forked from qt-creator/qt-creator
Introduce BuildSystem to implement functionality common to all build systems out there. This includes things like delaying the parsing by 1s. The actual CMake specific code is then moved into a derived class CMakeBuildSystem. Change-Id: I84f4344430f19a44e16534db294382c436169ed5 Reviewed-by: Christian Kandeler <christian.kandeler@qt.io>
139 lines
4.6 KiB
C++
139 lines
4.6 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#pragma once
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#include "builddirparameters.h"
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#include "builddirreader.h"
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#include "cmakebuildsystem.h"
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#include "cmakebuildtarget.h"
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#include "cmakeconfigitem.h"
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#include <cpptools/cpprawprojectpart.h>
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#include <utils/fileutils.h>
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#include <utils/temporarydirectory.h>
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#include <QObject>
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#include <QTimer>
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#include <functional>
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#include <memory>
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#include <unordered_map>
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namespace ProjectExplorer { class FileNode; }
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namespace CMakeProjectManager {
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class CMakeProject;
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class CMakeTool;
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namespace Internal {
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class CMakeProjectNode;
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class CMakeBuildConfiguration;
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class BuildDirManager : public QObject
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{
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Q_OBJECT
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public:
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BuildDirManager(CMakeProject *project);
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~BuildDirManager() final;
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bool isParsing() const;
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void stopParsingAndClearState();
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void setParametersAndRequestParse(const BuildDirParameters ¶meters, int reparseOptions);
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// nullptr if the BC is not active anymore!
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CMakeBuildConfiguration *buildConfiguration() const;
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CMakeProject *project() const {return m_project; }
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Utils::FilePath buildDirectory() const;
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void clearCache();
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void resetData();
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bool persistCMakeState();
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void parse(int reparseParameters);
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std::unique_ptr<CMakeProjectNode> generateProjectTree(const QList<const ProjectExplorer::FileNode *> &allFiles,
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QString &errorMessage) const;
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CppTools::RawProjectParts createRawProjectParts(QString &errorMessage) const;
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QList<CMakeBuildTarget> takeBuildTargets(QString &errorMessage) const;
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CMakeConfig takeCMakeConfiguration(QString &errorMessage) const;
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static CMakeConfig parseCMakeConfiguration(const Utils::FilePath &cacheFile,
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QString *errorMessage);
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enum ReparseParameters {
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REPARSE_DEFAULT = BuildSystem::PARAM_DEFAULT, // use defaults
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REPARSE_URGENT = BuildSystem::PARAM_URGENT, // Do not wait for more requests, start ASAP
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REPARSE_IGNORE = BuildSystem::PARAM_IGNORE,
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REPARSE_FORCE_CMAKE_RUN = (1
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<< (BuildSystem::PARAM_CUSTOM_OFFSET + 0)), // Force cmake to run
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REPARSE_FORCE_CONFIGURATION = (1 << (BuildSystem::PARAM_CUSTOM_OFFSET
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+ 1)), // Force configuration arguments to cmake
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REPARSE_CHECK_CONFIGURATION
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= (1 << (BuildSystem::PARAM_CUSTOM_OFFSET
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+ 2)), // Check and warn if on-disk config and QtC config differ
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REPARSE_SCAN = (1 << (BuildSystem::PARAM_CUSTOM_OFFSET + 3)), // Run filesystem scan
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};
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static QString flagsString(int reparseFlags);
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signals:
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void requestReparse(int reparseParameters) const;
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void parsingStarted() const;
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void dataAvailable() const;
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void errorOccured(const QString &err) const;
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private:
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void emitDataAvailable();
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void emitErrorOccured(const QString &message) const;
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bool checkConfiguration();
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Utils::FilePath workDirectory(const BuildDirParameters ¶meters) const;
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void updateReaderType(const BuildDirParameters &p, std::function<void()> todo);
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bool hasConfigChanged();
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void becameDirty();
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BuildDirParameters m_parameters;
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CMakeProject *m_project = nullptr;
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mutable std::unordered_map<Utils::FilePath, std::unique_ptr<Utils::TemporaryDirectory>> m_buildDirToTempDir;
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mutable std::unique_ptr<BuildDirReader> m_reader;
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mutable bool m_isHandlingError = false;
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};
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} // namespace Internal
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} // namespace CMakeProjectManager
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