTr("Create State Group")
onClicked: StatesEditorBackend.statesEditorModel.addStateGroup("stateGroup")
enabled: !StatesEditorBackend.statesEditorModel.isMCUs
}
HelperWidgets.AbstractButton {
style: StudioTheme.Values.viewBarButtonStyle
buttonIcon: StudioTheme.Constants.remove_medium
anchors.verticalCenter: parent.verticalCenter
enabled: StatesEditorBackend.statesEditorModel.activeStateGroupIndex !== 0
tooltip: qsTr("Remove State Group")
onClicked: StatesEditorBackend.statesEditorModel.removeStateGroup()
}
HelperWidgets.AbstractButton {
id: editButton
style: StudioTheme.Values.viewBarButtonStyle
buttonIcon: StudioTheme.Constants.edit_medium
anchors.verticalCenter: parent.verticalCenter
enabled: StatesEditorBackend.statesEditorModel.activeStateGroupIndex !== 0
checked: editDialog.visible
tooltip: qsTr("Rename State Group")
onClicked: {
if (editDialog.opened)
editDialog.close()
else
editDialog.open()
}
}
}
Item {
width: Math.max(0, toolBar.width - (toolBar.doubleRow ? 0 : (stateGroupSelectionRow.width
+ toolBarGrid.columnSpacing))
- stateGroupEditRow.width - thumbnailToggleRow.width)
height: 1
}
Row {
id: thumbnailToggleRow
height: StudioTheme.Values.toolbarHeight
spacing: StudioTheme.Values.toolbarSpacing
rightPadding: root.padding
HelperWidgets.AbstractButton {
style: StudioTheme.Values.viewBarButtonStyle
buttonIcon: StudioTheme.Constants.grid_medium
anchors.verticalCenter: parent.verticalCenter
enabled: !root.tinyMode
tooltip: qsTr("Show thumbnails")
onClicked: {
for (var i = 0; i < statesRepeater.count; ++i)
statesRepeater.itemAt(i).setPropertyChangesVisible(false)
}
}
HelperWidgets.AbstractButton {
style: StudioTheme.Values.viewBarButtonStyle
buttonIcon: StudioTheme.Constants.list_medium
anchors.verticalCenter: parent.verticalCenter
enabled: !root.tinyMode
tooltip: qsTr("Show property changes")
onClicked: {
for (var i = 0; i < statesRepeater.count; ++i)
statesRepeater.itemAt(i).setPropertyChangesVisible(true)
}
}
}
}
}
}
Grid {
id: outerGrid
x: root.padding
y: toolBar.height + root.padding
columns: 3
rows: 1
spacing: root.outerGridSpacing
Item {
id: baseStateWrapper
StateThumbnail {
// Base State
id: baseStateThumbnail
width: Constants.thumbnailSize
height: Constants.thumbnailSize
baseState: true
defaultChecked: !StatesEditorBackend.statesEditorModel.baseState.modelHasDefaultState // TODO Make this one a model property
isChecked: root.currentStateInternalId === 0
thumbnailImageSource: StatesEditorBackend.statesEditorModel.baseState.stateImageSource ?? "" // TODO Get rid of the QVariantMap
isTiny: root.tinyMode
onFocusSignal: root.currentStateInternalId = 0
onDefaultClicked: StatesEditorBackend.statesEditorModel.resetDefaultState()
}
}
Item {
id: scrollViewWrapper
width: root.isLandscape ? root.scrollViewWidth : root.width - (2 * root.padding)
height: root.isLandscape ? root.height - toolBar.height - (2 * root.padding) : root.scrollViewHeight
clip: true
Basic.ScrollView {
id: scrollView
property bool adsFocus: false
// objectName is used by the dock widget to find this particular ScrollView
// and set the ads focus on it.
objectName: "__mainSrollView"
anchors.fill: parent
anchors.topMargin: root.topMargin
anchors.leftMargin: root.leftMargin
Basic.ScrollBar.horizontal: StudioControls.TransientScrollBar {
id: horizontalBar
style: StudioTheme.Values.viewStyle
parent: scrollView
x: scrollView.leftPadding
y: scrollView.height - height
width: scrollView.availableWidth
orientation: Qt.Horizontal
visible: root.isLandscape
show: (scrollView.hovered || scrollView.focus || scrollView.adsFocus)
&& horizontalBar.isNeeded
otherInUse: verticalBar.inUse
}
Basic.ScrollBar.vertical: StudioControls.TransientScrollBar {
id: verticalBar
style: StudioTheme.Values.viewStyle
parent: scrollView
x: scrollView.mirrored ? 0 : scrollView.width - width
y: scrollView.topPadding
height: scrollView.availableHeight
orientation: Qt.Vertical
visible: !root.isLandscape
show: (scrollView.hovered || scrollView.focus || scrollView.adsFocus)
&& verticalBar.isNeeded
otherInUse: horizontalBar.inUse
}
Flickable {
id: frame
boundsMovement: Flickable.StopAtBounds
boundsBehavior: Flickable.StopAtBounds
interactive: true
contentWidth: {
let ext = root.showExtendGroups ? (2 * root.extend) : 0
return innerGrid.width + ext
}
contentHeight: {
let ext = root.showExtendGroups ? (2 * root.extend) : 0
return innerGrid.height + ext
}
flickableDirection: {
if (frame.contentHeight <= scrollView.height)
return Flickable.HorizontalFlick
if (frame.contentWidth <= scrollView.width)
return Flickable.VerticalFlick
return Flickable.HorizontalAndVerticalFlick
}
Behavior on contentY {
NumberAnimation {
duration: 1000
easing.type: Easing.InOutCubic
}
}
Behavior on contentX {
NumberAnimation {
duration: 1000
easing.type: Easing.InOutCubic
}
}
Grid {
id: innerGrid
x: root.showExtendGroups ? root.extend : 0
y: root.showExtendGroups ? root.extend : 0
rows: 1
spacing: root.innerGridSpacing
move: Transition {
NumberAnimation {
properties: "x,y"
easing.type: Easing.OutQuad
duration: 100
}
}
Repeater {
id: statesRepeater
property int grabIndex: -1
model: StatesEditorBackend.statesEditorModel
onItemAdded: root.responsiveResize(root.width, root.height)
onItemRemoved: root.responsiveResize(root.width, root.height)
delegate: DropArea {
id: delegateRoot
required property int index
required property string stateName
required property var stateImageSource
required property int internalNodeId
required property var hasWhenCondition
required property var whenConditionString
required property bool isDefault
required property var modelHasDefaultState
required property bool hasExtend
required property var extendString
function setPropertyChangesVisible(value) {
stateThumbnail.setPropertyChangesVisible(value)
}
width: Constants.thumbnailSize
height: Constants.thumbnailSize
visible: delegateRoot.internalNodeId // Skip base state
property int visualIndex: index
onEntered: function (drag) {
let dragSource = (drag.source as StateThumbnail)
if (!dragSource)
return
if (dragSource.extendString !== stateThumbnail.extendString
|| stateThumbnail.extendedState) {
return
}
StatesEditorBackend.statesEditorModel.move(dragSource.visualIndex,
stateThumbnail.visualIndex)
}
onDropped: function (drop) {
let dropSource = (drop.source as StateThumbnail)
if (!dropSource)
return
if (dropSource.extendString !== stateThumbnail.extendString
|| stateThumbnail.extendedState) {
return
}
if (statesRepeater.grabIndex === dropSource.visualIndex)
return
StatesEditorBackend.statesEditorModel.drop(statesRepeater.grabIndex,
dropSource.visualIndex)
statesRepeater.grabIndex = -1
}
// Extend Groups Visualization
Rectangle {
id: extendBackground
x: -root.extend
y: -root.extend
width: Constants.thumbnailSize + 2 * root.extend
height: Constants.thumbnailSize + 2 * root.extend
color: StudioTheme.Values.themeStateHighlight
radius: {
if (root.nextStateHasExtend(delegateRoot.index))
return delegateRoot.hasExtend ? 0 : root.extend
return root.extend
}
visible: (delegateRoot.hasExtend
|| stateThumbnail.extendedState)
}
// Fill the gap between extend group states and also cover up radius
// of start and end states of an extend group in case of line break
Rectangle {
id: extendGap
property bool portraitOneColumn: !root.isLandscape
&& innerGrid.columns === 1
property bool leftOrTop: {
if (delegateRoot.hasExtend)
return true
if (root.previousStateHasExtend(delegateRoot.index))
return true
return false
}
property bool rightOrBottom: {
if (stateThumbnail.extendedState)
return true
if (root.nextStateHasExtend(delegateRoot.index))
return true
return false
}
property bool firstInRow: ((delegateRoot.index - 1) % innerGrid.columns) === 0
property bool lastInRow: ((delegateRoot.index - 1) % innerGrid.columns)
=== (innerGrid.columns - 1)
x: {
if (!extendGap.portraitOneColumn) {
if (extendGap.rightOrBottom)
return extendGap.lastInRow ? Constants.thumbnailSize
- (root.innerGridSpacing
- root.extend) : Constants.thumbnailSize
if (extendGap.leftOrTop)
return extendGap.firstInRow ? -root.extend : -root.innerGridSpacing
return 0
}
return -root.extend
}
y: {
if (extendGap.portraitOneColumn) {
if (extendGap.rightOrBottom)
return Constants.thumbnailSize
if (extendGap.leftOrTop)
return -root.innerGridSpacing
return 0
}
return -root.extend
}
width: extendGap.portraitOneColumn ? Constants.thumbnailSize + 2
* root.extend : root.innerGridSpacing
height: extendGap.portraitOneColumn ? root.innerGridSpacing : Constants.thumbnailSize
+ 2 * root.extend
color: StudioTheme.Values.themeStateHighlight
visible: extendBackground.visible
}
StateThumbnail {
id: stateThumbnail
width: Constants.thumbnailSize
height: Constants.thumbnailSize
visualIndex: delegateRoot.visualIndex
internalNodeId: delegateRoot.internalNodeId
isTiny: root.tinyMode
hasExtend: delegateRoot.hasExtend
extendString: delegateRoot.extendString
extendedState: StatesEditorBackend.statesEditorModel.extendedStates.includes(
delegateRoot.stateName)
hasWhenCondition: delegateRoot.hasWhenCondition
blockDragHandler: horizontalBar.active || verticalBar.active
|| root.menuOpen
dragParent: scrollView
onMenuOpenChanged: {
if (stateThumbnail.menuOpen)
root.menuOpen++
else
root.menuOpen--
}
// Fix ScrollView taking over the dragging event
onGrabbing: {
frame.interactive = false
statesRepeater.grabIndex = stateThumbnail.visualIndex
}
onLetGo: frame.interactive = true
stateName: delegateRoot.stateName
thumbnailImageSource: delegateRoot.stateImageSource
whenCondition: delegateRoot.whenConditionString
baseState: !delegateRoot.internalNodeId
defaultChecked: delegateRoot.isDefault
isChecked: root.currentStateInternalId === delegateRoot.internalNodeId
onFocusSignal: root.currentStateInternalId = delegateRoot.internalNodeId
onDefaultClicked: StatesEditorBackend.statesEditorModel.setStateAsDefault(
delegateRoot.internalNodeId)
onClone: root.cloneState(delegateRoot.internalNodeId)
onExtend: root.extendState(delegateRoot.internalNodeId)
onRemove: root.deleteState(delegateRoot.internalNodeId)
onStateNameFinished: StatesEditorBackend.statesEditorModel.renameState(
delegateRoot.internalNodeId,
stateThumbnail.stateName)
}
}
}
}
}
}
}
Item {
id: addWrapper
visible: StatesEditorBackend.statesEditorModel.canAddNewStates
Canvas {
id: addCanvas
width: root.thumbWidth
height: root.thumbHeight
property int plusExtend: 20
property int halfWidth: addCanvas.width / 2
property int halfHeight: addCanvas.height / 2
onPaint: {
var ctx = getContext("2d")
ctx.strokeStyle = StudioTheme.Values.themeStateHighlight
ctx.lineWidth = 6
ctx.beginPath()
ctx.moveTo(addCanvas.halfWidth, addCanvas.halfHeight - addCanvas.plusExtend)
ctx.lineTo(addCanvas.halfWidth, addCanvas.halfHeight + addCanvas.plusExtend)
ctx.moveTo(addCanvas.halfWidth - addCanvas.plusExtend, addCanvas.halfHeight)
ctx.lineTo(addCanvas.halfWidth + addCanvas.plusExtend, addCanvas.halfHeight)
ctx.stroke()
ctx.save()
ctx.setLineDash([2, 2])
ctx.strokeRect(0, 0, addCanvas.width, addCanvas.height)
ctx.restore()
}
MouseArea {
id: addMouseArea
anchors.fill: parent
hoverEnabled: true
onClicked: root.createNewState()
}
Rectangle {
// temporary hover indicator for add button
anchors.fill: parent
opacity: 0.1
color: addMouseArea.containsMouse ? "#ffffff" : "#000000"
}
}
}
}
}