Files
qt-creator/src/plugins/qmldesigner/components/edit3d/edit3dactions.cpp
Miikka Heikkinen d48a4bd60f QmlDesigner: Add 3D editor visibility toggle actions
Added toggle for showing selection boxes, camera frustums, and icon
gizmos.

Fixes: QDS-5954
Change-Id: I97e12a3a04b9a1a1af5851e382f36c58ee869f45
Reviewed-by: <github-actions-qt-creator@cristianadam.eu>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2022-01-31 09:15:32 +00:00

123 lines
4.3 KiB
C++

/****************************************************************************
**
** Copyright (C) 2020 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
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**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
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****************************************************************************/
#include "edit3dactions.h"
#include "edit3dview.h"
#include "edit3dwidget.h"
#include <viewmanager.h>
#include <nodeinstanceview.h>
#include <qmldesignerplugin.h>
#include <nodemetainfo.h>
#include <utils/algorithm.h>
#include <QDebug>
namespace QmlDesigner {
Edit3DActionTemplate::Edit3DActionTemplate(const QString &description,
SelectionContextOperation action,
View3DActionCommand::Type type)
: DefaultAction(description),
m_action(action),
m_type(type)
{ }
void Edit3DActionTemplate::actionTriggered(bool b)
{
if (m_type != View3DActionCommand::Empty) {
QmlDesignerPlugin::instance()->viewManager().nodeInstanceView()
->view3DAction(View3DActionCommand(m_type, b));
}
if (m_action)
m_action(m_selectionContext);
}
Edit3DAction::Edit3DAction(const QByteArray &menuId, View3DActionCommand::Type type,
const QString &description, const QKeySequence &key, bool checkable,
bool checked, const QIcon &iconOff, const QIcon &iconOn,
SelectionContextOperation selectionAction, const QString &toolTip)
: AbstractAction(new Edit3DActionTemplate(description, selectionAction, type))
, m_menuId(menuId)
{
action()->setShortcut(key);
action()->setShortcutContext(Qt::WidgetWithChildrenShortcut);
action()->setCheckable(checkable);
action()->setChecked(checked);
// Description will be used as tooltip by default if no explicit tooltip is provided
if (!toolTip.isEmpty())
action()->setToolTip(toolTip);
if (checkable) {
QIcon onOffIcon;
const auto onAvail = iconOn.availableSizes(); // Assume both icons have same sizes available
for (const auto &size : onAvail) {
onOffIcon.addPixmap(iconOn.pixmap(size), QIcon::Normal, QIcon::On);
onOffIcon.addPixmap(iconOff.pixmap(size), QIcon::Normal, QIcon::Off);
}
action()->setIcon(onOffIcon);
} else {
action()->setIcon(iconOff);
}
}
QByteArray Edit3DAction::category() const
{
return QByteArray();
}
bool Edit3DAction::isVisible(const SelectionContext &selectionContext) const
{
Q_UNUSED(selectionContext)
return true;
}
bool Edit3DAction::isEnabled(const SelectionContext &selectionContext) const
{
return isVisible(selectionContext);
}
Edit3DCameraAction::Edit3DCameraAction(const QByteArray &menuId, View3DActionCommand::Type type,
const QString &description, const QKeySequence &key,
bool checkable, bool checked, const QIcon &iconOff,
const QIcon &iconOn,
SelectionContextOperation selectionAction)
: Edit3DAction(menuId, type, description, key, checkable, checked, iconOff, iconOn, selectionAction)
{
}
bool Edit3DCameraAction::isEnabled(const SelectionContext &selectionContext) const
{
return Utils::anyOf(selectionContext.selectedModelNodes(), [](const ModelNode &node) {
return node.isValid() && node.metaInfo().isSubclassOf("QQuick3D.Camera");
});
}
}