forked from qt-creator/qt-creator
Because of the asynchronous nature of the formeditor the item can be between to states. This looks like the item is hoping around. To prevent this a token is sent to the instances and back. For the time frame the painting is disabled. Change-Id: If7e937cba8171248464ad350bb14438c020b25f9 Reviewed-on: http://codereview.qt.nokia.com/1189 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Alessandro Portale <alessandro.portale@nokia.com>
337 lines
12 KiB
C++
337 lines
12 KiB
C++
/**************************************************************************
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**
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** This file is part of Qt Creator
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**
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** Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
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**
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** Contact: Nokia Corporation (info@qt.nokia.com)
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**
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**
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** GNU Lesser General Public License Usage
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**
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this file.
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** Please review the following information to ensure the GNU Lesser General
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** Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** Other Usage
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**
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at info@qt.nokia.com.
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**
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**************************************************************************/
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#include "nodeinstanceclientproxy.h"
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#include <QLocalSocket>
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#include <QVariant>
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#include <QCoreApplication>
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#include <QStringList>
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#include "nodeinstanceserverinterface.h"
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#include "propertyabstractcontainer.h"
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#include "propertyvaluecontainer.h"
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#include "propertybindingcontainer.h"
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#include "instancecontainer.h"
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#include "createinstancescommand.h"
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#include "createscenecommand.h"
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#include "changevaluescommand.h"
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#include "changebindingscommand.h"
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#include "changeauxiliarycommand.h"
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#include "changefileurlcommand.h"
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#include "removeinstancescommand.h"
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#include "clearscenecommand.h"
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#include "removepropertiescommand.h"
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#include "reparentinstancescommand.h"
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#include "changeidscommand.h"
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#include "changestatecommand.h"
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#include "completecomponentcommand.h"
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#include "synchronizecommand.h"
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#include "tokencommand.h"
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#include "informationchangedcommand.h"
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#include "pixmapchangedcommand.h"
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#include "valueschangedcommand.h"
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#include "childrenchangedcommand.h"
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#include "imagecontainer.h"
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#include "statepreviewimagechangedcommand.h"
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#include "componentcompletedcommand.h"
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#include "changenodesourcecommand.h"
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namespace QmlDesigner {
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NodeInstanceClientProxy::NodeInstanceClientProxy(QObject *parent)
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: QObject(parent),
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m_nodeInstanceServer(0),
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m_blockSize(0),
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m_writeCommandCounter(0),
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m_lastReadCommandCounter(0),
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m_synchronizeId(-1)
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{
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}
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void NodeInstanceClientProxy::initializeSocket()
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{
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m_socket = new QLocalSocket(this);
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connect(m_socket, SIGNAL(readyRead()), this, SLOT(readDataStream()));
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connect(m_socket, SIGNAL(error(QLocalSocket::LocalSocketError)), QCoreApplication::instance(), SLOT(quit()));
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connect(m_socket, SIGNAL(disconnected()), QCoreApplication::instance(), SLOT(quit()));
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m_socket->connectToServer(QCoreApplication::arguments().at(1), QIODevice::ReadWrite | QIODevice::Unbuffered);
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m_socket->waitForConnected(-1);
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}
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void NodeInstanceClientProxy::writeCommand(const QVariant &command)
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{
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QByteArray block;
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QDataStream out(&block, QIODevice::WriteOnly);
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out << quint32(0);
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out << quint32(m_writeCommandCounter);
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m_writeCommandCounter++;
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out << command;
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out.device()->seek(0);
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out << quint32(block.size() - sizeof(quint32));
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m_socket->write(block);
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}
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void NodeInstanceClientProxy::informationChanged(const InformationChangedCommand &command)
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{
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writeCommand(QVariant::fromValue(command));
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}
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void NodeInstanceClientProxy::valuesChanged(const ValuesChangedCommand &command)
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{
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writeCommand(QVariant::fromValue(command));
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}
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void NodeInstanceClientProxy::pixmapChanged(const PixmapChangedCommand &command)
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{
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writeCommand(QVariant::fromValue(command));
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}
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void NodeInstanceClientProxy::childrenChanged(const ChildrenChangedCommand &command)
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{
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writeCommand(QVariant::fromValue(command));
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}
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void NodeInstanceClientProxy::statePreviewImagesChanged(const StatePreviewImageChangedCommand &command)
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{
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writeCommand(QVariant::fromValue(command));
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}
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void NodeInstanceClientProxy::componentCompleted(const ComponentCompletedCommand &command)
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{
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writeCommand(QVariant::fromValue(command));
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}
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void NodeInstanceClientProxy::token(const TokenCommand &command)
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{
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writeCommand(QVariant::fromValue(command));
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}
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void NodeInstanceClientProxy::flush()
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{
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}
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void NodeInstanceClientProxy::synchronizeWithClientProcess()
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{
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if (m_synchronizeId >= 0) {
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SynchronizeCommand synchronizeCommand(m_synchronizeId);
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writeCommand(QVariant::fromValue(synchronizeCommand));
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}
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}
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qint64 NodeInstanceClientProxy::bytesToWrite() const
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{
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return m_socket->bytesToWrite();
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}
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void NodeInstanceClientProxy::readDataStream()
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{
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QList<QVariant> commandList;
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while (!m_socket->atEnd()) {
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if (m_socket->bytesAvailable() < int(sizeof(quint32)))
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break;
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QDataStream in(m_socket);
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if (m_blockSize == 0) {
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in >> m_blockSize;
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}
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if (m_socket->bytesAvailable() < m_blockSize)
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break;
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quint32 commandCounter;
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in >> commandCounter;
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bool commandLost = !((m_lastReadCommandCounter == 0 && commandCounter == 0) || (m_lastReadCommandCounter + 1 == commandCounter));
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if (commandLost)
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qDebug() << "client command lost: " << m_lastReadCommandCounter << commandCounter;
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m_lastReadCommandCounter = commandCounter;
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QVariant command;
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in >> command;
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m_blockSize = 0;
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Q_ASSERT(in.status() == QDataStream::Ok);
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commandList.append(command);
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}
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foreach (const QVariant &command, commandList) {
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dispatchCommand(command);
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}
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}
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NodeInstanceServerInterface *NodeInstanceClientProxy::nodeInstanceServer() const
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{
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return m_nodeInstanceServer;
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}
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void NodeInstanceClientProxy::setNodeInstanceServer(NodeInstanceServerInterface *nodeInstanceServer)
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{
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m_nodeInstanceServer = nodeInstanceServer;
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}
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void NodeInstanceClientProxy::createInstances(const CreateInstancesCommand &command)
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{
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nodeInstanceServer()->createInstances(command);
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}
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void NodeInstanceClientProxy::changeFileUrl(const ChangeFileUrlCommand &command)
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{
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nodeInstanceServer()->changeFileUrl(command);
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}
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void NodeInstanceClientProxy::createScene(const CreateSceneCommand &command)
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{
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nodeInstanceServer()->createScene(command);
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}
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void NodeInstanceClientProxy::clearScene(const ClearSceneCommand &command)
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{
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nodeInstanceServer()->clearScene(command);
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}
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void NodeInstanceClientProxy::removeInstances(const RemoveInstancesCommand &command)
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{
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nodeInstanceServer()->removeInstances(command);
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}
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void NodeInstanceClientProxy::removeProperties(const RemovePropertiesCommand &command)
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{
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nodeInstanceServer()->removeProperties(command);
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}
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void NodeInstanceClientProxy::changePropertyBindings(const ChangeBindingsCommand &command)
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{
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nodeInstanceServer()->changePropertyBindings(command);
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}
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void NodeInstanceClientProxy::changePropertyValues(const ChangeValuesCommand &command)
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{
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nodeInstanceServer()->changePropertyValues(command);
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}
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void NodeInstanceClientProxy::changeAuxiliaryValues(const ChangeAuxiliaryCommand &command)
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{
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nodeInstanceServer()->changeAuxiliaryValues(command);
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}
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void NodeInstanceClientProxy::reparentInstances(const ReparentInstancesCommand &command)
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{
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nodeInstanceServer()->reparentInstances(command);
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}
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void NodeInstanceClientProxy::changeIds(const ChangeIdsCommand &command)
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{
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nodeInstanceServer()->changeIds(command);
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}
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void NodeInstanceClientProxy::changeState(const ChangeStateCommand &command)
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{
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nodeInstanceServer()->changeState(command);
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}
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void NodeInstanceClientProxy::completeComponent(const CompleteComponentCommand &command)
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{
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nodeInstanceServer()->completeComponent(command);
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}
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void NodeInstanceClientProxy::changeNodeSource(const ChangeNodeSourceCommand &command)
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{
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nodeInstanceServer()->changeNodeSource(command);
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}
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void NodeInstanceClientProxy::redirectToken(const TokenCommand &command)
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{
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nodeInstanceServer()->token(command);
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}
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void NodeInstanceClientProxy::dispatchCommand(const QVariant &command)
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{
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static const int createInstancesCommandType = QMetaType::type("CreateInstancesCommand");
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static const int changeFileUrlCommandType = QMetaType::type("ChangeFileUrlCommand");
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static const int createSceneCommandType = QMetaType::type("CreateSceneCommand");
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static const int clearSceneCommandType = QMetaType::type("ClearSceneCommand");
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static const int removeInstancesCommandType = QMetaType::type("RemoveInstancesCommand");
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static const int removePropertiesCommandType = QMetaType::type("RemovePropertiesCommand");
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static const int changeBindingsCommandType = QMetaType::type("ChangeBindingsCommand");
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static const int changeValuesCommandType = QMetaType::type("ChangeValuesCommand");
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static const int changeAuxiliaryCommandType = QMetaType::type("ChangeAuxiliaryCommand");
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static const int reparentInstancesCommandType = QMetaType::type("ReparentInstancesCommand");
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static const int changeIdsCommandType = QMetaType::type("ChangeIdsCommand");
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static const int changeStateCommandType = QMetaType::type("ChangeStateCommand");
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static const int completeComponentCommandType = QMetaType::type("CompleteComponentCommand");
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static const int synchronizeCommandType = QMetaType::type("SynchronizeCommand");
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static const int changeNodeSourceCommandType = QMetaType::type("ChangeNodeSourceCommand");
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static const int tokenCommandType = QMetaType::type("TokenCommand");
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if (command.userType() == createInstancesCommandType) {
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createInstances(command.value<CreateInstancesCommand>());
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} else if (command.userType() == changeFileUrlCommandType)
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changeFileUrl(command.value<ChangeFileUrlCommand>());
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else if (command.userType() == createSceneCommandType)
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createScene(command.value<CreateSceneCommand>());
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else if (command.userType() == clearSceneCommandType)
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clearScene(command.value<ClearSceneCommand>());
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else if (command.userType() == removeInstancesCommandType)
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removeInstances(command.value<RemoveInstancesCommand>());
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else if (command.userType() == removePropertiesCommandType)
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removeProperties(command.value<RemovePropertiesCommand>());
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else if (command.userType() == changeBindingsCommandType)
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changePropertyBindings(command.value<ChangeBindingsCommand>());
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else if (command.userType() == changeValuesCommandType)
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changePropertyValues(command.value<ChangeValuesCommand>());
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else if (command.userType() == changeAuxiliaryCommandType)
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changeAuxiliaryValues(command.value<ChangeAuxiliaryCommand>());
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else if (command.userType() == reparentInstancesCommandType)
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reparentInstances(command.value<ReparentInstancesCommand>());
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else if (command.userType() == changeIdsCommandType)
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changeIds(command.value<ChangeIdsCommand>());
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else if (command.userType() == changeStateCommandType)
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changeState(command.value<ChangeStateCommand>());
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else if (command.userType() == completeComponentCommandType)
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completeComponent(command.value<CompleteComponentCommand>());
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else if (command.userType() == changeNodeSourceCommandType)
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changeNodeSource(command.value<ChangeNodeSourceCommand>());
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else if (command.userType() == tokenCommandType)
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redirectToken(command.value<TokenCommand>());
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else if (command.userType() == synchronizeCommandType) {
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SynchronizeCommand synchronizeCommand = command.value<SynchronizeCommand>();
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m_synchronizeId = synchronizeCommand.synchronizeId();
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} else
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Q_ASSERT(false);
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}
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} // namespace QmlDesigner
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