forked from qt-creator/qt-creator
		
	Change-Id: I7f7aecd02892b6c616cd148fa5d845e7bc0d3b4f Reviewed-by: Tuukka Turunen <tuukka.turunen@digia.com> Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com> Reviewed-by: Eike Ziller <eike.ziller@theqtcompany.com> Reviewed-by: Alessandro Portale <alessandro.portale@theqtcompany.com>
		
			
				
	
	
		
			110 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			110 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company.  For licensing terms and
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** conditions see http://www.qt.io/terms-conditions.  For further information
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** use the contact form at http://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPLv3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 3.0 requirements will be
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** met: http://www.gnu.org/copyleft/gpl.html.
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**
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****************************************************************************/
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#include "qmlstatenodeinstance.h"
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#include <qmlprivategate.h>
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#include "qmlpropertychangesnodeinstance.h"
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namespace QmlDesigner {
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namespace Internal {
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/**
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  \class QmlStateNodeInstance
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  QmlStateNodeInstance manages a QQuickState object.
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  */
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QmlStateNodeInstance::QmlStateNodeInstance(QObject *object) :
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        ObjectNodeInstance(object)
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{
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}
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QmlStateNodeInstance::Pointer
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        QmlStateNodeInstance::create(QObject *object)
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{
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    Pointer instance(new QmlStateNodeInstance(object));
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    instance->populateResetHashes();
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    return instance;
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}
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void QmlStateNodeInstance::activateState()
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{
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    if (!QmlPrivateGate::States::isStateActive(object(), context())
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            && nodeInstanceServer()->hasInstanceForObject(object())) {
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        nodeInstanceServer()->setStateInstance(nodeInstanceServer()->instanceForObject(object()));
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        QmlPrivateGate::States::activateState(object(), context());
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    }
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}
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void QmlStateNodeInstance::deactivateState()
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{
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    if (QmlPrivateGate::States::isStateActive(object(), context())) {
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        nodeInstanceServer()->clearStateInstance();
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        QmlPrivateGate::States::deactivateState(object());
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    }
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}
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void QmlStateNodeInstance::setPropertyVariant(const PropertyName &name, const QVariant &value)
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{
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    bool hasParent = parent();
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    bool isStateOfTheRootModelNode = parentInstance() && parentInstance()->isRootNodeInstance();
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    if (name == "when" && (!hasParent || isStateOfTheRootModelNode))
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        return;
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    ObjectNodeInstance::setPropertyVariant(name, value);
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}
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void QmlStateNodeInstance::setPropertyBinding(const PropertyName &name, const QString &expression)
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{
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    bool hasParent = parent();
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    bool isStateOfTheRootModelNode = parentInstance() && parentInstance()->isRootNodeInstance();
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    if (name == "when" && (!hasParent || isStateOfTheRootModelNode))
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        return;
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    ObjectNodeInstance::setPropertyBinding(name, expression);
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}
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bool QmlStateNodeInstance::updateStateVariant(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QVariant &value)
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{
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    return QmlPrivateGate::States::changeValueInRevertList(object(), target->object(), propertyName, value);
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}
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bool QmlStateNodeInstance::updateStateBinding(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QString &expression)
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{
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    return QmlPrivateGate::States::updateStateBinding(object(), target->object(), propertyName, expression);
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}
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bool QmlStateNodeInstance::resetStateProperty(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QVariant & resetValue)
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{
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    return QmlPrivateGate::States::resetStateProperty(object(), target->object(), propertyName, resetValue);
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}
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} // namespace Internal
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} // namespace QmlDesigner
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