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qt-creator/src/plugins/cmakeprojectmanager/cmakeprojectconstants.h
Alexander Drozdov dfaf01614d CMake: make project file system tree scanner persistent
Project source tree is a same for all build configurations so it is
a good idea to keep it persistent between CMake runs, configurations
switches and so on. It safes a lot of time for big projects.

Move more operations to the scanner thread:
 - Nodes filtering: skip .user files on top level of the project, skip
well-known extensions and octet-streams: In most cases these are not
required to be shown in the project tree.
 - Nodes sorting

Fix small memory leak: we have .user in the scanner result. After this
node filtered out, but is not feed (old code at the
BuildDirManager::generateProjectTree()). Now .user file skips during scan
without memory allocation at all.

Allow user manually rescan project tree by call Build -> Rescan project
tree. It runs CMake and Tree Scanner together: in most cases only CMake
run requires but time to time (VCS update) full rescan also required.

Change-Id: I4a6e6c897202da557509291c79932dd7751860e5
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
2016-12-13 21:16:56 +00:00

69 lines
2.5 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
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** This file is part of Qt Creator.
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
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#pragma once
#include <QtGlobal>
namespace CMakeProjectManager {
namespace Constants {
const char PROJECTCONTEXT[] = "CMakeProject.ProjectContext";
const char CMAKEMIMETYPE[] = "text/x-cmake";
const char CMAKEPROJECTMIMETYPE[] = "text/x-cmake-project";
const char CMAKE_EDITOR_ID[] = "CMakeProject.CMakeEditor";
const char CMAKE_EDITOR_DISPLAY_NAME[] = QT_TRANSLATE_NOOP("CMakeProjectManager::Internal::CMakeEditorFactory", "CMake Editor");
const char RUNCMAKE[] = "CMakeProject.RunCMake";
const char CLEARCMAKECACHE[] = "CMakeProject.ClearCache";
const char RESCANPROJECT[] = "CMakeProject.RescanProject";
const char RUNCMAKECONTEXTMENU[] = "CMakeProject.RunCMakeContextMenu";
// Project
const char CMAKEPROJECT_ID[] = "CMakeProjectManager.CMakeProject";
// Buildconfiguration
const char CMAKE_BC_ID[] = "CMakeProjectManager.CMakeBuildConfiguration";
// Menu
const char M_CONTEXT[] = "CMakeEditor.ContextMenu";
// Settings page
const char CMAKE_SETTINGSPAGE_ID[] = "Z.CMake";
// Snippets
const char CMAKE_SNIPPETS_GROUP_ID[] = "CMake";
// Icons
const char FILEOVERLAY_CMAKE[] = ":/cmakeproject/images/fileoverlay_cmake.png";
// Actions
const char BUILD_TARGET_CONTEXTMENU[] = "CMake.BuildTargetContextMenu";
// Build Step
const char CMAKE_BUILD_STEP_ID[] = "CMakeProjectManager.MakeStep";
} // namespace Constants
} // namespace CMakeProjectManager