forked from qt-creator/qt-creator
		
	- Do not automatically restart particle system animation when pressing the restart button if the animation is paused. - Use own QElapsedTimer in AnimationDriver and properly handle animation driver pausing. Change-Id: Ic2924fb66fddffb8878625be8fa766f06219ca61 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io> Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
		
			
				
	
	
		
			83 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			83 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/****************************************************************************
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**
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** Copyright (C) 2021 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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****************************************************************************/
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#include "animationdriver.h"
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#include "private/qabstractanimation_p.h"
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AnimationDriver::AnimationDriver(QObject *parent)
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    : QAnimationDriver(parent)
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{
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    setProperty("allowNegativeDelta", true);
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    install();
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}
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AnimationDriver::~AnimationDriver()
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{
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}
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void AnimationDriver::timerEvent(QTimerEvent *e)
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{
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    Q_ASSERT(e->timerId() == m_timer.timerId());
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    Q_UNUSED(e);
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    quint32 old = elapsed();
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    // Provide same time for all users
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    if (m_seekerEnabled) {
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        m_seekerElapsed += (m_seekerPos * 100) / 30;
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        if (m_seekerElapsed + m_elapsed - m_pauseTime < -100) // -100 to allow small negative value
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            m_seekerElapsed = -(m_elapsed - m_pauseTime) - 100;
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    } else {
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        if (!m_elapsedTimer.isValid())
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            m_elapsedTimer.restart();
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        else
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            m_elapsed = m_elapsedTimer.elapsed();
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    }
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    m_delta = elapsed() - old;
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    advance();
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    Q_EMIT advanced();
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}
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void AnimationDriver::startTimer()
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{
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    m_timer.start(m_interval, Qt::PreciseTimer, this);
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}
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void AnimationDriver::stopTimer()
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{
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    m_timer.stop();
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}
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void AnimationDriver::setSeekerPosition(int position)
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{
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    if (!m_seekerEnabled)
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        return;
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    if (!m_timer.isActive())
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        startTimer();
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    m_seekerPos = position;
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}
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