Files
qt-creator/share/qtcreator/qml/qmlpuppet/instances/nodeinstanceclientproxy.cpp
Marco Bubke 765ba3b4b9 QmlDesigner: Prevent item hoping for reparenting
Because of the asynchronous nature of the formeditor the item can be between
to states. This looks like the item is hoping around. To prevent this a token
is sent to the instances and back. For the time frame the painting is disabled.

Change-Id: If7e937cba8171248464ad350bb14438c020b25f9
Reviewed-on: http://codereview.qt.nokia.com/1189
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Alessandro Portale <alessandro.portale@nokia.com>
2011-07-06 18:19:28 +02:00

337 lines
12 KiB
C++

/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (info@qt.nokia.com)
**
**
** GNU Lesser General Public License Usage
**
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this file.
** Please review the following information to ensure the GNU Lesser General
** Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** Other Usage
**
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
** If you have questions regarding the use of this file, please contact
** Nokia at info@qt.nokia.com.
**
**************************************************************************/
#include "nodeinstanceclientproxy.h"
#include <QLocalSocket>
#include <QVariant>
#include <QCoreApplication>
#include <QStringList>
#include "nodeinstanceserverinterface.h"
#include "propertyabstractcontainer.h"
#include "propertyvaluecontainer.h"
#include "propertybindingcontainer.h"
#include "instancecontainer.h"
#include "createinstancescommand.h"
#include "createscenecommand.h"
#include "changevaluescommand.h"
#include "changebindingscommand.h"
#include "changeauxiliarycommand.h"
#include "changefileurlcommand.h"
#include "removeinstancescommand.h"
#include "clearscenecommand.h"
#include "removepropertiescommand.h"
#include "reparentinstancescommand.h"
#include "changeidscommand.h"
#include "changestatecommand.h"
#include "completecomponentcommand.h"
#include "synchronizecommand.h"
#include "tokencommand.h"
#include "informationchangedcommand.h"
#include "pixmapchangedcommand.h"
#include "valueschangedcommand.h"
#include "childrenchangedcommand.h"
#include "imagecontainer.h"
#include "statepreviewimagechangedcommand.h"
#include "componentcompletedcommand.h"
#include "changenodesourcecommand.h"
namespace QmlDesigner {
NodeInstanceClientProxy::NodeInstanceClientProxy(QObject *parent)
: QObject(parent),
m_nodeInstanceServer(0),
m_blockSize(0),
m_writeCommandCounter(0),
m_lastReadCommandCounter(0),
m_synchronizeId(-1)
{
}
void NodeInstanceClientProxy::initializeSocket()
{
m_socket = new QLocalSocket(this);
connect(m_socket, SIGNAL(readyRead()), this, SLOT(readDataStream()));
connect(m_socket, SIGNAL(error(QLocalSocket::LocalSocketError)), QCoreApplication::instance(), SLOT(quit()));
connect(m_socket, SIGNAL(disconnected()), QCoreApplication::instance(), SLOT(quit()));
m_socket->connectToServer(QCoreApplication::arguments().at(1), QIODevice::ReadWrite | QIODevice::Unbuffered);
m_socket->waitForConnected(-1);
}
void NodeInstanceClientProxy::writeCommand(const QVariant &command)
{
QByteArray block;
QDataStream out(&block, QIODevice::WriteOnly);
out << quint32(0);
out << quint32(m_writeCommandCounter);
m_writeCommandCounter++;
out << command;
out.device()->seek(0);
out << quint32(block.size() - sizeof(quint32));
m_socket->write(block);
}
void NodeInstanceClientProxy::informationChanged(const InformationChangedCommand &command)
{
writeCommand(QVariant::fromValue(command));
}
void NodeInstanceClientProxy::valuesChanged(const ValuesChangedCommand &command)
{
writeCommand(QVariant::fromValue(command));
}
void NodeInstanceClientProxy::pixmapChanged(const PixmapChangedCommand &command)
{
writeCommand(QVariant::fromValue(command));
}
void NodeInstanceClientProxy::childrenChanged(const ChildrenChangedCommand &command)
{
writeCommand(QVariant::fromValue(command));
}
void NodeInstanceClientProxy::statePreviewImagesChanged(const StatePreviewImageChangedCommand &command)
{
writeCommand(QVariant::fromValue(command));
}
void NodeInstanceClientProxy::componentCompleted(const ComponentCompletedCommand &command)
{
writeCommand(QVariant::fromValue(command));
}
void NodeInstanceClientProxy::token(const TokenCommand &command)
{
writeCommand(QVariant::fromValue(command));
}
void NodeInstanceClientProxy::flush()
{
}
void NodeInstanceClientProxy::synchronizeWithClientProcess()
{
if (m_synchronizeId >= 0) {
SynchronizeCommand synchronizeCommand(m_synchronizeId);
writeCommand(QVariant::fromValue(synchronizeCommand));
}
}
qint64 NodeInstanceClientProxy::bytesToWrite() const
{
return m_socket->bytesToWrite();
}
void NodeInstanceClientProxy::readDataStream()
{
QList<QVariant> commandList;
while (!m_socket->atEnd()) {
if (m_socket->bytesAvailable() < int(sizeof(quint32)))
break;
QDataStream in(m_socket);
if (m_blockSize == 0) {
in >> m_blockSize;
}
if (m_socket->bytesAvailable() < m_blockSize)
break;
quint32 commandCounter;
in >> commandCounter;
bool commandLost = !((m_lastReadCommandCounter == 0 && commandCounter == 0) || (m_lastReadCommandCounter + 1 == commandCounter));
if (commandLost)
qDebug() << "client command lost: " << m_lastReadCommandCounter << commandCounter;
m_lastReadCommandCounter = commandCounter;
QVariant command;
in >> command;
m_blockSize = 0;
Q_ASSERT(in.status() == QDataStream::Ok);
commandList.append(command);
}
foreach (const QVariant &command, commandList) {
dispatchCommand(command);
}
}
NodeInstanceServerInterface *NodeInstanceClientProxy::nodeInstanceServer() const
{
return m_nodeInstanceServer;
}
void NodeInstanceClientProxy::setNodeInstanceServer(NodeInstanceServerInterface *nodeInstanceServer)
{
m_nodeInstanceServer = nodeInstanceServer;
}
void NodeInstanceClientProxy::createInstances(const CreateInstancesCommand &command)
{
nodeInstanceServer()->createInstances(command);
}
void NodeInstanceClientProxy::changeFileUrl(const ChangeFileUrlCommand &command)
{
nodeInstanceServer()->changeFileUrl(command);
}
void NodeInstanceClientProxy::createScene(const CreateSceneCommand &command)
{
nodeInstanceServer()->createScene(command);
}
void NodeInstanceClientProxy::clearScene(const ClearSceneCommand &command)
{
nodeInstanceServer()->clearScene(command);
}
void NodeInstanceClientProxy::removeInstances(const RemoveInstancesCommand &command)
{
nodeInstanceServer()->removeInstances(command);
}
void NodeInstanceClientProxy::removeProperties(const RemovePropertiesCommand &command)
{
nodeInstanceServer()->removeProperties(command);
}
void NodeInstanceClientProxy::changePropertyBindings(const ChangeBindingsCommand &command)
{
nodeInstanceServer()->changePropertyBindings(command);
}
void NodeInstanceClientProxy::changePropertyValues(const ChangeValuesCommand &command)
{
nodeInstanceServer()->changePropertyValues(command);
}
void NodeInstanceClientProxy::changeAuxiliaryValues(const ChangeAuxiliaryCommand &command)
{
nodeInstanceServer()->changeAuxiliaryValues(command);
}
void NodeInstanceClientProxy::reparentInstances(const ReparentInstancesCommand &command)
{
nodeInstanceServer()->reparentInstances(command);
}
void NodeInstanceClientProxy::changeIds(const ChangeIdsCommand &command)
{
nodeInstanceServer()->changeIds(command);
}
void NodeInstanceClientProxy::changeState(const ChangeStateCommand &command)
{
nodeInstanceServer()->changeState(command);
}
void NodeInstanceClientProxy::completeComponent(const CompleteComponentCommand &command)
{
nodeInstanceServer()->completeComponent(command);
}
void NodeInstanceClientProxy::changeNodeSource(const ChangeNodeSourceCommand &command)
{
nodeInstanceServer()->changeNodeSource(command);
}
void NodeInstanceClientProxy::redirectToken(const TokenCommand &command)
{
nodeInstanceServer()->token(command);
}
void NodeInstanceClientProxy::dispatchCommand(const QVariant &command)
{
static const int createInstancesCommandType = QMetaType::type("CreateInstancesCommand");
static const int changeFileUrlCommandType = QMetaType::type("ChangeFileUrlCommand");
static const int createSceneCommandType = QMetaType::type("CreateSceneCommand");
static const int clearSceneCommandType = QMetaType::type("ClearSceneCommand");
static const int removeInstancesCommandType = QMetaType::type("RemoveInstancesCommand");
static const int removePropertiesCommandType = QMetaType::type("RemovePropertiesCommand");
static const int changeBindingsCommandType = QMetaType::type("ChangeBindingsCommand");
static const int changeValuesCommandType = QMetaType::type("ChangeValuesCommand");
static const int changeAuxiliaryCommandType = QMetaType::type("ChangeAuxiliaryCommand");
static const int reparentInstancesCommandType = QMetaType::type("ReparentInstancesCommand");
static const int changeIdsCommandType = QMetaType::type("ChangeIdsCommand");
static const int changeStateCommandType = QMetaType::type("ChangeStateCommand");
static const int completeComponentCommandType = QMetaType::type("CompleteComponentCommand");
static const int synchronizeCommandType = QMetaType::type("SynchronizeCommand");
static const int changeNodeSourceCommandType = QMetaType::type("ChangeNodeSourceCommand");
static const int tokenCommandType = QMetaType::type("TokenCommand");
if (command.userType() == createInstancesCommandType) {
createInstances(command.value<CreateInstancesCommand>());
} else if (command.userType() == changeFileUrlCommandType)
changeFileUrl(command.value<ChangeFileUrlCommand>());
else if (command.userType() == createSceneCommandType)
createScene(command.value<CreateSceneCommand>());
else if (command.userType() == clearSceneCommandType)
clearScene(command.value<ClearSceneCommand>());
else if (command.userType() == removeInstancesCommandType)
removeInstances(command.value<RemoveInstancesCommand>());
else if (command.userType() == removePropertiesCommandType)
removeProperties(command.value<RemovePropertiesCommand>());
else if (command.userType() == changeBindingsCommandType)
changePropertyBindings(command.value<ChangeBindingsCommand>());
else if (command.userType() == changeValuesCommandType)
changePropertyValues(command.value<ChangeValuesCommand>());
else if (command.userType() == changeAuxiliaryCommandType)
changeAuxiliaryValues(command.value<ChangeAuxiliaryCommand>());
else if (command.userType() == reparentInstancesCommandType)
reparentInstances(command.value<ReparentInstancesCommand>());
else if (command.userType() == changeIdsCommandType)
changeIds(command.value<ChangeIdsCommand>());
else if (command.userType() == changeStateCommandType)
changeState(command.value<ChangeStateCommand>());
else if (command.userType() == completeComponentCommandType)
completeComponent(command.value<CompleteComponentCommand>());
else if (command.userType() == changeNodeSourceCommandType)
changeNodeSource(command.value<ChangeNodeSourceCommand>());
else if (command.userType() == tokenCommandType)
redirectToken(command.value<TokenCommand>());
else if (command.userType() == synchronizeCommandType) {
SynchronizeCommand synchronizeCommand = command.value<SynchronizeCommand>();
m_synchronizeId = synchronizeCommand.synchronizeId();
} else
Q_ASSERT(false);
}
} // namespace QmlDesigner