Files
qt-creator/src/plugins/qt4projectmanager/qt4buildconfiguration.cpp
Tobias Hunger d2adc30335 BuildConfigurationFactory: Refactor code
Refactor the code of the build configuration factories. The idea is to
generalize the code so much that we can allow plugins to install
custom build configuration factories for the platforms they support.

To support this use case the following changes where done here:
 * BuildInfo class was introduced to describe one build configuration that
   can be created by a factory.
 * Factories report a list of BuildInfo to describe what they can produce.
   This fixes the need for factories to implicitly create one buildconfiguration
   and then create another one 'officially' to support debug and release build
   configurations to be set up for projects.
 * Do no longer work around factories to create build configurations.

Change-Id: Ic372e4a9b5c582633b467d130538948472b89d91
Reviewed-by: Daniel Teske <daniel.teske@digia.com>
2013-09-17 12:00:01 +02:00

751 lines
28 KiB
C++

/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of Qt Creator.
**
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** use the contact form at http://qt.digia.com/contact-us.
**
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** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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#include "qt4buildconfiguration.h"
#include "buildconfigurationinfo.h"
#include "qmakebuildinfo.h"
#include "qt4project.h"
#include "qt4projectconfigwidget.h"
#include "qt4projectmanagerconstants.h"
#include "qt4nodes.h"
#include "qmakestep.h"
#include "makestep.h"
#include <utils/qtcprocess.h>
#include <utils/qtcassert.h>
#include <limits>
#include <coreplugin/icore.h>
#include <coreplugin/mimedatabase.h>
#include <projectexplorer/buildsteplist.h>
#include <projectexplorer/projectexplorerconstants.h>
#include <projectexplorer/target.h>
#include <projectexplorer/toolchain.h>
#include <projectexplorer/toolchainmanager.h>
#include <qtsupport/qtkitinformation.h>
#include <qtsupport/qtversionmanager.h>
#include <qt4projectmanager/qmakekitinformation.h>
#include <utils/qtcassert.h>
#include <QDebug>
#include <QInputDialog>
namespace Qt4ProjectManager {
using namespace Internal;
using namespace ProjectExplorer;
using namespace QtSupport;
using namespace Utils;
const char QT4_BC_ID[] = "Qt4ProjectManager.Qt4BuildConfiguration";
const char USE_SHADOW_BUILD_KEY[] = "Qt4ProjectManager.Qt4BuildConfiguration.UseShadowBuild";
const char BUILD_CONFIGURATION_KEY[] = "Qt4ProjectManager.Qt4BuildConfiguration.BuildConfiguration";
enum { debug = 0 };
Qt4BuildConfiguration::Qt4BuildConfiguration(Target *target) :
BuildConfiguration(target, Core::Id(QT4_BC_ID)),
m_shadowBuild(true),
m_isEnabled(false),
m_qmakeBuildConfiguration(0),
m_subNodeBuild(0),
m_fileNodeBuild(0)
{
ctor();
}
Qt4BuildConfiguration::Qt4BuildConfiguration(Target *target, const Core::Id id) :
BuildConfiguration(target, id),
m_shadowBuild(true),
m_isEnabled(false),
m_qmakeBuildConfiguration(0),
m_subNodeBuild(0),
m_fileNodeBuild(0)
{
ctor();
}
Qt4BuildConfiguration::Qt4BuildConfiguration(Target *target, Qt4BuildConfiguration *source) :
BuildConfiguration(target, source),
m_shadowBuild(source->m_shadowBuild),
m_isEnabled(false),
m_qmakeBuildConfiguration(source->m_qmakeBuildConfiguration),
m_subNodeBuild(0), // temporary value, so not copied
m_fileNodeBuild(0)
{
cloneSteps(source);
ctor();
}
Qt4BuildConfiguration::~Qt4BuildConfiguration()
{
}
QVariantMap Qt4BuildConfiguration::toMap() const
{
QVariantMap map(BuildConfiguration::toMap());
map.insert(QLatin1String(USE_SHADOW_BUILD_KEY), m_shadowBuild);
map.insert(QLatin1String(BUILD_CONFIGURATION_KEY), int(m_qmakeBuildConfiguration));
return map;
}
bool Qt4BuildConfiguration::fromMap(const QVariantMap &map)
{
if (!BuildConfiguration::fromMap(map))
return false;
m_shadowBuild = map.value(QLatin1String(USE_SHADOW_BUILD_KEY), true).toBool();
m_qmakeBuildConfiguration = BaseQtVersion::QmakeBuildConfigs(map.value(QLatin1String(BUILD_CONFIGURATION_KEY)).toInt());
m_qtVersionSupportsShadowBuilds = supportsShadowBuilds();
m_lastKitState = LastKitState(target()->kit());
connect(ProjectExplorer::ToolChainManager::instance(), SIGNAL(toolChainUpdated(ProjectExplorer::ToolChain*)),
this, SLOT(toolChainUpdated(ProjectExplorer::ToolChain*)));
connect(QtSupport::QtVersionManager::instance(), SIGNAL(qtVersionsChanged(QList<int>,QList<int>,QList<int>)),
this, SLOT(qtVersionsChanged(QList<int>,QList<int>,QList<int>)));
return true;
}
void Qt4BuildConfiguration::ctor()
{
m_buildDirectory = target()->project()->projectDirectory(); // default to in-source build!
connect(this, SIGNAL(environmentChanged()),
this, SLOT(emitProFileEvaluateNeeded()));
connect(target(), SIGNAL(kitChanged()),
this, SLOT(kitChanged()));
}
void Qt4BuildConfiguration::kitChanged()
{
LastKitState newState = LastKitState(target()->kit());
if (newState != m_lastKitState) {
// This only checks if the ids have changed!
// For that reason the Qt4BuildConfiguration is also connected
// to the toolchain and qtversion managers
emitProFileEvaluateNeeded();
updateShadowBuild();
m_lastKitState = newState;
}
}
void Qt4BuildConfiguration::toolChainUpdated(ProjectExplorer::ToolChain *tc)
{
if (ToolChainKitInformation::toolChain(target()->kit()) == tc)
emitProFileEvaluateNeeded();
}
void Qt4BuildConfiguration::qtVersionsChanged(const QList<int> &,const QList<int> &, const QList<int> &changed)
{
if (changed.contains(QtKitInformation::qtVersionId(target()->kit())))
emitProFileEvaluateNeeded();
}
void Qt4BuildConfiguration::updateShadowBuild()
{
// We also emit buildDirectoryChanged if the the Qt version's supportShadowBuild changed
bool currentShadowBuild = supportsShadowBuilds();
if (currentShadowBuild != m_qtVersionSupportsShadowBuilds) {
if (!currentShadowBuild)
setBuildDirectory(Utils::FileName::fromString(target()->project()->projectDirectory()));
m_qtVersionSupportsShadowBuilds = currentShadowBuild;
}
}
NamedWidget *Qt4BuildConfiguration::createConfigWidget()
{
return new Qt4ProjectConfigWidget(this);
}
QString Qt4BuildConfiguration::defaultShadowBuildDirectory() const
{
// todo displayName isn't ideal
return Qt4Project::shadowBuildDirectory(target()->project()->projectFilePath(),
target()->kit(), displayName());
}
bool Qt4BuildConfiguration::supportsShadowBuilds()
{
BaseQtVersion *version = QtKitInformation::qtVersion(target()->kit());
return !version || version->supportsShadowBuilds();
}
/// If only a sub tree should be build this function returns which sub node
/// should be build
/// \see Qt4BuildConfiguration::setSubNodeBuild
Qt4ProFileNode *Qt4BuildConfiguration::subNodeBuild() const
{
return m_subNodeBuild;
}
/// A sub node build on builds a sub node of the project
/// That is triggered by a right click in the project explorer tree
/// The sub node to be build is set via this function immediately before
/// calling BuildManager::buildProject( BuildConfiguration * )
/// and reset immediately afterwards
/// That is m_subNodesBuild is set only temporarly
void Qt4BuildConfiguration::setSubNodeBuild(Qt4ProFileNode *node)
{
m_subNodeBuild = node;
}
FileNode *Qt4BuildConfiguration::fileNodeBuild() const
{
return m_fileNodeBuild;
}
void Qt4BuildConfiguration::setFileNodeBuild(FileNode *node)
{
m_fileNodeBuild = node;
}
/// returns whether this is a shadow build configuration or not
/// note, even if shadowBuild() returns true, it might be using the
/// source directory as the shadow build directory, thus it
/// still is a in-source build
bool Qt4BuildConfiguration::isShadowBuild() const
{
return buildDirectory().toString() != target()->project()->projectDirectory();
}
void Qt4BuildConfiguration::setBuildDirectory(const FileName &directory)
{
if (directory == buildDirectory())
return;
BuildConfiguration::setBuildDirectory(directory);
QTC_CHECK(supportsShadowBuilds()
|| (!supportsShadowBuilds()
&& buildDirectory().toString() == target()->project()->projectDirectory()));
emitProFileEvaluateNeeded();
}
QString Qt4BuildConfiguration::makefile() const
{
return static_cast<Qt4Project *>(target()->project())->rootQt4ProjectNode()->makefile();
}
BaseQtVersion::QmakeBuildConfigs Qt4BuildConfiguration::qmakeBuildConfiguration() const
{
return m_qmakeBuildConfiguration;
}
void Qt4BuildConfiguration::setQMakeBuildConfiguration(BaseQtVersion::QmakeBuildConfigs config)
{
if (m_qmakeBuildConfiguration == config)
return;
m_qmakeBuildConfiguration = config;
emit qmakeBuildConfigurationChanged();
emitProFileEvaluateNeeded();
}
void Qt4BuildConfiguration::emitProFileEvaluateNeeded()
{
Target *t = target();
Project *p = t->project();
if (t->activeBuildConfiguration() == this && p->activeTarget() == t)
static_cast<Qt4Project *>(p)->scheduleAsyncUpdate();
}
void Qt4BuildConfiguration::emitQMakeBuildConfigurationChanged()
{
emit qmakeBuildConfigurationChanged();
}
QStringList Qt4BuildConfiguration::configCommandLineArguments() const
{
QStringList result;
BaseQtVersion *version = QtKitInformation::qtVersion(target()->kit());
BaseQtVersion::QmakeBuildConfigs defaultBuildConfiguration =
version ? version->defaultBuildConfig() : (BaseQtVersion::DebugBuild | BaseQtVersion::BuildAll);
BaseQtVersion::QmakeBuildConfigs userBuildConfiguration = m_qmakeBuildConfiguration;
if ((defaultBuildConfiguration & BaseQtVersion::BuildAll) && !(userBuildConfiguration & BaseQtVersion::BuildAll))
result << QLatin1String("CONFIG-=debug_and_release");
if (!(defaultBuildConfiguration & BaseQtVersion::BuildAll) && (userBuildConfiguration & BaseQtVersion::BuildAll))
result << QLatin1String("CONFIG+=debug_and_release");
if ((defaultBuildConfiguration & BaseQtVersion::DebugBuild) && !(userBuildConfiguration & BaseQtVersion::DebugBuild))
result << QLatin1String("CONFIG+=release");
if (!(defaultBuildConfiguration & BaseQtVersion::DebugBuild) && (userBuildConfiguration & BaseQtVersion::DebugBuild))
result << QLatin1String("CONFIG+=debug");
return result;
}
QMakeStep *Qt4BuildConfiguration::qmakeStep() const
{
QMakeStep *qs = 0;
BuildStepList *bsl = stepList(Core::Id(ProjectExplorer::Constants::BUILDSTEPS_BUILD));
Q_ASSERT(bsl);
for (int i = 0; i < bsl->count(); ++i)
if ((qs = qobject_cast<QMakeStep *>(bsl->at(i))) != 0)
return qs;
return 0;
}
MakeStep *Qt4BuildConfiguration::makeStep() const
{
MakeStep *ms = 0;
BuildStepList *bsl = stepList(Core::Id(ProjectExplorer::Constants::BUILDSTEPS_BUILD));
Q_ASSERT(bsl);
for (int i = 0; i < bsl->count(); ++i)
if ((ms = qobject_cast<MakeStep *>(bsl->at(i))) != 0)
return ms;
return 0;
}
// Returns true if both are equal.
Qt4BuildConfiguration::MakefileState Qt4BuildConfiguration::compareToImportFrom(const QString &makefile)
{
QMakeStep *qs = qmakeStep();
if (QFileInfo(makefile).exists() && qs) {
FileName qmakePath = QtVersionManager::findQMakeBinaryFromMakefile(makefile);
BaseQtVersion *version = QtKitInformation::qtVersion(target()->kit());
if (!version)
return MakefileForWrongProject;
if (version->qmakeCommand() == qmakePath) {
// same qtversion
QPair<BaseQtVersion::QmakeBuildConfigs, QString> result =
QtVersionManager::scanMakeFile(makefile, version->defaultBuildConfig());
if (qmakeBuildConfiguration() == result.first) {
// The qmake Build Configuration are the same,
// now compare arguments lists
// we have to compare without the spec/platform cmd argument
// and compare that on its own
QString workingDirectory = QFileInfo(makefile).absolutePath();
QStringList actualArgs;
QString userArgs = qs->userArguments();
// This copies the settings from userArgs to actualArgs (minus some we
// are not interested in), splitting them up into individual strings:
extractSpecFromArguments(&userArgs, workingDirectory, version, &actualArgs);
actualArgs = qs->deducedArguments() + actualArgs + qs->deducedArgumentsAfter();
FileName actualSpec = qs->mkspec();
QString qmakeArgs = result.second;
QStringList parsedArgs;
FileName parsedSpec = extractSpecFromArguments(&qmakeArgs, workingDirectory, version, &parsedArgs);
if (debug) {
qDebug() << "Actual args:" << actualArgs;
qDebug() << "Parsed args:" << parsedArgs;
qDebug() << "Actual spec:" << actualSpec.toString();
qDebug() << "Parsed spec:" << parsedSpec.toString();
}
// Comparing the sorted list is obviously wrong
// Though haven written a more complete version
// that managed had around 200 lines and yet faild
// to be actually foolproof at all, I think it's
// not feasible without actually taking the qmake
// command line parsing code
// Things, sorting gets wrong:
// parameters to positional parameters matter
// e.g. -o -spec is different from -spec -o
// -o 1 -spec 2 is diffrent from -spec 1 -o 2
// variable assignment order matters
// variable assignment vs -after
// -norecursive vs. recursive
actualArgs.sort();
parsedArgs.sort();
if (actualArgs == parsedArgs) {
// Specs match exactly
if (actualSpec == parsedSpec)
return MakefileMatches;
// Actual spec is the default one
// qDebug() << "AS vs VS" << actualSpec << version->mkspec();
if ((actualSpec == version->mkspec() || actualSpec == FileName::fromString(QLatin1String("default")))
&& (parsedSpec == version->mkspec() || parsedSpec == FileName::fromString(QLatin1String("default")) || parsedSpec.isEmpty()))
return MakefileMatches;
}
return MakefileIncompatible;
} else {
if (debug)
qDebug() << "different qmake buildconfigurations buildconfiguration:"
<< qmakeBuildConfiguration() << " Makefile:" << result.first;
return MakefileIncompatible;
}
} else {
if (debug)
qDebug() << "different Qt versions, buildconfiguration:" << version->qmakeCommand().toString()
<< " Makefile:"<< qmakePath.toString();
return MakefileForWrongProject;
}
}
return MakefileMissing;
}
bool Qt4BuildConfiguration::removeQMLInspectorFromArguments(QString *args)
{
bool removedArgument = false;
for (QtcProcess::ArgIterator ait(args); ait.next(); ) {
const QString arg = ait.value();
if (arg.contains(QLatin1String(Constants::QMAKEVAR_QMLJSDEBUGGER_PATH))
|| arg.contains(QLatin1String(Constants::QMAKEVAR_QUICK1_DEBUG))
|| arg.contains(QLatin1String(Constants::QMAKEVAR_QUICK2_DEBUG))) {
ait.deleteArg();
removedArgument = true;
}
}
return removedArgument;
}
FileName Qt4BuildConfiguration::extractSpecFromArguments(QString *args,
const QString &directory, const BaseQtVersion *version,
QStringList *outArgs)
{
FileName parsedSpec;
bool ignoreNext = false;
bool nextIsSpec = false;
for (QtcProcess::ArgIterator ait(args); ait.next(); ) {
if (ignoreNext) {
ignoreNext = false;
ait.deleteArg();
} else if (nextIsSpec) {
nextIsSpec = false;
parsedSpec = FileName::fromUserInput(ait.value());
ait.deleteArg();
} else if (ait.value() == QLatin1String("-spec") || ait.value() == QLatin1String("-platform")) {
nextIsSpec = true;
ait.deleteArg();
} else if (ait.value() == QLatin1String("-cache")) {
// We ignore -cache, because qmake contained a bug that it didn't
// mention the -cache in the Makefile.
// That means changing the -cache option in the additional arguments
// does not automatically rerun qmake. Alas, we could try more
// intelligent matching for -cache, but i guess people rarely
// do use that.
ignoreNext = true;
ait.deleteArg();
} else if (outArgs && ait.isSimple()) {
outArgs->append(ait.value());
}
}
if (parsedSpec.isEmpty())
return FileName();
FileName baseMkspecDir = FileName::fromUserInput(
version->qmakeProperty("QT_HOST_DATA") + QLatin1String("/mkspecs"));
baseMkspecDir = Utils::FileName::fromString(baseMkspecDir.toFileInfo().canonicalFilePath());
// if the path is relative it can be
// relative to the working directory (as found in the Makefiles)
// or relatively to the mkspec directory
// if it is the former we need to get the canonical form
// for the other one we don't need to do anything
if (parsedSpec.toFileInfo().isRelative()) {
if (QFileInfo(directory + QLatin1Char('/') + parsedSpec.toString()).exists())
parsedSpec = FileName::fromUserInput(directory + QLatin1Char('/') + parsedSpec.toString());
else
parsedSpec = FileName::fromUserInput(baseMkspecDir.toString() + QLatin1Char('/') + parsedSpec.toString());
}
QFileInfo f2 = parsedSpec.toFileInfo();
while (f2.isSymLink()) {
parsedSpec = FileName::fromString(f2.symLinkTarget());
f2.setFile(parsedSpec.toString());
}
if (parsedSpec.isChildOf(baseMkspecDir)) {
parsedSpec = parsedSpec.relativeChildPath(baseMkspecDir);
} else {
FileName sourceMkSpecPath = FileName::fromString(version->sourcePath().toString()
+ QLatin1String("/mkspecs"));
if (parsedSpec.isChildOf(sourceMkSpecPath))
parsedSpec = parsedSpec.relativeChildPath(sourceMkSpecPath);
}
return parsedSpec;
}
bool Qt4BuildConfiguration::isEnabled() const
{
return m_isEnabled;
}
QString Qt4BuildConfiguration::disabledReason() const
{
if (!m_isEnabled)
return tr("Parsing the .pro file");
return QString();
}
void Qt4BuildConfiguration::setEnabled(bool enabled)
{
if (m_isEnabled == enabled)
return;
m_isEnabled = enabled;
emit enabledChanged();
}
/*!
\class Qt4BuildConfigurationFactory
*/
Qt4BuildConfigurationFactory::Qt4BuildConfigurationFactory(QObject *parent) :
IBuildConfigurationFactory(parent)
{
update();
connect(QtVersionManager::instance(),
SIGNAL(qtVersionsChanged(QList<int>,QList<int>,QList<int>)),
this, SLOT(update()));
}
Qt4BuildConfigurationFactory::~Qt4BuildConfigurationFactory()
{
}
void Qt4BuildConfigurationFactory::update()
{
emit availableCreationIdsChanged();
}
bool Qt4BuildConfigurationFactory::canHandle(const Target *t) const
{
if (!t->project()->supportsKit(t->kit()))
return false;
return qobject_cast<Qt4Project *>(t->project());
}
QmakeBuildInfo *Qt4BuildConfigurationFactory::createBuildInfo(const Kit *k,
const QString &projectPath,
BuildConfiguration::BuildType type) const
{
QtSupport::BaseQtVersion *version = QtSupport::QtKitInformation::qtVersion(k);
QmakeBuildInfo *info = new QmakeBuildInfo(this);
if (type == BuildConfiguration::Release)
//: The name of the release build configuration created by default for a qmake project.
info->displayName = tr("Release");
else
//: The name of the debug build configuration created by default for a qmake project.
info->displayName = tr("Debug");
info->typeName = tr("Build");
// Leave info->buildDirectory unset;
info->kitId = k->id();
info->supportsShadowBuild = (version && version->supportsShadowBuilds());
if (info->supportsShadowBuild)
info->buildDirectory = Utils::FileName::fromString(Qt4Project::shadowBuildDirectory(projectPath, k, info->displayName));
else
info->buildDirectory = Utils::FileName::fromString(ProjectExplorer::Project::projectDirectory(projectPath));
info->type = type;
return info;
}
bool Qt4BuildConfigurationFactory::canCreate(const Target *parent) const
{
return canHandle(parent);
}
QList<BuildInfo *> Qt4BuildConfigurationFactory::availableBuilds(const Target *parent) const
{
QList<ProjectExplorer::BuildInfo *> result;
QTC_ASSERT(canCreate(parent), return result);
QmakeBuildInfo *info = createBuildInfo(parent->kit(), parent->project()->projectFilePath(),
BuildConfiguration::Debug);
info->displayName.clear(); // ask for a name
result << info;
return result;
}
BuildConfiguration *Qt4BuildConfigurationFactory::create(Target *parent, const BuildInfo *info) const
{
QTC_ASSERT(canCreate(parent), return 0);
QTC_ASSERT(info->factory() == this, return 0);
QTC_ASSERT(info->kitId == parent->kit()->id(), return 0);
QTC_ASSERT(!info->displayName.isEmpty(), return 0);
const QmakeBuildInfo *qmakeInfo = static_cast<const QmakeBuildInfo *>(info);
BaseQtVersion *version = QtSupport::QtKitInformation::qtVersion(parent->kit());
QTC_ASSERT(version, return 0);
BaseQtVersion::QmakeBuildConfigs config = version->defaultBuildConfig();
if (qmakeInfo->type == BuildConfiguration::Release)
config &= ~QtSupport::BaseQtVersion::DebugBuild;
else
config |= QtSupport::BaseQtVersion::DebugBuild;
BuildConfiguration *bc
= Qt4BuildConfiguration::setup(parent, info->displayName, info->displayName,
config, qmakeInfo->additionalArguments,
info->buildDirectory.toString(), false);
return bc;
}
bool Qt4BuildConfigurationFactory::canClone(const Target *parent, BuildConfiguration *source) const
{
return canHandle(parent) && qobject_cast<Qt4BuildConfiguration *>(source);
}
BuildConfiguration *Qt4BuildConfigurationFactory::clone(Target *parent, BuildConfiguration *source)
{
if (!canClone(parent, source))
return 0;
Qt4BuildConfiguration *oldbc(static_cast<Qt4BuildConfiguration *>(source));
return new Qt4BuildConfiguration(parent, oldbc);
}
bool Qt4BuildConfigurationFactory::canRestore(const Target *parent, const QVariantMap &map) const
{
if (!canHandle(parent))
return false;
return ProjectExplorer::idFromMap(map) == QT4_BC_ID;
}
BuildConfiguration *Qt4BuildConfigurationFactory::restore(Target *parent, const QVariantMap &map)
{
if (!canRestore(parent, map))
return 0;
Qt4BuildConfiguration *bc = new Qt4BuildConfiguration(parent);
if (bc->fromMap(map))
return bc;
delete bc;
return 0;
}
QList<BuildConfigurationInfo> Qt4BuildConfigurationFactory::availableBuildConfigurations(const Kit *k,
const QString &proFilePath)
{
QList<BuildConfigurationInfo> infoList;
BaseQtVersion *version = QtKitInformation::qtVersion(k);
if (!version || !version->isValid())
return infoList;
BaseQtVersion::QmakeBuildConfigs config = version->defaultBuildConfig() | QtSupport::BaseQtVersion::DebugBuild;
BuildConfigurationInfo info = BuildConfigurationInfo(config, QString(), QString(), false);
info.directory = Qt4Project::shadowBuildDirectory(proFilePath, k, buildConfigurationDisplayName(info));
infoList.append(info);
info.buildConfig = config ^ BaseQtVersion::DebugBuild;
info.directory = Qt4Project::shadowBuildDirectory(proFilePath, k, buildConfigurationDisplayName(info));
infoList.append(info);
return infoList;
}
// Return name of a build configuration.
QString Qt4BuildConfigurationFactory::buildConfigurationDisplayName(const BuildConfigurationInfo &info)
{
return (info.buildConfig & BaseQtVersion::DebugBuild) ?
//: Name of a debug build configuration to created by a project wizard. We recommend not translating it.
tr("Debug") :
//: Name of a release build configuration to be created by a project wizard. We recommend not translating it.
tr("Release");
}
BuildConfiguration::BuildType Qt4BuildConfiguration::buildType() const
{
if (qmakeBuildConfiguration() & BaseQtVersion::DebugBuild)
return Debug;
else
return Release;
}
Qt4BuildConfiguration *Qt4BuildConfiguration::setup(Target *t, QString defaultDisplayName,
QString displayName,
BaseQtVersion::QmakeBuildConfigs qmakeBuildConfiguration,
QString additionalArguments, QString directory,
bool importing)
{
Q_UNUSED(importing);
// Add the build configuration.
Qt4BuildConfiguration *bc = new Qt4BuildConfiguration(t);
bc->setDefaultDisplayName(defaultDisplayName);
bc->setDisplayName(displayName);
BuildStepList *buildSteps = bc->stepList(Core::Id(ProjectExplorer::Constants::BUILDSTEPS_BUILD));
BuildStepList *cleanSteps = bc->stepList(Core::Id(ProjectExplorer::Constants::BUILDSTEPS_CLEAN));
Q_ASSERT(buildSteps);
Q_ASSERT(cleanSteps);
QMakeStep *qmakeStep = new QMakeStep(buildSteps);
buildSteps->insertStep(0, qmakeStep);
MakeStep *makeStep = new MakeStep(buildSteps);
buildSteps->insertStep(1, makeStep);
MakeStep *cleanStep = new MakeStep(cleanSteps);
cleanStep->setClean(true);
cleanStep->setUserArguments(QLatin1String("clean"));
cleanSteps->insertStep(0, cleanStep);
bool enableQmlDebugger
= Qt4BuildConfiguration::removeQMLInspectorFromArguments(&additionalArguments);
if (!additionalArguments.isEmpty())
qmakeStep->setUserArguments(additionalArguments);
qmakeStep->setLinkQmlDebuggingLibrary(enableQmlDebugger);
bc->setQMakeBuildConfiguration(qmakeBuildConfiguration);
if (directory.isEmpty())
bc->setBuildDirectory(Utils::FileName::fromString(t->project()->projectDirectory()));
else
bc->setBuildDirectory(Utils::FileName::fromString(directory));
return bc;
}
Qt4BuildConfiguration::LastKitState::LastKitState()
{
}
Qt4BuildConfiguration::LastKitState::LastKitState(Kit *k)
: m_qtVersion(QtKitInformation::qtVersionId(k)),
m_sysroot(SysRootKitInformation::sysRoot(k).toString()),
m_mkspec(QmakeKitInformation::mkspec(k).toString())
{
ToolChain *tc = ToolChainKitInformation::toolChain(k);
m_toolchain = tc ? tc->id() : QString();
}
bool Qt4BuildConfiguration::LastKitState::operator ==(const LastKitState &other) const
{
return m_qtVersion == other.m_qtVersion
&& m_toolchain == other.m_toolchain
&& m_sysroot == other.m_sysroot
&& m_mkspec == other.m_mkspec;
}
bool Qt4BuildConfiguration::LastKitState::operator !=(const LastKitState &other) const
{
return !operator ==(other);
}
} // namespace Qt4ProjectManager