forked from qt-creator/qt-creator
		
	Change-Id: I60d3a60f2a6933f9b1fe1501bab4dca95dda4d8c Reviewed-by: Leena Miettinen <riitta-leena.miettinen@digia.com> Reviewed-by: Eike Ziller <eike.ziller@digia.com>
		
			
				
	
	
		
			122 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			122 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
/**************************************************************************
 | 
						|
**
 | 
						|
** Copyright (c) 2013 Digia Plc and/or its subsidiary(-ies).
 | 
						|
** Contact: http://www.qt-project.org/legal
 | 
						|
**
 | 
						|
** This file is part of Qt Creator
 | 
						|
**
 | 
						|
**
 | 
						|
** GNU Free Documentation License
 | 
						|
**
 | 
						|
** Alternatively, this file may be used under the terms of the GNU Free
 | 
						|
** Documentation License version 1.3 as published by the Free Software
 | 
						|
** Foundation and appearing in the file included in the packaging of this
 | 
						|
** file.
 | 
						|
**
 | 
						|
**
 | 
						|
**************************************************************************/
 | 
						|
 | 
						|
/*!
 | 
						|
    \page pluginmanager.html
 | 
						|
    \title The Plugin Manager, the Object Pool, and Registered Objects
 | 
						|
 | 
						|
    Usually, plugins do not need to access the plugin manager directly.
 | 
						|
    They interact with it mostly indirectly through the ExtensionSystem::IPlugin interface.
 | 
						|
    There are occasions though, where using the plugin manager API is necessary.
 | 
						|
    Plugins need to access the plugin manager's object pool to extend
 | 
						|
    some aspects of \QC, for example to add pages to the options dialog. They
 | 
						|
    can also utilize the object pool to provide extension points for other plugins
 | 
						|
    (see \l{Extending and Providing Interfaces}).
 | 
						|
 | 
						|
    \section1 Plugin Manager
 | 
						|
 | 
						|
    The plugin manager handles all the details regarding finding plugins, reading their
 | 
						|
    description files, resolving plugin dependencies, loading and initializing all plugins
 | 
						|
    in the right order, and passing on command line arguments.
 | 
						|
 | 
						|
    In addition, the plugin manager manages an \e{object pool}, where objects can be registered
 | 
						|
    and retrieved depending on different criteria.
 | 
						|
 | 
						|
    Most interaction of plugins with the plugin manager should be done through the
 | 
						|
    ExtensionSystem::IPlugin interface, but the following tables summarize some methods
 | 
						|
    and signals that can be useful for plugins.
 | 
						|
    See the ExtensionSystem::PluginManager reference documentation for the complete list.
 | 
						|
 | 
						|
    \table
 | 
						|
        \header
 | 
						|
            \o Method
 | 
						|
            \o Description
 | 
						|
        \row
 | 
						|
            \o instance()
 | 
						|
            \o Returns the singleton plugin manager instance, for example for connecting to signals.
 | 
						|
        \row
 | 
						|
            \o addObject()
 | 
						|
            \o Registers an object in the object pool.
 | 
						|
               Also available through ExtensionSystem::IPlugin::addObject().
 | 
						|
        \row
 | 
						|
            \o removeObject()
 | 
						|
            \o Unregisters an object from the object pool.
 | 
						|
               Also available through ExtensionSystem::IPlugin::removeObject().
 | 
						|
        \row
 | 
						|
            \o getObjects<T>()
 | 
						|
            \o Returns all objects of type T that are registered in the object pool.
 | 
						|
               This respects \l{Aggregations}.
 | 
						|
        \row
 | 
						|
            \o getObject<T>()
 | 
						|
            \o Returns one object of type T that is registered in the object pool.
 | 
						|
               This respects \l{Aggregations}.
 | 
						|
        \row
 | 
						|
            \o getObjectByName(const QString &name)
 | 
						|
            \o Returns one object with the given object name that is registered in the object pool.
 | 
						|
        \row
 | 
						|
            \o getObjectByClassName(const QString &className)
 | 
						|
            \o Returns one object with the given class name that is registered in the object pool.
 | 
						|
    \endtable
 | 
						|
 | 
						|
    \table
 | 
						|
        \header
 | 
						|
            \o Signal
 | 
						|
            \o Description
 | 
						|
        \row
 | 
						|
            \o objectAdded(QObject *object)
 | 
						|
            \o Sent after an object is registered in the object pool.
 | 
						|
        \row
 | 
						|
            \o aboutToRemoveObject(QObject *object)
 | 
						|
            \o Sent just before an object is unregistered from the object pool.
 | 
						|
        \row
 | 
						|
            \o initializationDone()
 | 
						|
            \o Sent when plugins are running and all delayed initialization is done.
 | 
						|
    \endtable
 | 
						|
 | 
						|
    \target object pool
 | 
						|
    \section1 Object Pool and Registered Objects
 | 
						|
 | 
						|
    Plugins can register objects to a common \e pool that is managed by
 | 
						|
    the plugin manager. Objects in the pool must derive from QObject, there are no other
 | 
						|
    prerequisites.
 | 
						|
 | 
						|
    All objects of a specified type can be retrieved from the object pool
 | 
						|
    via the \l{ExtensionSystem::PluginManager::getObjects()}{getObjects()} and
 | 
						|
    \l{ExtensionSystem::PluginManager::getObject()}{getObject()} methods.
 | 
						|
    They are aware of Aggregation::Aggregate, so these methods use the Aggregation::query() methods
 | 
						|
    instead of qobject_cast to determine the matching objects.
 | 
						|
 | 
						|
    It is also possible to retrieve an object with a specific object name with
 | 
						|
    \l{ExtensionSystem::PluginManager::getObjectByName()}{getObjectByName()}
 | 
						|
    (see QObject::objectName()), and an object with a given class name with
 | 
						|
    \l{ExtensionSystem::PluginManager::getObjectByClassName()}{getObjectByClassName()}
 | 
						|
    (see QMetaObject::className()).
 | 
						|
 | 
						|
    Whenever the state of the object pool changes, a corresponding
 | 
						|
    \l{ExtensionSystem::PluginManager::objectAdded()}{objectAdded()} or
 | 
						|
    \l{ExtensionSystem::PluginManager::aboutToRemoveObject()}{aboutToRemoveObject()} signal is
 | 
						|
    emitted by the plugin manager.
 | 
						|
 | 
						|
    A common use case for the object pool is that a plugin (or the application) provides
 | 
						|
    an \e{extension point} for other plugins, which is a class that can
 | 
						|
    be implemented and added to the object pool to be retrieved by the providing plugin.
 | 
						|
    It is also possible to use the object pool to provide access to an object without actually
 | 
						|
    linking against the providing plugin library. See \l{Extending and Providing Interfaces}
 | 
						|
    for details.
 | 
						|
*/
 |