forked from qt-creator/qt-creator
- Create how-to and reference topics. - Move the short descriptions of topics to "IDE Overview". Task-number: QTCREATORBUG-29361 Change-Id: I11a334de6151350ce993e4135828a3eecaabf308 Reviewed-by: <github-actions-qt-creator@cristianadam.eu> Reviewed-by: Mats Honkamaa <mats.honkamaa@qt.io>
74 lines
3.5 KiB
Plaintext
74 lines
3.5 KiB
Plaintext
// Copyright (C) 2023 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
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// **********************************************************************
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// NOTE: the sections are not ordered by their logical order to avoid
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// reshuffling the file each time the index order changes (i.e., often).
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// Run the fixnavi.pl script to adjust the links to the index order.
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// **********************************************************************
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/*!
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\page adding-plugins.html
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\previouspage creator-reference.html
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\ingroup creator-reference-ui-design
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\title Adding \QD Plugins
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\brief Adding widgets to \QD by creating plugins that extend Qt applications.
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You can create plugins to add your own widgets to \QD. To include a plugin
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with an application, compile it into a dynamic library that you ship
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separately, and that the application detects and loads at runtime.
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The applications can detect plugins in the standard plugin
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subdirectories. For more information on how to create and locate plugins
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and to change the default plugin path, see \l{How to Create Qt Plugins}.
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For more information about how to create plugins for \QD, see
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\l{Using Custom Widgets with Qt Designer}.
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\section1 Locating \QD Plugins
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\QD fetches plugins from the standard locations and loads the plugins
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that match its build key. \QD is delivered both as a standalone application
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and integrated into \QC. The correct folder to place the plugins depends on
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whether you use the standalone \QD or the integrated \QD.
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The integrated \QD fetches plugins from the \QC installation directory.
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Designer plugins are loaded from \c {<QtCreator>\bin\plugins\designer} on Windows,
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\c {<QtCreator>/lib/Qt/plugins/designer} on Linux, and
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\c {Qt Creator.app/Contents/PlugIns/designer} on macOS.
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To check which plugins were loaded successfully and which failed, choose
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\uicontrol Tools > \uicontrol {Form Editor} >
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\uicontrol {About Qt Designer Plugins}.
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The standalone \QD is part of the Qt library used for building projects,
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located in \c {<Qt_version>\<compiler>\bin} in the Qt installation
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directory. It fetches plugins from the \c {\plugins\designer} subdirectory
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of \c bin. To check which plugins were loaded successfully and which failed,
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choose \uicontrol Help > \uicontrol {About Plugins} on Linux and Windows
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(or \uicontrol {\QC} > \uicontrol {About Plugins} on \macos).
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\section1 Matching Build Keys
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The \QC that is included in pre-built Qt packages on Windows is built with
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the Microsoft Visual Studio compiler. If you install a Qt version that was built
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with the \MinGW/g++ compiler, \QC cannot load plugins built with the Windows
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version because the build-keys do not match.
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The same is true if you use a Qt version that is newer than the Qt version that
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\QC was built with, or that is otherwise incompatible.
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The plugins can then only be used in the standalone
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version of \QD. Choose \uicontrol Help > \uicontrol {About \QC} to check the
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Qt version and compiler that \QC was built with.
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To use \QD plugins that were built for the shipped Qt version, make sure
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that \QC is built with the same compiler by either recompiling \QC using
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\MinGW or installing a Qt version that was built with Microsoft Visual Studio,
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depending on which configuration you want to use for your applications.
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\sa {Creating a Qt Widget Based Application}, {\QD}
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*/
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