forked from qt-creator/qt-creator
Textures in material browser can now be applied as light probes to the active SceneEnvironment node. Also changed the logic for resolving the active SceneEnvironment node to prefer a currently single-selected SceneEnvironment node over the SceneEnvironment node associated with currently active 3D scene. Fixes: QDS-8472 Change-Id: I9a3a7b9c2fad3c8120e85ade507a7ea66de19f1d Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>