forked from qt-creator/qt-creator
Change-Id: I9c7f701d6cbe8eb90278d764f3ba944e5c875101 Reviewed-on: http://codereview.qt.nokia.com/3267 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Leena Miettinen <riitta-leena.miettinen@nokia.com>
13100 lines
470 KiB
Plaintext
13100 lines
470 KiB
Plaintext
/****************************************************************************
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**
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** This file is part of Qt Creator
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**
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** Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies).
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**
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** Contact: Nokia Corporation (info@qt.nokia.com)
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**
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**
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** GNU Free Documentation License
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**
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** Alternatively, this file may be used under the terms of the GNU Free
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** Documentation License version 1.3 as published by the Free Software
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** Foundation and appearing in the file included in the packaging of this
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** file.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at info@qt.nokia.com.
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**
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****************************************************************************/
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// **********************************************************************
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// NOTE: the sections are not ordered by their logical order to avoid
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// reshuffling the file each time the index order changes (i.e., often).
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// Run the fixnavi.pl script to adjust the links to the index order.
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// **********************************************************************
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/*!
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\contentspage{index.html}{Qt Creator}
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\page index.html
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\nextpage creator-overview.html
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\title Qt Creator Manual
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\section1 Version \qtcversion
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Qt Creator provides a cross-platform, complete integrated development
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environment (IDE) for application developers to create applications for
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multiple desktop and mobile device platforms. It is available for Linux,
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Mac OS X and Windows operating systems. For more information, see
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\l{Operating Systems and Supported Platforms}.
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\note Please report bugs and suggestions to the
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\l{https://bugreports.qt.nokia.com}{Qt Bug Tracker}.
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You can also join the Qt Creator mailing list at:
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\l{http://lists.qt.nokia.com}{http://lists.qt.nokia.com}.
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\raw HTML
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<img border="0" style="float:right;" src="images/qtcreator-screenshots.png" />
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\endraw
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\list
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\o \l{Introducing Qt Creator}
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\o \l{Qt Creator User Interface}
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\o \l{Getting Started}
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\list
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\o \l{Building and Running an Example Application}
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\o \l{Creating a Qt Quick Application}
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\o \l{Creating a Qt Quick Application Using Qt Quick Components}
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\o \l{Creating a Qt Widget Based Application}
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\o \l{Creating a Qt Widget Based Mobile Application}
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\endlist
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\o \l{Managing Projects}
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\list
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\o \l{Creating a Project}
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\o \l{Opening a Project}
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\o \l{Adding Libraries to Projects}
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||
\o \l{Connecting Maemo and MeeGo Harmattan Devices}
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||
\o \l{Connecting Generic Linux Devices}
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\o \l{Connecting Symbian Devices}
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||
\o \l{Managing Sessions}
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\endlist
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\o \l{Coding}
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\list
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\o \l{Using the Editor}
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\o \l{Semantic Highlighting}
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\o \l{Checking Code Syntax}
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\o \l{Completing Code}
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\o \l{Indenting Code}
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\o \l{Finding and Replacing}
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\o \l{Refactoring}
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\o \l{Using Qt Quick Toolbars}
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\o \l{Searching With the Locator}
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\o \l{Pasting and Fetching Code Snippets}
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\o \l{Using Text Editing Macros}
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||
\o \l{Configuring the Editor}
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\o \l{Using FakeVim Mode}
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\endlist
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\o \l{Developing Application UI}
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\list
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\o \l{Developing Qt Quick Applications}
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\list
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\o \l {Creating Qt Quick Projects}
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\o \l {Using Qt Quick Designer}
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\o \l {Creating Components}
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\o \l {Creating Buttons}
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\o \l {Creating Scalable Buttons and Borders}
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\o \l {Creating Screens}
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\o \l {Animating Screens}
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\o \l {Adding User Interaction Methods}
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\o \l {Exporting Designs from Graphics Software}
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\o \l {Implementing Application Logic}
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\o \l {Using QML Modules with Plugins}
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\endlist
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\o \l{Developing Widget Based Applications}
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\o \l{Optimizing Applications for Mobile Devices}
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\endlist
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\o \l{Building and Running Applications}
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\list
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\o \l{Building Applications for Multiple Targets}
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\o \l{Running Applications on Multiple Targets}
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\o \l{Specifying Build Settings}
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\list
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\o \l{Adding Qt Versions}
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\o \l{Adding Tool Chains}
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\endlist
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\o \l{Specifying Run Settings}
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\o \l{Specifying Editor Settings}
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\o \l{Specifying Code Style Settings}
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\o \l{Specifying Dependencies}
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\endlist
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\o \l{Debugging}
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\list
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\o \l{Debugging the Example Application}
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\o \l{Launching the Debugger}
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\o \l{Interacting with the Debugger}
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\o \l{Setting Up Debugger}
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\o \l{Using Debugging Helpers}
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\o \l{Debugging Qt Quick Projects}
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\o \l{Troubleshooting Debugger}
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||
\endlist
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||
\o \l{Analyzing Code}
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\list
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||
\o \l{Profiling QML Applications}
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||
\o \l{Detecting Memory Leaks}
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||
\o \l{Profiling Function Execution}
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||
\o \l{Running Valgrind Tools Remotely}
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||
\endlist
|
||
\o \l{Deploying Applications to Mobile Devices}
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\list
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||
\o \l{Deploying Applications to Symbian Devices}
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||
\o \l{Deploying Applications to Maemo or MeeGo Harmattan Devices}
|
||
\o \l{Publishing Maemo Applications to Extras-devel}
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||
\o \l{Publishing Applications to Ovi Store}
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||
\o \l{Building with Remote Compiler}
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||
\endlist
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||
\o \l{Getting Help}
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\o \l{Advanced Use}
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\list
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\o \l{Operating Systems and Supported Platforms}
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\o \l{Adding New Custom Wizards}
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\o \l{Setting Up a CMake Project}
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\o \l{Setting Up a Generic Project}
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\o \l{Using Version Control Systems}
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\o \l{Adding Qt Designer Plugins}
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\o \l{Using External Tools}
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\o \l{Using Maemo or MeeGo Harmattan Emulator}
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\o \l{Editing MIME Types}
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\o \l{Showing Task List Files in the Build Issues Pane}
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||
\o \l{Using Command Line Options}
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||
\o \l{Keyboard Shortcuts}
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||
\endlist
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\o \l{FAQ}
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\o \l{Tips and Tricks}
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\o \l{Known Issues}
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\o \l{Technical Support}
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||
\o \l{Glossary}
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||
\o \l{Acknowledgements}
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\endlist
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*/
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/*!
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\contentspage index.html
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\previouspage index.html
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\page creator-overview.html
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\nextpage creator-quick-tour.html
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\title Introducing Qt Creator
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Qt Creator is an integrated development environment (IDE) that provides you with
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tools to design and develop applications with the Qt application framework. Qt is designed for
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developing applications and user interfaces once and deploying them across several
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desktop and mobile operating systems. Qt Creator provides you with tools for
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accomplishing your tasks throughout the whole application development life-cycle,
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from creating a project to deploying the application on the target platforms.
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\image qtcreator-overview.png "Qt Creator overview"
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\section1 Cross-platform Development
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One of the major advantages of Qt Creator is that it allows a team of developers
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to share a project across different development platforms with a common tool
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for development and debugging.
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The recommended way to build a project is to use a version control system.
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Store and edit only project source files and the .pro and .pri files (for qmake)
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||
or CMakeLists.txt and *.cmake files (for CMake). Do not store
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||
files generated by the build system or Qt Creator, such as makefiles,
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||
.pro.user, and object files. Other approaches are possible,
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||
but we recommend that you do not use network resources, for example.
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Qt Creator allows you to specify separate build settings
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for each development platform. By default, \l{glossary-shadow-build}{shadow builds} are used to
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keep the build specific files separate from the source.
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||
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||
You can create separate versions of project files to keep platform-dependent
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||
code separate. You can use qmake
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||
\l{http://qt.nokia.com/doc/4.7/qmake-tutorial.html#adding-platform-specific-source-files}{scopes}
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||
to select the file to process depending on which platform qmake is run on.
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||
|
||
Items such as open files, breakpoints, and evaluated expressions are stored in
|
||
sessions. They are not considered to be part of the
|
||
information shared across platforms.
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||
|
||
\section1 Creating Projects
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|
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But why do you need projects? To be able to build and run applications,
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Qt Creator needs the same information as a compiler would need. This information
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is specified in the project build and run settings.
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||
Creating a project allows you to:
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|
||
\list
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||
|
||
\o Group files together
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||
|
||
\o Add custom build steps
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||
|
||
\o Include forms and resource files
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||
|
||
\o Specify settings for running applications
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||
|
||
\endlist
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||
|
||
Setting up a new project in Qt Creator is aided by a wizard that guides
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you step-by-step through the project creation process. In the first step, you
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select the type of the project from the categories: Qt Quick project, Qt widget
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||
project, or other project. Next, you select a location for the project and
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specify settings for it.
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||
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||
\image qtcreator-new-qt-quick-project-wizard.png
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|
||
When you have completed the steps, Qt Creator automatically generates the
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||
project with required headers, source files, user interface descriptions
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||
and project files, as defined by the wizard.
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||
For example, if you choose to create a Qt Quick application, Qt Creator
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||
generates a QML file that you can modify with the integrated \QMLD.
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||
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||
\section2 Adding Libraries
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||
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||
In addition to Qt libraries, you can link your application to other
|
||
libraries, such as system libraries or your own libraries. Further, your
|
||
own libraries might link to other libraries. To be able to compile your
|
||
project, you must add the libraries to your project. This also enables
|
||
code completion and syntax highlighting for the libraries.
|
||
The procedure of adding a library to a project depends on the build
|
||
system that you use.
|
||
|
||
\section2 Version Control Systems
|
||
|
||
Qt Creator uses the version control system's command line clients to access
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||
your repositories. The following version control systems are supported:
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||
|
||
\list
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||
|
||
\o Git
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||
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||
\o Subversion
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||
|
||
\o Perforce
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||
|
||
\o CVS
|
||
|
||
\o Mercurial
|
||
|
||
\o Bazaar
|
||
|
||
\endlist
|
||
|
||
The functions available to you in Qt Creator depend on the version control
|
||
system. Basic functions are available for all the supported systems. They include
|
||
comparing files with the latest versions stored in the repository and displaying the
|
||
differences, viewing versioning history and change details, annotating files,
|
||
and committing and reverting changes.
|
||
|
||
\section1 Designing User Interfaces
|
||
|
||
Qt Creator provides two integrated visual editors, \QMLD and \QD.
|
||
|
||
\image qtcreator-ui-designers.png "Qt Quick Designer and Qt Designer"
|
||
|
||
Large high-resolution screens, touch input, and significant graphics power
|
||
are becoming common in portable consumer devices, such as mobile
|
||
phones, media players, set-top boxes, and netbooks. To fully benefit from
|
||
these features and to create intuitive, modern-looking, fluid user interfaces,
|
||
you can use \l {http://doc.qt.nokia.com/4.7/qtquick.html}{Qt Quick}.
|
||
|
||
Qt Quick consists of a rich set of user interface elements, a declarative
|
||
language for describing user interfaces, and a language runtime. A
|
||
collection of C++ APIs is used to integrate these high level features with
|
||
classic Qt applications.
|
||
|
||
You can edit QML code in the code editor or in the integrated \QMLD.
|
||
The integration includes project management and code completion.
|
||
|
||
If you need a traditional user interface that is clearly structured and
|
||
enforces a platform look and feel, you can use the integrated \QD. You can
|
||
compose and customize your widgets or dialogs and test them using different
|
||
styles and resolutions.
|
||
|
||
\section1 Code Editor
|
||
|
||
As an IDE, Qt Creator differs from a text editor in that it knows how to build and run
|
||
applications. It understands the C++ and QML languages as code, not just as plain text. This allows
|
||
it to:
|
||
|
||
\list
|
||
|
||
\o Enable you to write well formatted code
|
||
|
||
\o Anticipate what you are going to write and complete the code
|
||
|
||
\o Display inline error and warning messages
|
||
|
||
\o Enable you to semantically navigate to classes, functions, and symbols
|
||
|
||
\o Provide you with context-sensitive help on classes, functions, and symbols
|
||
|
||
\o Rename symbols in an intelligent way, so that other symbols with the same name
|
||
that belong to other scopes are not renamed
|
||
|
||
\o Show you the locations in code where a function is declared or called
|
||
|
||
\endlist
|
||
|
||
You can use the code editor to write code in Qt C++ or in the
|
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QML declarative programming language.
|
||
QML is an extension to JavaScript, that provides a mechanism to declaratively build
|
||
an object tree of QML elements. QML improves the integration between JavaScript and
|
||
Qt's existing QObject based type system, adds support for automatic property bindings
|
||
and provides network transparency at the language level.
|
||
|
||
\section1 Building
|
||
|
||
Qt Creator is integrated with cross-platform systems for build automation:
|
||
qmake and CMake. In addition, you can import generic projects that do not use qmake
|
||
or CMake, and specify that Qt Creator ignores your build system.
|
||
|
||
Qt Creator provides support for building and running Qt applications for
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desktop environment (Windows, Linux, and Mac OS) and mobile devices
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||
(Symbian, Maemo, and MeeGo Harmattan).
|
||
Build settings allow you to quickly switch between build targets.
|
||
|
||
When you install the \QSDK, the build and run settings for the Harmattan,
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Maemo, and Symbian
|
||
targets are set up automatically. However, you need to install and configure some
|
||
additional software on the devices to be able to connect to them from the
|
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development PC.
|
||
|
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\note The only supported build system for mobile applications in Qt
|
||
Creator is qmake.
|
||
|
||
\section1 Testing
|
||
|
||
If you install Qt Creator as part of \QSDK, the GNU Symbolic Debugger
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||
is installed automatically and you should be ready to start debugging after
|
||
you create a new project. However, you can change the setup to use debugging
|
||
tools for Windows, for example.
|
||
You can connect mobile devices to your development PC and debug processes
|
||
running on the devices.
|
||
|
||
You can use code analysis tools to detect memory leaks, profile cache usage,
|
||
and profile Qt Quick applications.
|
||
|
||
You can test applications that are intended for mobile devices in the Qt
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Simulator and Maemo or MeeGo Harmattan emulator, but you also need to test
|
||
the applications
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||
on real devices.
|
||
|
||
\section2 Debuggers
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||
|
||
Qt Creator is integrated to several external native debuggers:
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||
|
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\list
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|
||
\o GNU Symbolic Debugger (GDB)
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||
|
||
\o Microsoft Console Debugger (CDB)
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||
|
||
\o internal JavaScript debugger
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||
|
||
\endlist
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||
|
||
You can use the Qt Creator \gui Debug mode to inspect the state of your
|
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application while debugging. You can interact with the debugger in several
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||
ways, including the following:
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||
|
||
\list
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||
\o Go through a program line-by-line or instruction-by-instruction.
|
||
\o Interrupt running programs.
|
||
\o Set breakpoints.
|
||
\o Examine the contents of the call stack.
|
||
\o Examine and modify registers and memory contents of
|
||
the debugged program.
|
||
\o Examine and modify registers and memory contents of
|
||
local and global variables.
|
||
\o Examine the list of loaded shared libraries.
|
||
\o Create snapshots of the current state of the debugged program
|
||
and re-examine them later.
|
||
\endlist
|
||
|
||
Qt Creator displays the raw information provided by the native debuggers
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||
in a clear and concise manner with the goal to simplify the debugging process
|
||
as much as possible without losing the power of the native debuggers.
|
||
|
||
In addition to the generic IDE functionality provided by stack view, views for
|
||
locals and expressions, registers, and so on, Qt Creator includes
|
||
features to make debugging Qt-based applications easy. The debugger
|
||
plugin understands the internal layout of several Qt classes, for
|
||
example, QString, the Qt containers, and most importantly QObject
|
||
(and classes derived from it), as well as most containers of the C++
|
||
Standard Library and some GCC and Symbian extensions. This
|
||
deeper understanding is used to present objects of such classes in
|
||
a useful way.
|
||
|
||
\section3 QML Script Console
|
||
|
||
You can use the Qt Creator \gui Debug mode to inspect the state of
|
||
the application while debugging JavaScript functions. You can set breakpoints,
|
||
view call stack trace, and examine locals and expressions.
|
||
|
||
When the application is interrupted by a breakpoint, you can use the \gui {QML
|
||
Script Console} to execute JavaScript expressions in the current context. You can
|
||
type JavaScript expressions and use them to get information about the state of the
|
||
application, such as property values.
|
||
|
||
If you change property values or add properties in the code editor, the
|
||
changes are updated in the running application when they are saved.
|
||
|
||
\section3 QML Inspector
|
||
|
||
While the application is running, you can use the \gui {QML Inspector} view to
|
||
explore the object structure, debug animations, and inspect colors. When debugging
|
||
complex applications, you can use the inspection mode to jump to the position in code
|
||
where an element is defined.
|
||
|
||
\section2 Code Analysis Tools
|
||
|
||
The memory available on devices is limited and you should use it carefully.
|
||
Qt Creator integrates Valgrind code analysis tools for detecting memory
|
||
leaks and profiling function execution. These tools are only supported on
|
||
Linux and Mac OS, but you can run them remotely from Windows. You must
|
||
download and install them separately to use them from Qt
|
||
Creator.
|
||
|
||
The QML Profiler is installed as part of Qt Creator. It allows you
|
||
to profile your Qt Quick applications and is available on all supported
|
||
development platforms.
|
||
|
||
\section2 Qt Simulator
|
||
|
||
You can use the Qt Simulator to test Qt applications that are intended
|
||
for mobile devices in an environment similar to that of the device. You
|
||
can change the information that the device has about its configuration
|
||
and environment.
|
||
|
||
Qt Simulator does not support any device specific APIs by design. Therefore,
|
||
applications that run well on Qt Simulator also run on any device that hosts
|
||
the Qt and Qt Mobility libraries. However, this means that you cannot use
|
||
Qt Simulator to test applications that use device specific libraries, such
|
||
as Symbian C++ APIs. To test such applications, use the device emulators or
|
||
real devices.
|
||
|
||
The Qt Simulator is installed as part of the \QSDK. After it is
|
||
installed, you can select it as a build target in Qt Creator.
|
||
|
||
\section2 Maemo and MeeGo Harmattan Emulator
|
||
|
||
The Maemo 5 (Fremantle) and MeeGo Harmattan emulator are installed as part
|
||
of the \QSDK. After they are installed, you can start them from Qt Creator.
|
||
|
||
The Maemo 5 emulator emulates the Nokia N900 device environment. You can test
|
||
applications in conditions practically identical to running the application
|
||
on a Nokia N900 device with the software update release 1.3 (V20.2010.36-2).
|
||
|
||
The Harmattan emulator emulates the Nokia N9 device environment.
|
||
|
||
With the emulators, you can test how your application reacts to hardware
|
||
controls, such as the power button, and to the touch screen.
|
||
Usually, it is faster to test on a real device connected to the development
|
||
PC than to use the emulators.
|
||
|
||
\section1 Deploying
|
||
|
||
Qt Creator deploy configurations handle the packaging of the application as an
|
||
executable and copying it to a location developers want to run the executable at.
|
||
The files can be copied to a location in the file system of the development PC
|
||
or to a mobile device.
|
||
|
||
Qt Creator allows you to create installation packages for Symbian, Maemo,
|
||
and MeeGo Harmattan
|
||
devices that are suitable for publishing on Ovi Store and other channels.
|
||
|
||
*/
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-advanced.html
|
||
\page creator-os-supported-platforms.html
|
||
\nextpage creator-project-wizards.html
|
||
|
||
\title Operating Systems and Supported Platforms
|
||
|
||
\section1 Operating Systems
|
||
|
||
Qt Creator is available in binary packages for the following operating
|
||
systems:
|
||
\list
|
||
\o Windows 7
|
||
\o Windows XP Service Pack 2
|
||
\o Windows Vista
|
||
\o (K)Ubuntu Linux 8.04 (32-bit and 64-bit) or later, with the following:
|
||
\list
|
||
\o g++
|
||
\o make
|
||
\o libglib2.0-dev
|
||
\o libSM-dev
|
||
\o libxrender-dev
|
||
\o libfontconfig1-dev
|
||
\o libxext-dev
|
||
\o libfreetype6-dev
|
||
\o libx11-dev
|
||
\o libxcursor-dev
|
||
\o libxfixes-dev
|
||
\o libxft-dev
|
||
\o libxi-dev
|
||
\o libxrandr-dev
|
||
\o If you are using QtOpenGL, libgl-dev and libglu-dev
|
||
\endlist
|
||
\o Mac OS 10.5 or later with the following:
|
||
\list
|
||
\o Xcode tools for your Mac OS X version available from your Mac
|
||
OS X installation DVDs or at \l http://developer.apple.com.
|
||
\endlist
|
||
\endlist
|
||
|
||
\omit ## Are the Xcode tools still needed separately? \endomit
|
||
|
||
\section1 Compiling Qt Creator from Source
|
||
|
||
To build Qt Creator itself from the source, see the requirements and
|
||
instructions in the readme file that is located in the source repository.
|
||
|
||
\section1 Supported Platforms
|
||
|
||
You can develop applications for the following platforms:
|
||
|
||
\list
|
||
|
||
\o Desktop
|
||
|
||
\o Qt Simulator
|
||
|
||
\o Maemo 5
|
||
|
||
\o MeeGo Harmattan
|
||
|
||
\o Generic remote Linux
|
||
|
||
\o Symbian
|
||
|
||
\endlist
|
||
|
||
The following table summarizes operating system support for developing
|
||
applications for mobile device platforms.
|
||
|
||
\table
|
||
\header
|
||
\o {1,6} Operating system
|
||
\o {6,1} Platform
|
||
\header
|
||
\o Desktop
|
||
\o Qt Simulator
|
||
\o Maemo 5
|
||
\o MeeGo Harmattan
|
||
\o Generic Remote Linux
|
||
\o Symbian
|
||
|
||
\row
|
||
\o Windows
|
||
\o Yes
|
||
\o Yes
|
||
\o Yes
|
||
\o Yes
|
||
\o Yes
|
||
\o Yes
|
||
\row
|
||
\o Linux
|
||
\o Yes
|
||
\o Yes
|
||
\o Yes
|
||
\o Yes
|
||
\o Yes
|
||
\o Yes (by using Remote Compiler for building)
|
||
\row
|
||
\o Mac OS X
|
||
\o Yes
|
||
\o Yes
|
||
\o Yes
|
||
\o Yes
|
||
\o Yes
|
||
\o Yes (by using Remote Compiler for building)
|
||
\endtable
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-overview.html
|
||
\page creator-quick-tour.html
|
||
\nextpage creator-getting-started.html
|
||
|
||
\title Qt Creator User Interface
|
||
|
||
\image qtcreator-breakdown.png
|
||
|
||
When you start Qt Creator, it opens to the \gui Welcome mode, where you can:
|
||
|
||
\list
|
||
|
||
\o Read news from the Qt labs
|
||
|
||
\o Open tutorials and example projects
|
||
|
||
\o Create and open projects
|
||
|
||
\o Send feedback to the development team
|
||
|
||
\o Open recent sessions and projects
|
||
|
||
\endlist
|
||
|
||
You can use the mode selector to change to another Qt Creator mode.
|
||
The following image displays an example application in \gui Edit mode
|
||
and \gui Design mode.
|
||
|
||
\image qtcreator-qt-quick-editors.png "Edit mode and Design mode"
|
||
|
||
Qt Creator has been localized into several languages. If the system language
|
||
is one of the supported languages, it is automatically selected. To change
|
||
the language, select \gui {Tools > Options > Environment} and select a language
|
||
in the \gui Language field. The change takes effect after you restart Qt Creator.
|
||
|
||
\section1 Qt Creator Modes
|
||
|
||
The mode selector allows you to quickly switch between tasks such as
|
||
editing project and source files, designing application UIs,
|
||
configuring how projects are built and
|
||
executed, and debugging your applications. To change modes, click the
|
||
icons, or use the \l{keyboard-shortcuts}{corresponding keyboard shortcut}.
|
||
|
||
You can use Qt Creator in the following modes:
|
||
|
||
\list
|
||
\o \gui Welcome mode for opening projects.
|
||
\o \gui{\l{Using the Editor}{Edit}} mode for editing project and source files.
|
||
\o \gui{\l{Developing Application UI}{Design}} mode for designing and developing
|
||
application user interfaces. This mode is available for UI files (.ui or
|
||
.qml).
|
||
\o \gui{\l{Debugging}{Debug}} mode for inspecting the state of your program while
|
||
debugging.
|
||
\o \gui{\l{Specifying Build Settings}{Projects}} mode for configuring project building and
|
||
execution. This mode is available when a project is open.
|
||
\o \gui{\l{Analyzing Code}{Analyze}} mode for using code analysis tools
|
||
to detect memory leaks and profile C++ or QML code.
|
||
\o \gui{\l{Getting Help}{Help}} mode for viewing Qt documentation.
|
||
\endlist
|
||
|
||
Certain actions in Qt Creator trigger a mode change. Clicking on
|
||
\gui {Debug} > \gui {Start Debugging} > \gui {Start Debugging}
|
||
automatically switches to \gui {Debug} mode.
|
||
|
||
|
||
\section1 Browsing Project Contents
|
||
|
||
The sidebar is available in the \gui Edit and \gui Debug modes.
|
||
Use the sidebar to browse projects, files, and bookmarks, and to view
|
||
the class hierarchy.
|
||
\image qtcreator-sidebar.png
|
||
|
||
You can select the content of the sidebar in the sidebar menu:
|
||
\list
|
||
\o \gui Projects shows a list of projects open in the current
|
||
session.
|
||
\o \gui{Open Documents} shows currently open files.
|
||
\o \gui Bookmarks shows all bookmarks for the current session.
|
||
\o \gui{File System} shows all files in the currently selected
|
||
directory.
|
||
\o \gui {Class View} shows the class hierarchy of the currently
|
||
open projects.
|
||
\o \gui Outline shows the symbol hierachy of a C++ file and the element hierarchy of a QML file.
|
||
\o \gui {Type Hierarchy} shows the base classes of a class.
|
||
|
||
\endlist
|
||
|
||
You can change the view of the sidebar in the following ways:
|
||
\list
|
||
\o To toggle the sidebar, click \inlineimage qtcreator-togglebutton.png
|
||
or press \key Alt+0 (\key Cmd+0 on Mac OS X).
|
||
\o To split the sidebar, click \inlineimage qtcreator-splitbar.png
|
||
. Select new content to view in the split view.
|
||
\o To close a sidebar view, click
|
||
\inlineimage qtcreator-closesidebar.png
|
||
.
|
||
\endlist
|
||
|
||
The additional options in each view are described in the following
|
||
sections.
|
||
|
||
\section2 Viewing Project Files
|
||
|
||
The sidebar displays projects in a project tree. The project tree contains
|
||
a list of all projects open in the current session. The files for each
|
||
project are grouped according to their file type.
|
||
|
||
You can use the project tree in the following ways:
|
||
\list
|
||
\o To bring up a context menu containing the actions most commonly
|
||
needed right-click an item in the project tree.
|
||
For example, through the menu of the project root directory you can,
|
||
among other actions, build, re-build, clean and run the project.
|
||
\o To hide the categories and sort project files alphabetically, click
|
||
\inlineimage qtcreator-filter.png
|
||
and select \gui{Simplify Tree}.
|
||
\o To hide source files which are automatically generated by the build
|
||
system, during a build, click \inlineimage qtcreator-filter.png
|
||
and select \gui{Hide Generated Files}.
|
||
\o To keep the position in the project tree synchronized with the file
|
||
currently opened in the editor, click
|
||
\inlineimage qtcreator-synchronizefocus.png
|
||
.
|
||
\o To see the absolute path of a file, move the mouse pointer over the
|
||
file name.
|
||
\endlist
|
||
|
||
\section2 Viewing the File System
|
||
|
||
If you cannot see a file in the \gui Projects view, switch to the
|
||
\gui {File System} view, which shows all the files in the file system.
|
||
|
||
To keep the position in the tree synchronized with the file
|
||
opened in the editor, click
|
||
\inlineimage qtcreator-synchronizefocus.png
|
||
.
|
||
|
||
\section2 Viewing the Class Hierarchy
|
||
|
||
The \gui {Class View} shows the class hierarchy of the currently
|
||
open projects. To organize the view by subprojects, click
|
||
\inlineimage qtcreator-show-subprojects.png
|
||
.
|
||
|
||
\section2 Viewing QML Elements
|
||
|
||
The \gui Outline view shows the element hierarchy in a QML file.
|
||
|
||
\list
|
||
|
||
\o To see a complete list of all bindings, click
|
||
\inlineimage qtcreator-filter.png
|
||
and select \gui{Show All Bindings}.
|
||
|
||
\o To keep the position in the view synchronized with the element
|
||
selected in the editor, click
|
||
\inlineimage qtcreator-synchronizefocus.png
|
||
.
|
||
|
||
\endlist
|
||
|
||
\section2 Viewing Type Hierarchy
|
||
|
||
To view the base classes of a class, right-click the class and select
|
||
\gui {Open Type Hierarchy} or press \key {Ctrl+Shift+T}.
|
||
|
||
\section1 Viewing Output
|
||
|
||
The task pane in Qt Creator can display one of the following panes:
|
||
\list
|
||
\o \gui{Build Issues}
|
||
\o \gui{Search Results}
|
||
\o \gui{Application Output}
|
||
\o \gui{Compile Output}
|
||
\o \gui{General Messages}
|
||
\o \gui{Version Control}
|
||
\endlist
|
||
|
||
Output panes are available in all \l{Qt Creator modes}{modes}.
|
||
Click the name of an output pane to open the pane. To maximize
|
||
an open output pane, click the \gui {Maximize Output Pane} button
|
||
or press \key {Alt+9}.
|
||
|
||
To search within the \gui{Application Output} and \gui{Compile Output}
|
||
panes, press \key {Ctrl+F} when the pane is active. Enter search
|
||
criteria in the \gui Find field and click the left and right arrows to
|
||
search down and up in the pane.
|
||
|
||
To open the \gui{General Messages} and \gui{Version Control}
|
||
panes, select \gui {Window > Output Panes}.
|
||
|
||
|
||
\section2 Build Issues
|
||
|
||
The \gui{Build Issues} pane provides a list of errors and warnings
|
||
encountered during a build. The pane filters out irrelevant output from
|
||
the build tools and presents the issues in an organized way.
|
||
|
||
Right-clicking on a line brings up a context menu with options to copy
|
||
the contents and to show a version control annotation view of the
|
||
line that causes the error message.
|
||
|
||
\image qtcreator-build-issues.png
|
||
|
||
To view task lists in the \gui{Build Issues} pane, click
|
||
\inlineimage qtcreator-filter.png
|
||
and select \gui{My Tasks}. Entries from a task list file (.tasks) are
|
||
imported to the pane. Press \key F6 and \key Shift+F6 to jump from one issue
|
||
to the next.
|
||
|
||
For more information about creating task files, see
|
||
\l{Showing Task List Files in the Build Issues Pane}.
|
||
|
||
\section2 Search Results
|
||
|
||
The \gui{Search Results} pane displays the results for global searches,
|
||
for example, searching within a current document, files on disk, or all
|
||
projects.
|
||
|
||
The figure below shows an example search result for all
|
||
occurrences of \c textfinder within the \c "/TextFinder" directory.
|
||
|
||
\image qtcreator-search-pane.png
|
||
|
||
|
||
\section2 Application Output
|
||
|
||
The \gui{Application Output} pane displays the status of a program when
|
||
it is executed, and the debug output.
|
||
|
||
The figure below shows an example output from qDebug().
|
||
|
||
\image qtcreator-application-output.png
|
||
|
||
|
||
\section2 Compile Output
|
||
|
||
The \gui{Compile Output} pane provides all output from the compiler.
|
||
The \gui{Compile Output} is a more detailed version of information
|
||
displayed in the \gui{Build Issues} pane.
|
||
|
||
\image qtcreator-compile-pane.png
|
||
|
||
\section1 Navigating with Keyboard
|
||
|
||
Qt Creator caters not only to developers who are used to using the mouse,
|
||
but also to developers who are more comfortable with the keyboard. A wide
|
||
range of \l{keyboard-shortcuts}{keyboard} and
|
||
\l{Searching With the Locator}{navigation} shortcuts are available to help
|
||
speed up the process of developing your application.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-remote-compiler.html
|
||
\page creator-help.html
|
||
\nextpage creator-advanced.html
|
||
|
||
\title Getting Help
|
||
|
||
Qt Creator comes fully integrated with Qt documentation and
|
||
examples using the Qt Help plugin.
|
||
|
||
\list
|
||
\o To view documentation, switch to \gui Help mode.
|
||
\o To obtain context sensitive help, move the text cursor to a Qt class
|
||
or function and press \key F1. The documentation is displayed in a
|
||
pane next to the code editor, or, if there is not enough vertical
|
||
space, in the fullscreen \gui Help mode.
|
||
\o To select and configure how the documentation is displayed in the
|
||
\gui Help mode, select \gui Tools > \gui Options... > \gui Help.
|
||
\endlist
|
||
|
||
The following image displays the \gui Search pane in the \gui Help mode.
|
||
|
||
\image qtcreator-help-search.png
|
||
|
||
The following image displays the context sensitive help in the \gui Edit
|
||
mode.
|
||
|
||
\image qtcreator-context-sensitive-help.png
|
||
|
||
\section1 Finding Information in Qt Documentation
|
||
|
||
Qt Creator, \QSDK and other Qt deliverables contain documentation
|
||
as .qch files. All the documentation is accessible in the \gui Help mode.
|
||
|
||
To find information in the documentation, select:
|
||
|
||
\list
|
||
|
||
\o \gui Bookmarks to view a list of pages on which you have added bookmarks.
|
||
|
||
\o \gui Contents to see all the documentation installed on the development
|
||
PC and to browse the documentation contents.
|
||
|
||
\o \gui Index to find information based on a list of keywords in all the
|
||
installed documents.
|
||
|
||
\o \gui {Open Pages} to view a list of currently open documentation pages.
|
||
|
||
\o \gui Search to search from all the installed documents.
|
||
|
||
\endlist
|
||
|
||
\section2 Adding Bookmarks to Help Pages
|
||
|
||
You can add bookmarks to useful help pages to easily find them later
|
||
in the \gui Bookmarks view. You can either use the page title as the
|
||
bookmark or change it to any text. You can organize the bookmarks in
|
||
folders in the view.
|
||
|
||
\image qtcreator-help-add-bookmark-dlg.png "Add Bookmark dialog"
|
||
|
||
To add a bookmark to an open help page:
|
||
|
||
\list 1
|
||
|
||
\o Click the
|
||
\inlineimage qtcreator-help-add-bookmark.png
|
||
(\gui {Add Bookmark}) button on the toolbar.
|
||
|
||
\o In the \gui {Add Bookmark} dialog, click \gui OK to save the
|
||
page title as a bookmark in the \gui Bookmarks folder.
|
||
|
||
\endlist
|
||
|
||
To import and export bookmarks, select \gui {Tools > Options... > Help >
|
||
General Settings > Import} or \gui Export.
|
||
|
||
\section1 Adding External Documentation
|
||
|
||
You can display external documentation in the \gui Help mode.
|
||
To augment or replace the documentation that ships with Qt Creator and Qt:
|
||
\list 1
|
||
\o Create a .qch file from your documentation.
|
||
|
||
For information on how to prepare your documentation and create a
|
||
.qch file, see
|
||
\l{http://doc.qt.nokia.com/4.7/qthelp-framework.html}{The Qt Help Framework}.
|
||
\o To add the .qch file to Qt Creator, select \gui Tools >
|
||
\gui Options... > \gui Help > \gui Documentation > \gui Add.
|
||
\endlist
|
||
|
||
\section1 Detaching the Help Window
|
||
|
||
By default, context-sensitive help is opened in a window next to the
|
||
code editor when you press \key F1. If there is not enough vertical
|
||
space, the help opens in the full-screen help mode.
|
||
|
||
You can specify that the help always opens in full-screen mode or
|
||
is detached to an external window. Select \gui {Tools > Options... > Help >
|
||
General Settings} and specify settings for displaying context-sensitive help
|
||
in the \gui {On context help} field. To detach the help window, select
|
||
\gui {Always Show Help in External Window}.
|
||
|
||
You can select the help page to open upon startup in the \gui {Home Page}
|
||
field.
|
||
|
||
\section1 Using Documentation Filters
|
||
|
||
You can filter the documents displayed in the \gui Help mode to find
|
||
relevant information faster. Select from a list of filters in the
|
||
\gui {Filtered by} field. The contents of the \gui Index and \gui Contents
|
||
pane in the sidebar change accordingly.
|
||
|
||
\image qtcreator-help-filters.png "Help filters"
|
||
|
||
You can modify the filters to include external documentation, for example,
|
||
or you can define your own filters. To construct filters, you can use the
|
||
filter attributes that are specified in the documentation. Each document
|
||
contains at least one filter attribute. If several documents contain the
|
||
same filter attribute, such as \c tools, you can use that attribute to
|
||
include all those documents.
|
||
|
||
To add filters:
|
||
|
||
\list 1
|
||
|
||
\o Select \gui {Tools > Options... > Help > Filters > Add}.
|
||
|
||
\o Enter a name for the filter and press \gui {OK}.
|
||
|
||
\o In \gui Attributes, select the documents that you want to include
|
||
in the filter.
|
||
|
||
\image qtcreator-help-filter-attributes.png "Help filter attributes"
|
||
|
||
\o Click \gui OK.
|
||
|
||
\o In the \gui Help mode, select the filter in the \gui {Filtered by}
|
||
field to see the filtered documentation in the sidebar.
|
||
|
||
\endlist
|
||
|
||
To modify filters, select a filter in \gui Filters, select the attributes,
|
||
and then click \gui Apply.
|
||
|
||
To remove filters, select them in \gui Filters, and click \gui Remove.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-editor-fakevim.html
|
||
\page creator-design-mode.html
|
||
\nextpage creator-visual-editor.html
|
||
|
||
\title Developing Application UI
|
||
|
||
Large high-resolution screens, touch input, and significant graphics power
|
||
are becoming common in portable consumer devices, such as mobile
|
||
phones, media players, set-top boxes, and netbooks. To fully benefit from
|
||
these features and to create intuitive, modern-looking, fluid user interfaces,
|
||
you can use \l {http://doc.qt.nokia.com/4.7/qtquick.html}{Qt Quick}.
|
||
|
||
Qt Quick consists of a rich set of user interface elements, a declarative
|
||
language for describing user interfaces, and a language runtime. A
|
||
collection of C++ APIs is used to integrate these high level features with
|
||
classic Qt applications.
|
||
|
||
You can edit QML code in the code editor or in the integrated \QMLD.
|
||
|
||
\image qtcreator-design-mode.png "Design mode"
|
||
|
||
The integration includes project management and code completion.
|
||
|
||
If you need a traditional user interface that is clearly structured and
|
||
enforces a platform look and feel, you can use the integrated \QD. You can
|
||
compose and customize your widgets or dialogs and test them using different
|
||
styles and resolutions.
|
||
|
||
The following sections describe how to develop application UI:
|
||
|
||
\list
|
||
|
||
\o \l{Developing Qt Quick Applications}
|
||
\o \l{Developing Widget Based Applications}
|
||
\o \l{Optimizing Applications for Mobile Devices}
|
||
|
||
\endlist
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-qml-modules-with-plugins.html
|
||
\page creator-using-qt-designer.html
|
||
\nextpage creator-usability.html
|
||
|
||
\title Developing Widget Based Applications
|
||
|
||
Widgets and forms created with \QD are integrated seamlessly with
|
||
programmed code by using the Qt signals and slots mechanism that allows you
|
||
to easily assign behavior to
|
||
graphical elements. All properties set in \QD can be changed dynamically within the code.
|
||
Furthermore, features such as widget promotion and custom plugins allow you to use your
|
||
own widgets with \QD. For more information, see
|
||
\l{Adding Qt Designer Plugins}.
|
||
|
||
Qt Creator automatically opens all .ui files in the integrated \QD, in
|
||
\gui Design mode.
|
||
|
||
\image qtcreator-formedit.png
|
||
|
||
For more information about \QD, see the
|
||
\l{http://doc.qt.nokia.com/4.7/designer-manual.html}{Qt Designer Manual}.
|
||
|
||
Generally, the integrated \QD contains the same functions as the standalone
|
||
\QD. The following sections describe the differences.
|
||
|
||
\section1 Code Editor Integration
|
||
|
||
To switch between forms (\gui Design mode) and code (\gui Edit mode),
|
||
press \key Shift+F4.
|
||
|
||
You can use Qt Creator to create stub implementations of slot functions.
|
||
In the \gui Design mode, right-click a widget to open a context menu, and
|
||
then select \gui {Go to Slot...}. Select a signal in the list to go to an
|
||
existing slot function or to create a new slot function.
|
||
|
||
\section1 Managing Image Resources
|
||
|
||
In standalone \QD, image resources are created using the built-in
|
||
\gui {Resource Editor}. In Qt Creator, .ui files are usually part of a
|
||
project, which may contain several resource files (.qrc). They are created
|
||
and maintained by using the Qt Creator Resource Editor. The \QD
|
||
\gui {Resource Editor} is de-activated and the image resources are
|
||
displayed in the \QD \gui {Resource Browser}.
|
||
|
||
\section1 Specifying Settings for Qt Designer
|
||
|
||
To change the layout of \QD user interface elements:
|
||
|
||
\list 1
|
||
\o Select \gui Tools > \gui{Form Editor} > \gui Views >
|
||
\gui Locked.
|
||
|
||
When this option is unchecked, you can change the layout.
|
||
\o Click the header of an element and drag the element to a new
|
||
position.
|
||
\endlist
|
||
|
||
To specify settings for \QD:
|
||
|
||
\list
|
||
|
||
\o Select \gui Tools > \gui Options... > \gui Designer.
|
||
|
||
\o Specify settins for generating classes and code in \gui {Class
|
||
Generation}.
|
||
|
||
\o Specify embedded device profiles, that determine style, font, and
|
||
screen resolution, for example, in \gui{Embedded Design}.
|
||
|
||
\o Specify settings for the grid and previewing forms in \gui Forms.
|
||
|
||
\o Specify an additional folder for saving templates in \gui{Template
|
||
Paths}.
|
||
|
||
\endlist
|
||
|
||
To preview the settings, select \gui Tools > \gui{Form Editor} >
|
||
\gui Preview, or press \key Alt+Shift+R.
|
||
|
||
\section1 Previewing Forms Using Device Skins
|
||
|
||
A \e {device skin} is a set of configuration files that describe a mobile
|
||
device. It includes a border image that surrounds the form and depicts a
|
||
mobile device with its buttons.
|
||
|
||
To preview your form using device skins:
|
||
|
||
\list 1
|
||
|
||
\o Select \gui Tools > \gui Options... > \gui Designer.
|
||
|
||
\o Select the \gui{Print/Preview Configuration} check box.
|
||
|
||
\o In the \gui {Device skin} field, select a device skin.
|
||
|
||
\o When the form is open in \gui Design mode, press \key Alt+Shift+R.
|
||
|
||
\o To end the preview, right-click the skin and select \gui Close in
|
||
the context menu.
|
||
|
||
\endlist
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage quick-projects.html
|
||
\page creator-using-qt-quick-designer.html
|
||
\nextpage quick-components.html
|
||
|
||
\title Using Qt Quick Designer
|
||
|
||
You can edit .qml files in the \QMLD visual editor or in the
|
||
code editor.
|
||
|
||
In \gui Projects, double-click a .qml file to open it in the code
|
||
editor. Then select the \gui {Design} mode to edit the file in the
|
||
visual editor.
|
||
|
||
\image qmldesigner-visual-editor.png "Visual editor"
|
||
|
||
Use the visual editor panes to manage your project:
|
||
|
||
\list
|
||
|
||
\o \gui {Navigator} pane displays the QML elements in the current QML file
|
||
as tree structure.
|
||
|
||
\o \gui {Library} pane displays the building blocks that you can use to design
|
||
applications: predefined QML elements, your own QML components, Qt Quick
|
||
components for Symbian or MeeGo that you import to the project, and other
|
||
resources.
|
||
|
||
\o \gui Canvas is the working area where you create QML components and
|
||
design applications.
|
||
|
||
\o \gui {Properties} pane organizes the properties of the selected QML element
|
||
or QML component. You can change the properties also in the code editor.
|
||
|
||
\o \gui {State} pane displays the different states of the component. QML
|
||
states typically describe user interface configurations, such as the UI
|
||
elements, their properties and behavior and the available actions.
|
||
|
||
\endlist
|
||
|
||
\section1 Managing Element Hierarchy
|
||
|
||
The \gui Navigator pane displays the
|
||
\l{http://doc.qt.nokia.com/4.7/qdeclarativeelements.html}{QML elements}
|
||
in the current QML file and their relationships.
|
||
Elements are listed in a tree structure, below their parent.
|
||
|
||
\image qmldesigner-navigator.png "Navigator pane"
|
||
|
||
You can select elements in the \gui Navigator to edit their properties
|
||
in the \gui Properties pane. Elements can access the properties of their
|
||
parent element. To select elements on the canvas, right-click an element,
|
||
and select another element in the context menu.
|
||
|
||
Typically, child elements are located within the parent element on the
|
||
canvas. However, they do not necessarily have to fit inside the parent element.
|
||
For example, you might want to make a mouse area larger than the rectangle
|
||
or image beneath it.
|
||
|
||
\image qmldesigner-element-size.png "Mouse area for a button"
|
||
|
||
When you copy an element, all its child elements are also copied. When
|
||
you remove an element, the child elements are also removed.
|
||
|
||
You can show and hide items to focus on specific parts of the application.
|
||
Click the
|
||
\inlineimage qmldesigner-show-hide-icon.png
|
||
icon to change the visibility of an element on the canvas. To change the
|
||
visibility of an element in the application, use the \gui Visibility
|
||
check box or the \gui Opacity field in the \gui Properties pane. If you set
|
||
\gui Opacity to 0, elements are hidden, but you can still apply animation
|
||
to them.
|
||
|
||
As all properties, visibility and opacity are inherited from the parent
|
||
element. To hide or show child elements, edit the properties of the
|
||
parent element.
|
||
|
||
To view lists of files or projects, instead, select \gui {File System},
|
||
\gui {Open Documents}, or \gui Projects in the menu.
|
||
To view several types of content at a time, split the sidebar by clicking
|
||
\inlineimage qtcreator-splitbar.png
|
||
.
|
||
|
||
\section2 Setting the Stacking Order
|
||
|
||
The \l{http://doc.qt.nokia.com/4.7/qml-item.html#z-prop}{z property} of an
|
||
element determines its position in relation to its sibling elements in the
|
||
element hierarchy. By default, elements with a higher stacking value are
|
||
drawn on top of siblings with a lower stacking value. Elements with the same
|
||
stacking value are drawn in the order they are listed, from the last item
|
||
up.
|
||
|
||
To change the stacking order of an item, right-click it on the canvas and
|
||
select \gui {Stack (z)}. You can raise or lower the stack value of an item
|
||
or move the item to the front or back of all its siblings. To remove the
|
||
\c z property, select \gui Reset.
|
||
|
||
\section2 Switching Parent Elements
|
||
|
||
When you drag and drop QML elements to the canvas, Qt Quick Designer
|
||
adds the new element as a child of the element beneath it.
|
||
When you move elements on the canvas, Qt Quick Designer cannot determine
|
||
whether you want to adjust their position or attach them to a new
|
||
parent element. Therefore, the parent element is not automatically
|
||
changed. To change the parent of the element, press down the \key Shift
|
||
key before you drag and drop the element into a new position. The topmost
|
||
element under the cursor becomes the new parent of the element.
|
||
|
||
You can change the parent of an element also in the \gui Navigator pane.
|
||
Drag and drop the element to another position in the tree or use the arrow
|
||
buttons to move the element in the tree.
|
||
|
||
\image qmldesigner-navigator-arrows.png "Navigator arrow buttons"
|
||
|
||
\section1 Element Library
|
||
|
||
The \gui {Library} pane contains two tabs: \gui {Items} and \gui {Resources}.
|
||
The \gui Items pane displays the QML elements grouped by type: your own QML
|
||
components, basic elements, positioner elements, and views.
|
||
|
||
Sets of UI components with the MeeGo and Symbian look and feel have been
|
||
defined for Qt Quick. They are based on standard QML elements. To view the
|
||
UI components in the \gui {Library} pane, add import statements to the .pro
|
||
file of your project:
|
||
|
||
\list
|
||
|
||
\o \c {import com.nokia.symbian 1.0} for Symbian
|
||
|
||
\o \c {import com.meego 1.0} for MeeGo
|
||
|
||
\endlist
|
||
|
||
The Qt Quick Application wizard adds the import statements automatically
|
||
when you select the component set to use for your project.
|
||
|
||
\image qmldesigner-qml-components.png "QML Components pane"
|
||
|
||
The \gui {Resources} pane displays the images and other files that you copy to
|
||
the project folder (to the same subfolder as the QML files).
|
||
|
||
\section1 Specifying Element Properties
|
||
|
||
The \gui Properties pane displays all the properties of the selected QML element.
|
||
The properties are grouped by type. The top part of the pane displays properties
|
||
that are common to all elements, such as element type, position, size,
|
||
and visibility.
|
||
|
||
The bottom part of the pane displays properties that are specific to each element
|
||
type. For example, the following image displays the properties you can set for
|
||
\gui Rectangle and \gui Text elements.
|
||
|
||
\image qmldesigner-element-properties.png
|
||
|
||
You can use a context-menu to reset some element properties. To reset the
|
||
position or size property of an element, right-click the element and select
|
||
\gui {Edit > Reset Position} or \gui {Reset Size} in the context menu. To
|
||
set the visibility of the component, select \gui {Edit > Visibility}.
|
||
|
||
For more information on the properties available for an element, press \key {F1}.
|
||
|
||
\section2 Viewing Changes in Properties
|
||
|
||
The default values of properties are displayed in white color, while the
|
||
values that you specify explicitly are highlighted with blue color. In
|
||
addition, property changes in states are highlighted with blue.
|
||
|
||
This allows you to easily see which values are set in the .qml file and
|
||
which values are default characteristics of an element or a component.
|
||
|
||
When editing states, you can easily see which values are explicitly set in
|
||
the current state and which values are derived from the base state.
|
||
|
||
The following images illustrate this. In the base state, the \gui Position,
|
||
\gui Size, and \gui Colors values are explicitly set and highlighted.
|
||
|
||
\image qmldesigner-properties-explicit-base.png "Explicitly set properties"
|
||
|
||
In \gui State1, only the color is explicitly set and highlighted.
|
||
|
||
\image qmldesigner-properties-explicit-state1.png "Explicitly set properties"
|
||
|
||
Resetting a property sets it back to the default value and removes the value
|
||
from the .qml file.
|
||
|
||
\note As a result, all boolean values can be visualized in four different
|
||
ways.
|
||
|
||
For example, visibility can be visualized as follows:
|
||
|
||
\table
|
||
\row
|
||
\i \image qmldesigner-boolean-true.png
|
||
\i TRUE
|
||
\i The element is visible by default. The visibility might be
|
||
overridden by the visibility set in the base state.
|
||
\row
|
||
\i \image qmldesigner-boolean-true-blue.png
|
||
\i TRUE (highlighted)
|
||
\i The element is explicitly set to visible.
|
||
\row
|
||
\i \image qmldesigner-boolean-false.png
|
||
\i FALSE
|
||
\i The element is hidden by default. The visibility might be
|
||
overridden by the visibility set in the base state.
|
||
\row
|
||
\i \image qmldesigner-boolean-false-blue.png
|
||
\i FALSE (hightlighted)
|
||
\i The item is explicitly set to hidden.
|
||
\endtable
|
||
|
||
\section2 Setting Expressions
|
||
|
||
\l{http://doc.qt.nokia.com/4.7/propertybinding.html}{Property binding}
|
||
is a declarative way of specifying the value of a property.
|
||
Binding allows a property value to be expressed as an JavaScript expression
|
||
that defines the value relative to other property values or data accessible
|
||
in the application. The property value is automatically kept up to date if
|
||
the other properties or data values change.
|
||
|
||
Property bindings are created implicitly in QML whenever a property is assigned
|
||
an JavaScript expression. To set JavaScript expressions as values of properties
|
||
in Qt Quick Designer, click the circle
|
||
icon next to a property to open a context menu, and select \gui {Set Expression}.
|
||
|
||
\image qmldesigner-set-expression.png "Element properties context menu"
|
||
|
||
To remove expressions, select \gui Reset in the context menu.
|
||
|
||
For more information on the JavaScript environment provided by QML, see
|
||
\l{http://doc.qt.nokia.com/4.7/qdeclarativejavascript.html}{Integrating JavaScript}.
|
||
|
||
\section2 Marking Text Elements for Translation
|
||
|
||
To support translators, mark each text element that should be translated.
|
||
In the \gui Properties pane, \gui Text field, select \gui tr.
|
||
|
||
\image qmldesigner-text-property-tr.png "Text properties"
|
||
|
||
The text string is enclosed in a \c qsTr call.
|
||
|
||
\image qml-translate.png "Text marked for translation"
|
||
|
||
\section2 Loading Placeholder Data
|
||
|
||
Often, QML applications are prototyped with fake data that is later
|
||
replaced by real data sources from C++ plugins. QML Viewer loads fake data
|
||
into the application context: it looks for a directory named \e dummydata
|
||
in the same directory as the target QML file, loads any .qml files in that
|
||
directory as QML objects, and binds them to the root context as properties.
|
||
For more information, see
|
||
\l{http://doc.qt.nokia.com/latest/qmlviewer.html}{QML Viewer}.
|
||
|
||
You can use dummydata files also to specify fake properties for QML
|
||
components that you open for editing in \QMLD.
|
||
A QML component provides a way of defining a new UI element that you can
|
||
re-use in other QML files. A component is generally defined in its own QML
|
||
file. You can use property binding to specify the properties of a component
|
||
to make it easily reusable.
|
||
|
||
For example, you can create a button bar component (buttonbar.qml) that
|
||
inherits its width from the screen that is its parent:
|
||
|
||
\code
|
||
|
||
import QtQuick 1.0
|
||
|
||
Item {
|
||
width: parent.width
|
||
}
|
||
|
||
\endcode
|
||
|
||
However, when you open the QML file for editing in \QMLD, the button bar
|
||
component does not have a width, because it is specified outside the QML
|
||
file (in the QML file that specifies the screen). To specify a fake width
|
||
for the component, create a \c <component>_dummydata.qml file (here,
|
||
buttonbar_dummydata.qml) that specifies the component width and copy it to
|
||
the \c dummydata directory.
|
||
|
||
For example:
|
||
|
||
\code
|
||
import QtQuick 1.0
|
||
import QmlDesigner 1.0
|
||
|
||
DummyContextObject {
|
||
parent: QtObject {
|
||
property real width: 1000
|
||
}
|
||
}
|
||
\endcode
|
||
|
||
The file is reloaded if you change it.
|
||
|
||
\section2 Setting Anchors and Margins
|
||
|
||
In addition to arranging elements in a grid, row, or column, you can use
|
||
\l{http://doc.qt.nokia.com/4.7/qml-anchor-layout.html}{anchors} to lay out screens.
|
||
In an anchor-based layout, each item can be thought of as having a set of
|
||
invisible \e anchor lines: top, bottom, left, right, fill, horizontal center,
|
||
vertical center, and baseline.
|
||
|
||
In the \gui Layout pane you can set anchors and margins for elements. To set
|
||
the anchors of an item, click the anchor buttons. You can combine the top/bottom,
|
||
left/right, and horizontal/vertical anchors to anchor objects in the corners of
|
||
the parent element or center them horizontally or vertically within the parent
|
||
element.
|
||
|
||
\image qmldesigner-anchor-buttons.png "Anchor buttons"
|
||
|
||
In version 2.1, specifying the baseline anchor in Qt Quick Designer is
|
||
not supported. You can specify it using the code editor.
|
||
|
||
For performance reasons, you can only anchor an element to its siblings and
|
||
direct parent. By default, an element is anchored to its parent when you
|
||
use the anchor buttons. Select a sibling of the element in the \gui Target
|
||
field to anchor to it, instead.
|
||
|
||
Arbitrary anchoring is not supported. For example, you cannot specify:
|
||
\c {anchor.left: parent.right}. You have to specify: \c {anchor.left: parent.left}.
|
||
When you use the anchor buttons, anchors to the parent element are always
|
||
specified to the same side. However, anchors to sibling elements are specified
|
||
to the opposite side: \c {anchor.left: sibling.right}. This allows you to keep
|
||
sibling elements together.
|
||
|
||
In the following image, \gui{Rectangle 2} is anchored to its siblings on its
|
||
right and left and to the bottom of its parent.
|
||
|
||
\image qmldesigner-anchors.png "Anchoring sibling elements"
|
||
|
||
The anchors for \gui{Rectangle 2} are specified as follows in code:
|
||
|
||
\qml
|
||
Rectangle {
|
||
id: rectangle2
|
||
anchors.right: rectangle3.left
|
||
anchors.rightMargin: 15
|
||
anchors.left: rectangle1.right
|
||
anchors.leftMargin: 15
|
||
anchors.bottom: parent.bottom
|
||
anchors.bottomMargin: 15
|
||
// ...
|
||
}
|
||
\endqml
|
||
|
||
Margins specify the amount of empty space to leave to the outside of an item.
|
||
Margins only have meaning for anchors. They do not take any effect when using
|
||
other layouts or absolute positioning.
|
||
|
||
\section2 Building Transformations on Items
|
||
|
||
The \gui Advanced pane allows you to configure advanced transformations,
|
||
such as
|
||
rotation, scale, and translation. You can assign any number of transformations
|
||
to an item. Each transformation is applied in order, one at a time.
|
||
|
||
For more information on Transform elements, see
|
||
\l {http://doc.qt.nokia.com/4.7/qml-transform.html}{QML Transform Element}.
|
||
|
||
\section1 Adding States
|
||
|
||
User interfaces are designed to present different interface configurations
|
||
in different scenarios, or to modify their appearances in response to user
|
||
interaction. Often, there are a set of changes that are made concurrently,
|
||
such that the interface could be seen to be internally changing from one
|
||
\e state to another.
|
||
|
||
This applies generally to interface elements regardless of their complexity.
|
||
A photo viewer may initially present images in a grid, and when an image is
|
||
clicked, change to a detailed state where the individual image is expanded
|
||
and the interface is changed to present new options for image editing.
|
||
On the other end of the scale, when a simple button is pressed, it may change
|
||
to a \e pressed state in which its color and position is modified to give a
|
||
pressed appearance.
|
||
|
||
In QML, any object can change between different states to apply sets of changes
|
||
that modify the properties of relevant items. Each state can present a
|
||
different configuration that can, for example:
|
||
|
||
\list
|
||
|
||
\o Show some UI elements and hide others.
|
||
|
||
\o Present different available actions to the user.
|
||
|
||
\o Start, stop or pause animations.
|
||
|
||
\o Execute some script required in the new state.
|
||
|
||
\o Change a property value for a particular item.
|
||
|
||
\o Show a different view or screen.
|
||
|
||
\endlist
|
||
|
||
The \gui State pane displays the different
|
||
\l{http://doc.qt.nokia.com/4.7/qdeclarativestates.html}{states}
|
||
of the component in the Qt Quick Designer.
|
||
|
||
\image qmldesigner-transitions.png "State pane"
|
||
|
||
To add states, click the empty slot. Then modify the new state in the editor.
|
||
For example, to change the appearance of a button, you can hide the button
|
||
image and show another image in its place. Or, to add movement to the screen,
|
||
you can change the position of an object on the canvas and then add animation
|
||
to the change between the states.
|
||
|
||
You can preview the states in the \gui State pane and click them to switch
|
||
between states on the canvas.
|
||
|
||
For more information on using states, see \l{Creating Screens}.
|
||
|
||
If you add animation to the states, you can run the application to test the
|
||
animation.
|
||
|
||
For more information on adding animation, see \l{Animating Screens}.
|
||
|
||
\section1 Aligning and Positioning Elements
|
||
|
||
The position of an element on the canvas can be either absolute or relative
|
||
to other elements. In the element properties, you can set the x and y
|
||
coordinates of an element, or \l{Setting Anchors and Margins}{anchor} it to its
|
||
parent and sibling elements.
|
||
|
||
\section2 Snap to Margins
|
||
|
||
When you are working on a design, you can use snap and guides to align
|
||
elements on the canvas. Click the
|
||
\inlineimage qmldesigner-snap-to-guides-button.png
|
||
button to have the elements snap to the guides.
|
||
|
||
Choose \gui {Tools > Options... > Qt Quick} to specify settings for snap to
|
||
margins. In the \gui {Snap margin} field, specify the position of the guides
|
||
as pixels from the edge of the canvas. In the \gui {Item spacing} field,
|
||
specify the space in pixels to leave between elements on the screen.
|
||
|
||
The following image shows the position of the guides when \gui {Snap margin}
|
||
is set to 5 pixels.
|
||
|
||
\image qmldesigner-snap-margins.png "Snap margins on canvas"
|
||
|
||
\section2 Hiding Element Boundaries
|
||
|
||
Qt Quick Designer displays the boundaries of elements on the canvas. To hide
|
||
the element boundaries, click the
|
||
\inlineimage qmldesigner-show-bounding-rectangles-button.png
|
||
button.
|
||
|
||
\section2 Selecting Elements
|
||
|
||
When you point the mouse to overlapping elements, the frontmost element is
|
||
selected by default. However, elements that do not have any content, such as
|
||
the mouse area, are typically located in front of elements that do have
|
||
content, such as rectangles or border images. To select elements with content
|
||
by default, click the
|
||
\inlineimage qmldesigner-only-select-items-with-content.png
|
||
button.
|
||
|
||
\section2 Previewing Element Size
|
||
|
||
The width and height of the root item in a QML file determine the size of
|
||
the QML element. You can reuse elements, such as buttons, in different
|
||
sizes in other QML files and design screens for use with different device
|
||
profiles, screen resolution, or screen orientation. The component size
|
||
might also be zero (0,0) if its final size is determined by property
|
||
bindings.
|
||
|
||
To experiment with different element sizes, enter values in the
|
||
\gui Height and \gui Width fields on the canvas toolbar. The changes are
|
||
displayed in the \gui States pane and on the canvas, but the property
|
||
values are not changed permanently in the QML file. You can permanently
|
||
change the property values in the \gui Properties pane.
|
||
|
||
\image qmldesigner-preview-size.png "Canvas width and height"
|
||
|
||
\section1 Specifying Canvas Size
|
||
|
||
To change the canvas size, select \gui {Tools > Options... > Qt Quick} and
|
||
specify the canvas width and height in the \gui Canvas group.
|
||
|
||
\section1 Refreshing the Canvas
|
||
|
||
When you open QML files in \QMLD, the QML elements in the file are drawn on
|
||
the canvas. When you edit the element properties in \QMLD, the QML file and
|
||
the image on the canvas might get out of sync. For example, when you change
|
||
the position of an item within a column or a row, the new position might
|
||
not be displayed correctly on the canvas.
|
||
|
||
To refresh the image on the canvas, press \key R or select the \gui {Reset
|
||
View} button on the canvas toolbar.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-project-managing-sessions.html
|
||
\page creator-coding.html
|
||
\nextpage creator-editor-using.html
|
||
|
||
\title Coding
|
||
|
||
Writing, editing, and navigating in source code are core tasks in
|
||
application development. Therefore, the code editor is one of the key
|
||
components of Qt Creator. You can use the code editor in the \gui Edit
|
||
mode.
|
||
|
||
The following sections describe coding with Qt Creator:
|
||
|
||
\list
|
||
|
||
\o \l{Using the Editor} describes how to work in the code editor, use
|
||
the editor toolbar, split the view, add bookmarks, and move between
|
||
symbol definitions and declarations.
|
||
|
||
\o \l{Semantic Highlighting} describes highlighting code elements and
|
||
blocks, as well as using syntax highlighting also for other types
|
||
of files than C++ or QML.
|
||
|
||
\o \l{Checking Code Syntax} describes how errors are visualized
|
||
while you write code.
|
||
|
||
\o \l{Completing Code} describes how code and code snippets are
|
||
completed for elements, properties, an IDs.
|
||
|
||
\o \l{Indenting Code} describes how to specify indentation either
|
||
globally for all files or separately for: text, C++, or QML files.
|
||
|
||
\o \l{Finding and Replacing} describes the incremental search that
|
||
highlights the matching strings in the window while typing and the
|
||
advanced search that allows you to search from currently open
|
||
projects or files on the file system. In addition, you can search
|
||
for symbols when you want to refactor code.
|
||
|
||
\o \l{Refactoring} describes the features that help you improve the
|
||
internal quality or your application, its performance and
|
||
extendibility, and code readability and maintainability, as well as
|
||
to simplify code structure.
|
||
|
||
\o \l{Using Qt Quick Toolbars} describes how to use the Qt Quick
|
||
Toolbars to edit the properties of QML elements in the code editor.
|
||
|
||
\o \l{Searching With the Locator} describes how to browse through
|
||
projects, files, classes, methods, documentation and file systems.
|
||
|
||
\o \l{Pasting and Fetching Code Snippets} describes how to cooperate
|
||
with other developers by pasting and fetching snippets of code from
|
||
a server.
|
||
|
||
\o \l{Using Text Editing Macros} describes how to record and play
|
||
text editing macros.
|
||
|
||
\o \l{Configuring the Editor} describes how to change the text editor
|
||
options to suit your specific needs.
|
||
|
||
\o \l{Using FakeVim Mode} describes how to run the main editor in a
|
||
manner similar to
|
||
the Vim editor.
|
||
|
||
\endlist
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-coding.html
|
||
\page creator-editor-using.html
|
||
\nextpage creator-highlighting.html
|
||
|
||
|
||
\title Using the Editor
|
||
|
||
Qt Creator's code editor is designed to aid you in creating, editing and
|
||
navigating code. Qt Creator's code editor is fully equipped with syntax
|
||
checking, code completion, context sensitive help and in-line error
|
||
indicators while you are typing.
|
||
|
||
\image qtcreator-edit-mode.png "Edit mode"
|
||
|
||
\section1 Using the Editor Toolbar
|
||
|
||
The editor toolbar is located at the top of the editor view. The editor
|
||
toolbar is context sensitive and shows items relevant to the file currently
|
||
open in the editor.
|
||
|
||
\image qtcreator-editortoolbar-symbols.png
|
||
|
||
Use the toolbar to navigate between open files and symbols in use.
|
||
To browse forward or backward through your location history, click
|
||
\inlineimage qtcreator-back.png
|
||
and \inlineimage qtcreator-forward.png
|
||
.
|
||
|
||
To go to any open file, select it from the \gui{Open files} drop-down menu.
|
||
Right-click the menu title and select \gui {Copy Full Path to Clipboard} to
|
||
copy the path and name of the current file to the clipboard.
|
||
|
||
To jump to any symbol used in the current file, select it from the
|
||
\gui Symbols drop-down menu. By default, the symbols are displayed in the
|
||
order in which they appear in the file. Right-click the menu title and select
|
||
\gui {Sort Alphabetically} to arrange the symbols in alphabetic order.
|
||
|
||
\section1 Splitting the Editor View
|
||
|
||
Split the editor view when you want to work on and view multiple files on
|
||
the same screen.
|
||
|
||
\image qtcreator-spliteditorview.png
|
||
|
||
You can split the editor view in the following ways:
|
||
\list
|
||
\o To split the editor view into a top and bottom view, select
|
||
\gui Window > \gui Split or press \key{Ctrl+E, 2}.
|
||
|
||
Split command creates views below the currently active editor view.
|
||
\o To split the editor view into adjacent views, select
|
||
\gui Window > \gui{Split Side by Side} or press
|
||
\key{Ctrl+E, 3}.
|
||
|
||
Side by side split command creates views to the right of the
|
||
currently active editor view.
|
||
\endlist
|
||
|
||
To move between split views, select \gui Window >
|
||
\gui{Go to Next Split} or press \key{Ctrl+E, O}.
|
||
|
||
To remove a split view, place the cursor within the view you want to
|
||
remove and select \gui Window > \gui{Remove Current Split} or press
|
||
\key{Ctrl+E, 0}. To remove all but the currently selected split view,
|
||
select \gui Window > \gui{Remove All Splits} or press \key{Ctrl+E, 1}.
|
||
|
||
\section1 Using Bookmarks
|
||
|
||
To insert or delete a bookmark right-click the line number and select
|
||
\gui{Toggle Bookmark} or press \key{Ctrl+M}.
|
||
|
||
\image qtcreator-togglebookmark.png
|
||
|
||
To go to previous bookmark in the current session, press \key{Ctrl+,}.
|
||
|
||
To go to next bookmark in the current session, press \key{Ctrl+.}.
|
||
|
||
\section1 Moving to Symbol Definition or Declaration
|
||
|
||
You can move directly to the definition or the declaration of a symbol by
|
||
holding the \key Ctrl and clicking the symbol.
|
||
|
||
To enable this moving function, in \gui Tools > \gui{Options...} >
|
||
\gui{Text Editor} > \gui Behavior, select \gui{Enable mouse navigation}.
|
||
|
||
You can also select the symbol and press \key F2, or right-click the symbol
|
||
and select \gui {Follow Symbol Under Cursor} to move to its definition or
|
||
declaration. This feature is supported for namespaces, classes, methods,
|
||
variables, include statements, and macros.
|
||
|
||
To switch between the definition and declaration of a symbol, press
|
||
\key {Shift+F2} or right-click the symbol and select \gui {Switch Between
|
||
Method Declaration/Definition}.
|
||
|
||
\section1 Using Update Code Model
|
||
|
||
To refresh the internal information in Qt Creator pertaining to your code,
|
||
select \gui{Tools} > \gui{C++} > \gui{Update Code Model}.
|
||
|
||
\note In Qt Creator indexing updates the code automatically. Use
|
||
\gui{Update Code Model} only as an emergency command.
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-editor-using.html
|
||
\page creator-highlighting.html
|
||
\nextpage creator-checking-code-syntax.html
|
||
|
||
\title Semantic Highlighting
|
||
|
||
Qt Creator understands the C++ and QML languages as code, not as plain text.
|
||
It reads the source code, analyzes it, and highlights it based on the
|
||
semantic checks that it does for the following code elements:
|
||
|
||
\list
|
||
|
||
\o Types (such as classes, structs, and type definitions)
|
||
|
||
\o Local variables
|
||
|
||
\o Class fields
|
||
|
||
\o Virtual methods
|
||
|
||
\endlist
|
||
|
||
To specify the color scheme to use for semantic highlighting, select
|
||
\gui {Tools > Options... > Text Editor > Fonts & Color}.
|
||
|
||
Qt Creator supports syntax highlighting also for other types of files than
|
||
C++ or QML.
|
||
|
||
\section1 Generic Highlighting
|
||
|
||
Generic highlighting is based on highlight definition files that are
|
||
provided by the
|
||
\l{http://kate-editor.org/2005/03/24/writing-a-syntax-highlighting-file/}{Kate Editor}.
|
||
You can download highlight definition files for use with Qt Creator.
|
||
|
||
If you have a Unix installation that comes with the Kate Editor, you might
|
||
already have the definition files installed. Typically, the files are
|
||
located in a read-only directory, and therefore, you cannot manage them. Qt
|
||
Creator can try to locate them and use them as fallback files, when the
|
||
primary location does not contain the definition for the current file type.
|
||
You can also specify the directory that contains preinstalled highlight
|
||
definition files as the primary location.
|
||
|
||
When you open a file for editing and the editor cannot find the highlight
|
||
definition for it, an alert appears. You can turn off the alerts. You can
|
||
also specify patterns for ignoring files. The editor will not alert you if
|
||
highlight definitions for the ignored files are not found.
|
||
|
||
To download highlight definition files:
|
||
|
||
\list 1
|
||
|
||
\o Select \gui {Tools > Options... > Text Editor > Generic
|
||
Highlighter}.
|
||
|
||
\image qtcreator-generic-highlighter.png "Generic Highlighter options"
|
||
|
||
\o In the \gui Location field, specify the path to the primary
|
||
location for highlight definition files.
|
||
|
||
\o Click \gui {Download Definitions} to open a list of highlight
|
||
definition files available for download.
|
||
|
||
\image qtcreator-manage-definitions.png "Download Definitions dialog"
|
||
|
||
\o Select highlight definition files in the list and click
|
||
\gui {Download Selected Definitions}.
|
||
|
||
\o Select the \gui {Use fallback location} check box to specify the
|
||
secondary location where the editor will look for highlight
|
||
definition files.
|
||
|
||
\o Click \gui Autodetect to allow Qt Creator to look for highlight
|
||
definition files on your system, or click \gui Browse to locate
|
||
them in the file system yourself.
|
||
|
||
\o In the \gui {Ignored file patterns} field, specify file patterns.
|
||
You will not receive alerts if the highlight definitions for the
|
||
specified files are not found.
|
||
|
||
\o Click \gui OK to save your changes.
|
||
|
||
\endlist
|
||
|
||
\section1 Highlighting and Folding Blocks
|
||
|
||
Use block highlighting to visually separate parts of the code that belong
|
||
together. For example, when you place the cursor within the braces,
|
||
the code enclosed in braces is highlighted.
|
||
|
||
\image qtcreator-blockhighlighting.png
|
||
|
||
To enable block highlighting, select \gui Tools > \gui{Options...} >
|
||
\gui{Text Editor} > \gui Display > \gui{Highlight blocks}.
|
||
|
||
Use the folding markers to collapse and expand blocks of code within
|
||
braces. Click the folding marker to collapse or expand a block. In the
|
||
figure above, the folding markers are located between the line number and
|
||
the text pane.
|
||
|
||
To show the folding markers, select \gui Tools > \gui{Options...} >
|
||
\gui{Text Editor} > \gui Display > \gui{Display folding markers}. This
|
||
option is enabled by default.
|
||
|
||
When the cursor is on a brace, the matching brace is animated
|
||
by default. To turn off the animation and just highlight the block and
|
||
the braces, select \gui {Tools > Options... > Text Editor > Display} and
|
||
deselect \gui {Animate matching parentheses}.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-highlighting.html
|
||
\page creator-checking-code-syntax.html
|
||
\nextpage creator-completing-code.html
|
||
|
||
\title Checking Code Syntax
|
||
|
||
As you write code Qt Creator checks code syntax. When Qt Creator spots a
|
||
syntax error in your code it underlines it and shows error details when you
|
||
move the mouse pointer over the error.
|
||
\list
|
||
\o Syntax errors are underlined in red.
|
||
|
||
In the following figure, a semicolon is missing at the end of the
|
||
line.
|
||
|
||
\image qtcreator-syntaxerror.png
|
||
\o Semantic errors and warnings are underlined in olive.
|
||
|
||
In the following figure, the type is unknown.
|
||
|
||
\image qtcreator-semanticerror.png
|
||
\endlist
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-checking-code-syntax.html
|
||
\page creator-completing-code.html
|
||
\nextpage creator-indenting-code.html
|
||
|
||
\title Completing Code
|
||
|
||
As you write code, Qt Creator suggests properties, IDs, and code
|
||
snippets to complete the code. It provides a list of context-sensitive
|
||
suggestions to the statement currently under your cursor. Press \key Tab
|
||
or \key Enter to accept the selected suggestion and complete the code.
|
||
|
||
\image qtcreator-codecompletion.png
|
||
|
||
To open the list of suggestions at any time, press \key{Ctrl+Space}.
|
||
If only one option is available, Qt Creator inserts it automatically.
|
||
|
||
When completion is invoked manually, Qt Creator completes the common prefix
|
||
of the list of suggestions. This is especially useful for classes with
|
||
several similarly named members. To disable this functionality, uncheck
|
||
\gui{Autocomplete common prefix} in the code completion preferences.
|
||
Select \gui Tools > \gui{Options...} > \gui{Text Editor} > \gui Completion.
|
||
|
||
By default, code completion considers only the first letter case-sensitive.
|
||
To apply full or no case-sensitivity, select the option in the
|
||
\gui {Case-sensitivity} field.
|
||
|
||
\section2 Summary of Available Types
|
||
|
||
The following table lists available types for code completion and icon
|
||
used for each.
|
||
|
||
\table
|
||
\header
|
||
\o Icon
|
||
\o Description
|
||
\row
|
||
\i \inlineimage completion/class.png
|
||
\i A class
|
||
\row
|
||
\i \inlineimage completion/enum.png
|
||
\i An enum
|
||
\row
|
||
\i \inlineimage completion/enumerator.png
|
||
\i An enumerator (value of an enum)
|
||
\row
|
||
\i \inlineimage completion/func.png
|
||
\i A function
|
||
\row
|
||
\i \inlineimage completion/func_priv.png
|
||
\i A private function
|
||
\row
|
||
\i \inlineimage completion/func_prot.png
|
||
\i A protected function
|
||
\row
|
||
\i \inlineimage completion/var.png
|
||
\i A variable
|
||
\row
|
||
\i \inlineimage completion/var_priv.png
|
||
\i A private variable
|
||
\row
|
||
\i \inlineimage completion/var_prot.png
|
||
\i A protected variable
|
||
\row
|
||
\i \inlineimage completion/signal.png
|
||
\i A signal
|
||
\row
|
||
\i \inlineimage completion/slot.png
|
||
\i A slot
|
||
\row
|
||
\i \inlineimage completion/slot_priv.png
|
||
\i A private slot
|
||
\row
|
||
\i \inlineimage completion/slot_prot.png
|
||
\i A protected slot
|
||
\row
|
||
\i \inlineimage completion/keyword.png
|
||
\i A C++ keyword
|
||
\row
|
||
\i \inlineimage completion/snippet.png
|
||
\i A C++ code snippet
|
||
\row
|
||
\i \inlineimage completion/element.png
|
||
\i A QML element
|
||
\row
|
||
\i \inlineimage completion/qmlsnippet.png
|
||
\i A QML code snippet
|
||
\row
|
||
\i \inlineimage completion/macro.png
|
||
\i A macro
|
||
\row
|
||
\i \inlineimage completion/namespace.png
|
||
\i A namespace
|
||
\endtable
|
||
|
||
\section2 Completing Code Snippets
|
||
|
||
Code snippets can consist of multiple
|
||
variables that you specify values for. Select an item in the list and press
|
||
\key Tab or \key Enter to complete the code. Press \key Tab to
|
||
move between the variables and specify values for them. When you specify a
|
||
value for a variable, all instances of the variable within the snippet
|
||
are renamed.
|
||
|
||
\image qmldesigner-code-completion.png "Completing QML code"
|
||
|
||
\section2 Editing Code Snippets
|
||
|
||
Code snippets specify C++ or QML code constructs. You can add, modify,
|
||
and remove snippets in the snippet editor. To open the editor, select
|
||
\gui {Tools > Options... > Text Editor > Snippets}.
|
||
|
||
\image qtcreator-edit-code-snippets.png "Snippet options"
|
||
|
||
Qt Creator provides you with built-in snippets in the following categories:
|
||
|
||
\list
|
||
|
||
\o Text snippets, which can contain any text string. For example, code
|
||
comments
|
||
|
||
\o C++ code snippets, which specify C++ code constructs
|
||
|
||
\o QML code snippets, which specify QML code constructs
|
||
|
||
\endlist
|
||
|
||
\section3 Adding and Editing Snippets
|
||
|
||
Select a snippet in the list to edit it in the snippet editor. To add a new
|
||
snippet, select \gui Add. Specify a trigger and, if the trigger is already
|
||
in use, an optional variant, which appear in the list of suggestions when
|
||
you write code. Also specify a text string or C++ or QML code construct in
|
||
the snippet editor, depending on the snippet category.
|
||
|
||
The snippet editor provides you with:
|
||
|
||
\list
|
||
|
||
\o Highlighting
|
||
|
||
\o Indentation
|
||
|
||
\o Parentheses matching
|
||
|
||
\o Basic code completion
|
||
|
||
\endlist
|
||
|
||
Specify the variables for the snippets in the following format:
|
||
|
||
\c $variable$
|
||
|
||
Use unique variable names within a snippet, because all instances of a
|
||
variable are renamed when you specify a value for it.
|
||
|
||
The snippet editor does not check the syntax of the snippets that you edit
|
||
or add. However, when you use the snippets, the code editor marks any
|
||
errors by underlining them in red.
|
||
|
||
To discard the changes you made to a built-in snippet, select \gui {Revert
|
||
Built-in}.
|
||
|
||
\section3 Removing Snippets
|
||
|
||
Several similar built-in snippets might be provided for different use
|
||
cases. To make the list of suggestions shorter when you write code, remove
|
||
the built-in snippets that you do not need. If you need them later, you
|
||
can restore them.
|
||
|
||
To remove snippets, select a snippet in the list, and then select
|
||
\gui Remove. To restore the removed snippets, select \gui {Restore Removed
|
||
Built-ins}.
|
||
|
||
\section3 Resetting Snippets
|
||
|
||
To remove all added snippets and to restore all removed snippets, select
|
||
\gui {Reset All}.
|
||
|
||
\note If you now select \gui OK or \gui Apply, you permanently lose all
|
||
your own snippets.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-editor-locator.html
|
||
\page creator-editor-codepasting.html
|
||
\nextpage creator-macros.html
|
||
|
||
\title Pasting and Fetching Code Snippets
|
||
|
||
In Qt Creator, you can paste snippets of code to a server or fetch
|
||
snippets of code from the server. To paste and fetch snippets of code,
|
||
Qt Creator uses the following:
|
||
\list
|
||
\o \gui{CodePaster}
|
||
\o \gui{Pastebin.Com}
|
||
\o \gui{Pastebin.Ca}
|
||
\endlist
|
||
|
||
To configure the server, select \gui{Tools} > \gui{Options...} >
|
||
\gui{Code Pasting}.
|
||
|
||
To paste a snippet of code onto the server, select \gui{Tools} >
|
||
\gui{Code Pasting} > \gui{Paste Snippet...} or press \key{Alt+C,Alt+P}.
|
||
|
||
|
||
|
||
To fetch a snippet of code from the server, select \gui{Tools} >
|
||
\gui{Code Pasting} > \gui{Fetch Snippet...} or press \key{Alt+C,Alt+F}.
|
||
|
||
\note To use \gui{Pastebin.Com}, configure the domain
|
||
prefix in \gui{Tools} > \gui{Options...} > \gui{Code Pasting} >
|
||
\gui{Pastebin.com}.
|
||
|
||
For example, you might ask colleagues to review a change that you plan to
|
||
submit to a version control system. If you use the Git version control system,
|
||
you can create a \e{diff} view by selecting \gui{Tools} > \gui{Git} >
|
||
\gui{Diff Repository}. You can then upload its contents to the server by choosing
|
||
\gui{Tools} > \gui{Code Pasting} > \gui{Paste Snippet...}. The reviewers can retrieve
|
||
the code snippet by selecting \gui{Tools} > \gui{Code Pasting} > \gui{Fetch Snippet...}.
|
||
If they have the project currently opened in Qt Creator, they can apply and test
|
||
the change by choosing \gui{Tools} > \gui{Git} > \gui{Apply Patch}.
|
||
|
||
*/
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-editor-codepasting.html
|
||
\page creator-macros.html
|
||
\nextpage creator-editor-options.html
|
||
|
||
\title Using Text Editing Macros
|
||
|
||
When you have a file open in the code editor, you can record a keyboard
|
||
sequence as a macro. You can then play the macro to repeat the sequence.
|
||
You can save the latest macro and assign a keyboard shortcut for running
|
||
it or run it from the locator.
|
||
|
||
To record a text editing macro, select \gui {Tools > Macros > Record Macro}
|
||
or press \key {Alt+(}. To stop recording, select \gui {Tools > Macros >
|
||
Stop Recording Macro} or press \key {Alt+)}.
|
||
|
||
To play the last macro, select \gui {Tools > Macros > Play Last Macro} or
|
||
press \key {Alt+R}.
|
||
|
||
To save the last macro, select \gui {Tools > Macros > Save Last Macro}.
|
||
|
||
To assign a keyboard shortcut to a text editing macro, select \gui {Tools >
|
||
Options... > Environment > Keyboard}. For more information, see
|
||
\l{Configuring Keyboard Shortcuts}.
|
||
|
||
You can also use the \c rm locator filter to run a macro. For more
|
||
information, see \l{Searching With the Locator}.
|
||
|
||
To view and remove saved macros, select \gui {Tools > Options... > Text
|
||
Editor > Macros}.
|
||
|
||
*/
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-editor-options.html
|
||
\page creator-editor-fakevim.html
|
||
\nextpage creator-design-mode.html
|
||
|
||
\title Using FakeVim Mode
|
||
|
||
In the \gui{FakeVim} mode, you can run the main editor in a manner similar
|
||
to the Vim editor. To run the editor in the \gui{FakeVim} mode, select
|
||
\gui{Edit} > \gui{Advanced} > \gui{Use Vim-style Editing} or press
|
||
\key{Alt+V,Alt+V}.
|
||
|
||
In the \gui{FakeVim} mode, most keystrokes in the main editor will be
|
||
intercepted and interpreted in a way that resembles Vim. Documentation for
|
||
Vim is not included in Qt Creator. For more information on using Vim,
|
||
see \l{http://www.vim.org/docs.php}{Documentation} on the Vim web site.
|
||
|
||
To map commands entered on the \gui{FakeVim} command line to actions of the
|
||
Qt Creator core, select \gui{Tools} > \gui{Options...} > \gui{FakeVim} >
|
||
\gui{Ex Command Mapping}.
|
||
|
||
To make changes to the Vim-style settings, select \gui{Tools} >
|
||
\gui{Options...} > \gui FakeVim > \gui{General}.
|
||
|
||
To use a Vim-style color scheme, select \gui {Tools > Options... >
|
||
Text Editor > Fonts & Color}. In the \gui {Color Scheme} list, select
|
||
\gui {Vim (dark)}.
|
||
|
||
To quit the FakeVim mode, click \gui {Quit FakeVim} or press
|
||
\key{Alt+V,Alt+V}.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage adding-plugins.html
|
||
\page creator-editor-external.html
|
||
\nextpage creator-maemo-emulator.html
|
||
|
||
\title Using External Tools
|
||
|
||
You can use external tools directly from Qt Creator. Qt Linguist, the
|
||
default text editor for your system, and the \c sort tool are preconfigured
|
||
for use. You can change their default configurations and configure new
|
||
tools.
|
||
|
||
\section1 Using Qt Linguist
|
||
|
||
You can use the Qt Linguist release manager tools, lupdate and lrelease,
|
||
directly from Qt Creator. The lupdate tool is used to synchronize source
|
||
code and translations. The lrelease tool is used to create run-time
|
||
translation files for use by the released application.
|
||
|
||
To synchronize ts files from a translator with the application code,
|
||
select \gui {Tools > External > Text > Linguist > Update Translations
|
||
(lupdate)}.
|
||
|
||
To generate from the ts files qm translation files that can be used by an
|
||
application, select \gui {Tools > External > Text > Linguist > Release
|
||
Translations (lrelease)}.
|
||
|
||
By default, the project .pro file is passed to the tools as an argument. To
|
||
specify other command line arguments for the tools, select \gui {Tools >
|
||
External > Configure}.
|
||
|
||
For more information about Qt Linguist, see
|
||
\l{http://doc.qt.nokia.com/4.7/linguist-manual.html}{Qt Linguist Manual}.
|
||
|
||
\section1 Using External Text Editors
|
||
|
||
You can open files for editing in the default text editor for your system:
|
||
Notepad on Windows and vi on Linux and Mac OS.
|
||
To open the file you are currently viewing in an external editor, select
|
||
\gui {Tools > External > Text > Notepad} or \gui vi, depending on your
|
||
system.
|
||
|
||
Qt Creator looks for the editor path in the PATH environment variable
|
||
of your operating system.
|
||
|
||
\section1 Sorting Text Alphabetically
|
||
|
||
To sort selected text alphabetically, select \gui {Tools > External > Text
|
||
> Sort Selection}. The \c sort tool takes the selected text as input and
|
||
returns it in alphabetic order. By default, the output replaces the
|
||
original selection in the code editor.
|
||
|
||
To change the default configuration, select \gui {Tools > External >
|
||
Configure}.
|
||
|
||
\section1 Configuring External Tools
|
||
|
||
You can change the configuration of preconfigured tools and configure
|
||
additional tools in Qt Creator \gui Options.
|
||
|
||
You can use Qt Creator variables in the fields that you can select from
|
||
lists of available Qt Creator variables.
|
||
|
||
\image qtcreator-external-tools.png "External Tools options"
|
||
|
||
To configure external tools:
|
||
|
||
\list 1
|
||
|
||
\o Select \gui {Tools > External > Configure}.
|
||
|
||
\o Select \gui {Add > Add Tool}
|
||
to add a new tool. You can also select \gui {Add Category} to add a
|
||
new category.
|
||
|
||
\o In the \gui Executable field, specify the executable to run. If the
|
||
executable is found in your system PATH variable, do not specify
|
||
the path to it.
|
||
|
||
\o In the \gui Arguments field, specify optional arguments for running
|
||
the executable.
|
||
|
||
\o In the \gui {Working directory} field, specify the path to the
|
||
working directory.
|
||
|
||
\o In the \gui {Output pane}, select how to handle output from the
|
||
tool. You can ignore the output, view it in the \gui {General
|
||
Messages} output pane, or replace the selected text with the
|
||
output in the code editor.
|
||
|
||
\o In the \gui {Error output pane}, select how to handle error messages
|
||
from the tool.
|
||
|
||
\o In the \gui Input field, specify text that is passed as standard
|
||
input to the tool.
|
||
|
||
\endlist
|
||
|
||
The category and tool are added to the \gui {Tools > External} menu.
|
||
|
||
If you change the configuration of preconfigured tools, you can later
|
||
revert the changes by selecting the \gui Revert button.
|
||
|
||
The tool configurations that you add and modify are stored in XML format in
|
||
the user configuration folder. For example,
|
||
\c {~/config/Nokia/qtcreator/externaltools}
|
||
on Linux and Mac OS and
|
||
\c {C:\Users\username\AppData\Roaming\Nokia\qtcreator\externaltools}
|
||
in Windows. To share a configuration with other users, copy an XML
|
||
configuration file to the folder.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-macros.html
|
||
\page creator-editor-options.html
|
||
\nextpage creator-editor-fakevim.html
|
||
|
||
\title Configuring the Editor
|
||
|
||
Qt Creator allows you to configure the text editor to suit your specific
|
||
needs. To configure the editor, select \gui Tools > \gui{Options...} >
|
||
\gui{Text Editor}.
|
||
|
||
These settings apply to all projects. To specify editor behavior for an
|
||
open project, select \gui {Projects > Editor Settings}. For more
|
||
information, see \l{Specifying Editor Settings}.
|
||
|
||
You can also specify indentation settings separately for C++ and QML files
|
||
either globally or for the open project. For more information, see
|
||
\l{Indenting Code}.
|
||
|
||
\image qtcreator-font-colors.png "Text editor options"
|
||
|
||
You can perform the following configuration actions:
|
||
\list
|
||
\o Set the font preferences and apply color schemes for syntax highlighting in
|
||
\gui{Font & Colors}.
|
||
\o Specify
|
||
\l{Generic Highlighting}{definition files for syntax highlighting}
|
||
for other types of files than
|
||
C++ or QML in \gui{Generic Highlighter}.
|
||
\o Set tabs, indentation, the handling of whitespace, and mouse operations in
|
||
\gui Behavior. For more information, see \l{Indenting Code}.
|
||
\o Set various display properties, for example,
|
||
\l{Highlighting and folding blocks}{highlighting and folding blocks},
|
||
text wrapping or \l{Moving to symbol definition or declaration}
|
||
{moving to symbol definition or declaration}
|
||
in \gui Display.
|
||
\o Add, modify, and remove \l{Editing Code Snippets}{code snippets} in
|
||
\gui Snippets.
|
||
\o View and remove \l{Using Text Editing Macros}{text editing macros}
|
||
in \gui Macros.
|
||
\o Configure \l{Completing Code}{code completion} in \gui Completion.
|
||
\endlist
|
||
|
||
\section2 Configuring Fonts
|
||
|
||
You can select the font family and size. You can specify a zoom setting in
|
||
percentage for viewing the text. You can also zoom in or out by pressing
|
||
\key {Ctrl++} or \key {Ctrl +-}, or by pressing \key Ctrl and rolling
|
||
the mouse button up or down. To disable the mouse wheel function, select
|
||
\gui {Tools > Options... > Text Editor > Behavior} and deselect the
|
||
\gui {Enable scroll wheel zooming} check box.
|
||
|
||
Antialiasing is used by default to make text look smoother and more
|
||
readable on the screen. Deselect the \gui Antialias check box to
|
||
turn off antialiasing.
|
||
|
||
\section2 Defining Color Schemes
|
||
|
||
You can select one of the predefined color schemes for syntax highlighting
|
||
or create customized color schemes. The color schemes apply to highlighting
|
||
both C++ and QML files and generic files.
|
||
|
||
To create a color scheme:
|
||
|
||
\list 1
|
||
|
||
\o Select \gui {Tools > Options... > Text Editor > Fonts & Color > Copy}.
|
||
|
||
\o Enter a name for the color scheme and click \gui OK.
|
||
|
||
\o In the \gui Foreground field, specify the color of the selected
|
||
code element.
|
||
|
||
\o In the \gui Background field, select the background
|
||
color for the code element.
|
||
|
||
The backgound of the \gui Text element determines the background of the
|
||
code editor.
|
||
|
||
\endlist
|
||
|
||
When you copy code from Qt Creator, it is copied in both plain text and HTML
|
||
format. The latter makes sure that syntax highlighting is preserved when
|
||
pasting to a rich-text editor.
|
||
|
||
\section2 File Encoding
|
||
|
||
To define the default file encoding, select the desired encoding in
|
||
\gui {Default encoding}. By default, Qt Creator uses the file encoding
|
||
used by your system.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-completing-code.html
|
||
\page creator-indenting-code.html
|
||
\nextpage creator-editor-finding.html
|
||
|
||
\title Indenting Code
|
||
|
||
When you type code, it is indented automatically according to the selected
|
||
text editor and code style options. Select a block to indent it when you
|
||
press \key Tab. Press \key {Shift+Tab} to decrease the indentation. You
|
||
can disable automatic indentation.
|
||
|
||
When you press \gui Backspace, the indentation is decreased by one level
|
||
in leading white space, by default. You can disable this setting.
|
||
|
||
Continuation lines are aligned with the previous line by using spaces. You
|
||
can disable automatic alignment to have them indented to the logical depth.
|
||
You can always use spaces for alignment or use spaces or tabs depending on
|
||
the other options you selected.
|
||
|
||
You can specify indentation either globally for all files or separately
|
||
for:
|
||
|
||
\list
|
||
|
||
\o Text files
|
||
|
||
\o C++ files
|
||
|
||
\o QML files
|
||
|
||
\endlist
|
||
|
||
You can specify indentation either globally for all files of a particular
|
||
type or separately for each project.
|
||
|
||
\section1 Indenting Text Files
|
||
|
||
To specify global indentation settings for the text editor, select
|
||
\gui {Tools > Options... > Text Editor > Behavior}. You can also use these
|
||
settings globally for all editors and files.
|
||
|
||
\image qtcreator-indentation.png "Text Editor Behavior options"
|
||
|
||
To specify settings for a particular project, select \gui {Projects >
|
||
Editor Settings}.
|
||
|
||
\section1 Indenting C++ Files
|
||
|
||
To specify global indentation settings for the C++ editor, select
|
||
\gui {Tools > Options... > C++}.
|
||
|
||
\image qtcreator-options-code-style-cpp.png "C++ Code Style options"
|
||
|
||
To specify the settings for a particular project, select \gui {Projects >
|
||
Code Style Settings}.
|
||
|
||
You can specify how to:
|
||
|
||
\list
|
||
|
||
\o Interpret the \key Tab and \key Backspace key presses.
|
||
|
||
\o Indent the contents of classes, methods, blocks, and namespaces.
|
||
|
||
\o Indent braces in classes, namespaces, enums, methods, and blocks.
|
||
|
||
\o Control switch statements and their contents.
|
||
|
||
\o Align continuation lines.
|
||
|
||
\endlist
|
||
|
||
You can use the live preview to see how the options change the indentation.
|
||
|
||
\section1 Indenting QML Files
|
||
|
||
To specify global settings for the Qt Quick editor, select \gui {Tools >
|
||
Options... > Qt Quick}.
|
||
|
||
\image qtcreator-options-code-style-qml.png "QML Code Style options"
|
||
|
||
To specify the settings for a particular project, select \gui {Projects >
|
||
Code Style Settings}.
|
||
|
||
You can specify how to interpret the \key Tab and \key Backspace key
|
||
presses.
|
||
|
||
\section1 Specifying Tab Settings
|
||
|
||
You can specify tab settings at the following levels:
|
||
|
||
\list
|
||
|
||
\o Global settings for all files
|
||
|
||
\o Global C++ settings for C++ files
|
||
|
||
\o Global Qt Quick settings for QML files
|
||
|
||
\o Project specific settings for all editors of files in the project
|
||
|
||
\o Project specific settings for C++ files in the project
|
||
|
||
\o Project specific settings for QML files in the project
|
||
|
||
\endlist
|
||
|
||
By default, the tab-length in code editor is 8 spaces. You can specify the
|
||
tab length separately for each project and for
|
||
different types of files.
|
||
|
||
The code editor can also determine whether tabs or spaces are used
|
||
on the previous or next line and copy the style.
|
||
|
||
The \key Tab key can automatically indent text when you press it, or only
|
||
when the cursor is located within leading white space.
|
||
|
||
\section1 Specifying Settings for Content
|
||
|
||
You can indent public, protected, and private statements and declarations
|
||
related to them within classes.
|
||
|
||
You can also indent statements within methods and blocks and declarations
|
||
within namespaces.
|
||
|
||
\image qtcreator-code-style-content.png "Content options"
|
||
|
||
\section1 Specifying Settings for Braces
|
||
|
||
You can indent class, namespace, enum and method declarations and code
|
||
blocks.
|
||
|
||
\image qtcreator-code-style-braces.png "Braces options"
|
||
|
||
\section1 Specifying Settings for Switch Statements
|
||
|
||
You can indent case or default statements, or statements or blocks related
|
||
to them within switch statements.
|
||
|
||
\image qtcreator-code-style-switch.png "Switch options"
|
||
|
||
\section1 Specifying Alignment
|
||
|
||
To align continuation lines to tokens after assignments, such as = or
|
||
+=, select the \gui {Align after assignments} check box. You can specify
|
||
additional settings for aligning continuation lines in the \gui General
|
||
tab.
|
||
|
||
You can also add spaces to conditional statements, so that they are not
|
||
aligned with the following line. Usually, this only affects \c if
|
||
statements.
|
||
|
||
\image qtcreator-code-style-alignment.png "Alignment options"
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-indenting-code.html
|
||
\page creator-editor-finding.html
|
||
\nextpage creator-editor-refactoring.html
|
||
|
||
\title Finding and Replacing
|
||
|
||
To search through the currently open file:
|
||
\list 1
|
||
\o Press \key Ctrl+F or select \gui Edit > \gui Find/Replace >
|
||
\gui{Find/Replace}.
|
||
\o Enter the text you are looking for.
|
||
|
||
If the text is found, all occurrences are highlighted as you type.
|
||
\o To go to the next occurrence, click \inlineimage qtcreator-next.png
|
||
, or press \key F3. To go to the previous occurrence click
|
||
\inlineimage qtcreator-previous.png
|
||
, or press \key Shift+F3.
|
||
\endlist
|
||
|
||
You can restrict the search in the \gui Find field by selecting one
|
||
or several search criteria:
|
||
\list
|
||
\o To make your search case sensitive, select
|
||
\inlineimage qtcreator-editor-casesensitive.png
|
||
.
|
||
\o To search only whole words, select
|
||
\inlineimage qtcreator-editor-wholewords.png
|
||
.
|
||
\o To search using regular expressions, select
|
||
\inlineimage qtcreator-editor-regularexpressions.png
|
||
.
|
||
Regular expressions used in Qt Creator are modeled on Perl regular
|
||
expressions. For more information on using regular expressions, see
|
||
\l {http://doc.qt.nokia.com/4.7/qregexp.html#details}
|
||
{Detailed Description} in the QRegExp Class Reference.
|
||
\endlist
|
||
|
||
\note If you have selected text before selecting \gui Find/Replace, the
|
||
search is conducted within the selection.
|
||
|
||
To replace occurrences of the existing text, enter the new text in the
|
||
\gui{Replace with} field.
|
||
\list
|
||
\o To replace the selected occurrence and move to the next one,
|
||
click \inlineimage qtcreator-next.png
|
||
or press \key Ctrl+=.
|
||
\o To replace the selected occurrence and move to the previous one,
|
||
click \inlineimage qtcreator-previous.png
|
||
.
|
||
\o To replace all occurrences in the file, click \gui{Replace All}.
|
||
\endlist
|
||
|
||
\section1 Advanced Search
|
||
|
||
To search through projects, files on a file system or the currently open
|
||
file:
|
||
\list 1
|
||
\o Press \key Ctrl+Shift+F or select \gui Edit >
|
||
\gui Find/Replace > \gui{Advanced Find} >
|
||
\gui{Open Advanced Find...}.
|
||
\o Select the scope of your search:
|
||
\list
|
||
\o \gui{All Projects} searches files matching the defined file
|
||
pattern in all currently open projects.
|
||
|
||
For example, to search for \tt previewer only in \tt .cpp
|
||
and \tt .h files, enter in \gui{File pattern}
|
||
\tt *.cpp,*.h.
|
||
|
||
\image qtcreator-search-allprojects.png
|
||
|
||
\o \gui{Current Project} searches files matching the defined file
|
||
pattern only in the project you are currently editing.
|
||
\o \gui{Files on File System} recursively searches files matching
|
||
the defined file pattern in the selected directory.
|
||
\o \gui{Current File} searches only the current file.
|
||
\endlist
|
||
\o Enter the text you are looking for and click \gui Search.
|
||
|
||
\image qtcreator-searchresults.png
|
||
|
||
A list of files containing the searched text is displayed in the
|
||
\gui{Search Results} pane.
|
||
\list
|
||
\o To see all occurrences in a file, double-click the file name in
|
||
the list.
|
||
\o To go to an occurrence, double-click it.
|
||
\endlist
|
||
\endlist
|
||
|
||
\note You can use \gui{Advanced Find} also to search for symbols. For more
|
||
information, see \l{Finding Symbols}.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-editor-finding.html
|
||
\page creator-editor-refactoring.html
|
||
\nextpage qt-quick-toolbars.html
|
||
|
||
\title Refactoring
|
||
|
||
Code refactoring is the process of changing the code without modifying the
|
||
existing functionality of your application. By refactoring your code you
|
||
can:
|
||
\list
|
||
\o Improve internal quality of your application
|
||
\o Improve performance and extensibility
|
||
\o Improve code readability and maintainability
|
||
\o Simplify code structure
|
||
\endlist
|
||
|
||
\section1 Finding Symbols
|
||
|
||
To find the use of a specific symbol in your Qt C++ or Qt Quick project:
|
||
\list 1
|
||
\o In the editor, place the cursor on the symbol, and select:
|
||
\list
|
||
\o \gui {Tools > C++ > Find Usages}
|
||
\o \gui {Tools > QML > Find Usages}
|
||
\o \key Ctrl+Shift+U
|
||
\endlist
|
||
|
||
Qt Creator looks for the symbol in the following locations:
|
||
\list
|
||
\o Files listed as a part of the project
|
||
\o Files directly used by the project files (for example, generated
|
||
files)
|
||
\o Header files of used frameworks and libraries
|
||
\endlist
|
||
|
||
\note You can also select \gui{Edit > Find/Replace > Advanced Find >
|
||
C++ Symbols} to search for classes, methods, enums, and declarations
|
||
either from files listed as part of the project or from all files that
|
||
are used by the code, such as include files.
|
||
|
||
\image qtcreator-search-cpp-symbols.png
|
||
|
||
\o The \gui{Search Results} pane opens and shows the location and
|
||
number of instances of the symbol in the current project.
|
||
|
||
\image qtcreator-refactoring-find.png
|
||
\endlist
|
||
|
||
You can browse the search results in the following ways:
|
||
\list
|
||
\o To go directly to an instance, double-click the instance in the
|
||
\gui{Search Results} pane.
|
||
\o To move between instances, click
|
||
\inlineimage qtcreator-forward.png
|
||
and
|
||
\inlineimage qtcreator-back.png
|
||
in the \gui{Search Results} pane.
|
||
\o To expand and collapse the list of all instances, click
|
||
\inlineimage qtcreator-expand.png
|
||
.
|
||
\o To clear the search results, click \inlineimage qtcreator-clear.png
|
||
.
|
||
\endlist
|
||
|
||
\section1 Renaming Symbols
|
||
|
||
To rename a specific symbol in a Qt project:
|
||
\list 1
|
||
\o In the editor, place the cursor on the symbol you would like to
|
||
change and select \gui Tools > \gui C++ >
|
||
\gui{Rename Symbol Under Cursor} or \gui Tools > \gui QML/JS >
|
||
\gui{Rename Symbol Under Cursor}. Alternatively press
|
||
\key Ctrl+Shift+R.
|
||
|
||
The \gui{Search Results} pane opens and shows the location and
|
||
number of instances of the symbol in the current project.
|
||
|
||
\image qtcreator-refactoring-replace.png
|
||
\o To replace all selected instances, enter the name of the new symbol
|
||
in the \gui{Replace with} text box and click \gui Replace.
|
||
|
||
To omit an instance, uncheck the check-box next to the instance.
|
||
|
||
\note This action replaces all selected instances of the symbol in
|
||
all files listed in the \gui{Search Results} pane. You cannot
|
||
undo this action.
|
||
\endlist
|
||
|
||
\note Renaming local symbols does not open the \gui{Search Results} pane.
|
||
The instances of the symbol are highlighted in code and you can edit the
|
||
symbol. All instances of the local symbol are changed as you type.
|
||
|
||
\section1 Applying Refactoring Actions
|
||
|
||
Qt Creator allows you to quickly and conveniently apply actions to refactor
|
||
your code by selecting them in a context menu. The actions available depend on
|
||
the position of the cursor in the code editor and on whether you are writing
|
||
C++ or QML code.
|
||
|
||
To apply refactoring actions to C++ code, right-click an operand, conditional
|
||
statement, string, or name to open a context menu. In QML code, click an element
|
||
ID or name.
|
||
|
||
In the context menu, select \gui {Refactoring} and then select a refactoring action.
|
||
|
||
You can also press \gui {Alt+Enter} to open a context menu that contains refactoring
|
||
actions available in the current cursor position.
|
||
|
||
\section2 Refactoring C++ Code
|
||
|
||
You can apply the following types of refactoring actions to C++ code:
|
||
|
||
\list
|
||
|
||
\o Change binary operands
|
||
|
||
\o Simplify if and while conditions (for example, move declarations out of
|
||
if conditions)
|
||
|
||
\o Modify strings (for example, set the encoding for a string to Latin-1, mark
|
||
strings translatable, and convert symbol names to camel case)
|
||
|
||
\o Create variable declarations
|
||
|
||
\o Create method declarations and definitions
|
||
|
||
\endlist
|
||
|
||
The following table summarizes the refactoring actions for C++ code. The
|
||
action is available when the cursor is in the position described in the
|
||
Activation column.
|
||
|
||
\table
|
||
\header
|
||
\i Refactoring Action
|
||
\i Description
|
||
\i Activation
|
||
\row
|
||
\i Add Curly Braces
|
||
\i Adds curly braces to an if statement that does not contain a
|
||
compound statement. For example, rewrites
|
||
|
||
\code
|
||
if (a)
|
||
b;
|
||
\endcode
|
||
|
||
as
|
||
|
||
\code
|
||
if (a) {
|
||
b;
|
||
}
|
||
\endcode
|
||
\i if
|
||
\row
|
||
\i Move Declaration out of Condition
|
||
\i Moves a declaration out of an if or while condition to simplify the
|
||
condition. For example, rewrites
|
||
|
||
\code
|
||
if (Type name = foo()) {...}
|
||
\endcode
|
||
|
||
as
|
||
|
||
\code
|
||
Type name = foo;
|
||
if (name) {...}
|
||
\endcode
|
||
\i Name of the introduced variable
|
||
\row
|
||
\i Rewrite Condition Using ||
|
||
\i Rewrites the expression according to De Morgan's laws. For example,
|
||
rewrites:
|
||
\code
|
||
!a && !b
|
||
\endcode
|
||
|
||
as
|
||
|
||
\code
|
||
!(a || b)
|
||
\endcode
|
||
\i &&
|
||
\row
|
||
\i Rewrite Using \e operator
|
||
\i Rewrites an expression negating it and using the inverse operator. For
|
||
example, rewrites:
|
||
|
||
\list
|
||
|
||
\o \code
|
||
a op b
|
||
\endcode
|
||
|
||
as
|
||
|
||
\code
|
||
!(a invop b)
|
||
\endcode
|
||
|
||
\o \code
|
||
(a op b)
|
||
\endcode
|
||
|
||
as
|
||
|
||
\code
|
||
!(a invop b)
|
||
\endcode
|
||
|
||
\o \code
|
||
!(a op b)
|
||
\endcode
|
||
|
||
as
|
||
|
||
\code
|
||
(a invob b)
|
||
\endcode
|
||
|
||
\endlist
|
||
|
||
\i <= < > >= == !=
|
||
\row
|
||
\i Split Declaration
|
||
\i Splits a simple declaration into several declarations. For example,
|
||
rewrites:
|
||
\code
|
||
int *a, b;
|
||
\endcode
|
||
|
||
as
|
||
|
||
\code
|
||
int *a;
|
||
int b;
|
||
\endcode
|
||
\i Type name or variable name
|
||
\row
|
||
\i Split if Statement
|
||
\i Splits an if statement into several statements. For example, rewrites:
|
||
\code
|
||
if (something && something_else) {
|
||
}
|
||
\endcode
|
||
|
||
as
|
||
|
||
\code
|
||
if (something) {
|
||
if (something_else) {
|
||
}
|
||
}
|
||
\endcode
|
||
|
||
and
|
||
|
||
\code
|
||
if (something || something_else)
|
||
x;
|
||
\endcode
|
||
|
||
with
|
||
|
||
\code
|
||
if (something)
|
||
x;
|
||
else if (something_else)
|
||
x;
|
||
\endcode
|
||
|
||
\i && ||
|
||
\row
|
||
\i Swap Operands
|
||
\i Rewrites an expression in the inverse order using the inverse operator.
|
||
For example, rewrites:
|
||
\code
|
||
a op b
|
||
\endcode
|
||
|
||
as
|
||
\code
|
||
b flipop a
|
||
\endcode
|
||
\i <= < > >= == != && ||
|
||
\row
|
||
\i Convert to Decimal
|
||
\i Converts an integer literal to decimal representation
|
||
\i Numeric literal
|
||
\row
|
||
\i Convert to Hexadecimal
|
||
\i Converts an integer literal to hexadecimal representation
|
||
\i Numeric literal
|
||
\row
|
||
\i Convert to Octal
|
||
\i Converts an integer literal to octal representation
|
||
\i Numeric literal
|
||
\row
|
||
\i Convert to Objective-C String Literal
|
||
\i Converts a string literal to an Objective-C string literal
|
||
if the file type is Objective-C(++). For example, rewrites the following strings
|
||
|
||
\code
|
||
"abcd"
|
||
QLatin1String("abcd")
|
||
QLatin1Literal("abcd")
|
||
\endcode
|
||
|
||
as
|
||
|
||
\code
|
||
@"abcd"
|
||
\endcode
|
||
\i String literal
|
||
\row
|
||
\i Enclose in QLatin1Char(...)
|
||
\i Sets the encoding for a character to Latin-1, unless the character is
|
||
already enclosed in QLatin1Char, QT_TRANSLATE_NOOP, tr, trUtf8,
|
||
QLatin1Literal, or QLatin1String. For example, rewrites
|
||
|
||
\code
|
||
'a'
|
||
\endcode
|
||
|
||
as
|
||
|
||
\code
|
||
QLatin1Char('a')
|
||
\endcode
|
||
\i String literal
|
||
\row
|
||
\i Enclose in QLatin1String(...)
|
||
\i Sets the encoding for a string to Latin-1, unless the string is
|
||
already enclosed in QLatin1Char, QT_TRANSLATE_NOOP, tr, trUtf8,
|
||
QLatin1Literal, or QLatin1String. For example, rewrites
|
||
\code
|
||
"abcd"
|
||
\endcode
|
||
|
||
as
|
||
|
||
\code
|
||
QLatin1String("abcd")
|
||
\endcode
|
||
|
||
\i String literal
|
||
|
||
\row
|
||
\i Mark as Translatable
|
||
\i Marks a string translatable. For example, rewrites \c "abcd" with
|
||
one of the following options, depending on which of them is available:
|
||
|
||
\code
|
||
tr("abcd")
|
||
QCoreApplication::translate("CONTEXT", "abcd")
|
||
QT_TRANSLATE_NOOP("GLOBAL", "abcd")
|
||
\endcode
|
||
|
||
\i String literal
|
||
|
||
\row
|
||
\i #include Header File
|
||
\i Adds the matching #include statement for a forward-declared class or struct
|
||
\i Forward-declared class or struct
|
||
\row
|
||
\i Add Definition in 'filename'
|
||
\i Inserts a definition stub for a member function declaration in the
|
||
implementation file
|
||
\i Method name
|
||
\row
|
||
\i Add 'Function' Declaration
|
||
\i Inserts the member function declaration that matches the member function
|
||
definition into the class declaration. The function can be public,
|
||
protected, private, public slot, protected slot, or private slot.
|
||
\i Method name
|
||
\row
|
||
\i Add Local Declaration
|
||
\i
|
||
Adds the type of an assignee, if the type of the right-hand side of the assignment
|
||
is known. For example, rewrites
|
||
|
||
\code
|
||
a = foo();
|
||
\endcode
|
||
|
||
as
|
||
|
||
\code
|
||
Type a = foo();
|
||
\endcode
|
||
|
||
where Type is the return type of \c {foo()}
|
||
|
||
\i Assignee
|
||
|
||
\row
|
||
\i Convert to Camel Case...
|
||
\i Converts a symbol name to camel case, where elements of the name are joined
|
||
without delimiter characters and the initial character of each element is
|
||
capitalized. For example, rewrites \c an_example_symbol
|
||
as \c anExampleSymbol and \c AN_EXAMPLE_SYMBOL as \c AnExampleSymbol
|
||
\i Identifier
|
||
\row
|
||
\i Complete Switch Statement
|
||
\i Adds all possible cases to a switch statement of the type \c enum
|
||
\i Switch
|
||
\row
|
||
\i Generate Missing Q_PROPERTY Members...
|
||
\i Adds missing members to a Q_PROPERTY:
|
||
\list
|
||
\o \c read method
|
||
\o \c write method, if there is a WRITE
|
||
\o \c {on...Changed} signal, if there is a NOTIFY
|
||
\o data member with the name \c {m_<propertyName>}
|
||
\endlist
|
||
\i Q_PROPERTY
|
||
\endtable
|
||
|
||
\section2 Refactoring QML Code
|
||
|
||
You can apply the following types of refactoring actions to QML code:
|
||
|
||
\list
|
||
|
||
\o Rename IDs
|
||
|
||
\o Split initializers
|
||
|
||
\o Move a QML element into a separate file to reuse it in other
|
||
.qml files
|
||
|
||
\endlist
|
||
|
||
The following table summarizes the refactoring actions for QML code. The
|
||
action is available when the cursor is in the position described in the
|
||
Activation column.
|
||
|
||
\table
|
||
\header
|
||
\i Refactoring Action
|
||
\i Description
|
||
\i Activation
|
||
|
||
\row
|
||
\i Move Component into 'filename.qml'
|
||
\i Moves a QML element into a separate file
|
||
\i Element name
|
||
\row
|
||
\i Rename id
|
||
\i Renames all instances of an element ID in the currently open file
|
||
\i Element ID
|
||
\row
|
||
\i Split Initializer
|
||
\i Reformats a one-line element into a multi-line element. For example,
|
||
rewrites
|
||
|
||
\code
|
||
Item { x: 10; y: 20; width: 10 }
|
||
\endcode
|
||
|
||
as
|
||
|
||
\code
|
||
Item {
|
||
x: 10;
|
||
y: 20;
|
||
width: 10
|
||
}
|
||
\endcode
|
||
\i Element property
|
||
|
||
\endtable
|
||
*/
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-mobile-example.html
|
||
\page creator-project-managing.html
|
||
\nextpage creator-project-creating.html
|
||
|
||
\title Managing Projects
|
||
|
||
To set up a project, you first have to decide what kind of an
|
||
application you want to develop: whether you want a user interface
|
||
based on Qt Quick, Qt widgets, or HTML5. For a Qt Quick or HTML5 project,
|
||
you must also
|
||
choose the language to implement the application logic: C++ or JavaScript.
|
||
You can also create other kinds of projects, such as Qt console
|
||
applications, shared or static C++ libraries, or subprojects.
|
||
|
||
You can use wizards to create and import projects. The wizards prompt you
|
||
to enter the settings needed for that particular type of project and create
|
||
the necessary files for you. You can add your own custom wizards to
|
||
standardize the way subprojects and classes are added to a project.
|
||
|
||
The wizards set up projects to use the Qt build tool, qmake. It is a
|
||
cross-platform system for build automation that helps simplify the build
|
||
process for development projects across different platforms. qmake
|
||
automates the generation of build configurations so that only a few lines
|
||
of information are needed to create each configuration. For more
|
||
information about qmake, see the
|
||
\l{http://qt.nokia.com/doc/4.7/qmake-manual.html}{qmake Manual}.
|
||
|
||
You can modify the build and run settings for qmake projects in the
|
||
\gui Projects mode.
|
||
|
||
Alternatively, you can use the CMake build automation system and set up the
|
||
projects manually. In addition, you can import generic projects that do not
|
||
use qmake or CMake. This allows you to use Qt Creator as a code editor. For
|
||
generic projects, Qt Creator ignores your build system.
|
||
|
||
To develop applications for Symbian devices, you use
|
||
qmake and the local Symbian compiler (on Windows) or qmake and a compilation
|
||
service at Nokia Developer (on Linux and Mac OS) to build the applications for
|
||
the Symbian devices target. The interface to the compilation service, Remote
|
||
Compiler, is installed as a part of the \QSDK. For more information, see
|
||
\l{Building with Remote Compiler}.
|
||
|
||
You can install Maemo, MeeGo Harmattan, and Symbian targets as parts of
|
||
the \QSDK. The build and run settings for the selected targets are set up
|
||
automatically. However, you need to install and
|
||
configure some additional software on the devices to be able to connect to
|
||
them from the development PC.
|
||
|
||
You can use sessions to store personal data, such as bookmarks and
|
||
breakpoints that are usually not of interest to other developers working on
|
||
the same projects. Sessions allow you to quickly switch between projects
|
||
when you work on several projects.
|
||
|
||
The following sections describe how to manage projects:
|
||
|
||
\list
|
||
\o \l{Creating a Project}
|
||
\o \l{Opening a Project}
|
||
\o \l{Adding Libraries to Projects}
|
||
\o \l{Connecting Maemo and MeeGo Harmattan Devices}
|
||
\o \l{Connecting Generic Linux Devices}
|
||
\o \l{Connecting Symbian Devices}
|
||
\o \l{Managing Sessions}
|
||
\endlist
|
||
|
||
For advanced options, see the following topics:
|
||
|
||
\list
|
||
\o \l{Adding New Custom Wizards}
|
||
\o \l{Setting Up a CMake Project}
|
||
\o \l{Setting Up a Generic Project}
|
||
\endlist
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-project-managing.html
|
||
\page creator-project-creating.html
|
||
\nextpage creator-project-opening.html
|
||
|
||
\title Creating a Project
|
||
|
||
\image qtcreator-new-project.png
|
||
|
||
You can use wizards to create following types of projects:
|
||
|
||
\list
|
||
|
||
\o Qt Quick Project
|
||
|
||
Use QML elements or Qt Quick Components to define the user interface and,
|
||
optionally, C++ or JavaScript to define the application logic.
|
||
|
||
|
||
|
||
\o Qt Widget Project
|
||
|
||
Use \QD forms to define a Qt widget based
|
||
user interface and C++ to define the application logic
|
||
|
||
\o Other Project
|
||
|
||
\list
|
||
|
||
\o HTML5 based applications
|
||
|
||
\o Qt console applications
|
||
|
||
\o Shared or static C++ libraries
|
||
|
||
\o Qt unit tests
|
||
|
||
\o Qt Custom Designer Widgets
|
||
|
||
\o Subprojects
|
||
|
||
\endlist
|
||
|
||
\o Project from Version Control
|
||
|
||
Import a project from a supported version control system. For more
|
||
information on how version control systems are integrated in
|
||
Qt Creator, see \l{Using Version Control Systems}.
|
||
|
||
\endlist
|
||
|
||
To create a new project, select \gui File > \gui{New File or Project} and
|
||
select the type of your
|
||
project.
|
||
The contents of the wizard dialogs depend on the project type and
|
||
the build targets that you select in the \gui {Target Setup} dialog.
|
||
Follow the instructions of the wizard.
|
||
|
||
For examples of creating different types of projects, see
|
||
\l{Getting Started}.
|
||
|
||
For more information about creating Qt Quick projects, see
|
||
\l {Creating Qt Quick Projects}.
|
||
|
||
To change the location of the project directory, and to specify settings
|
||
for building and running projects, select \gui{Tools} > \gui{Options...} >
|
||
\gui{Projects} > \gui{General}.
|
||
|
||
To specify build and run settings for different target platforms, select
|
||
\gui Projects.
|
||
|
||
\section1 Adding Files to Projects
|
||
|
||
You can use wizards also to add individual files to your projects.
|
||
You can create the following types of files:
|
||
|
||
\list
|
||
|
||
\o Qt resource files, which allow you to store binary files in the
|
||
application executable
|
||
|
||
\o \QD forms and \QD form classes, which specify parts of user
|
||
interfaces in Qt widget based projects
|
||
|
||
\o QML files, which specify elements in Qt Quick projects
|
||
|
||
\o GLSL files that define fragment and vertex shaders in both Qt Quick
|
||
projects and Qt widget based projects
|
||
|
||
\o C++ class, source, or header files that you can use to write the
|
||
application logic in both Qt Quick projects and Qt widget based
|
||
projects
|
||
|
||
\o JavaScript files that you can use to write the application logic in
|
||
Qt Quick projects
|
||
|
||
\o Text files
|
||
|
||
\endlist
|
||
|
||
\section2 Creating C++ Classes
|
||
|
||
The \gui {C++ Class Wizard} allows you to create a C++ header and source file for
|
||
a new class that you can add to a C++ project. Specify the class name, base
|
||
class, and header and source files for the class.
|
||
|
||
The wizard supports namespaces. To use a namespace, enter a qualified
|
||
class name in the \gui {Class name} field. For example:
|
||
MyNamespace::MySubNamespace::MyClass.
|
||
|
||
\image qtcreator-cpp-class-wizard.png "Enter Class Name dialog"
|
||
|
||
The names of the header and source file are based on the class name. To change the
|
||
default suffix of a file, click \gui Configure.
|
||
|
||
You can create your own project and class wizards. For more information,
|
||
see \l{Adding New Custom Wizards}.
|
||
|
||
\section2 Creating OpenGL Fragment and Vertex Shaders
|
||
|
||
Qt provides support for integration with OpenGL implementations on all
|
||
platforms, which allows you to display hardware accelerated 3D graphics
|
||
alongside a more conventional user interface. For more information, see
|
||
\l{http://doc.qt.nokia.com/4.7/qtopengl.html}{QtOpenGL Module}.
|
||
|
||
You can use the QGLShader class to compile OpenGL shaders written in the
|
||
OpenGL Shading Language (GLSL) and in the OpenGL/ES Shading Language
|
||
(GLSL/ES). QGLShader and QGLShaderProgram shelter you from the details of
|
||
compiling and linking vertex and fragment shaders.
|
||
|
||
You can use Qt Creator code editor to write fragment and vertex shaders
|
||
in GLSL or GLSL/ES. The code editor provides syntax highlighting and code
|
||
completion for the files.
|
||
|
||
\image qtcreator-new-opengl-file.png "New OpenGL file wizard"
|
||
|
||
\section2 Displaying Additional File Types in Projects Pane
|
||
|
||
Qt Creator determines whether to display files from the project folder
|
||
in the \gui Projects pane depending on the file type (.pro, .pri, .cpp,
|
||
.h, .ui, .qrc, and so on). To display other types of files, edit the
|
||
project file. Add filenames as values of the \c {OTHER_FILES} variable.
|
||
You can also use wildcards.
|
||
|
||
For example, the following code specifies that text files are displayed
|
||
in the \gui Projects pane:
|
||
|
||
\code
|
||
|
||
OTHER_FILES += *.txt
|
||
|
||
\endcode
|
||
|
||
This also makes the files available in the \gui Locator.
|
||
|
||
\section1 Adding Subprojects to Projects
|
||
|
||
When you create a new project, you can add it to another project as a subproject
|
||
in the \gui{Project Management} dialog. However, the root project must
|
||
specify that qmake uses the \c subdirs template to build the project.
|
||
|
||
To create a root project, select \gui {File > New File or Project... >
|
||
Other Project > Subdirs Project > Choose}.
|
||
|
||
On the \gui Summary page, select \gui {Finish & Add Subproject} to create
|
||
the root project and to add another project, such as a C++ library.
|
||
|
||
The wizard creates a project file (.pro) that defines a \c subdirs template
|
||
and the subproject that you add as a value of the
|
||
\l{http://doc.qt.nokia.com/4.7/qmake-variable-reference.html#subdirs}{SUBDIRS variable}.
|
||
It also adds all the necessary files for the subproject.
|
||
|
||
To add more subprojects, right-click the project name in the \gui Projects
|
||
pane, and select \gui {New Subproject} in the context menu.
|
||
|
||
To remove subprojects, right-click the project name in the \gui Projects
|
||
pane, and select \gui {Remove Subproject} in the context menu.
|
||
|
||
To specify dependencies, use the \gui{Add Library} wizard. For more information,
|
||
see \l{Adding Libraries to Projects}.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-project-creating.html
|
||
\page creator-project-opening.html
|
||
\nextpage creator-project-qmake-libraries.html
|
||
|
||
\title Opening a Project
|
||
|
||
Qt Creator stores information that it needs to build projects in a .user file.
|
||
If Qt Creator cannot find the file when you open an existing project, it prompts you
|
||
to enter the information. If you created the project by using another Qt Creator
|
||
instance, Qt Creator asks whether you want to use the old settings. The settings
|
||
are specific to the development environment, and should not be copied from one
|
||
environment to another. Therefore, we recommend that you click \gui No and enter
|
||
the information again in the \gui {Project Setup} dialog.
|
||
|
||
The \gui {Project Setup} dialog displays a list of development environments for
|
||
target platforms (such as desktop, Maemo5 devices, and Symbian devices) that are
|
||
installed on the development PC. Select the Qt versions that you want to use to build
|
||
the project for each target.
|
||
|
||
\image qtcreator-open-project-targets.png "Target Setup dialog"
|
||
|
||
If Qt Creator cannot find an existing build for a particular development
|
||
environment (Qt version) and target, it starts out from a clean slate, and
|
||
creates a new build in the specified directory. Qt Creator suggests a name
|
||
and location for the directory that you can change.
|
||
|
||
By default, Qt Creator does a \l{glossary-shadow-build}{shadow build} and also
|
||
creates the directory. However, shadow building is not supported for the Symbian
|
||
Devices, Maemo5, or Harmattan target on Windows.
|
||
|
||
If you have built the project before, Qt Creator can use the existing build
|
||
configuration to make the exact same build as found in the directory available to
|
||
Qt Creator.
|
||
|
||
If you know you have a build, but it is not listed, click \gui {Add Build}
|
||
to locate it. Select a directory, and Qt Creator scans it (including
|
||
subdirectories) for additional builds of the project. Qt Creator adds the found
|
||
builds to the target list.
|
||
|
||
You can edit the build configuration later. For more information, see
|
||
\l{Editing Build Configurations}.
|
||
|
||
To open a project:
|
||
|
||
\list 1
|
||
|
||
\o Select \gui File > \gui{Open File or Project} and select the project
|
||
to open.
|
||
|
||
\o In the \gui {Project Setup} dialog, select the Qt versions to use as
|
||
build targets for your project, and click \gui{Finish}.
|
||
|
||
\note If you have only one development environment installed, this dialog
|
||
is skipped.
|
||
|
||
\endlist
|
||
|
||
Qt Creator parses all the source files in the project and performs a semantic
|
||
analysis to build up the information that it needs for functions such as
|
||
navigation and finding usages. A progress bar is displayed during parsing.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-os-supported-platforms.html
|
||
\page creator-project-wizards.html
|
||
\nextpage creator-project-cmake.html
|
||
|
||
\title Adding New Custom Wizards
|
||
|
||
If you have a team working on a large application or several applications,
|
||
you might want to standardize the way the team members create projects
|
||
and classes.
|
||
|
||
You can copy the wizard templates in the template folders
|
||
to create your own project and class wizards. They are displayed in the
|
||
\gui New dialog that opens when you choose \gui {File > New File or Project}.
|
||
|
||
In a project wizard, you can specify the files needed in a project.
|
||
You can add wizard pages to allow developers to specify settings for the
|
||
project.
|
||
|
||
In a class wizard, you can allow developers to specify the class name, base
|
||
class, and header and source files for the class.
|
||
|
||
To see how this works, rename wizard_sample.xml as wizard.xml in the
|
||
\c {\share\qtcreator\templates\wizards\listmodel\helloworld} and
|
||
\c {\share\qtcreator\templates\wizards\listmodel\listmodels} folders. After
|
||
you restart Qt Creator, the \gui {Custom Classes}
|
||
and \gui {Custom Projects} categories appear in the \gui New dialog.
|
||
|
||
\image qtcreator-custom-project-wizards.png "The New dialog with custom projects and classes"
|
||
|
||
\section1 Overview of Custom Wizards
|
||
|
||
A custom wizard defines the user interface of a wizard page. The values the user enters
|
||
in the wizard are assigned field names. Field name and value pairs are then passed to
|
||
the file creation process. File creation can happen in the following ways:
|
||
|
||
\list 1
|
||
|
||
\o Template-based, where source files that contain placeholders for
|
||
the field names are provided. During processing, the placeholders are replaced
|
||
by the values from the wizard page. Optionally, modifier
|
||
characters are applied. For more information, see \l{Processing Template Files}.
|
||
|
||
\o Generator script, where a script is called to create the files.
|
||
|
||
\note This option mainly exists to accommodate existing generator scripts or
|
||
cases where complicated algorithmic logic is required when generating files. Writing
|
||
cross-platform scripts is inherently difficult, and therefore, it is not recommended
|
||
for new wizards. For more information, see \l{Using Generator Scripts}.
|
||
|
||
\endlist
|
||
|
||
Custom wizards are located in subdirectories of the following directories:
|
||
|
||
\list
|
||
|
||
\o \c{share/qtcreator/templates/wizards}
|
||
|
||
\o the local user's configuration folder,
|
||
\c{$HOME/.config/Nokia/qtcreator/templates/wizards}
|
||
|
||
\o \c{%APPDATA%\Nokia\qtcreator\templates\wizards}
|
||
|
||
\endlist
|
||
|
||
They contain an XML configuration file called wizard.xml, the
|
||
template source files, and optionally, the generator script.
|
||
|
||
\section1 Creating Project Wizards
|
||
|
||
To create a project wizard:
|
||
|
||
\list 1
|
||
|
||
\o Make a copy of the \c {share/qtcreator/templates/wizards/helloworld} or
|
||
\c {share/qtcreator/templates/wizards/listmodel} folder.
|
||
|
||
\o Modify the wizard_example.xml file.
|
||
|
||
\o The following code determines the type of the wizard and its place
|
||
in the \gui New dialog:
|
||
|
||
\code
|
||
|
||
<wizard version="1" kind="project"
|
||
class="qt4project" firstpage="10"
|
||
id="A.HelloWorld" category="B.CustomProjects">
|
||
|
||
\endcode
|
||
|
||
\list
|
||
|
||
\o \c version is the version of the file contents. Do not modify this value.
|
||
|
||
\o \c kind specifies the type of the wizard: \c project or \c class.
|
||
|
||
\o \c class specifies the type of the project. Currently the only available
|
||
type is \c qt4project, which specifies a Qt console project.
|
||
|
||
\o \c firstpage specifies the place of the new page in the standard project
|
||
wizard. The value 10 ensures that the custom page appears after the standard
|
||
pages, as the last page of the wizard.
|
||
|
||
\o \c id is the unique identifier for your wizard. The letter specifies the
|
||
position of the wizard within the \c category. The HelloWorld wizard appears
|
||
as the first wizard in the second category in the \gui New dialog.
|
||
|
||
\o \c category is the category in which to place the wizard in the list.
|
||
The letter specifies the position of the category in the list in the \gui New
|
||
dialog.
|
||
|
||
\endlist
|
||
|
||
\o The following code specifies the icon and text that appear in the \gui New
|
||
dialog:
|
||
|
||
\code
|
||
|
||
<icon>console.png</icon>
|
||
<description>Creates a hello-world-project with custom message.</description>
|
||
<description xml:lang="de">Erzeugt ein Hello-Welt-Projekt mit einer Nachricht.</description>
|
||
<displayname>Hello World</displayname>;
|
||
<displayname xml:lang="de">Hallo Welt</displayname>;
|
||
<displaycategory>Custom Projects</displaycategory>
|
||
<displaycategory xml:lang="de">Benutzerdefinierte Projekte</displaycategory>
|
||
|
||
\endcode
|
||
|
||
\list
|
||
|
||
|
||
\o \c icon appears next to the \c displayName.
|
||
|
||
\o \c description appears at the bottom of the \gui New dialog when you
|
||
select the display name.
|
||
|
||
\o \c displayName appears in the \gui New dialog, under the
|
||
\c displayCategory.
|
||
|
||
You can add translations as values for the text elements. Specify the target
|
||
language as an attribute for the element. Use locale names (QLocale).
|
||
For example, \c {xml:lang="de"}.
|
||
|
||
\endlist
|
||
|
||
\o Files to be added to the project:
|
||
|
||
\list
|
||
\o Template-based: The following code specifies the files to add to the project:
|
||
\code
|
||
<files>
|
||
<file source="main.cpp" openeditor="true" />
|
||
<file source="project.pro" target="%ProjectName%.pro" openproject="true" />
|
||
<file source="icon.png" target="%ProjectName%.png" binary="true" />
|
||
\endcode
|
||
\list
|
||
|
||
\o \c source specifies the file to copy to the project. The files must be
|
||
located in the wizard folder.
|
||
|
||
\o \c openeditor indicates that the file is to be opened in an editor after
|
||
the wizard has finished.
|
||
|
||
\o \c binary indicates that the file is a binary file (for example, an
|
||
image file). It is to be copied to the target folder as is. Placeholders
|
||
are not replaced with values.
|
||
|
||
\o \c target specifies the new filename for the file. The \c {%ProjectName%}
|
||
variable is replaced with the string that users specify in the \gui Name
|
||
field on the first page of the wizard.
|
||
|
||
\o \c openproject indicates that the file is a project file which is to be opened
|
||
after the wizard has finished.
|
||
|
||
\endlist
|
||
|
||
See also \l{Processing Template Files}.
|
||
|
||
\o Generator-script: The following code specifies that the script \c generate.pl is to be used
|
||
to create the files:
|
||
\code
|
||
<generatorscript binary="generate.pl">
|
||
<argument value="--class-name=%ClassName%"/>
|
||
<argument value="--project-name=%ProjectName%"/>
|
||
<argument value="--header-suffix=%CppHeaderSuffix%" omit-empty="true"/>
|
||
<argument value="--source-suffix=%CppSourceSuffix%" omit-empty="true"/>
|
||
<argument value="--description=%Description%" omit-empty="true" write-file="true"/>
|
||
</generatorscript>
|
||
\endcode
|
||
In each argument, the field placeholders are replaced by the field
|
||
values. There are additional boolean attributes which give fine-grained control:
|
||
|
||
\list
|
||
\o \c omit-empty specifies that complete argument is to be omitted when all
|
||
placeholders expand to empty values. In the above example,
|
||
the option \c --source-suffix will not be passed to the script if the value is empty.
|
||
|
||
\o \c write-file indicates that instead of the expanded value,
|
||
the value will be written to a temporary file and its file name will be
|
||
passed to the script instead. This is useful for multi-line text fields.
|
||
\endlist
|
||
|
||
See also \l{Using Generator Scripts}.
|
||
\endlist
|
||
|
||
\o The following code creates a page that specifies settings for the project:
|
||
|
||
\code
|
||
|
||
<!-- Create a 2nd wizard page with parameters -->
|
||
<fieldpagetitle>Hello World Parameters</fieldpagetitle>
|
||
<fieldpagetitle xml:lang="de">Hallo Welt Parameter</fieldpagetitle>
|
||
<fields>
|
||
<field mandatory="true" name="MESSAGE">
|
||
<fieldcontrol class="QLineEdit" validator='^[^"]+$' defaulttext="Hello world!" />
|
||
<fielddescription>Hello world message:</fielddescription>
|
||
<fielddescription xml:lang="de">Hallo-Welt-Nachricht:</fielddescription>
|
||
</field>
|
||
</fields>
|
||
|
||
\endcode
|
||
|
||
\list
|
||
|
||
\o \c fieldpagetitle specifies the title of the page.
|
||
|
||
\o \c field specifies whether the field is mandatory (\c true or \c false).
|
||
You can use the value of the \c name field as a variable in other files (for
|
||
example, \c {%MESSAGE%}.
|
||
|
||
\o \c fieldcontrol specifies the field. \c class specifies the field type.
|
||
You can use interface objects from the QWidget class to create fields. This
|
||
example uses QLineEdit to create an input field.
|
||
|
||
\o \c validator specifies a regular expression to check the characters allowed in
|
||
the field.
|
||
|
||
\o \c defaulttext specifies text that appears in the field by default.
|
||
|
||
\o \c fielddescription specifies the field name that appears on the wizard page.
|
||
|
||
\endlist
|
||
|
||
\endlist
|
||
|
||
\section1 Creating Class Wizards
|
||
|
||
The widget.xml file for a class wizard is very similar to that for a project
|
||
wizard. The differences are discussed below.
|
||
|
||
To create a class wizard:
|
||
|
||
\list 1
|
||
|
||
\o The following code specifies settings for the wizard:
|
||
|
||
\code
|
||
|
||
<wizard version="1" kind="class" id="A.ListModel" category="B.CustomClasses">
|
||
|
||
<description>Creates a QAbstractListModel implementation.</description>
|
||
<description xml:lang="de">Erzeugt eine Implementierung von QAbstractListModel.</description>
|
||
|
||
<displayname>QAbstractListModel implementation</displayname>
|
||
<displayname xml:lang="de">Implementierung von QAbstractListModel</displayname>
|
||
|
||
<displaycategory>Custom Classes</displaycategory>
|
||
<displaycategory xml:lang="de">Benutzerdefinierte Klassen</displaycategory>
|
||
|
||
\endcode
|
||
|
||
For more information about the elements and their values, see
|
||
\l {Creating Project Wizards}.
|
||
|
||
\o The following code specifies the files to add to the project:
|
||
|
||
\code
|
||
|
||
<files>
|
||
<file source="listmodel.cpp" target="%ClassName:l%.%CppSourceSuffix%" openeditor="true" />
|
||
<file source="listmodel.h" target="%ClassName:l%.%CppHeaderSuffix%" openeditor="true" />
|
||
</files>
|
||
|
||
\endcode
|
||
|
||
Here, \c target contains the following variables that are used to construct
|
||
the filename:
|
||
|
||
\list
|
||
|
||
\o \c {%ClassName:l%} is replaced with the value of the \c ClassName field.
|
||
The modifier \c l converts the string to lower case, to observe Qt
|
||
conventions.
|
||
|
||
\o \c {%CppSourceSuffix%} and \c {%CppHeaderSuffix%} are pre-defined.
|
||
For more information, see \l{Pre-defined Standard Variables}.
|
||
|
||
\endlist
|
||
|
||
\code
|
||
|
||
<!-- Create parameter wizard page -->
|
||
|
||
<fieldpagetitle>ListModel parameters</fieldpagetitle>
|
||
<fieldpagetitle xml:lang="de">Parameter des ListModel</fieldpagetitle>
|
||
<fields>
|
||
<field name="ClassName">
|
||
|
||
<fieldcontrol class="QLineEdit" validator="^[a-zA-Z0-9_]+$" defaulttext="MyListModel" />
|
||
|
||
<fielddescription>Class name:</fielddescription>
|
||
<fielddescription xml:lang="de">Klassenname:</fielddescription>
|
||
</field>
|
||
<field name="Datatype">
|
||
|
||
<fieldcontrol class="QComboBox" combochoices="QString,int" defaultindex="0" />
|
||
|
||
<fielddescription>Data type:</fielddescription>
|
||
<fielddescription xml:lang="de">Datentyp:</fielddescription>
|
||
</field>
|
||
</fields>
|
||
|
||
\endcode
|
||
|
||
In addition to QLineEdit, QComboBox is used in the class wizard to create
|
||
a field. \c combochoices specifies the options in the combobox and
|
||
\c defaultindex specifies that QString is the default value.
|
||
|
||
\endlist
|
||
|
||
\section1 Processing Template Files
|
||
|
||
When processing a template source file, placeholders specifying the field names
|
||
in the format \c{%FIELDNAME%} are replaced by the values entered by the user.
|
||
In addition, modifier characters are supported. For example, \c{%FIELDNAME:u%}
|
||
specifies that the value is converted to upper case. This enables generating header
|
||
guards for C++ header files.
|
||
|
||
The following modifier characters are supported:
|
||
|
||
\list
|
||
\o \c{l} for lower case.
|
||
\o \c{u} for upper case.
|
||
\o \c{c} for upper case initial letter ("project" > "Project").
|
||
\endlist
|
||
|
||
You can use conditions to add sections of the file depending on field values.
|
||
Use a syntax that is similar to C++ preprocessing, as demonstrated in
|
||
the profile of the \c{helloworld} example:
|
||
|
||
\code
|
||
|
||
@if "%SCRIPT%" == "true"
|
||
QT += script
|
||
@endif
|
||
|
||
\endcode
|
||
|
||
The value of the Boolean (QCheckBox) field labeled \c{SCRIPT} determines
|
||
whether the script module is added. The expressions must expand to valid
|
||
Javascript expressions after field replacement.
|
||
|
||
\section1 Pre-defined Standard Variables
|
||
|
||
In addition to the field values entered by the user, you can use
|
||
the following pre-defined standard values:
|
||
|
||
\list
|
||
|
||
\o \c {%ProjectName%} is replaced by the name of the project in the case
|
||
of project wizards.
|
||
|
||
\o \c {%Path%} is replaced by the path to the target directory.
|
||
For classes, this is the directory, where the files
|
||
are created. For project wizards, an additional subdirectory
|
||
named after the project is created.
|
||
|
||
\o \c {%TargetPath%} is replaced by the path to the directory where the actual files
|
||
are created. For non-project wizards, it is identical to \c %Path%.
|
||
For project wizards, it is \c %Path%/%ProjectName%.
|
||
|
||
\o \c {%CppSourceSuffix%} is replaced by the default source suffix, which
|
||
is defined in Qt Creator in \gui {Tools > Options... > C++ > File Naming}.
|
||
For example, if users enter \bold MyClass, the filename becomes myclass.cpp
|
||
when the project is created.
|
||
|
||
\o \c {%CppHeaderSuffix%} is replaced by the default header suffix, which
|
||
is also defined in \gui {File Naming}.
|
||
|
||
\endlist
|
||
|
||
\section1 Validating User Input
|
||
|
||
You can specify validation rules for user input. The rules consist of a Boolean
|
||
JavaScript expression and an error message. The placeholders in them are
|
||
replaced with values before they are evaluated or displayed.
|
||
|
||
Consider the following rule used in the \l{Creating Class Wizards} example:
|
||
|
||
\code
|
||
<validationrules>
|
||
<validationrule condition='"%ClassName%" != "QAbstractListModel"'>
|
||
<message>%ClassName% cannot be used as class name.</message>
|
||
<message xml:lang="de">%ClassName% kann nicht als Klassenname verwendet werden.</message>
|
||
</validationrule>
|
||
</validationrules>
|
||
\endcode
|
||
|
||
It ensures that the class name entered by the user does not match the name of
|
||
the base class. If the validation fails, a red label displaying the message appears
|
||
at the bottom of the wizard page.
|
||
|
||
\section1 Using Generator Scripts
|
||
|
||
The values entered in the wizard page are passed to the script
|
||
as command line arguments as defined by the wizard configuration file.
|
||
|
||
In addition, the script must implement a \c{--dry-run} command line option.
|
||
|
||
Qt Creator needs to know the file names before the files are created to check
|
||
whether files with identical names already exist, for example. Therefore,
|
||
script file generation is a two-step process:
|
||
|
||
\list 1
|
||
|
||
\o Determine file names and attributes: The script is called with the command line
|
||
\c{--dry-run} option and the field values. It then prints the relative path
|
||
names of the files it intends to create, followed by comma-separated attributes
|
||
matching those of the \c{<file>} element, for example:
|
||
|
||
\code
|
||
myclass.cpp,openeditor
|
||
myclass.h,openeditor
|
||
myproject.pro,openproject
|
||
\endcode
|
||
|
||
\o Create files: The script is called with the parameters only in the working directory.
|
||
It then actually creates the files. If directories are needed, the script
|
||
should create them, too.
|
||
|
||
\endlist
|
||
|
||
The \c{scriptgeneratedproject} sample wizard illustrates the usage.
|
||
A typical script invocation for this example (obtained by running Qt Creator with
|
||
\c{--customwizard-verbose}) looks as follows:
|
||
|
||
\code
|
||
generate.pl --class-name=TestClass --project-name=TestProject --header-suffix=h --source-suffix=cpp --description=/tmp/qtcreatorj26629.txt
|
||
\endcode
|
||
|
||
By default, the scripts are run in the directory corresponding to
|
||
\c %TargetPath%. This can be overriden by specifying the
|
||
attribute \c workingdirectory on the element \c generatorscript.
|
||
For example, if the script creates the project directory by itself,
|
||
%Path% can be specified. In that case, \c --dry-run should output
|
||
the correct relative paths or absolute paths constructed using the value of
|
||
\c %Path%.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-build-settings.html
|
||
\page creator-project-qmake.html
|
||
\nextpage creator-tool-chains.html
|
||
|
||
\title Adding Qt Versions
|
||
|
||
Qt Creator allows you to have multiple versions of Qt installed on
|
||
your development PC and use different versions to build your projects for
|
||
different targets. For example, \QSDK contains special Qt versions for
|
||
MeeGo Harmattan, Maemo, and Symbian development.
|
||
|
||
Qt Creator checks the directories listed in the \c{PATH} environment
|
||
variable for the qmake executable. If a qmake executable is found, it is
|
||
referred to as \bold{Qt in PATH} and selected as the Qt version to use
|
||
in the \gui Projects mode in the \gui {Build Settings}. If Qt Creator
|
||
cannot find qmake, the value in the \gui {Qt version} field might be
|
||
invalid and you might need to change it.
|
||
|
||
Qt Creator automatically detects the Qt versions that are registered by
|
||
your system or by \QSDK. To view the settings for each Qt version, move the
|
||
mouse pointer over it in the list. To add Qt versions, select
|
||
\gui {Tools > Options... > Qt4 > Qt Versions}.
|
||
|
||
Typically, you select the Qt versions for a project when you use project
|
||
wizards to create the project. You can add Qt versions for a project in
|
||
\gui {Build Settings}.
|
||
|
||
\section2 Setting Up New Qt Versions
|
||
|
||
To add a Qt version:
|
||
|
||
\list 1
|
||
|
||
\o Select \gui Tools > \gui Options... > \gui Qt4 > \gui Add.
|
||
|
||
\image qtcreator-qt4-qtversions-add.png
|
||
|
||
\o In the \gui{qmake location} field, enter the path to the
|
||
directory where the qmake executable is located.
|
||
|
||
\o In the \gui{Version name} field, edit the name that Qt Creator
|
||
suggests for the Qt version.
|
||
|
||
Qt Creator automatically determines the path to the binaries in
|
||
the Qt installation and displays it in the dialog.
|
||
|
||
\o In the \gui Helpers section, you can build the debugging
|
||
helpers that are available for the Qt version. This is
|
||
necessary, because the internal data structures of Qt can
|
||
change between versions. For more information, see
|
||
\l{Using Debugging Helpers}.
|
||
|
||
\endlist
|
||
|
||
\section2 Setting Up Qt for Symbian Versions
|
||
|
||
If you install Qt for Symbian as a part of \QSDK, it is automatically
|
||
detected by Qt Creator. If you install other Symbian SDKs and register them
|
||
with devices.exe, Qt Creator automatically detects the Qt version.
|
||
|
||
If the selected Qt version was built using the SBSv2 build system, that
|
||
is available for Symbian OS 9.5 based SDKs, Qt Creator builds your projects
|
||
using this build system. The \gui {SBS v2 directory} field is enabled and
|
||
you must specify the path to the directory where the SBS executable (for
|
||
example, sbs.bat on Windows) is located.
|
||
|
||
To add a Qt for Symbian version:
|
||
|
||
\list 1
|
||
|
||
\o Select \gui Tools > \gui Options... > \gui Qt4 > \gui{Qt Versions}.
|
||
|
||
\o Select the Qt for Symbian version you want the Qt Creator to use.
|
||
|
||
\image qtcreator-qt4-qtversions-win-symbian.png
|
||
|
||
For more information about how to add tool chains for using the
|
||
GCCE and WINSCW compilers, see \l{Adding Tool Chains}.
|
||
|
||
\o In the \gui {S60 SDK} field, enter the path to the directory where
|
||
the Symbian SDK is located.
|
||
|
||
\o In the \gui {SBS v2 directory} field, enter the path to the
|
||
directory where the SBS v2 executable is located.
|
||
|
||
\endlist
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-project-qmake.html
|
||
\page creator-tool-chains.html
|
||
\nextpage creator-run-settings.html
|
||
|
||
\title Adding Tool Chains
|
||
|
||
A \e {tool chain} specifies a compiler and a debugger and other necessary
|
||
tools for building an application that is targeted for a particular desktop
|
||
or mobile platform. Qt Creator automatically detects the tool chains that
|
||
are registered by your system or by \QSDK.
|
||
|
||
You can add tool chains to build applications by using other compilers or
|
||
with different versions of the automatically detected compilers:
|
||
|
||
\list
|
||
|
||
\o GNU Compiler Collection (GCC) is a compiler for Linux and
|
||
Mac OS X.
|
||
|
||
\o MinGW (Minimalist GNU for Windows) is a native software port of GCC
|
||
and GNU Binutils for use in the development of native Microsoft
|
||
Windows applications on Windows. MinGW is
|
||
distributed together with Qt Creator and Qt SDK for Windows.
|
||
|
||
\o Linux ICC (Intel C++ Compiler) is a group of C and C++ compilers
|
||
for Linux.
|
||
|
||
\o Clang is a C, C++, Objective C, and Objective C++ front-end for the
|
||
LLVM compiler for Windows, Linux, Mac OS X, and Symbian.
|
||
|
||
\o GCCE (GNU Compiler Collection for Embedded) is an ARM-based
|
||
compiler used in Symbian OS 9 and distributed together with \QSDK.
|
||
|
||
\o RVCT is an ARM-based compiler for building applications for Symbian
|
||
devices (requires a license).
|
||
|
||
\o WINSCW is a compiler for building applications that can be run or
|
||
debugged on the Symbian Emulator. It is distributed together with
|
||
Symbian SDKs (but not with the \QSDK).
|
||
|
||
\endlist
|
||
|
||
To build an application using GCC, MinGW, GCCE, or Clang, specify the paths
|
||
to the
|
||
directories where the compiler and debugger are located and select the
|
||
application binary interface (ABI) version from the list of available
|
||
versions. You can also create a custom ABI definition.
|
||
|
||
Qt Creator allows you to select a tool chain that matches the Qt version
|
||
in the \gui Projects mode \gui {Build Settins}.
|
||
|
||
To add tool chains:
|
||
|
||
\list 1
|
||
|
||
\o Select \gui {Tools > Options... Tool Chains > Add} and select a
|
||
compiler in the list.
|
||
|
||
\image qtcreator-toolchains.png
|
||
|
||
To clone the selected tool chain, select \gui {Clone}.
|
||
|
||
\o In the \gui Name column, double-click the name to change it.
|
||
|
||
\o In the \gui{Compiler path} field, enter the path to the directory
|
||
where the compiler is located. For WINSCW, enter the path to the
|
||
Carbide C++ installation directory here.
|
||
|
||
The other settings to specify depend on the tool chain.
|
||
|
||
\o For RVCT, select the ARM version to use in the \gui {ARM version}
|
||
field.
|
||
|
||
\endlist
|
||
|
||
\section2 Troubleshooting MinGW Compilation Errors
|
||
|
||
If error messages displayed in the \gui {Compile Output} pane contain
|
||
paths where slashes are missing (for example, C:QtSDK),
|
||
check your PATH variable. At the command line, enter the following commands:
|
||
|
||
\code
|
||
where sh.exe
|
||
where make.exe
|
||
where mingw32-make.exe
|
||
\endcode
|
||
|
||
If these commands show paths, they have been added to the global PATH variable
|
||
during the installation of a tool chain based on Cygwin or MinGW, even though
|
||
this is against Windows conventions.
|
||
|
||
To keep working with the third-party tool chain, create a new shell link
|
||
that adds the required paths (as Visual Studio and Qt do). The shell link
|
||
must point to cmd.exe, as illustrated by the following example:
|
||
|
||
\c {C:\Windows\System32\cmd.exe /K C:\path_to\myenv.bat}
|
||
|
||
where the /K parameter carries out the command specified in the bat file.
|
||
|
||
Create the myenv.bat file at \e path_to, which should be in a convenient location.
|
||
In the file, specify the paths to the tool chains. For example,
|
||
|
||
\c {set PATH=C:\path1;C:\path2;%PATH%}
|
||
|
||
where \e path1 and \e path2 are paths to the tool chains.
|
||
|
||
Finally, remove the paths from the global PATH, reboot the computer, and
|
||
run the \c where commands again to verify that the global PATH is now clean.
|
||
|
||
You can use the shell link to run the tools in the third-party tool chains.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-project-opening.html
|
||
\page creator-project-qmake-libraries.html
|
||
\nextpage creator-developing-maemo.html
|
||
|
||
\title Adding Libraries to Projects
|
||
|
||
In addition to Qt libraries, you can add other libraries to your projects.
|
||
The way the library is added depends on whether it is a system library or
|
||
your own library or a 3rd party library located in the build tree of the
|
||
current project or in another build tree.
|
||
|
||
\image qtcreator-add-library-wizard.png "Add Library wizard"
|
||
|
||
Because system libraries do not typically change and are often found by
|
||
default, you do not need to specify the path to the library or to its includes
|
||
when you add it.
|
||
|
||
For your own libraries and 3rd party libraries, you need to specify
|
||
the paths. Qt Creator tries to quess the include path for an external library,
|
||
but you need to check it and modify it if necessary. Qt Creator automatically
|
||
adds the include path for an internal library.
|
||
|
||
For all libraries, select the target platforms for the application, library,
|
||
or plugin.
|
||
|
||
Specify whether the library is statically or dynamically linked. For a
|
||
statically linked internal library, Qt Creator adds dependencies
|
||
(PRE_TARGETDEPS) in the project file.
|
||
|
||
Depending on the development platform, some options might be detected
|
||
automatically. For example, on Mac OS, the library type (\gui Library or
|
||
\gui Framework) is detected automatically and the option is hidden. However,
|
||
if you develop on another platform than Mac OS and want to build your
|
||
project for the Mac OS, you must specify the library type.
|
||
|
||
The default convention on Windows is that the debug and release versions
|
||
of a library have the same name,
|
||
but are placed in different subdirectories, usually called \e debug and
|
||
\e release. If the library path does not contain either of these folders,
|
||
you cannot select the option to place the libraries in separate
|
||
folders.
|
||
|
||
Alternatively, the letter \e d can be added to the library name for the debug
|
||
version. For example, if the release version is called example.lib, the
|
||
debug version is called exampled.lib. You can specify that the letter
|
||
is added for the debug version and removed for the release version.
|
||
If the library name ends in \e d, deselect the \gui {Remove "d" suffix
|
||
for release version} option.
|
||
|
||
Qt Creator supports code completion and syntax highlighting for the added
|
||
libraries once your project successfully builds and links to them.
|
||
|
||
\section1 To Add Libraries
|
||
|
||
\list 1
|
||
|
||
\o In the \gui Projects pane, open the project file (.pro).
|
||
|
||
\o Right-click in the code editor to open the context menu and select
|
||
\gui {Add Library...}.
|
||
|
||
\o Follow the instructions of the wizard.
|
||
|
||
\endlist
|
||
|
||
For more information about the project file settings, see
|
||
\l{http://doc.qt.nokia.com/4.7/qmake-project-files.html#declaring-other-libraries}{Declaring Other Libraries}.
|
||
|
||
\section1 Example of Adding Internal Libraries
|
||
|
||
The following example describes how to add a statically linked internal
|
||
library to your project.
|
||
|
||
\list 1
|
||
|
||
\o Choose \gui {File > New File or Project... > Other Projects >
|
||
C++ Library} to create the library.
|
||
|
||
The \gui {Introduction and Product Location} dialog opens.
|
||
|
||
\image qtcreator-add-library-wizard-ex-1.png "Introduction and Product Location dialog"
|
||
|
||
\o In the \gui Type field, select \gui {Statically Linked Library}.
|
||
|
||
\o In the \gui Name field, give a name for the library. For example,
|
||
\bold mylib.
|
||
|
||
\o Follow the instructions of the wizard until you get to the
|
||
\gui {Project Management} dialog. In the \gui {Add to project}
|
||
list, select a project. For example, \bold myapp.
|
||
|
||
\o In the \gui Projects pane, open the project file (.pro).
|
||
For example, \bold myapp.pro.
|
||
|
||
\o Right-click in the code editor to open the context menu and select
|
||
\gui {Add Library... > Internal Library > Next}.
|
||
|
||
\o In the \gui Library field, select \bold mylib and click \gui Next.
|
||
|
||
\o Click \gui Finish to add the following library declaration to the
|
||
project file:
|
||
|
||
\code
|
||
win32:CONFIG(release, debug|release): LIBS += -L$$OUT_PWD/../../../projects/mylib/release/ -lmylib
|
||
else:win32:CONFIG(debug, debug|release): LIBS += -L$$OUT_PWD/../../../projects/mylib/debug/ -lmylib
|
||
else:symbian: LIBS += -lmylib
|
||
else:unix: LIBS += -L$$OUT_PWD/../../../projects/mylib/ -lmylib
|
||
|
||
INCLUDEPATH += $$PWD/../../../projects/mylib
|
||
DEPENDPATH += $$PWD/../../../projects/mylib
|
||
|
||
win32:CONFIG(release, debug|release): PRE_TARGETDEPS += $$OUT_PWD/../../../projects/mylib/release/mylib.lib
|
||
else:win32:CONFIG(debug, debug|release): PRE_TARGETDEPS += $$OUT_PWD/../../../projects/mylib/debug/mylib.lib
|
||
else:unix:!symbian: PRE_TARGETDEPS += $$OUT_PWD/../../../projects/mylib/libmylib.a
|
||
\endcode
|
||
|
||
\endlist
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-usability.html
|
||
\page creator-building-running.html
|
||
\nextpage creator-building-targets.html
|
||
|
||
\title Building and Running Applications
|
||
|
||
Qt Creator provides support for building, running, and deploying Qt
|
||
applications for desktop environment and mobile devices.
|
||
|
||
You can set up the following configurations:
|
||
|
||
\list
|
||
|
||
\o \e {Build configuration}, which contains everything you need to
|
||
compile the sources into binaries.
|
||
|
||
\o \e {Deploy configuration}, which handles the packaging and copying
|
||
of the necessary files to a location you want to run the executable at.
|
||
The files can be copied to a location in the file system of the development
|
||
PC or a mobile device.
|
||
|
||
\o \e {Run configuration}, which starts the application in the location
|
||
where it was stored by the deploy configuration.
|
||
|
||
\endlist
|
||
|
||
By default, when you select the \gui Run function, Qt Creator builds, deploys,
|
||
and runs the project. For more information about how to change the default
|
||
behavior, see \l{Customizing the Build Process}.
|
||
|
||
\section1 Setting Up a Project
|
||
|
||
When you install the \QSDK, the build and run settings for the tool chains
|
||
delivered with the \QSDK are set up automatically.
|
||
|
||
To view and modify the settings for currently open projects, switch to the
|
||
\gui Projects mode by pressing \key Ctrl+5.
|
||
|
||
\image qtcreator-projectpane.png
|
||
|
||
You can add a target if the development environment for the target
|
||
platform is installed on the
|
||
development PC and the Qt version is configured. Click
|
||
\inlineimage qtcreator-qt4-addbutton.png "Add Target button"
|
||
and select from a list of available
|
||
targets. To remove a target, select it and click
|
||
\inlineimage qtcreator-target-remove.png "Remove Target button"
|
||
.
|
||
|
||
You can select the targets and use the \gui Build menu commands to
|
||
build, deploy, and run projects.
|
||
|
||
The project pane consists of the following tabs:
|
||
\list
|
||
\o \l{Running Applications on Multiple Targets}{Targets}
|
||
(If you have installed the development environment for only one target, the \gui Targets
|
||
tab is replaced by a \gui Build tab and a \gui Run tab.)
|
||
\o \l{Specifying Build Settings}{Build Settings}
|
||
\o \l{Specifying Run Settings}{Run Settings}
|
||
\o \l{Specifying Editor Settings}{Editor Settings}
|
||
\o \l{Specifying Code Style Settings}{Code Style Settings}
|
||
\o \l{Specifying Dependencies}{Dependencies}
|
||
\endlist
|
||
|
||
Use the \gui Build and \gui Run buttons to switch between
|
||
the build and run settings for the active project.
|
||
|
||
If you have multiple projects open in Qt Creator, use the tabs at the
|
||
top of the window to navigate between their settings.
|
||
|
||
\section1 Customizing the Build Process
|
||
|
||
To specify the relationship between the release, build, and deploy configurations, select
|
||
\gui {Tools > Options... > Project}. By default, the \gui {Always build project
|
||
before deploying it} and the \gui {Always deploy project before running it}
|
||
options are enabled. Therefore, when you select the \gui Run function,
|
||
Qt Creator builds, deploys, and runs the project.
|
||
|
||
\image qtcreator-project-options-deploy.png "Project General Options"
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-building-running.html
|
||
\page creator-building-targets.html
|
||
\nextpage creator-running-targets.html
|
||
|
||
\title Building Applications for Multiple Targets
|
||
|
||
You can build applications for multiple targets. By default, when
|
||
you run the application on a target, you also build and deploy it to the
|
||
target, first. However, you can also perform each operation separately.
|
||
|
||
To check that the application code can be compiled and linked for a target,
|
||
you can build the project. The build errors and warnings are displayed in
|
||
the \gui {Build Issues} output pane. More detailed information is displayed in
|
||
the \gui {Compile Output} pane.
|
||
|
||
To build an application:
|
||
|
||
\list 1
|
||
|
||
\o Select a target for the project.
|
||
|
||
\image qtcreator-target-selector.png "Target selector"
|
||
|
||
\o Choose \gui {Build > Build Project} or press \key {Ctrl+B}.
|
||
|
||
\endlist
|
||
|
||
For more information on the options you have, see \l{Specifying Build Settings}.
|
||
|
||
\section1 Building for Symbian
|
||
|
||
The tool chain for building applications locally on the development PC for
|
||
the \gui {Symbian Device} target is only supported on Windows.
|
||
If you develop on Linux or Mac OS, you must use the Remote Compiler
|
||
interface to a compilation service at Nokia Developer. For more information,
|
||
see \l{Building with Remote Compiler}.
|
||
|
||
\section2 Troubleshooting Build Issues
|
||
|
||
If you cannot build the application for a Symbian device, check that:
|
||
|
||
\list
|
||
|
||
\o You selected the Symbian Device target to build the application.
|
||
|
||
\o You selected the correct Qt version to build the application.
|
||
|
||
\endlist
|
||
|
||
\section1 Building for Symbian Emulator
|
||
|
||
Qt Creator does not create release configurations for the
|
||
\gui {Symbian Emulator} target, because Symbian Emulator supports only debug
|
||
builds.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-building-targets.html
|
||
\page creator-running-targets.html
|
||
\nextpage creator-build-settings.html
|
||
|
||
\title Running Applications on Multiple Targets
|
||
|
||
By default, running an application also builds it and deploys it to a
|
||
location from where it can be run on the desktop, in Qt Simulator, or
|
||
on a mobile device that is connected to the development PC.
|
||
|
||
To run executable files without deploying them first, deselect the \gui {Tools >
|
||
Options... > Project > Always deploy project before running it} option.
|
||
This allows you to test SIS files that you receive from Ovi Publishing or
|
||
Symbian Signed after you have them signed, for example.
|
||
|
||
For more information on the options you have, see \l{Specifying Run Settings}.
|
||
|
||
\section1 Running on Desktop
|
||
|
||
\list 1
|
||
|
||
\o Select \gui Desktop as the target.
|
||
|
||
\image qtcreator-target-selector.png "Target selector"
|
||
|
||
\o Click the \gui Run button.
|
||
|
||
\endlist
|
||
|
||
\section1 Running on Qt Simulator
|
||
|
||
You can use the Qt Simulator to test Qt applications that are intended
|
||
for mobile devices in an environment similar to that of the device. You
|
||
can change the information that the device has about its configuration
|
||
and environment.
|
||
|
||
\list 1
|
||
|
||
\o Select \gui {Qt Simulator} as the target.
|
||
|
||
\o Click the \gui Run button.
|
||
|
||
\endlist
|
||
|
||
For more information about using the Qt Simulator, see the
|
||
\l{http://doc.qt.nokia.com/qtsimulator/index.html}{Qt Simulator Manual}.
|
||
|
||
\section1 Running on Maemo or MeeGo Harmattan
|
||
|
||
\list 1
|
||
|
||
\o Build and run the application for \l{Running on Qt Simulator}{Qt Simulator}.
|
||
|
||
\o Build and run the application for
|
||
\l{Using Maemo or MeeGo Harmattan Emulator}
|
||
{the Maemo or MeeGo Harmattan emulator}.
|
||
|
||
\o Alternatively, you can build and run the application for a device:
|
||
|
||
\list 1
|
||
|
||
\o Configure the device and specify a connection to it. For more
|
||
information, see \l{Connecting Maemo and MeeGo Harmattan Devices}.
|
||
|
||
\o Connect the device to the development PC.
|
||
|
||
\o Click the \gui Run button.
|
||
|
||
\endlist
|
||
|
||
\endlist
|
||
|
||
Qt Creator uses the compiler specified in the MADDE tool chain to
|
||
build the application.
|
||
|
||
Qt Creator generates an installation package, installs it on the device,
|
||
and executes the selected application.
|
||
The application views are displayed on the device.
|
||
Command-line
|
||
output is visible in the Qt Creator \gui {Application Output} view.
|
||
|
||
Choose \gui {Projects > Maemo Run} to view the settings for deploying the
|
||
application on the connected device and creating the installation package.
|
||
For more information, see
|
||
\l{Specifying Run Settings for Maemo and MeeGo Harmattan Devices}.
|
||
|
||
Debugging also works transparently.
|
||
|
||
\section1 Running on Generic Linux Devices
|
||
|
||
\list 1
|
||
|
||
\o Build and run the application for \l{Running on Qt Simulator}
|
||
{Qt Simulator}.
|
||
|
||
\o Build and run the application for a device:
|
||
|
||
\list 1
|
||
|
||
\o Specify a connection to the device. For more information, see
|
||
\l{Connecting Generic Linux Devices}.
|
||
|
||
\o Click the \gui Run button.
|
||
|
||
\endlist
|
||
|
||
\endlist
|
||
|
||
Qt Creator uses the compiler specified in the project build settings
|
||
(tool chain) to build the application.
|
||
|
||
Qt Creator generates an installation package, installs it on the
|
||
device, and executes the selected application. The application views are
|
||
displayed on the device. Command-line output is visible in the Qt
|
||
Creator \gui {Application Output} view.
|
||
|
||
Choose \gui {Projects > Desktop > Run} to view the settings for deploying
|
||
the application on the connected device and creating the installation
|
||
package. For more information, see
|
||
\l{Specifying Run Settings for Generic Linux Devices}.
|
||
|
||
Debugging works transparently if GDB server is installed on the device and
|
||
it is compatible with the GDB on the host.
|
||
|
||
\section1 Running on Symbian
|
||
|
||
\list 1
|
||
|
||
\o Build and run the application for \l{Running on Qt Simulator}{Qt Simulator}.
|
||
|
||
\o If no problems are found, build and run the application for a device.
|
||
|
||
\o To test functionality that uses Symbian APIs, you can build and
|
||
run the application for Symbian Emulator.
|
||
|
||
\endlist
|
||
|
||
\section2 Running on a Device
|
||
|
||
\list 1
|
||
|
||
\o Install the required software on the device. For more information, see
|
||
\l{Connecting Symbian Devices}.
|
||
|
||
\o Connect the device to the development PC through a USB cable.
|
||
The target selector displays a green check mark when a
|
||
device is connected.
|
||
|
||
\image qtcreator-qt4-symbian-device-connected.png
|
||
|
||
The tool tip of the target selector shows more details about the actual
|
||
device that will be used when you run your application.
|
||
|
||
\o Start the CODA debugging agent on the device.
|
||
|
||
\note If you use CODA over an USB connection, it starts up
|
||
automatically when you connect the device to the development PC.
|
||
|
||
\o Click the \gui Run button.
|
||
|
||
\endlist
|
||
|
||
You can connect several devices to your development PC simultaneously.
|
||
In the details of the run configuration for the \gui{Symbian Device} target,
|
||
select the device to run your application on.
|
||
|
||
When your application is ready for delivery to users, specify run settings
|
||
for creating the final SIS installation packages. For more information,
|
||
see \l{Creating SIS Files}.
|
||
|
||
If you cannot run the application on a device, check that:
|
||
|
||
\list
|
||
\o The Nokia USB drivers that come with \e{PC Suite} or \e{Ovi Suite}
|
||
have been installed on the development PC.
|
||
\o The device is connected through USB cable in \e{PC Suite} mode.
|
||
\o The CODA debugging agent is running on the device with
|
||
the status \e connected.
|
||
|
||
\note If you use the CODA debugging agent over WLAN, you must enter
|
||
the WLAN address and port number in Qt Creator, separated by a
|
||
colon (:). For example: 192.167.0.100:1534
|
||
\o The device is detected and selected in the \gui {Run Settings}.
|
||
\endlist
|
||
|
||
If this does not help to solve your problem, search the qt-creator@trolltech.com
|
||
mailing list archives or provide feedback to us via the methods described on the
|
||
\l{http://developer.qt.nokia.com/wiki/Category:Tools::QtCreator}{Qt Creator Development Wiki}.
|
||
|
||
\section2 Running on Symbian Emulator
|
||
|
||
Select
|
||
the \gui{Symbian Emulator} target as the active one, and build and run your
|
||
project.
|
||
|
||
If you cannot run the application in the emulator, check that:
|
||
\list
|
||
\o You selected the \gui{Symbian Emulator} target for your application.
|
||
|
||
\o If you cannot select \gui {Symbian Emulator} as target, check that
|
||
Carbide.c++ is installed correctly and that the path to the Carbide.c++
|
||
installation directory is specified for the WINSCW tool chain in the
|
||
\gui{Compiler path} field
|
||
in \gui {Tools > Options... > Tool Chains}.
|
||
|
||
\o If the emulator process cannot be started, try closing Qt Creator and
|
||
starting the application directly from your file manager. Having
|
||
done this, Qt Creator should be able to run your projects in the
|
||
emulator.
|
||
|
||
\endlist
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-publish-ovi.html
|
||
\page creator-remote-compiler.html
|
||
\nextpage creator-help.html
|
||
|
||
\title Building with Remote Compiler
|
||
|
||
The \gui {Remote Compiler} target is an interface to a compilation service at
|
||
Nokia Developer. It provides a simple, standardized environment for building Qt
|
||
applications and creating installation packages for Symbian, Maemo, and
|
||
MeeGo Harmattan devices
|
||
when you do not have the necessary tool chains and SDKs installed or they are
|
||
not supported on the development PC. You can choose from a set of supported
|
||
devices, such as S60 3rd Edition or S60 5th Edition devices.
|
||
|
||
You need a Nokia Developer user account to use the Remote Compiler. You can
|
||
create an account for free at \l{http://www.developer.nokia.com/}{Nokia Developer}.
|
||
|
||
\note Remote Compiler is an experimental component that is installed as
|
||
part of \QSDK.
|
||
|
||
\list 1
|
||
|
||
\o Select \gui {Start > \QSDK > Maintain \QSDK} to open the
|
||
\gui {Maintain \QSDK} tool.
|
||
|
||
\o In the \gui {Package Manager}, select \gui {Experimental >
|
||
Remote Compiler} to install Remote Compiler.
|
||
|
||
\o In Qt Creator, choose \gui {Tools > Options > Projects > Remote Compiler}
|
||
to log on to Nokia Developer.
|
||
|
||
\image remotecompiler-fn-logon.png "Remote Compiler options"
|
||
|
||
\o Choose \gui {Projects}.
|
||
|
||
\o Click
|
||
\inlineimage qtcreator-qt4-addbutton.png "Add Target button"
|
||
and select \gui {Remote Compiler} to add Remote Compiler as a target.
|
||
|
||
\o Click \gui Add to add mobile device platforms as build configurations.
|
||
|
||
\o Click the \gui {Target Selector} and select a build configuration.
|
||
|
||
\o Choose \gui {Build > Build All}.
|
||
|
||
\endlist
|
||
|
||
The installation package is generated in the \gui {Build directory} on
|
||
the development PC.
|
||
|
||
For more information about Remote Compiler, choose \gui {Help > Contents >
|
||
Remote Compiler Manual}. The document is added during the installation of
|
||
Remote Compiler.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-running-targets.html
|
||
\page creator-build-settings.html
|
||
\nextpage creator-project-qmake.html
|
||
|
||
\title Specifying Build Settings
|
||
|
||
Different build configurations allow you to quickly switch between
|
||
different build settings. By default, Qt Creator creates \bold debug
|
||
and \bold release build configurations. A debug build contains additional
|
||
debug symbols that you need for debugging the application but that you
|
||
can leave out from the release version. Generally, you use the debug
|
||
configuration for testing and the release configuration for creating
|
||
the final installation file.
|
||
|
||
You specify build settings in the \gui Projects mode.
|
||
|
||
\image qtcreator-projectpane.png
|
||
|
||
To add a new build configuration, click \gui Add and select the type of
|
||
configuration you would like to add. You can add as many build
|
||
configurations as you need.
|
||
|
||
To delete the build configuration currently selected, click \gui Remove.
|
||
|
||
\section1 Editing Build Configurations
|
||
|
||
To edit a build configuration:
|
||
\list 1
|
||
\o Select the build configuration you want to edit in
|
||
\gui{Edit Build Configuration}.
|
||
\o In the \gui {Qt version} field, select the Qt version to use for
|
||
building project. You can add Qt versions to the list if they are
|
||
installed on the development PC, but were not detected
|
||
automatically. For more information, see \l{Adding Qt Versions}.
|
||
\o In the \gui {Tool chain} field, select the tool chain required
|
||
to build the project. The tool chains that are compatible with the
|
||
selected Qt version are listed. You can add tool chains to the list
|
||
if they are not automatically detected. For more information, see
|
||
\l{Adding Tool Chains}.
|
||
|
||
\o In the \gui {Build directory} field, specify the build directory for
|
||
the project.
|
||
By default, projects are built in a separate directory from the
|
||
source directory, as \l{glossary-shadow-build}{shadow builds}.
|
||
This keeps the files generated for each target platform separate.
|
||
|
||
\note Shadow building is not supported by the Symbian build system.
|
||
Also, shadow building on Windows is not supported for Maemo or
|
||
MeeGo Harmattan.
|
||
If you only build for one target platform, you can deselect
|
||
the \gui{Shadow build} checkbox.
|
||
\endlist
|
||
|
||
\note The build configuration for the \gui{Symbian Device} target
|
||
uses the GCCE tool chain by default. If you want to build
|
||
for the device using RVCT, install the RVCT tool chain, and then
|
||
select it in the \gui {Tool chain} field.
|
||
|
||
\section1 Starting External Processes
|
||
|
||
Qt Creator executes external processes to accomplish tasks such as building
|
||
and running applications. To execute the processes, Qt Creator uses shell
|
||
commands that are native to the system. It constructs the commands from
|
||
an executable name and optional command line arguments.
|
||
|
||
The executable name is specified in the executable fields: \gui qmake,
|
||
\gui Make, \gui Command, or \gui Executable. It is either derived from the
|
||
project or specified manually. When you specify executables manually, you
|
||
can reference environment variables and Qt Creator variables. However, no
|
||
quoting rules
|
||
apply.
|
||
|
||
You can specify command-line arguments in the arguments fields: \gui {Additional
|
||
arguments}, \gui {Command arguments}, \gui {Make arguments}, or \gui Arguments.
|
||
You can create shell command lines that can contain redirection and other
|
||
advanced constructs. However, some more complex use cases, such as piping
|
||
test data into the application being tested or grouping commands, are not
|
||
supported because the value of the \gui Executable field is always placed
|
||
first when constructing the command.
|
||
|
||
\section2 Using Environment Variables
|
||
|
||
You can use any environment variables as values in the fields. For a list
|
||
of variable names, click \gui {Build Environment > Details} in the
|
||
\gui {Build Settings}. Environment variables are referenced using the native
|
||
syntax: $VARNAME or ${VARNAME} on Unix and %VARNAME% on Windows.
|
||
|
||
\section2 Using Qt Creator Variables
|
||
|
||
You can use Qt Creator variables in arguments, executable paths, and working
|
||
directories.
|
||
The variables take care of quoting their expansions, so you do not need to
|
||
put them in quotes.
|
||
|
||
The following Qt Creator variables are available:
|
||
|
||
\list
|
||
|
||
\o %{buildDir}
|
||
|
||
\o %{sourceDir}
|
||
|
||
\endlist
|
||
|
||
\section1 Build Steps
|
||
|
||
The build system of Qt Creator is built on qmake and make. In
|
||
\gui{Build Steps} you can change the settings for qmake and make. Qt
|
||
Creator runs the make command using the Qt version defined for the current
|
||
build configuration.
|
||
|
||
\image qtcreator-build-steps.png "Build steps"
|
||
|
||
To override the shell command that Qt Creator constructs by default, remove
|
||
the build step and add a custom build step that specifies another shell
|
||
command.
|
||
|
||
\section2 Adding Custom Build Steps
|
||
|
||
To add custom steps to the build settings, select \gui {Add Build Step >
|
||
Custom Process Step}.
|
||
|
||
By default, custom steps are disabled. To activate a custom step, select
|
||
the \gui{Enable custom process step} check-box.
|
||
|
||
\image qtcreator-build-steps-custom.png "Custom Process Step"
|
||
|
||
\section1 Clean Steps
|
||
|
||
You can use the cleaning process to remove intermediate files. This process
|
||
might help you to fix obscure issues during the process of building a
|
||
project.
|
||
|
||
\image qtcreator-clean-steps.png "Clean steps"
|
||
|
||
You can define the cleaning steps for your builds in the \gui{Clean Steps}:
|
||
\list
|
||
\o To add a clean step using make or a custom process, click
|
||
\gui{Add Clean Step} and select the type of step you want to add.
|
||
|
||
By default, custom steps are disabled. To activate a custom step,
|
||
select the \gui{Enable custom process step} check-box.
|
||
\o To remove a clean step, click \gui{Remove Item}.
|
||
\o To change the order of steps, click
|
||
\inlineimage qtcreator-movestep.png
|
||
.
|
||
\endlist
|
||
|
||
\section1 Build Environment
|
||
|
||
You can specify the environment you want to use for building in the
|
||
\bold{Build Environment} section. By default, the environment in which Qt
|
||
Creator was started is used and modified to include the Qt version.
|
||
Depending on the selected Qt version, Qt Creator automatically sets the
|
||
necessary environment variables. You can edit existing environment
|
||
variables or add, reset and unset new variables based on your project
|
||
requirements.
|
||
|
||
\image qtcreator-build-environment.png "Build Environment"
|
||
|
||
\note The changes are stored in the local project specific \c{.pro.user}
|
||
file. Therefore, they are not suitable for sharing between developers or
|
||
development PCs. To share settings, incorporate them into the build system.
|
||
For example, if you use qmake, make the changes in the \c{.pro} file.
|
||
|
||
|
||
\section2 Clearing the System Environment
|
||
|
||
To build with a clean system environment, select the \gui {Clear system
|
||
environment} check box. Qt Creator discards the current environment, and
|
||
populates a clean system environment with the environment variables that the
|
||
compilers and tools need. Therefore, the environment is never totally empty,
|
||
even after you clear it.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-tool-chains.html
|
||
\page creator-run-settings.html
|
||
\nextpage creator-editor-settings.html
|
||
|
||
\title Specifying Run Settings
|
||
|
||
Qt Creator automatically creates run configurations for your project.
|
||
To view and modify the settings, select \gui {Projects > Run}.
|
||
|
||
The settings to specify depend on the type of the project: Qt project
|
||
or Qt Quick project, and on the target for the project.
|
||
|
||
Click \gui Add to add run settings for a project and \gui Remove to remove
|
||
the current settings.
|
||
|
||
\section1 Specifying Run Settings for qmake Projects
|
||
|
||
The run configurations for qmake projects derive their executable from the parsed .pro
|
||
files.
|
||
For more information on how the commands are constructed, see
|
||
\l{Starting External Processes}.
|
||
|
||
\section2 Specifying Run Settings for Desktop Targets
|
||
|
||
You can specify command line arguments to be passed to the executable
|
||
and the working directory to use. The working directory defaults to
|
||
the directory of the build result.
|
||
|
||
For console applications, check the \gui{Run in Terminal} check box.
|
||
If you need to run with special environment variables set up, you
|
||
also do it in the run configuration settings.
|
||
|
||
\image qtcreator-pprunsettings.png
|
||
|
||
You can also create custom executable run configurations where you
|
||
can set the executable to be run. For more information, see
|
||
\l{Specifying a Custom Executable to Run}.
|
||
|
||
\section2 Specifying Run Settings for Symbian Devices
|
||
|
||
Qt Creator automatically detects Symbian devices that are connected to
|
||
the development PC with a USB cable.
|
||
If only one device is detected, the application is deployed to it
|
||
and run on it. If multiple devices are connected to the PC,
|
||
make sure that the correct device is selected in the
|
||
\gui {Symbian Device} run settings for your project.
|
||
|
||
You can also pass command line arguments to your application on the device.
|
||
Press the \gui{Device info button} to get more information about the selected
|
||
device, such as the CPU type and the running debugging agent version.
|
||
|
||
\image qtcreator-symbian-run-settings.png "Run settings for Symbian devices"
|
||
|
||
To use the CODA debugging agent over a WLAN connection, enter the WLAN
|
||
address of the device and the port number to use, separated by a colon (:),
|
||
in the \gui WLAN field. For example: 192.167.0.100:1534
|
||
|
||
When you deploy the application for the \gui{Symbian Device} target, Qt
|
||
Creator generates a Symbian installation system (SIS) file in the project folder
|
||
and copies it to the device that is connected to the development PC.
|
||
If no device is connected, you must remove the \gui {Deploy SIS Package} step,
|
||
to create the package. Click \gui {Remove Item} to skip the step.
|
||
|
||
\image qtcreator-remove-deploy-step.png "Removing deploy steps"
|
||
|
||
When you are ready to publish the application on Ovi Store or some other
|
||
channel, you must make sure that the SIS file meets the requirements for
|
||
publishing and installing applications on Symbian devices. For more information,
|
||
see \l{Deploying Applications to Symbian Devices}.
|
||
|
||
\section2 Specifying Run Settings for Maemo and MeeGo Harmattan Devices
|
||
|
||
To run an application on a Maemo or MeeGo Harmattan device, create and
|
||
select a device configuration in the Maemo 5 or Harmattan run settings for
|
||
your project.
|
||
You can also pass command line arguments to your application.
|
||
|
||
\image qtcreator-screenshot-run-settings-maemo.png "Run settings for Maemo devices"
|
||
|
||
To run and debug applications on Maemo or MeeGo Harmattan devices, you must
|
||
create connections
|
||
from the development PC to the devices. Click \gui {Manage device
|
||
configurations} to create connections. For more information, see
|
||
\l {Configuring Connections in Qt Creator}.
|
||
|
||
When you run the application on the \gui{Maemo5} or \gui Harmattan target,
|
||
Qt Creator generates
|
||
a Debian installation package in the build directory by default. You can deliver
|
||
the installation package to users for installation on devices that are of
|
||
the same type and run the same firmware as the connected device. For more
|
||
information, see
|
||
\l{Deploying Applications to Maemo or MeeGo Harmattan Devices}.
|
||
|
||
\section2 Specifying Run Settings for Generic Linux Devices
|
||
|
||
To run an application on a generic Linux device (without MADDE support),
|
||
create and select a device configuration in the Desktop run settings for
|
||
your project. You can also pass command line arguments to your application.
|
||
|
||
\image qtcreator-run-settings-linux-devices.png "Run settings for Generic Linux devices"
|
||
|
||
In addition, you must create a connection from the development PC to the
|
||
device. Click \gui {Manage device configurations} to create connections.
|
||
For more information, see \l {Connecting Generic Linux Devices}.
|
||
|
||
When you run the application on the \gui Desktop target, Qt Creator
|
||
generates an installation package in the build directory. The name of the
|
||
directory is displayed in the \gui {Create tarball} step. Qt Creator copies
|
||
the tarball to devices by using the SSH file transfer protocol (SFTP) and
|
||
extracts it.
|
||
|
||
\section1 Specifying a Custom Executable to Run
|
||
|
||
If you use CMake or the generic project type in Qt Creator, or want
|
||
to run a custom desktop executable, create a \gui {Custom Executable}
|
||
run configuration for your project. For example, when working on a library,
|
||
you can run a test application that links against the library.
|
||
|
||
Specify the executable to run, command line arguments, working directory,
|
||
and environment variables to use.
|
||
|
||
\image qmldesigner-run-custom-exe.png "Run settings for custom executables"
|
||
|
||
\section1 Specifying Run Settings for Qt Quick UI Projects
|
||
|
||
You can specify run settings for the \gui Desktop target:
|
||
|
||
\list
|
||
|
||
\o In the \gui {Qt version} field, select a Qt version that has support
|
||
for QML.
|
||
|
||
\o In the \gui Arguments field, you can specify command line arguments
|
||
to be passed to the executable.
|
||
|
||
\o In the \gui {Main QML file}, select the file that \QQV will be
|
||
started with.
|
||
|
||
\o In the \gui Debugger group, select the languages to debug:
|
||
\gui{C++} and \gui QML. \gui {Debug port} is the port to access \QQV.
|
||
You can use any free port in the registered port range.
|
||
For more information, see \l{Debugging Qt Quick Projects}.
|
||
|
||
\endlist
|
||
|
||
\note Opening a socket at a well-known port presents a security risk. Anyone
|
||
on the Internet could connect to the application that you are debugging and
|
||
execute any JavaScript functions. Therefore, you must make sure that the port
|
||
is properly protected by a firewall.
|
||
|
||
\image qmldesigner-run-settings.png "Run settings for Qt Quick UI projects"
|
||
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-deployment-symbian.html
|
||
\page creator-deployment-maemo.html
|
||
\nextpage creator-publishing-to-maemo-extras.html
|
||
|
||
\title Deploying Applications to Maemo or MeeGo Harmattan Devices
|
||
|
||
You can specify settings for deploying applications to Maemo 5 and MeeGo
|
||
Harmattan devices in the
|
||
project .pro file. You can view the settings in the \gui {Run Settings}.
|
||
|
||
\image qtcreator-maemo-deployment.png "Deploy to device"
|
||
|
||
The files to be installed are listed in the
|
||
\gui {Deploy to Device} step, the \gui {Files to install for subproject}
|
||
field. The
|
||
\gui {Local File Path} field displays the location of the file on the development
|
||
PC. The \gui {Remote Directory} field displays the folder where the file is installed on
|
||
the device.
|
||
Text in red color indicates that the information is missing. Select the
|
||
text to edit it and add the missing information.
|
||
|
||
You can use desktop files to display icons on the home screen of the
|
||
device. To add desktop files to the project file, select \gui {Add Desktop
|
||
File}. To specify the icon file to display, select \gui {Add Launcher
|
||
Icon...}. To remove desktop files and icons, delete the definitions from
|
||
the project file.
|
||
|
||
If you develop your own libraries, Qt Creator needs to be able to find
|
||
them when you compile projects depending on them. When you install MADDE,
|
||
an instance of the device file
|
||
system, called sysroot, is installed to the development PC. Libraries are copied to
|
||
sysroot if the \gui {Also deploy to sysroot} check box is selected.
|
||
|
||
\section1 Creating Debian Installation Packages
|
||
|
||
When you run the application on the \gui{Maemo5} or \gui Harmattan target,
|
||
Qt Creator generates
|
||
a Debian installation package in the build directory by default. You can deliver
|
||
the installation package to users for installation on devices that are of
|
||
the same type and run the same firmware as the connected device.
|
||
|
||
\image qtcreator-maemo-deb-package.png "Create installation package"
|
||
|
||
The name of the installation package is displayed in the \gui {Package name}
|
||
field in the \gui {Create Package} step. You can change the version number
|
||
in the \gui {Package version} field.
|
||
|
||
You can specify information that users see on a delivery channel, such as
|
||
Ovi Store or Maemo.org. You can specify a short description of the
|
||
application, package
|
||
name, and application icon.
|
||
|
||
The Debian control file contains an application icon in encoded form. To add the
|
||
application icon to the file, select it in the \gui {Icon to be displayed
|
||
in Package Manager} field.
|
||
For more information about icon files and adding them manually, see
|
||
\l{ http://wiki.maemo.org/Packaging#Displaying_an_icon_in_the_Application_Manager_next_to_your_package}{Displaying an icon in the Application Manager next to your package}.
|
||
|
||
\note Qt Creator automates this process for you.
|
||
|
||
Qt Creator provides templates for a set of files that must be included
|
||
in Debian packages. When you create a \gui Maemo5 or \gui Harmattan target
|
||
for a project, Qt Creator
|
||
asks whether packaging files are to be added to the project and to version
|
||
control. If you plan to edit the packaging files, add them to version
|
||
control.
|
||
|
||
To edit the files, select a file in \gui {Adapt Debian
|
||
file} and click \gui Edit. The file opens in the text editor.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-deployment-maemo.html
|
||
\page creator-publishing-to-maemo-extras.html
|
||
\nextpage creator-publish-ovi.html
|
||
|
||
\title Publishing Maemo Applications to Extras-devel
|
||
|
||
Extras is the primary repository for Maemo applications where most
|
||
community software can be found. You can browse the applications available
|
||
in Extras at \l{http://maemo.org/downloads/Maemo5/}{Maemo Downloads}.
|
||
|
||
You can publish both free and commercial applications to Extras. Free
|
||
applications must be open source and pass through a QA process.
|
||
Commercial applications are usually closed, binary only, and the publisher
|
||
is responsible for assuring their quality and security.
|
||
|
||
You can upload free applications as Debian packages to
|
||
\l{http://wiki.maemo.org/Extras-devel}{Extras-devel} at Maemo.org to share
|
||
new updates to your application and to start the community QA process.
|
||
You need a \l{https://garage.maemo.org/}{Garage} account for the uploads,
|
||
but the package itself does not need to be hosted in the Garage.
|
||
|
||
You can use the \gui {Publish for Fremantle Extras-devel Free Repository}
|
||
wizard to create a source archive and, optionally, upload it to a build
|
||
server for compiling and packaging. The package is then moved to the
|
||
Extras-devel repository. From there on, you must follow the standard
|
||
Maemo processes to get the application published to Extras.
|
||
|
||
The wizard checks that the package contains all the information that is
|
||
required to publish applications on Extras: package description and
|
||
Package Manager icon. For more information about entering this information,
|
||
see \l{Creating Debian Installation Packages}.
|
||
|
||
To use the publishing wizard:
|
||
|
||
\list 1
|
||
|
||
\o Select the \gui {Maemo5} build target for your project.
|
||
|
||
\o Choose \gui {Build > Publish Project}.
|
||
|
||
\o Select \gui {Publish for Fremantle Extras-devel Free Repository},
|
||
and then select \gui {Start Wizard}.
|
||
|
||
\o Select the Qt version and device type to build against and click
|
||
\gui Next.
|
||
|
||
To create a source archive without uploading it to the build
|
||
server, select the \gui {Only create source package, do not upload}
|
||
check box.
|
||
|
||
\o In the \gui {Garage account name} field, enter your login name, or
|
||
select \gui {Get an account} to create a new account.
|
||
|
||
\image qtcreator-publish-maemo-extras.png "Upload Settings dialog"
|
||
|
||
You can also select \gui {Request upload rights} to use the Maemo
|
||
Extras Assistant to validate your Garage account.
|
||
|
||
\o Select \gui Commit to publish the application.
|
||
|
||
\endlist
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-running-valgrind-remotely.html
|
||
\page creator-deployment.html
|
||
\nextpage creator-deployment-symbian.html
|
||
|
||
\title Deploying Applications to Mobile Devices
|
||
|
||
Deploy configurations in the \gui Project mode \gui {Run Settings} handle
|
||
the packaging of the application as an executable and copying it to a
|
||
location you want to run the executable at. The files can be copied to a location
|
||
in the file system of the development PC or a mobile device.
|
||
|
||
When you are ready to publish the application on Ovi Store or some other
|
||
channel, you must make sure that the installation file meets the requirements for
|
||
publishing and installing applications to Symbian or Maemo devices. The following
|
||
sections describe the steps that you have to take to create installation packages
|
||
for Symbian, Maemo, or MeeGo Harmattan devices and for publishing on Ovi
|
||
Store:
|
||
|
||
|
||
\list
|
||
\o \l{Deploying Applications to Symbian Devices}
|
||
\o \l{Deploying Applications to Maemo or MeeGo Harmattan Devices}
|
||
\o \l{Publishing Maemo Applications to Extras-devel}
|
||
\o \l{Publishing Applications to Ovi Store}
|
||
\o \l{Building with Remote Compiler}
|
||
\endlist
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-deployment.html
|
||
\page creator-deployment-symbian.html
|
||
\nextpage creator-deployment-maemo.html
|
||
|
||
\title Deploying Applications to Symbian Devices
|
||
|
||
This section describes how to create installation packages that meet the
|
||
requirements for installing applications to Symbian devices.
|
||
|
||
\section1 Creating SIS Files
|
||
|
||
When you deploy the application for the \gui{Symbian Device} target, Qt
|
||
Creator automatically generates a Symbian installation system (SIS) file
|
||
in the project folder. You can deliver the installation file to users for
|
||
installation on Symbian devices.
|
||
|
||
The name of the installation file is displayed in the \gui {Installation file}
|
||
field in the \gui {Run Settings}. In the \gui {Installation drive} field, select the drive on the device
|
||
to install the application to. To suppress notifications on the device during the
|
||
installation, select the \gui {Silent installation} check box. If the silent
|
||
installation fails, Qt Creator attempts installation again, this time displaying
|
||
notifications and error messages.
|
||
|
||
To create a SIS package without copying it to the device (for example, to submit it
|
||
to \e {Application Signing Services for Ovi Store} or \e {Symbian Signed}),
|
||
create a deploy configuration that contains only the
|
||
\gui {Create SIS Package} step.
|
||
|
||
\image qtcreator-run-settings-create.png "Create SIS Package step"
|
||
|
||
|
||
\section1 Signing SIS Files
|
||
|
||
Only installation files signed with a certificate and private key are
|
||
allowed to be installed onto Symbian devices. By default, Qt Creator
|
||
self-signs the installation file. This self-signing allows you to install
|
||
the application on a mobile device but places limits on what you can do
|
||
with the installation file, including:
|
||
\list
|
||
\o Self-signed applications cannot access the more sensitive
|
||
\l{Capabilities and Signing}{capabilities} of the mobile device.
|
||
\o Security warnings will be displayed when you install the self-signed
|
||
application on a mobile device.
|
||
\o Self-signed applications cannot be published to Ovi
|
||
Store.
|
||
\endlist
|
||
|
||
To get around these limitations, you need to go through the Symbian Signed
|
||
or Application Signing Services for Ovi Store. The Symbian Signed organisation
|
||
manages a public key
|
||
infrastructure to provide public authentication of the information in the
|
||
application signing certificates. Their security partner can validate your
|
||
certificate and give you a Publisher ID. Then, when you sign an
|
||
application, other people can be confident that the information in your
|
||
certificate is correct and that the application does actually come from you.
|
||
|
||
Application Signing Services for Ovi Store is a variant of the Symbian
|
||
Signed certification provided by Ovi
|
||
Publishing. It is limited to the Basic and System capability sets
|
||
(Express Signing). Participants can submit an unsigned SIS file to Ovi
|
||
Publishing for signing. For more information about how
|
||
to participate, see
|
||
\l {http://www.developer.nokia.com/Community/Wiki/Guide_to_Publishing_Qt_Applications_to_the_Ovi_Store}{Guide to Publishing Qt Applications to the Ovi Store}.
|
||
|
||
There are also options that do not require you to get a Publisher ID. For
|
||
more detail about how the Symbian Signed process works, see
|
||
\l{https://www.symbiansigned.com}{Symbian Signed}.
|
||
|
||
When you have your own certificate and private key, you can specify them in
|
||
the \gui{Create SIS Package} step in the \gui {Run Settings}.
|
||
|
||
\image qtcreator-qt4-symbian-signing.png
|
||
|
||
|
||
If your private key is protected by a passphrase, Qt Creator asks you for the
|
||
passphrase when the package is signed and offers to store it. However, storing
|
||
passphrases in Qt Creator presents a security risk. To make Qt Creator forget
|
||
all saved passphrases, click \gui {Reset Passphrases}.
|
||
|
||
\section2 Capabilities and Signing
|
||
|
||
Capabilities allow the Symbian platform to control access by applications to
|
||
the functionality provided by the platform APIs. Access to capabilities is
|
||
determined by the device configuration and how the application has been signed.
|
||
|
||
Symbian Signed offers the following signing options depending on the
|
||
capabilities that the application accesses:
|
||
|
||
\list
|
||
|
||
\o \bold{Express signed} for applications that access only user and system
|
||
capabilities.
|
||
|
||
\o \bold{Certified signed} for applications that access also restricted or
|
||
device manufacturer capabilities.
|
||
|
||
\note You need to request the rights to access device manufacturer
|
||
capabilities from the manufacturer.
|
||
|
||
\endlist
|
||
|
||
For more information about how to choose the appropriate signing option and
|
||
how you can check which capabilities you need, see
|
||
\l{https://www.symbiansigned.com}{Symbian Signed}
|
||
and
|
||
\l{http://doc.qt.nokia.com/4.7/platform-notes-symbian.html#required-capabilities}{Required Capabilities for Qt Applications}.
|
||
|
||
For more information on how to define capabilities for a project, see
|
||
\l{http://doc.qt.nokia.com/4.7/qmake-platform-notes.html#capabilities}{Capabilities}.
|
||
|
||
\note In Qt 4.7.1 and later, if you select the \gui {Self-signed certificate}
|
||
option, the SIS generation process checks that the package can be self-signed.
|
||
If problems are found, it attempts to fix the package. If fixes cannot be made,
|
||
a message appears in the \gui {Compile Output} view.
|
||
|
||
The following modifications can be made:
|
||
|
||
\list
|
||
|
||
\o Package UID is changed to an UID from the unprotected range (if it was
|
||
from the protected range).
|
||
|
||
\o Vendor ID is set to zero on all binaries included in the package file.
|
||
|
||
\o All restricted and device manufacturer capabilities are removed from all
|
||
libraries included in the package file.
|
||
|
||
\endlist
|
||
|
||
The application UID or capabilities used in executables (.exe) cannot be changed,
|
||
because that would break the application. If the executables use protected UIDs
|
||
or restricted or device manufacturer capabilities, signing fails and an error
|
||
message appears in the \gui {Compile Output} view.
|
||
|
||
\section1 Creating Smart Installer for Symbian Packages
|
||
|
||
To deploy Qt applications on Symbian devices, you must install the software that Qt applications
|
||
require, typically Qt, QtWebkit, and Open C. Nokia Smart Installer for Symbian makes it easier
|
||
for users to install Qt applications to Symbian phones by checking whether the device contains
|
||
the necessary software and by installing the missing pieces.
|
||
|
||
For this to work, the Nokia Smart Installer must be packaged with the Qt application. The
|
||
application SIS file must first be Symbian Signed or signed by the Application
|
||
Signing Services for Ovi Store. The capabilities used in the applications
|
||
determine, which signing option must be selected. The wrapper package must be signed using
|
||
either the same option or a more extensive option than the application SIS.
|
||
|
||
\note If you use the Application Signing Services for Ovi Store, you can submit an unsigned
|
||
wrapper package to Ovi Publishing. For more information, see
|
||
\l{Publishing Applications to Ovi Store}.
|
||
|
||
You can either install the Nokia Smart Installer for Symbian as part of
|
||
the \QSDK, or download and install it from the
|
||
\l{http://www.developer.nokia.com/Community/Wiki/Nokia_Smart_Installer_for_Symbian}{Nokia Smart Installer for Symbian}
|
||
wiki.
|
||
|
||
To package Nokia Smart Installer with the application, select the \gui {Create Smart Installer
|
||
package} check box. This ensures that up-to-date and appropriate versions of Qt and its
|
||
dependencies are installed on devices. Further, it reduces the file size of the application you
|
||
publish, because you do not have to deliver the required libraries.
|
||
|
||
Nokia has reserved the following UIDs to be used with Nokia Smart Installer for Symbian:
|
||
|
||
\list
|
||
|
||
\o 0xA000D7CE for self-signed applications
|
||
\o 0x2002CCCF for Ovi Store or Symbian Signed packages
|
||
|
||
\endlist
|
||
|
||
\section2 Creating Self-signed Smart Installer Packages
|
||
|
||
To create a self-signed Nokia Smart Installer for Symbian wrapped .sis file,
|
||
you must use an UID from the unprotected UID range, provided by Symbian Signed
|
||
and the wrapper package UID value 0xA000D7CE. If you used the Qt Creator project
|
||
wizard to create the project, this wrapper package UID is used by default.
|
||
|
||
\list 1
|
||
|
||
\o Make sure that the source directory is clean. For example, if you use Git,
|
||
enter the following command:
|
||
|
||
\c {git clean -dfx}
|
||
|
||
\o Click \gui Projects to edit the \gui {Build Settings} for the
|
||
\gui {Symbian Device} target.
|
||
|
||
\o Select the \gui Release configuration.
|
||
|
||
\o Open the \gui {Run Settings}.
|
||
|
||
\o In the \gui {Create SIS Package} step, select \gui {Self-signed certificate}.
|
||
|
||
\o In the \gui {Deploy SIS Package} step, click \gui {Remove Item} to
|
||
skip the step of copying the SIS file to a device. The SIS file is created
|
||
in the project folder.
|
||
|
||
\image qtcreator-remove-deploy-step.png "Removing deploy steps"
|
||
|
||
\o To package Nokia Smart Installer for Symbian with the application, select
|
||
the \gui {Create Smart Installer package} check box.
|
||
|
||
\o Edit the project .pro file to use the correct UIDs for the application and
|
||
the wrapper package, as illustrated by the following code snippet:
|
||
|
||
\code
|
||
symbian {
|
||
TARGET.UID3 = 0xE4DE5D27
|
||
DEPLOYMENT.installer_header=0xA000D7CE
|
||
|
||
vendorinfo = \
|
||
"%{\"CustomVendor-EN\"}" \
|
||
":\"CustomVendor\""
|
||
|
||
my_deployment.pkg_prerules = vendorinfo
|
||
DEPLOYMENT += my_deployment
|
||
}
|
||
\endcode
|
||
|
||
\o Choose \gui {Build > Run Project}.
|
||
|
||
\endlist
|
||
|
||
Qt Creator automatically generates a wrapper package in the project folder.
|
||
|
||
\section2 Creating Symbian Signed Smart Installer Packages
|
||
|
||
If the application uses functions that require advanced capabilities (AllFiles,
|
||
DRM, TCB, CommDD, DiskAdmin, NetworkControl, MultimediaDD), you must use the
|
||
standard Symbian Signed process to have the application Symbian Signed. Depending
|
||
on the capabilities used, you may use either the Express Signed or the Certified
|
||
Signed path, or the manufacturer-specific channel (for AllFiles, DRM, and TCB).
|
||
|
||
\list 1
|
||
|
||
\o Make sure that the source directory is clean. For example, if you use Git,
|
||
enter the following command:
|
||
|
||
\c {git clean -dfx}
|
||
|
||
\o Click \gui Projects to edit the \gui {Build Settings} for the
|
||
\gui {Symbian Device} target.
|
||
|
||
\o Select the \gui Release configuration.
|
||
|
||
\o Open the \gui {Run Settings}.
|
||
|
||
\o In the \gui {Create SIS Package} step, specify the developer certificate
|
||
and key in the \gui {Custom certificate} and \gui {Key file} fields.
|
||
|
||
\o In the \gui {Deploy SIS Package} step, click \gui {Remove Item} to
|
||
skip the step of copying the SIS file to a device. The SIS file is created
|
||
in the project folder.
|
||
|
||
\o Edit the project .pro file to use the correct UIDs and vendor information
|
||
for the application, as illustrated by the following code snippet:
|
||
|
||
\code
|
||
symbian {
|
||
TARGET.UID3 = 0x2000D7D1
|
||
DEPLOYMENT.installer_header=0x2002CCCF
|
||
|
||
vendorinfo = \
|
||
"%{\"CustomVendor-EN\"}" \
|
||
":\"CustomVendor\""
|
||
|
||
my_deployment.pkg_prerules = vendorinfo
|
||
DEPLOYMENT += my_deployment
|
||
}
|
||
\endcode
|
||
|
||
\o Choose \gui {Build > Run Project}.
|
||
|
||
\o Submit the created .sis file to Symbian Signed for certification.
|
||
|
||
\note Ensure that your application complies with the Symbian Signed
|
||
Test Criteria before submitting the file for certification. Also, if the file is
|
||
intended for Ovi Store publishing, verify that the application complies with Ovi
|
||
Store publishing requirements.
|
||
|
||
\o After receiving the .sis file from Symbian Signed, copy it over the old
|
||
application.sis.
|
||
|
||
\note The instructions below assume that you have installed \QSDK.
|
||
|
||
\o To package Nokia Smart Installer for Symbian with the application, choose
|
||
\gui {Start > Qt SDK > Symbian > Qt for Symbian Command Prompt}
|
||
to open the Qt command line environment.
|
||
|
||
\o Change to the project directory. For example:
|
||
|
||
\c{cd C:\Sources\Application}
|
||
|
||
\o To create a Smart Installer wrapper package, enter the following
|
||
command:
|
||
|
||
\c {C:\Sources\Application> make ok_installer_sis QT_SIS_CERTIFICATE=publisherid.cer QT_SIS_KEY=publisherid.key}
|
||
|
||
\o Submit the created wrapped .sis file, application_installer.sis, to
|
||
Symbian Signed. Express Signed is a suitable signing option for the wrapper
|
||
package. The capabilities used in the application do not play a role here,
|
||
because the wrapper package is already signed.
|
||
|
||
\endlist
|
||
|
||
Qt Creator automatically generates a wrapper package in the project folder.
|
||
|
||
\note Ensure that your application complies with the requirements before submitting
|
||
the file to Ovi Store.
|
||
|
||
For more information about the qmake DEPLOYMENT variable, see
|
||
\l{http://doc.qt.nokia.com/4.7/qmake-variable-reference.html#deployment}{qmake Variable Reference}.
|
||
|
||
For more information about the Nokia Smart Installer, see the
|
||
\l{http://doc.qt.nokia.com/smart-installer/index.html}{Nokia Smart Installer for Symbian Manual}.
|
||
|
||
Note: Nokia Smart Installer for Symbian is only available on Windows.
|
||
|
||
\section1 Application UID
|
||
|
||
A UID is a globally unique identifier that is used to
|
||
uniquely identify, for example, an object or file type. In Symbian development,
|
||
objects are identified by compound identifiers that are constructed from three
|
||
UIDs, namely UID1, UID2, and UID3. UID1 and UID2 specify the category of an
|
||
object, whereas UID3 identifies a particular object, such as an application.
|
||
|
||
When you create a \gui {Mobile Qt Application}, Qt Creator adds a UID3 suitable for
|
||
development and debugging automatically to the application .pro file. However, to
|
||
distribute your application and get it Symbian Signed, you must apply for a UID
|
||
from Symbian Signed, which manages the allocation of UIDs. You can request UIDs either one
|
||
at a time or as preallocated blocks on the \l{https://www.symbiansigned.com/app/page}{Symbian Signed}
|
||
web site.
|
||
|
||
If you use the Ovi Signed process, Ovi Publisher Support allocates the UID for you.
|
||
|
||
Replace the testing UID with the distribution UID in the .pro file before you
|
||
build the final installation package. For more information, see
|
||
\l{http://doc.qt.nokia.com/4.7/qmake-platform-notes.html#unique-identifiers}{Unique Identifiers}.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-publishing-to-maemo-extras.html
|
||
\page creator-publish-ovi.html
|
||
\nextpage creator-remote-compiler.html
|
||
|
||
\title Publishing Applications to Ovi Store
|
||
|
||
Ovi Store is the global content market of Nokia, which reaches millions of
|
||
people worldwide. Consumers can access Ovi Store through either of these
|
||
platforms:
|
||
|
||
\list
|
||
|
||
\o Ovi Store applications on mobile devices
|
||
|
||
\o Web browsers on desktop computers, laptops, netbooks, and tablets
|
||
|
||
\endlist
|
||
|
||
Consumers have access to a wide selection of content and can download
|
||
content in a few easy clicks.
|
||
|
||
The process and requirements to publish Qt applications to Ovi Store are
|
||
described in the
|
||
\l {http://www.developer.nokia.com/Community/Wiki/Guide_to_Publishing_Qt_Applications_to_the_Ovi_Store}{Guide to Publishing Qt Applications to the Ovi Store} wiki.
|
||
|
||
This section describes how to
|
||
generate installation packages that
|
||
you can publish to Ovi Store.
|
||
|
||
\section1 Publishing Qt Content for Symbian Devices
|
||
|
||
You can use the \e {Application Signing Services for Ovi Store} to get your
|
||
application Express Signed for
|
||
free by Nokia. Make sure to use the \l{Application UID}{application UID} that you
|
||
receive from Ovi Publisher Support.
|
||
|
||
The \gui {Publish Qt Symbian Applications to Ovi Store} wizard allows you
|
||
to check that your application can be
|
||
published on Ovi Store. It checks that the application UID, vendor name,
|
||
and the capabilities used meet the Ovi Publishing criteria.
|
||
|
||
If you use Symbian Signed UIDs or the application uses functions that
|
||
require advanced
|
||
\l{Capabilities and Signing}{capabilities}, you must
|
||
use the standard Symbian Signed process to have the application Symbian Signed
|
||
(using the Certified Signed path or the manufacturer-specific channel).
|
||
For more information, see \l{Deploying Applications to Symbian Devices}.
|
||
|
||
To use the publishing wizard:
|
||
|
||
\list 1
|
||
|
||
\o Select \gui Projects to select the Qt version to build the
|
||
application. For more information, see \l{Supported Configurations}.
|
||
|
||
\o Select the \gui {Symbian Device} build target for your project.
|
||
|
||
\o Choose \gui {Build > Publish Project}.
|
||
|
||
\o Select \gui {Publish Qt Symbian Applications to Ovi Store}, and then
|
||
select \gui {Start Wizard}.
|
||
|
||
\o Select the Qt version and device type to build against and click
|
||
\gui Next. We recommend that you select a release configuration.
|
||
|
||
\o The wizard checks the information in the project file against the
|
||
Ovi Publishing criteria and indicates possible problems. You can fix
|
||
some of the problems in the wizard.
|
||
|
||
\image qtcreator-publishing-wizard-symbian.png "Project File Checks dialog"
|
||
|
||
\o Select \gui Commit to save changes and create the .sis file. The
|
||
.sis file is packaged with Nokia Smart Installer for Symbian.
|
||
|
||
\o Choose \gui {Open Containing Folder} to open the folder where the
|
||
.sis file was created.
|
||
|
||
\o Submit the created .sis file to Ovi Publishing as a Qt Content item.
|
||
|
||
\note You cannot use this .sis file for testing.
|
||
|
||
\endlist
|
||
|
||
\note After you change the application UID, you must use the developer
|
||
certificate-key pair that you receive from Ovi Publisher Support for testing
|
||
the application on devices. The following error message is displayed on the
|
||
device if you use UIDs from the trusted range (0x2xxxxxxx) in a self-signed
|
||
application: \gui {Unable to install a trusted application from a trusted
|
||
supplier.} For more
|
||
information, see \l{http://www.developer.nokia.com/Community/Wiki/UID}{UID}.
|
||
|
||
If you try to use more capabilites than the certificate permits, the
|
||
following error message is displayed on the device: \gui {Requested
|
||
application access not granted.} For example, if you try to install a
|
||
self-signed application that uses a system capability.
|
||
|
||
\section2 Supported Configurations
|
||
|
||
When you select the Qt version to build the application with, consider
|
||
which version provides the application with the widest support on different
|
||
Symbian platforms. The binary compatibility promise of Qt and Symbian means
|
||
that applications that are built against Qt 4.6.3 also run on Qt 4.7.3.
|
||
Similarly, applications that are supported on Symbian^1 are also supported
|
||
on Symbian^3. However, dependencies, such as QML or Qt Mobility API
|
||
versions might restrict the choice of Qt versions that you have.
|
||
|
||
In general, if you use only Qt widgets and APIs in the application, you
|
||
can use \gui {Qt 4.6.3 for Symbian^1} to build it.
|
||
The application is supported on both Symbian^1 and Symbian^3 devices.
|
||
|
||
If you use QML in the application, you can use \gui {Qt 4.7.3 for
|
||
Symbian^1} to build it. The application is supported on both Symbian^1 and
|
||
Symbian^3 devices.
|
||
|
||
If you use native Symbian APIs, you must check that they are available on
|
||
the target devices. For more information about the API differences between
|
||
Symbian^1 (S60 5th Edition) and Symbian^3, see the \bold {Symbian
|
||
Reference Documentation for Qt}, which is delivered together with \QSDK
|
||
and which you can view in the \gui Help mode.
|
||
|
||
The following table summarizes the supported configurations for each Qt
|
||
version available in Qt Creator build settings:
|
||
|
||
\table
|
||
\header
|
||
\i Qt Version
|
||
\i QML
|
||
\i Qt Mobility Version
|
||
\i Native Symbian C++ APIs
|
||
\i Open GL
|
||
\row
|
||
\i Qt 4.6.3 for S60 3rd Edition
|
||
\i No
|
||
\i 1.0.2
|
||
\i No
|
||
\i No
|
||
\row
|
||
\i Qt 4.6.3 for Symbian^1 (S60 5th Edition)
|
||
\i No
|
||
\i 1.0.2
|
||
\i No
|
||
\i No
|
||
\row
|
||
\i Qt 4.6.3 for Symbian^3
|
||
\i No
|
||
\i 1.0.2
|
||
\i Yes
|
||
\i No
|
||
\row
|
||
\i Qt 4.7.3 for Symbian^1
|
||
\i Yes
|
||
\i 1.1.3
|
||
\i No
|
||
\i No
|
||
\row
|
||
\i Qt 4.7.3 for Symbian^3
|
||
\i Yes
|
||
\i 1.1.3
|
||
\i Yes
|
||
\i Yes
|
||
\endtable
|
||
|
||
\section1 Publishing Qt Content for Maemo Devices
|
||
|
||
The applications that you publish on Ovi Store, must meet the testing criteria
|
||
listed in
|
||
\l{http://www.developer.nokia.com/info/sw.nokia.com/id/9cd1eb18-821b-4228-a0a3-36b049c5d608/Maemo_5_Application_OVI_Store_Entry_Requirements.pdf.html}
|
||
{Maemo 5 Applications: Ovi Store Entry Requirements}.
|
||
|
||
Make sure that your application passes the following most commonly
|
||
failed test cases:
|
||
|
||
\list
|
||
|
||
\o Package filename must include the application name and version
|
||
number using three digits. For example: myapplication_1_0_1.deb
|
||
|
||
\o Application files must be installed to the opt folder on the ext3
|
||
partition.
|
||
|
||
\o Debian packages must be given the category user/hidden.
|
||
|
||
\o Application cannot crash or hang during use.
|
||
|
||
\o The application must handle different memory situations correctly.
|
||
|
||
\endlist
|
||
|
||
You set the application name and installation folder in the
|
||
\gui {Run Settings} for the project. For more information, see
|
||
\l{Deploying Applications to Maemo or MeeGo Harmattan Devices}. Qt Creator
|
||
specifies the correct
|
||
category settings by default when it creates the Debian directory and
|
||
the necessary files.
|
||
|
||
You can test the application on Qt Simulator and Maemo emulator to make
|
||
sure that it does not crash or hang and to check how it handles different
|
||
memory situations. Before you submit the application to Ovi Publishing, you
|
||
must also fully test it on a Maemo device.
|
||
|
||
\section1 Publishing Qt Content for MeeGo Harmattan Devices
|
||
|
||
You cannot publish applications that are built with the beta version of the
|
||
MeeGo Harmattan tool chain to Ovi Store.
|
||
|
||
However, you can prepare for publishing by making sure that your application
|
||
meets the
|
||
\l{http://www.developer.nokia.com/info/sw.nokia.com/id/44affcd1-ceba-4aca-8b65-670ce2cbbd1e/MeeGo_1_2_Harmattan_Applications_Ovi_Store_Entry_Requirements.html}
|
||
{MeeGo 1.2 Harmattan Applications: Ovi Store Entry Requirements}.
|
||
|
||
*/
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-run-settings.html
|
||
\page creator-editor-settings.html
|
||
\nextpage creator-code-style-settings.html
|
||
|
||
\title Specifying Editor Settings
|
||
|
||
Qt Creator uses the \l{Editing MIME Types}{MIME type} of the file to
|
||
determine which mode and editor to use for opening the file. For example,
|
||
Qt Creator opens .txt files in \gui Edit mode in the text editor.
|
||
|
||
You can configure the text editor according to your needs. You can specify
|
||
editor behavior either globally for all projects or separately for each
|
||
project. To specify global editor behavior, select \gui {Tools > Options...
|
||
> Text Editor > Behavior}.
|
||
|
||
To configure the text editor behavior for the current project:
|
||
|
||
\list
|
||
|
||
\o Select \gui {Projects > Editor Settings}.
|
||
|
||
\o Deselect the \gui {Use global settings} check box.
|
||
|
||
\o Specify text editor settings for the project.
|
||
|
||
\endlist
|
||
|
||
\image qtcreator-editor-settings.png "Editor Settings view"
|
||
|
||
For more information about the settings, see:
|
||
|
||
\list
|
||
|
||
\o \l{Indenting Code}
|
||
|
||
\o \l{File Encoding}
|
||
|
||
\o \l{Moving to Symbol Definition or Declaration}
|
||
|
||
\o \l{Configuring Fonts}
|
||
|
||
\endlist
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-editor-settings.html
|
||
\page creator-code-style-settings.html
|
||
\nextpage creator-build-dependencies.html
|
||
|
||
\title Specifying Code Style Settings
|
||
|
||
Qt Creator uses the \l{Editing MIME Types}{MIME type} of the file to
|
||
determine which mode and editor to use for opening the file.
|
||
Qt Creator opens C++ files in \gui Edit mode in the C++ code editor and
|
||
QML files in the Qt Quick editor.
|
||
|
||
You can configure the code style according to your needs. You can specify
|
||
code style either globally for all projects or separately for each
|
||
project. To specify global code style for C++ files, select \gui {Tools >
|
||
Options... > C++}.
|
||
|
||
To specify global code style for QML files, select \gui {Tools > Options...
|
||
> Qt Quick}.
|
||
|
||
To configure the editor behavior for the current project:
|
||
|
||
\list
|
||
|
||
\o Select \gui {Projects > Code Style Settings}.
|
||
|
||
\o In the \gui Language field, select \gui C++ or \gui Qt Quick.
|
||
|
||
\o Deselect the \gui {Use global settings} check box.
|
||
|
||
\o In the \gui Settings field, select \gui Custom.
|
||
|
||
\o Specify code style settings for the project. Only \gui General
|
||
settings are available for QML files.
|
||
|
||
\endlist
|
||
|
||
\image qtcreator-code-style-settings.png "Code Style Settings view"
|
||
|
||
For more information about the settings, see \l{Indenting Code}.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-code-style-settings.html
|
||
\page creator-build-dependencies.html
|
||
\nextpage creator-debugging.html
|
||
|
||
\title Specifying Dependencies
|
||
|
||
If you have multiple projects loaded in a session, you can define the
|
||
order in which they are built. For example, if project A depends on project
|
||
B, project B must be built first.
|
||
|
||
\note The build order is stored as a property of a session, not a project.
|
||
You must open the session for these settings to take effect. For more
|
||
information, see \l{Managing Sessions}.
|
||
|
||
\image qtcreator-build-dependencies.png "Dependencies view"
|
||
|
||
To define the build order of projects within a session:
|
||
\list 1
|
||
\o In \gui Projects, select a project.
|
||
\o Click \gui Dependencies.
|
||
\o Select projects that must be built before the current project is
|
||
built.
|
||
\endlist
|
||
|
||
Qt Creator calculates the build order based on the dependencies that you
|
||
specify for the projects loaded in the session.
|
||
|
||
\note You cannot use this view to specify subprojects for projects.
|
||
For more information on how to add subprojects, see \l{Adding Subprojects
|
||
to Projects}.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-quick-tour.html
|
||
\page creator-getting-started.html
|
||
\nextpage creator-build-example-application.html
|
||
|
||
\title Getting Started
|
||
|
||
This section contains examples that illustrate how to use Qt Creator
|
||
to create, build, and run simple
|
||
applications:
|
||
|
||
\list
|
||
\o \l{Building and Running an Example Application}
|
||
\o \l{Creating a Qt Quick Application}
|
||
\o \l{Creating a Qt Quick Application Using Qt Quick Components}
|
||
\o \l{Creating a Qt Widget Based Application}
|
||
\o \l{Creating a Qt Widget Based Mobile Application}
|
||
|
||
\endlist
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-qml-application.html
|
||
\page creator-qml-components-example.html
|
||
\nextpage creator-writing-program.html
|
||
|
||
\title Creating a Qt Quick Application Using Qt Quick Components
|
||
|
||
\note To complete this tutorial, you must install the Qt Quick Components
|
||
for Symbian and the Symbian^3 tool chain as part of the \QSDK. In addition,
|
||
you must install the Qt Quick Components on the test device.
|
||
|
||
This tutorial describes how to use Qt Creator to create a small Qt
|
||
application, Battery Status, that uses the System Information
|
||
Mobility API to fetch battery information from the device.
|
||
|
||
\image qtcreator-symbian-components-example.png "Mobile example"
|
||
|
||
The user interface for the application is designed using Qt Quick Components
|
||
for Symbian. This enforces a platform look and feel for Symbian^3 devices.
|
||
|
||
\section1 Creating the Project
|
||
|
||
\list 1
|
||
|
||
\o Select \gui{File > New File or Project > Qt Quick Project > Qt Quick
|
||
Application > Choose}.
|
||
|
||
\o In the \gui{Name} field, type \bold {BatteryStatus}.
|
||
|
||
\o In the \gui {Create in} field, enter the path for the project files.
|
||
For example, \c {C:\Qt\examples}, and then click \gui{Next}.
|
||
|
||
\o In the \gui {Application Type} dialog, select \gui {Qt Quick
|
||
Components (Symbian Applications)}, and then click \gui{Next}.
|
||
|
||
\o Select \gui {Symbian Device} and \gui {Qt Simulator} targets, and
|
||
then click \gui{Next}.
|
||
|
||
\note Targets are listed if you installed the appropriate
|
||
development environment, for example, as part of the \QSDK. You can
|
||
add targets later in the \gui Projects mode.
|
||
|
||
\o Select \gui Next in the following dialogs to use the default
|
||
settings.
|
||
|
||
\note Qt Creator contains a default program icon and generates an
|
||
\l{Application UID}, for testing the application on a device. You
|
||
only need to change the icon and UID if you deliver the application
|
||
for public use.
|
||
|
||
\o Review the project settings, and click \gui{Finish} to create the
|
||
project.
|
||
|
||
\endlist
|
||
|
||
Qt Creator generates the necessary files that contain boiler plate code. The
|
||
wizard creates an application that uses
|
||
\l{http://doc.qt.nokia.com/qt-components-symbian-1.0/qt-components-pages-and-navigation-overview.html}
|
||
{page-based application navigation}.
|
||
|
||
Modify the files as described in the following sections.
|
||
|
||
\section1 Declaring the Qt Mobility API
|
||
|
||
To use the Qt Mobility APIs or develop applications for Symbian
|
||
devices, you must modify the .pro file to declare the Qt Mobility APIs
|
||
that you use.
|
||
|
||
This example uses the System Info API, so you must declare it, as
|
||
illustrated by the following code snippet:
|
||
|
||
\code
|
||
|
||
CONFIG += mobility
|
||
MOBILITY = systeminfo
|
||
|
||
\endcode
|
||
|
||
Each Mobility API has its corresponding value that you have to add
|
||
as a value of MOBILITY to use the API. For a list of the APIs and the
|
||
corresponding values that you can assign to MOBILITY, see the
|
||
\l {http://doc.qt.nokia.com/qtmobility/quickstart.html}{Quickstart Example}.
|
||
|
||
\section1 Adding Import Statements
|
||
|
||
The wizard adds the import statements for Qt Quick and the Qt Quick
|
||
Components for Symbian to the MainPage.qml file:
|
||
|
||
\code
|
||
import QtQuick 1.0
|
||
import com.nokia.symbian 1.0
|
||
\endcode
|
||
|
||
To use the Qt Mobility APIs, you must add the import statements for the
|
||
Qt Mobility APIs that you use. This example uses the System Info API, so you
|
||
must import it, as illustrated by the following code snippet:
|
||
|
||
\code
|
||
import QtMobility.systeminfo 1.1
|
||
\endcode
|
||
|
||
Use the values as you can assign to MOBILITY also to construct import
|
||
statements.
|
||
|
||
\section1 Creating the Main View
|
||
|
||
Qt Creator generates a default QML file that you can modify to create the
|
||
main view of the application. It displays a progress bar and a text label
|
||
that indicate the battery status.
|
||
|
||
\list 1
|
||
|
||
\o Click \gui Design to open MainPage.qml in \QMLD.
|
||
|
||
\o In the \gui Navigator pane, select the \gui Text element to edit its
|
||
properties in the \gui Properties pane.
|
||
|
||
\o In the \gui Text field, change the text from \bold {Hello World!}
|
||
to \gui {Battery status: 1%}.
|
||
|
||
\o In the \gui Library view, \gui Items tab, select the
|
||
\gui ProgressBar element, drag and drop it to the canvas, and edit
|
||
its properties.
|
||
|
||
\image qtcreator-symbian-components-example-ui.png "Qt Quick Components for Symbian"
|
||
|
||
\list 1
|
||
|
||
\o Click \gui {Layout}, and then click the top anchor button.
|
||
|
||
\o In the \gui Target field, select \gui text1, to anchor the
|
||
progress bar to the bottom of the text field.
|
||
|
||
\o In the \gui Margin field, select 20.
|
||
|
||
\o Click the horizontal anchor button, and select \gui text1 in
|
||
the \gui Target field to anchor the progress bar
|
||
horizontally to the text field.
|
||
|
||
\o To check that the application can be built and run, select
|
||
\gui {Qt Simulator} as the target and click the
|
||
\inlineimage qtcreator-run.png
|
||
button.
|
||
|
||
\endlist
|
||
|
||
\endlist
|
||
|
||
\section1 Fetching Battery Status
|
||
|
||
To fetch the battery status, open MainPage.qml in the code editor and add
|
||
some code to it:
|
||
|
||
\list 1
|
||
|
||
\o Add an invisible
|
||
\l{http://doc.qt.nokia.com/qtmobility/qml-deviceinfo.html}
|
||
{DeviceInfo element} that contains two signals. The
|
||
\l{http://doc.qt.nokia.com/4.7/qml-component.html#onCompleted-signal}
|
||
{onCompleted} signal starts battery level notification when the
|
||
component is initialized. The
|
||
\l{http://doc.qt.nokia.com/qtmobility/qml-deviceinfo.html#batteryLevelChanged-signal}
|
||
{batteryLevelChanged} signal is called when the battery level
|
||
changes.
|
||
|
||
\snippet examples/batterystatus/qml/BatteryStatus/MainPage.qml 0
|
||
|
||
\o Set an expression as the value of the text property of the Text
|
||
element to display the battery level as a percentage:
|
||
|
||
\snippet examples/batterystatus/qml/BatteryStatus/MainPage.qml 1
|
||
|
||
\o Set values for the ProgressBar element to display the battery level
|
||
on the progress bar:
|
||
|
||
\snippet examples/batterystatus/qml/BatteryStatus/MainPage.qml 2
|
||
|
||
\endlist
|
||
|
||
|
||
\section1 Compiling and Running Your Program
|
||
|
||
Now that you have all the necessary code, select \gui {Qt Simulator}
|
||
as the target and click the
|
||
\inlineimage qtcreator-run.png
|
||
button to build your program and run it in the Qt Simulator.
|
||
|
||
In Qt Simulator, run the runOutOfBattery.qs example script
|
||
to see the value change in the Battery Indicator application.
|
||
Select \gui {Scripting > examples > runOutOfBattery.qs > Run}.
|
||
|
||
\image qtcreator-symbian-components-example-simulated.png "Mobile example in Qt Simulator"
|
||
|
||
\section1 Testing on a Symbian Device
|
||
|
||
You also need to test the application on real devices. Before you can
|
||
start testing on Symbian devices, you must connect them to the development
|
||
PC by using a USB cable and install the necessary software on them.
|
||
|
||
\list 1
|
||
|
||
\o Install Qt libraries, Qt mobile libraries, Qt Quick components for
|
||
Symbian, and a debugging agent on the device. For more information,
|
||
see \l{Connecting Symbian Devices}.
|
||
|
||
\o Start the CODA debugging agent on the device.
|
||
|
||
\o Click the \gui {Target Selector} and select \gui {Symbian Device}.
|
||
|
||
\o Click \gui Run to build the application for the Symbian device.
|
||
|
||
\endlist
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-writing-program.html
|
||
\page creator-mobile-example.html
|
||
\nextpage creator-project-managing.html
|
||
|
||
\title Creating a Qt Widget Based Mobile Application
|
||
|
||
\note To complete this tutorial, you must install \QSDK.
|
||
The installation program installs and configures the necessary tool chains
|
||
for mobile application development.
|
||
|
||
This tutorial describes how to use Qt Creator to create a small Qt
|
||
application, Battery Indicator, that uses the System Information
|
||
Mobility API to fetch battery information from the device.
|
||
|
||
The user interface for the application is designed using Qt widgets. This
|
||
enforces a platform look and feel for Symbian devices and Maemo 5 devices.
|
||
However, to achieve a platform look and feel for MeeGo Harmattan devices,
|
||
\l{Creating Qt Quick Applications}{create a Qt Quick Application} and use
|
||
the Qt Quick components for MeeGo.
|
||
|
||
\image qtcreator-batteryindicator-screenshot.png
|
||
|
||
\section1 Creating the Battery Indicator Project
|
||
|
||
\note Create the project with the \gui{Help} mode active so that you can follow
|
||
these instructions while you work.
|
||
|
||
\list 1
|
||
|
||
\o Select \gui{File > New File or Project > Qt Widget Project > Mobile
|
||
Qt
|
||
Application > Choose}.
|
||
|
||
\image qtcreator-new-mobile-project.png "New File or Project dialog"
|
||
|
||
The \gui{Introduction and Project Location} dialog opens.
|
||
|
||
\image qtcreator-mobile-intro-and-location.png "Introduction and Project Location dialog"
|
||
|
||
\o In the \gui{Name} field, type \bold {BatteryIndicator}.
|
||
|
||
\o In the \gui {Create in} field, enter the path for the project files. For example,
|
||
\c {C:\Qt\examples}, and then click \gui{Next}.
|
||
|
||
The \gui{Target Setup} dialog opens.
|
||
|
||
\image qtcreator-mobile-project-qt-versions.png "Target Setup dialog"
|
||
|
||
\o Select \gui {Symbian Device}, \gui {Maemo5}, \gui Harmattan, and
|
||
\gui {Qt Simulator} targets,
|
||
and click \gui{Next}.
|
||
|
||
\note Targets are listed if you installed the appropriate development
|
||
environment, for example, as part of the \QSDK. You can add targets
|
||
later in the \gui Projects mode.
|
||
|
||
The \gui {Mobile Options} dialog opens.
|
||
|
||
\image qtcreator-mobile-project-app-options.png "Mobile Options dialog"
|
||
|
||
\o In the \gui {Orientation behavior} field, determine how the application
|
||
behaves when the orientation of the device display rotates between portrait
|
||
and landscape, and then click \gui{Next}.
|
||
|
||
\note This dialog opens only if you select \gui Maemo5 or
|
||
\gui {Symbian Device} target in the \gui {Target Setup} dialog. On
|
||
Harmattan, the Qt Quick Components for MeeGo provide native-looking
|
||
rotation.
|
||
|
||
The \gui {Symbian Specific} dialog opens.
|
||
|
||
\image qtcreator-mobile-project-symbian-options.png "Symbian Specific dialog"
|
||
|
||
\note Qt Creator contains a default program icon and generates an
|
||
\l{Application UID}, for testing the application on a device. You only
|
||
need to change the icon and UID if you deliver the application for public use.
|
||
|
||
\o Click \gui Next.
|
||
|
||
The \gui {Maemo Specific} dialog opens.
|
||
|
||
\image qtcreator-mobile-project-maemo-options.png "Maemo Specific dialog"
|
||
|
||
\o In the \gui {Application icon} field, select the application
|
||
icon to use on Maemo 5 or Harmattan targets, or click \gui Next to use
|
||
the default icon.
|
||
|
||
The \gui{Project Management} dialog opens.
|
||
|
||
\image qtcreator-mobile-project-summary.png "Project Management dialog"
|
||
|
||
\o Review the project settings, and click \gui{Finish} to create the project.
|
||
|
||
\endlist
|
||
|
||
The BatteryIndicator project now contains the following files:
|
||
|
||
\list
|
||
|
||
\o BatteryIndicator.pro
|
||
\o main.cpp
|
||
\o BatteryIndicator.svg
|
||
\o BatteryIndicator.png
|
||
\o BatteryIndicator.desktop
|
||
\o deployment.pri
|
||
\o mainwindow.cpp
|
||
\o mainwindow.ui
|
||
\o mainwindow.h
|
||
\o templates for Debian deployment files
|
||
|
||
\endlist
|
||
|
||
\image qtcreator-mobile-project-contents.png "Project contents"
|
||
|
||
The files come with the necessary boiler plate code that you must
|
||
modify, as described in the following sections.
|
||
|
||
\section1 Declaring the Qt Mobility API
|
||
|
||
To use the Qt Mobility APIs or develop applications for Symbian
|
||
devices, you must modify the .pro file to declare the Qt Mobility APIs
|
||
that you use.
|
||
|
||
This example uses the System Info API, so you must declare it, as
|
||
illustrated by the following code snippet:
|
||
|
||
\code
|
||
|
||
CONFIG += mobility
|
||
MOBILITY = systeminfo
|
||
|
||
\endcode
|
||
|
||
Each Mobility API has its corresponding value that you have to add
|
||
as a value of MOBILITY to use the API. For a list of the APIs and the
|
||
corresponding values that you can assign to MOBILITY, see the
|
||
\l {http://doc.qt.nokia.com/qtmobility/quickstart.html}{Quickstart Example}.
|
||
|
||
\section1 Designing the User Interface
|
||
|
||
\list 1
|
||
|
||
\o In the \gui{Editor} mode, double-click the mainwindow.ui
|
||
file in the \gui{Projects} view to launch the integrated \QD.
|
||
|
||
\o Drag and drop a \gui{Progress Bar} (\l{http://doc.qt.nokia.com/4.7/qprogressbar.html}{QProgressBar})
|
||
widget to the form.
|
||
|
||
\image qtcreator-mobile-project-widgets.png "Adding widgets to the UI"
|
||
|
||
\o In the \gui Properties pane, change the \gui objectName to
|
||
\bold batteryLevelBar.
|
||
|
||
\o Right-click the \gui MainWindow object and select
|
||
\gui {Lay Out > Lay Out Horizontally} to ensure that the battery
|
||
indicator widget size is adjusted correctly on Maemo devices.
|
||
|
||
\endlist
|
||
|
||
\section1 Completing the Header File
|
||
|
||
The mainwindow.h file contains some of the necessary #includes, a
|
||
constructor, a destructor, and the \c{Ui} object. You must include
|
||
the System Info header file, add a shortcut to the mobility name
|
||
space, and add a private function to update the battery level value in
|
||
the indicator when the battery power level changes.
|
||
|
||
\list 1
|
||
|
||
\o In the \gui{Projects} view, double-click the \c{mainwindow.h} file
|
||
to open it for editing.
|
||
|
||
\o Include the System Device Info header file, as illustrated by the following
|
||
code snippet:
|
||
|
||
\snippet examples/batteryindicator/mainwindow.h 1
|
||
|
||
\o Add a shortcut to the mobility name space, as illustrated by the
|
||
following code snippet:
|
||
|
||
\snippet examples/batteryindicator/mainwindow.h 2
|
||
|
||
\o Declare a private function in the \c{private} section, after the
|
||
\c{Ui::MainWindow} function, as illustrated by the following code
|
||
snippet:
|
||
|
||
\snippet examples/batteryindicator/mainwindow.h 3
|
||
|
||
\endlist
|
||
|
||
\section1 Completing the Source File
|
||
|
||
Now that the header file is complete, move on to the source file,
|
||
mainwindow.cpp.
|
||
|
||
\list 1
|
||
|
||
\o In the \gui{Projects} view, double-click the mainwindow.cpp file
|
||
to open it for editing.
|
||
|
||
\o Create a QSystemDeviceInfo object and set its value. Then connect the signal
|
||
that indicates that battery level changed to the \c setValue
|
||
slot of the progress bar. This is illustrated by the following code snippet:
|
||
|
||
\snippet examples/batteryindicator/mainwindow.cpp 1
|
||
|
||
\o Use the constructor to set initial values and make sure that the
|
||
created object is in a defined state, as illustrated by the following
|
||
code snippet:
|
||
|
||
\snippet examples/batteryindicator/mainwindow.cpp 2
|
||
|
||
\endlist
|
||
|
||
\section1 Compiling and Running Your Program
|
||
|
||
Now that you have all the necessary code, select \gui {Qt Simulator}
|
||
as the target and click the
|
||
\inlineimage qtcreator-run.png
|
||
button to build your program and run it in the Qt Simulator.
|
||
|
||
In Qt Simulator, run the runOutOfBattery.qs example script
|
||
to see the value change in the Battery Indicator application.
|
||
Select \gui {Scripting > examples > runOutOfBattery.qs > Run}.
|
||
|
||
\image qtcreator-mobile-simulated.png "Mobile example in Qt Simulator"
|
||
|
||
\section1 Testing on a Symbian Device
|
||
|
||
You also need to test the application on real devices. Before you can
|
||
start testing on Symbian devices, you must connect them to the development
|
||
PC by using a USB cable and install the necessary software on them.
|
||
|
||
\list 1
|
||
|
||
\o Install Qt libraries, Qt mobile libraries, and a
|
||
debugging agent on the device. For more information,
|
||
see \l{Connecting Symbian Devices}.
|
||
|
||
\o Start the CODA debugging agent on the device.
|
||
|
||
\o Click the \gui {Target Selector} and select \gui {Symbian Device}.
|
||
|
||
\o Click \gui Run to build the application for the Symbian device.
|
||
|
||
\endlist
|
||
|
||
\section1 Testing on the Maemo or MeeGo Harmattan Emulator
|
||
|
||
The Maemo 5 (Fremantle) and MeeGo Harmattan emulator are installed as part
|
||
of the \QSDK. After they are installed, you can start them from Qt Creator.
|
||
|
||
The Maemo emulator emulates the Nokia N900 device environment. You can test
|
||
applications in conditions practically identical to running the application
|
||
on a Nokia N900 device with the software update release 1.3 (V20.2010.36-2).
|
||
|
||
The MeeGo Harmattan emulator emulates the Nokia N9 device environment.
|
||
|
||
For more information, see \l{Using Maemo or MeeGo Harmattan Emulator}.
|
||
|
||
*/
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-getting-started.html
|
||
\page creator-build-example-application.html
|
||
\nextpage creator-qml-application.html
|
||
|
||
\title Building and Running an Example Application
|
||
|
||
You can test that your installation is successful by opening an existing
|
||
example application project.
|
||
|
||
\list 1
|
||
|
||
\o On the \gui Welcome page, select \gui {Choose an Example...}
|
||
in the \gui {Explore Qt Quick Examples} field, and then select
|
||
\gui {Toys > Clocks}.
|
||
|
||
\image qtcreator-gs-build-example-open.png "Selecting an example"
|
||
|
||
\o Select targets for the project. Select at least Qt Simulator
|
||
and one of the mobile targets, Symbian Device, Maemo 5, or Harmattan,
|
||
depending on
|
||
the device you develop for.
|
||
|
||
\image qtcreator-gs-build-example-targets.png "Selecting targets"
|
||
|
||
\note You can add targets later in the \gui Projects mode.
|
||
|
||
\o To test the application in Qt Simulator, click the \gui {Target
|
||
Selector} and select \gui {Qt Simulator}.
|
||
|
||
\image {qtcreator-gs-build-example-select-qs.png} "Selecting Qt Simulator as target"
|
||
|
||
\o Click
|
||
\inlineimage{qtcreator-run.png}
|
||
to build the application and run it in Qt Simulator.
|
||
|
||
\o To see the compilation progress, press \key{Alt+4} to open the
|
||
\gui {Compile Output} pane.
|
||
|
||
The \gui Build progress bar on the toolbar turns green when the project
|
||
is successfully built. The application opens in Qt Simulator.
|
||
|
||
\image {qt-simulator.png} "Qt Simulator"
|
||
|
||
\o Change the settings in the
|
||
\gui View pane. For example, rotate the device by clicking the
|
||
\gui {Orientation} buttons or choose from the various Symbian and Maemo
|
||
configurations in the \gui {Device} field. You can also simulate various
|
||
mobile functions and create your own scripts.
|
||
|
||
\o To test the application on a Symbian device, install Qt libraries
|
||
and a debugging agent on the device. For more information,
|
||
see \l{Connecting Symbian Devices}.
|
||
|
||
\o Click the \gui {Target Selector} and select \gui {Symbian Device}.
|
||
|
||
\o Click \gui Run to build the application and run it on the Symbian device.
|
||
|
||
\endlist
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-build-example-application.html
|
||
\page creator-qml-application.html
|
||
\nextpage creator-qml-components-example.html
|
||
|
||
\title Creating a Qt Quick Application
|
||
|
||
\note To complete this tutorial, you must have Qt 4.7 or later installed.
|
||
|
||
This tutorial uses basic elements and illustrates basic concepts of
|
||
\l {http://doc.qt.nokia.com/4.7/qtquick.html}{Qt Quick}.
|
||
|
||
This tutorial describes how to use the Qt Creator to implement the
|
||
\l{http://doc.qt.nokia.com/4.7/declarative-animation-states.html}
|
||
{states and transitions example application}. The example application displays a
|
||
Qt logo that moves between three rectangles on the page when you click them.
|
||
|
||
\image qmldesigner-tutorial.png "States and transitions example"
|
||
|
||
\section1 Creating the Project
|
||
|
||
\list 1
|
||
|
||
\o Select \gui{File > New File or Project > Qt Quick Project > Qt Quick UI >
|
||
Choose}.
|
||
|
||
\o Follow the instructions of the wizard to create a project called Transitions.
|
||
|
||
\o Press \key {Ctrl+R} to run the application in the QML Viewer.
|
||
|
||
\endlist
|
||
|
||
Qt Creator generates a default QML file that you can modify to create the main view
|
||
of the application.
|
||
|
||
\image qmldesigner-tutorial-project.png "Transitions project in Edit mode"
|
||
|
||
\section1 Creating the Main View
|
||
|
||
The main view of the application displays a Qt logo in the top left corner of the
|
||
screen and two empty rectangles.
|
||
|
||
To use the states.png image in your application, you must copy it to the project
|
||
directory (same subdirectory as the QML file) from the examples directory in the
|
||
Qt installation directory. For example:
|
||
\c {C:\QtSDK\Examples\4.7\declarative\animation\states}. The image appears
|
||
in the \gui Resources pane. You can also use any other image or a QML element, instead.
|
||
|
||
\list 1
|
||
|
||
\o In the \gui Projects view, double-click the main .qml file (Transitions.qml)
|
||
to open it in the code editor.
|
||
|
||
\o Click \gui Design to open the file in \QMLD.
|
||
|
||
\image qmldesigner-tutorial-desing-mode.png "Transitions project in Design Mode"
|
||
|
||
\o In the \gui Navigator pane, select \gui Text and press \key Delete to delete it.
|
||
|
||
\o Select \gui Rectangle to edit its properties.
|
||
|
||
\image qmldesigner-tutorial-page.png "Page properties"
|
||
|
||
\list a
|
||
|
||
\o In the \gui Id field, enter \e page, to be able to reference the rectangle
|
||
from other places.
|
||
|
||
\o In the \gui Colors tab, \gui Rectangle field, set the color to #343434.
|
||
|
||
\endlist
|
||
|
||
\o In the \gui Library view, \gui Resources tab, select states.png and
|
||
drag and drop it to the canvas.
|
||
|
||
\image qmldesigner-tutorial-user-icon.png "Image properties"
|
||
|
||
\list a
|
||
|
||
\o In the \gui Id field, enter \e icon.
|
||
|
||
\o In the \gui Position field, set \gui X to 10 and \gui Y to 20.
|
||
|
||
\endlist
|
||
|
||
|
||
|
||
\o In the \gui Library view, \gui Items tab, select \gui Rectangle,
|
||
drag and drop it to the canvas, and edit its properties.
|
||
|
||
\image qmldesigner-tutorial-topleftrect.png "Rectangle properties"
|
||
|
||
\list a
|
||
|
||
\o In the \gui Id field, enter \e topLeftRect.
|
||
|
||
\o In the \gui Size field, set \gui W and \gui H to 64, for the rectangle size
|
||
to match the image size.
|
||
|
||
\o In the \gui Colors tab, \gui Rectangle field, click the
|
||
\inlineimage qmldesigner-transparent-button.png
|
||
button to make the rectangle transparent.
|
||
|
||
\o In the \gui Border field, set the border color to #808080.
|
||
|
||
\o In the \gui Rectangle tab, \gui Border field, set the border width to
|
||
1.
|
||
|
||
\note If the \gui Border field does not appear after you set the border
|
||
color, try setting the border color to solid by clicking the
|
||
\inlineimage qmldesigner-solid-color-button.png
|
||
button.
|
||
|
||
\o In the \gui Radius field, select 6 to create rounded corners for the
|
||
rectangle.
|
||
|
||
\o Click \gui {Layout}, and then click the top and left anchor buttons
|
||
to anchor the rectangle to the top left corner of the page.
|
||
|
||
\image qmldesigner-tutorial-topleftrect-layout.png "Layout tab"
|
||
|
||
\o In the \gui Margin field, select 20 for the top anchor and 10 for
|
||
the left anchor.
|
||
|
||
\endlist
|
||
|
||
\o In the \gui Navigator pane, drag and drop the \gui {Mouse Area} element from
|
||
\e page to \e topLeftRect to make it apply only to the rectangle and not to the whole
|
||
page.
|
||
|
||
\o Edit \gui {Mouse Area} properties:
|
||
|
||
\list a
|
||
|
||
\o Click \gui {Layout}, and then click the
|
||
\inlineimage qmldesigner-anchor-fill-screen.png
|
||
button to anchor the mouse area to the rectangle.
|
||
|
||
\o In the code editor, edit the pointer to the clicked expression in the mouse
|
||
area element, as illustrated by the following code snippet:
|
||
|
||
\qml
|
||
MouseArea {
|
||
anchors.fill: parent
|
||
onClicked: page.state = ''
|
||
}
|
||
\endqml
|
||
|
||
The expression sets the state to the base state and returns the image to
|
||
its initial position.
|
||
|
||
\endlist
|
||
|
||
\o In the \gui Navigator pane, copy topLeftRect (by pressing \key {Ctrl+C}) and
|
||
paste it to the canvas twice
|
||
(by pressing \key {Ctrl+V}). Qt Creator renames the new instances of the element
|
||
topLeftRect1 and topLeftRect2.
|
||
|
||
\o Select topLeftRect1 and edit its properties:
|
||
|
||
\list a
|
||
|
||
\o In the \gui Id field, enter \e middleRightRect.
|
||
|
||
\o In \gui {Layout}, select the vertical center anchor button and
|
||
then the right anchor button to
|
||
anchor the rectangle to the middle right margin of the screen.
|
||
|
||
\o In the \gui Margin field, select 10 for the right anchor and 0 for
|
||
the vertical center anchor.
|
||
|
||
\o In the code editor,add a pointer to a clicked expression to the
|
||
mouse area element. The following expression sets the state to \e State1:
|
||
|
||
\c {onClicked: page.state = 'State1'}
|
||
|
||
You will create State1 later.
|
||
|
||
\endlist
|
||
|
||
\o Select topLeftRect2 and edit its properties:
|
||
|
||
\list a
|
||
|
||
\o In the \gui Id field, enter \e bottomLeftRect.
|
||
|
||
\o In \gui {Layout}, select the bottom and left anchor buttons to
|
||
anchor the rectangle to the bottom left margin of the screen.
|
||
|
||
\o In the \gui Margin field, select 20 for the bottom anchor and 10 for
|
||
the left anchor.
|
||
|
||
\o In the code editor, add a pointer to a clicked expression to the
|
||
mouse area element. The following expression sets the state to \e State2:
|
||
|
||
\c {onClicked: page.state = 'State2'}
|
||
|
||
You will create State2 later.
|
||
|
||
\endlist
|
||
|
||
\o Press \key {Ctrl+S} to save the changes.
|
||
|
||
\o Press \key {Ctrl+R} to run the application in the QML Viewer.
|
||
|
||
\endlist
|
||
|
||
\image qmldesigner-tutorial.png "States and transitions example"
|
||
|
||
You should see the Qt logo in the top left rectangle, and two additional
|
||
rectangles in the center right and bottom left of the screen.
|
||
|
||
You can now create additional states to add views to the application.
|
||
|
||
\section1 Adding Views
|
||
|
||
In the .qml file, you already created pointers to two additional states:
|
||
State1 and State2. To create the states:
|
||
|
||
\list 1
|
||
|
||
\o Click the empty slot in the \gui States pane to create State1.
|
||
|
||
\o Click the empty slot in the \gui States pane to create State2.
|
||
|
||
\o In the code editor, bind the position of the Qt logo to the rectangle
|
||
to make sure that the logo is displayed within the rectangle when the view
|
||
is scaled on different sizes of screens. Set expressions for the x and y
|
||
properties, as illustrated by the following code snippet:
|
||
|
||
\snippet snippets/qml/states-properties.qml states
|
||
|
||
\image qmldesigner-tutorial-state1.png "States"
|
||
|
||
\note When you set the expressions, drag and drop is disabled for
|
||
the icon in \QMLD.
|
||
|
||
\o Press \key {Ctrl+R} to run the application in the QML Viewer.
|
||
|
||
\endlist
|
||
|
||
Click the rectangles to move the Qt logo from one rectangle to another.
|
||
|
||
\section1 Adding Animation to the View
|
||
|
||
Add transitions to define how the properties change when the Qt logo moves
|
||
between states. The transitions apply animations to the Qt logo. For example,
|
||
the Qt logo bounces back when it moves to the middleRightRect and eases into
|
||
bottomLeftRect. Add the transitions in the code editor.
|
||
|
||
\list 1
|
||
|
||
\o In the code editor, add the following code to specify that when moving to
|
||
State1, the x and y coordinates of the Qt logo change linearly over a duration
|
||
of 1 second:
|
||
|
||
\snippet snippets/qml/list-of-transitions.qml first transition
|
||
|
||
\o You can use the Qt Quick toolbar for animation to change the easing curve
|
||
type from linear to OutBounce:
|
||
|
||
\list a
|
||
|
||
\o Click \gui NumberAnimation in the code editor to display the
|
||
\inlineimage qml-toolbar-indicator.png
|
||
icon, and then click the icon to open the toolbar:
|
||
|
||
\image qmldesigner-tutorial-quick-toolbar.png "Qt Quick toolbar for animation"
|
||
|
||
\o In the \gui Easing field, select \gui Bounce.
|
||
|
||
\o In the \gui Subtype field, select \gui Out.
|
||
|
||
\endlist
|
||
|
||
\o Add the following code to specify that when moving to State2, the x and y
|
||
coordinates of the Qt logo change over a duration of 2 seconds,
|
||
and an InOutQuad easing function is used:
|
||
|
||
\snippet snippets/qml/list-of-transitions.qml second transition
|
||
|
||
\o Add the following code to specify that for any other state changes, the x
|
||
and y coordinates of the Qt logo change linearly over a duration of 200
|
||
milliseconds:
|
||
|
||
\snippet snippets/qml/list-of-transitions.qml default transition
|
||
|
||
\o Press \key {Ctrl+R} to run the application in the QML Viewer.
|
||
|
||
\endlist
|
||
|
||
Click the rectangles to view the animated transitions.
|
||
|
||
\section1 Deploying the Application to Mobile Devices
|
||
|
||
To deploy the application to mobile devices, use the \gui {Qt Quick Application} wizard
|
||
to convert it into a Qt Quick application. For more information, see
|
||
\l{Importing QML Applications}.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-qml-components-example.html
|
||
\page creator-writing-program.html
|
||
\nextpage creator-mobile-example.html
|
||
|
||
\title Creating a Qt Widget Based Application
|
||
|
||
This tutorial describes how to use Qt Creator
|
||
to create a small Qt application, Text Finder. It is a simplified version of the
|
||
QtUiTools \l{http://doc.qt.nokia.com/4.7/uitools-textfinder.html}{Text Finder}
|
||
example.
|
||
The application user interface is constructed from Qt widgets by using \QD.
|
||
The application logic is written in C++ by using the code editor.
|
||
|
||
\image qtcreator-textfinder-screenshot.png
|
||
|
||
\section1 Creating the Text Finder Project
|
||
|
||
\note Create the project with two instances of Qt Creator open and the \gui{Help} mode
|
||
active in one of them so that you can follow
|
||
these instructions while you work.
|
||
|
||
\list 1
|
||
|
||
\o Select \gui{File > New File or Project > Qt Widget Project > Qt Gui
|
||
Application > Choose}.
|
||
|
||
\image qtcreator-new-qt-gui-application.png "New File or Project dialog"
|
||
|
||
The \gui{Introduction and Project Location} dialog opens.
|
||
|
||
\image qtcreator-intro-and-location-qt-gui.png "Introduction and Project Location dialog"
|
||
|
||
\o In the \gui{Name} field, type \bold {TextFinder}.
|
||
|
||
|
||
\o In the \gui {Create in} field, enter the path for the project files. For example,
|
||
\c {C:\Qt\examples}, and then click \gui{Next}.
|
||
|
||
The \gui {Target Setup} dialog opens.
|
||
|
||
\image qtcreator-new-project-qt-versions-qt-gui.png "Target Setup dialog"
|
||
|
||
\o Select the Qt versions to use as build targets for your project, and click
|
||
\gui{Next}.
|
||
|
||
\note If you have only one Qt version installed, this dialog is skipped.
|
||
|
||
The \gui{Class Information} dialog opens.
|
||
|
||
\image qtcreator-class-info-qt-gui.png "Class Information dialog"
|
||
|
||
\o In the \gui{Class name} field, type \bold {TextFinder} as the class name.
|
||
|
||
\o In the \gui{Base class} list, select \bold {QWidget} as the base class type.
|
||
|
||
\note The \gui{Header file}, \gui{Source file} and
|
||
\gui{Form file} fields are automatically updated to match the name of the
|
||
class.
|
||
|
||
\o Click \gui{Next}.
|
||
|
||
The \gui{Project Management} dialog opens.
|
||
|
||
\image qtcreator-new-project-summary-qt-gui.png "Project Management dialog"
|
||
|
||
\o Review the project settings, and click \gui{Finish} to create the project.
|
||
|
||
|
||
\endlist
|
||
|
||
|
||
|
||
The TextFinder project now contains the following files:
|
||
|
||
\list
|
||
\o textfinder.h
|
||
\o textfinder.cpp
|
||
\o main.cpp
|
||
\o textfinder.ui
|
||
\o textfinder.pro
|
||
\endlist
|
||
|
||
\image qtcreator-textfinder-contents.png "TextFinder project contents"
|
||
|
||
The .h and .cpp files come with the necessary boiler plate code.
|
||
The .pro file is complete.
|
||
|
||
\section1 Filling in the Missing Pieces
|
||
|
||
Begin by designing the user interface and then move on to filling
|
||
in the missing code. Finally, add the find functionality.
|
||
|
||
\section2 Designing the User Interface
|
||
|
||
\image qtcreator-textfinder-ui.png "Text Finder UI"
|
||
|
||
\list 1
|
||
|
||
\o In the \gui{Editor} mode, double-click the textfinder.ui file in the \gui{Projects}
|
||
view to launch the integrated \QD.
|
||
|
||
\o Drag and drop the following widgets to the form:
|
||
|
||
\list
|
||
\o \gui{Label} (QLabel)
|
||
\o \gui{Line Edit} (QLineEdit)
|
||
\o \gui{Push Button} (QPushButton)
|
||
|
||
\endlist
|
||
|
||
\image qtcreator-textfinder-ui-widgets.png "Adding widgets to Text Finder UI"
|
||
|
||
\note To easily locate the widgets, use the search box at the top of the
|
||
\gui Sidebar. For example, to find the \gui Label widget, start typing
|
||
the word \bold label.
|
||
|
||
\image qtcreator-texfinder-filter.png "Filter field"
|
||
|
||
\o Double-click the \gui{Label} widget and enter the text \bold{Keyword}.
|
||
|
||
\o Double-click the \gui{Push Button} widget and enter the text \bold{Find}.
|
||
|
||
\o In the \gui Properties pane, change the \gui objectName to \bold findButton.
|
||
|
||
\image qtcreator-textfinder-objectname.png "Changing object names"
|
||
|
||
\o Press \key {Ctrl+A} to select the widgets and click \gui{Lay out Horizontally}
|
||
(or press \gui{Ctrl+H}) to apply a horizontal layout
|
||
(QHBoxLayout).
|
||
|
||
\image qtcreator-texfinder-ui-horizontal-layout.png "Applying horizontal layout"
|
||
|
||
\o Drag and drop a \gui{Text Edit} widget (QTextEdit)
|
||
to the form.
|
||
|
||
\o Select the screen area and click \gui{Lay out Vertically} (or press \gui{Ctrl+L})
|
||
to apply a vertical layout (QVBoxLayout).
|
||
|
||
\image qtcreator-textfinder-ui.png "Text Finder UI"
|
||
|
||
Applying the horizontal and vertical layouts ensures that the application UI scales to different
|
||
screen sizes.
|
||
|
||
\o To call a find function when users press the \gui Find button, you use the Qt signals
|
||
and slots mechanism. A signal is emitted when a particular event occurs and a slot is
|
||
a function that is called in response to a particular signal. Qt widgets have predefined
|
||
signals and slots that you can use directly from \QD. To add a slot for the find function:
|
||
|
||
\list
|
||
|
||
\o Right-click the \gui Find button to open a context-menu.
|
||
\o Select \gui {Go to Slot > clicked()}, and then select \gui OK.
|
||
|
||
A private slot, \c{on_findButton_clicked()}, is added to the header file,
|
||
textfinder.h and a private function, \c{TextFinder::on_findButton_clicked()},
|
||
is added to the source file, textfinder.cpp.
|
||
|
||
\endlist
|
||
|
||
\o Press \gui{Ctrl+S} to save your changes.
|
||
|
||
\endlist
|
||
|
||
For more information about designing forms with \QD, see the
|
||
\l{http://doc.qt.nokia.com/4.7/designer-manual.html}{Qt Designer Manual}.
|
||
|
||
\section2 Completing the Header File
|
||
|
||
The textfinder.h file already has the necessary #includes, a
|
||
constructor, a destructor, and the \c{Ui} object. You need to add a private
|
||
function, \c{loadTextFile()}, to read and display the
|
||
contents of the input text file in the
|
||
QTextEdit.
|
||
|
||
\list 1
|
||
|
||
\o In the \gui{Projects} pane in the \gui {Edit view}, double-click the \c{textfinder.h} file
|
||
to open it for editing.
|
||
|
||
\o Add a private function
|
||
to the \c{private} section, after the \c{Ui::TextFinder} pointer, as
|
||
illustrated by the following code snippet:
|
||
|
||
\snippet examples/textfinder/textfinder.h 0
|
||
|
||
\endlist
|
||
|
||
\section2 Completing the Source File
|
||
|
||
Now that the header file is complete, move on to the source file,
|
||
textfinder.cpp.
|
||
|
||
\list 1
|
||
|
||
\o In the \gui{Projects} pane in the \gui Edit view, double-click the textfinder.cpp file
|
||
to open it for editing.
|
||
|
||
\o Add code to load a text file using
|
||
QFile, read it with QTextStream, and
|
||
then display it on \c{textEdit} with
|
||
\l{http://doc.qt.nokia.com/4.7/qtextedit.html#plainText-prop}{setPlainText()}.
|
||
This is illustrated by the following code snippet:
|
||
|
||
\snippet examples/textfinder/textfinder.cpp 0
|
||
|
||
\o To use QFile and QTextStream, add the
|
||
following #includes to textfinder.cpp:
|
||
|
||
\snippet examples/textfinder/textfinder.cpp 1
|
||
|
||
\o For the \c{on_findButton_clicked()} slot, add code to extract the search string and
|
||
use the \l{http://doc.qt.nokia.com/4.7/qtextedit.html#find}{find()} function
|
||
to look for the search string within the text file. This is illustrated by
|
||
the following code snippet:
|
||
|
||
\snippet examples/textfinder/textfinder.cpp 2
|
||
|
||
\o Once both of these functions are complete, add a line to call \c{loadTextFile()} in
|
||
the constructor, as illustrated by the following code snippet:
|
||
|
||
\snippet examples/textfinder/textfinder.cpp 3
|
||
|
||
\endlist
|
||
|
||
The \c{on_findButton_clicked()} slot is called automatically in
|
||
the uic generated ui_textfinder.h file by this line of code:
|
||
|
||
\code
|
||
QMetaObject::connectSlotsByName(TextFinder);
|
||
\endcode
|
||
|
||
\section2 Creating a Resource File
|
||
|
||
You need a resource file (.qrc) within which you embed the input
|
||
text file. The input file can be any .txt file with a paragraph of text.
|
||
Create a text file called input.txt and store it in the textfinder
|
||
folder.
|
||
|
||
To add a resource file:
|
||
\list 1
|
||
\o Select \gui{File > New File or Project > Qt > Qt Resource File > Choose}.
|
||
\image qtcreator-add-resource-wizard.png "New File or Project dialog"
|
||
|
||
The \gui {Choose the Location} dialog opens.
|
||
|
||
\image qtcreator-add-resource-wizard2.png "Choose the Location dialog"
|
||
|
||
\o In the \gui{Name} field, enter \bold{textfinder}.
|
||
\o In the \gui{Path} field, enter \c{C:\Qt\examples\TextFinder},
|
||
and click \gui{Next}.
|
||
|
||
The \gui{Project Management} dialog opens.
|
||
|
||
\image qtcreator-add-resource-wizard3.png "Project Management dialog"
|
||
|
||
|
||
\o In the \gui{Add to project} field, select \bold{TextFinder.pro}
|
||
and click \gui{Finish} to open the file in the code editor.
|
||
|
||
\o Select \gui{Add > Add Prefix}.
|
||
\o In the \gui{Prefix} field, replace the default prefix with a slash (/).
|
||
\o Select \gui{Add > Add Files}, to locate and add input.txt.
|
||
|
||
\image qtcreator-add-resource.png "Editing resource files"
|
||
|
||
\endlist
|
||
|
||
\section1 Compiling and Running Your Program
|
||
|
||
Now that you have all the necessary files, click the \inlineimage qtcreator-run.png
|
||
button to compile and run your program.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-project-generic.html
|
||
\page creator-version-control.html
|
||
\nextpage adding-plugins.html
|
||
|
||
\title Using Version Control Systems
|
||
|
||
Version control systems supported by Qt Creator are:
|
||
\table
|
||
\header
|
||
\i Version Control System
|
||
\i Address
|
||
\i Notes
|
||
\row
|
||
\i Bazaar
|
||
\i \l{http://bazaar.canonical.com/}
|
||
\i Qt Creator 2.2 and later
|
||
\row
|
||
\i CVS
|
||
\i \l{http://www.cvshome.org}
|
||
\i
|
||
\row
|
||
\i Git
|
||
\i \l{http://git-scm.com/}
|
||
\i
|
||
\row
|
||
\i Mercurial
|
||
\i \l{http://mercurial.selenic.com/}
|
||
\i Qt Creator 2.0 and later
|
||
\row
|
||
\i Perforce
|
||
\i \l{http://www.perforce.com}
|
||
\i Server version 2006.1 and later
|
||
\row
|
||
\i Subversion
|
||
\i \l{http://subversion.apache.org/}
|
||
\i
|
||
\endtable
|
||
|
||
|
||
\section1 Setting Up Version Control Systems
|
||
|
||
Qt Creator uses the version control system's command line clients to access
|
||
your repositories. To allow access, make sure that the command line clients
|
||
can be located using the \c{PATH} environment variable or specify the path to
|
||
the command line client executables in \gui{Tools} > \gui{Options...} >
|
||
\gui {Version Control}.
|
||
|
||
After you set up the version control system, use the command line to check
|
||
that everything works (for example, use the status command). If no issues arise,
|
||
you should be ready to use the system also from Qt Creator.
|
||
|
||
\section2 Using msysGit on Windows
|
||
|
||
If you configure Git for use with \c {git bash}, only, and use SSH
|
||
authorization, Git looks for the SSH keys in the directory where the
|
||
\c HOME environment points to. The variable is always set by \c {git bash}.
|
||
|
||
However, the variable is typically not set in a Windows command prompt.
|
||
When you run Git from a Windows command prompt, it looks for the SSH keys in its
|
||
installation directory, and therefore, the authorization fails.
|
||
|
||
You can set the \c HOME environment variable from Qt Creator. Select \gui {Tools >
|
||
Options... > Version Control > Git}. Select the \gui {Environment Variables}
|
||
and the \gui {Set "HOME" environment variable} check boxes. \c HOME is set to
|
||
\c %HOMEDRIVE%%HOMEPATH% when the Git executable is run and authorization works
|
||
as it would with \c {git bash}.
|
||
|
||
\section1 Setting Up Common Options
|
||
|
||
Select \gui{Tools} > \gui{Options...} > \gui{Version Control} > \gui{Common}
|
||
to specify settings for submit messages:
|
||
\list
|
||
\o \gui{Submit message check script} is a script or program that
|
||
can be used to perform checks on the submit message before
|
||
submitting. The submit message is passed in as the script's first
|
||
parameter. If there is an error, the script should output a
|
||
message on standard error and return a non-zero exit code.
|
||
|
||
\o \gui{User/alias configuration file} takes a file in mailmap format
|
||
that lists user names and aliases. For example:
|
||
|
||
\code
|
||
Jon Doe <Jon.Doe@company.com>
|
||
Hans Mustermann <Hans.Mustermann@company.com> hm <info@company.com>
|
||
\endcode
|
||
|
||
\note The second line above specifies the alias \e{hm} and the
|
||
corresponding email address for \e{Hans Mustermann}. If the
|
||
user/alias configuration file is present, the submit editor
|
||
displays a context menu with \gui{Insert name...} that pops up a
|
||
dialog letting the user select a name.
|
||
|
||
\o \gui{User fields configuration file} is a simple text file
|
||
consisting of lines specifying submit message fields that take
|
||
user names, for example:
|
||
|
||
\code
|
||
Reviewed-by:
|
||
Signed-off-by:
|
||
\endcode
|
||
|
||
The fields above appear below the submit message. They provide completion
|
||
for the aliases/public user names specified in the
|
||
\e{User/alias configuration file} as well as a button that opens the
|
||
aforementioned user name dialog.
|
||
|
||
\o \gui{SSH prompt command} specifies an ssh-askpass command that you
|
||
can use (on Linux) to prompt the user for a password when using SSH.
|
||
For example, \c ssh-askpass or \c x11-ssh-askpass, depending on the
|
||
ssh-askpass implementation that you use.
|
||
|
||
\endlist
|
||
|
||
\section1 Creating VCS Repositories for New Projects
|
||
|
||
Qt Creator allows you to create repositories for version
|
||
control systems that support local repository creation, such as
|
||
Git, Mercurial, or Bazaar.
|
||
When creating a new project by selecting \gui File >
|
||
\gui{New File or Project...}, you can choose a version
|
||
control system in the final wizard page.
|
||
|
||
You can also select \gui Tools and then select \gui {Create Repository...}
|
||
in the submenu for the version control system.
|
||
|
||
To import a project that is under version control, choose \gui {File >
|
||
New File or Project... > Project from Version Control} and select the
|
||
version control system that you use. Follow the instructions of the
|
||
wizard to import the project.
|
||
|
||
\section1 Using Version Control Systems
|
||
|
||
The \gui{Tools} menu contains a submenu for each supported version
|
||
control system.
|
||
|
||
The \gui{Version Control} output pane displays the commands
|
||
that are executed, a timestamp, and the relevant output.
|
||
Select \gui {Window > Output Panes > Version Control} to open
|
||
the pane.
|
||
|
||
|
||
\image qtcreator-vcs-pane.png
|
||
|
||
|
||
\section2 Adding Files
|
||
|
||
When you create a new file or a new project, the wizard displays a page
|
||
asking whether the files should be added to a version control system.
|
||
This happens when the parent directory or the project is already
|
||
under version control and the system supports the concept of adding files,
|
||
for example, Perforce and Subversion. Alternatively, you can
|
||
add files later by using the version control tool menus.
|
||
|
||
With Git, there is no concept of adding files. Instead, all modified
|
||
files must be staged for a commit.
|
||
|
||
|
||
\section2 Viewing Diff Output
|
||
|
||
All version control systems provide menu options to \e{diff} the current
|
||
file or project: to compare it with the latest version stored in the
|
||
repository and to display the differences. In Qt Creator, a diff is
|
||
displayed in a read-only editor. If the file is accessible, you can
|
||
double-click on a selected diff chunk and Qt Creator opens an editor
|
||
displaying the file, scrolled to the line in question.
|
||
|
||
\image qtcreator-vcs-diff.png
|
||
|
||
|
||
\section2 Viewing Versioning History and Change Details
|
||
|
||
Display the versioning history of a file by selecting \gui{Log}
|
||
or \gui{Filelog}. Typically, the log output contains the date, the commit
|
||
message, and a change or revision identifier. Click on the identifier to
|
||
display a description of the change including the diff.
|
||
Right-clicking on an identifier brings up a context menu that lets you
|
||
show annotation views of previous versions (see \l{Annotating Files}).
|
||
|
||
\image qtcreator-vcs-log.png
|
||
|
||
|
||
\section2 Annotating Files
|
||
|
||
Annotation views are obtained by selecting \gui{Annotate} or \gui{Blame}.
|
||
Selecting \gui{Annotate} or \gui{Blame} displays the lines of the file
|
||
prepended by the change identifier they originate from. Clicking on the
|
||
change identifier shows a detailed description of the change.
|
||
|
||
To show the annotation of a previous version, right-click on the
|
||
version identifier at the beginning of a line and choose one of the
|
||
revisions shown at the bottom of the context menu. This allows you to
|
||
navigate through the history of the file and obtain previous versions of
|
||
it. It also works for Git and Mercurial using SHA's.
|
||
|
||
The same context menu is available when right-clicking on a version
|
||
identifier in the file log view of a single file.
|
||
|
||
|
||
\section2 Committing Changes
|
||
|
||
Once you have finished making changes, submit them to the version control
|
||
system by choosing \gui{Commit} or \gui{Submit}. Qt Creator displays a
|
||
commit page containing a text editor where you can enter your commit
|
||
message and a checkable list of modified files to be included.
|
||
|
||
\image qtcreator-vcs-commit.png
|
||
|
||
When you have finished filling out the commit page information, click on
|
||
\gui{Commit} to start committing.
|
||
|
||
The \gui{Diff Selected Files} button brings up a diff view of the
|
||
files selected in the file list. Since the commit page is just another
|
||
editor, you can go back to it by closing the diff view. You can also check
|
||
a diff view from the editor combo box showing the \gui{Opened files}.
|
||
|
||
\section2 Reverting Changes
|
||
|
||
All supported version control system support reverting your project to
|
||
known states. This functionality is generally called \e reverting.
|
||
|
||
The changes discarded depend on the version control system.
|
||
|
||
A version control system can replace the \gui Revert menu option with other
|
||
options.
|
||
|
||
\section3 Reverting Changes Using Git
|
||
|
||
The Git version control system has an index that is used to stage
|
||
changes. The index is commited on the next commit. Git allows you to revert
|
||
back to the state of the last commit as well as to the state staged in the
|
||
index.
|
||
|
||
\list
|
||
|
||
\o \gui{Undo Unstaged Changes} reverts all changes and resets the working
|
||
directory to the state of the index.
|
||
|
||
\o \gui{Undo Uncommitted Changes} reverts all changes, discarding the index.
|
||
This returns your working copy to the state it was in right after the last commit.
|
||
|
||
\endlist
|
||
|
||
\section2 Viewing Status
|
||
|
||
You can select \gui{Status...} to view the status of the project or
|
||
repository.
|
||
|
||
\section2 Updating the Working Tree
|
||
|
||
You can select \gui Update to update your working tree with the latest
|
||
changes from the branch. Some version control systems allow you to choose
|
||
between updating the current project and updating all projects.
|
||
|
||
With Git, you stash your changes and then pull the changes from the
|
||
repository.
|
||
|
||
\section2 Deleting Files
|
||
|
||
You can select \gui Delete to delete obsolete files from the repository.
|
||
|
||
With Git, you delete the files from the working tree and then stage the
|
||
deleted files for a commit.
|
||
|
||
\section2 Using Additional Bazaar Functions
|
||
|
||
Bazaar is a free version control system sponsored by Canonical.
|
||
|
||
The \gui Bazaar submenu contains the following additional items:
|
||
|
||
\table
|
||
\header
|
||
\o Menu Item
|
||
\o Description
|
||
\row
|
||
\i \gui{Pull...}
|
||
\i Turn the branch into a mirror of another branch.
|
||
\row
|
||
\i \gui{Push...}
|
||
\i Update a mirror of the branch.
|
||
|
||
\endtable
|
||
|
||
\section2 Using Additional CVS Functions
|
||
|
||
CVS is an open source version control system.
|
||
|
||
The \gui CVS submenu contains the following additional items:
|
||
|
||
\table
|
||
\header
|
||
\o Menu Item
|
||
\o Description
|
||
\row
|
||
\i \gui{Edit}
|
||
\i Open a file for editing.
|
||
\row
|
||
\i \gui{Push...}
|
||
\i Push changes to the remote repository.
|
||
\row
|
||
\i \gui{Unedit}
|
||
\i Discard the changes that you made in a file.
|
||
|
||
\endtable
|
||
|
||
\section2 Using Additional Git Functions
|
||
|
||
Git is a fast decentralized version control system. Git is available
|
||
for Windows, Linux and Mac.
|
||
|
||
The \gui Git submenu contains the following additional items:
|
||
|
||
\table
|
||
\header
|
||
\o Menu Item
|
||
\o Description
|
||
\row
|
||
\i \gui {Patch > Apply from Editor/Apply from File...}
|
||
\i Patches are rewriting instructions that can be applied to a set of files.
|
||
You can either apply a patch file that is open in Qt Creator or select
|
||
the patch file to apply from the file system.
|
||
\row
|
||
\i \gui{Pull}
|
||
\i Pull changes from the remote repository. If there are locally
|
||
modified files, you are prompted to stash those changes. Select \gui{Tools >
|
||
Options... > Version Control > Git} and select the \gui {Pull with rebase}
|
||
check box to perform a rebase operation while pulling.
|
||
|
||
\row
|
||
\i \gui{Clean.../Clean Project...}
|
||
\i All files that are not under version control (with the exception
|
||
of patches and project files) are displayed in the \gui {Clean Repository}
|
||
dialog. Select the files to delete and click \gui Delete. This allows you to
|
||
clean a build completely.
|
||
\row
|
||
\i \gui{Launch gitk}
|
||
\i Start the commit viewer for Git, gitk.
|
||
\row
|
||
\i \gui{Branches...}
|
||
\i Manage local and remote branches.
|
||
\row
|
||
\i \gui Remotes...
|
||
\i Manage remote repositories available in Git.
|
||
\row
|
||
\i \gui {Stage File for Commit}
|
||
\i Mark new or modified files for committing to the repository.
|
||
To undo this function, select \gui {Unstage File from Commit}.
|
||
\row
|
||
\i \gui{Show Commit...}
|
||
\i Select a commit to view. Enter the SHA of the commit
|
||
in the \gui Change field.
|
||
\row
|
||
\i \gui Stash
|
||
\i Store local changes temporarily.
|
||
\row
|
||
\i \gui{Amend Last Commit...}
|
||
\i Revert the last commit.
|
||
|
||
\endtable
|
||
|
||
\section3 Working with Branches
|
||
|
||
To work with Git branches, select \gui{Branches...}. The checked out branch
|
||
is shown in bold and underlined in the list of branches. Double-click branch
|
||
names to edit them.
|
||
|
||
\image qtcreator-vcs-gitbranch.png "Branches dialog"
|
||
|
||
The following operations are supported:
|
||
|
||
\table
|
||
\header
|
||
\o Menu Item
|
||
\o Description
|
||
\row
|
||
\i \gui{Add...}
|
||
\i Create new tracking and non-tracking branches.
|
||
\row
|
||
\i \gui{Checkout}
|
||
\i Check out the selected branch and make it current.
|
||
\row
|
||
\i \gui{Remove}
|
||
\i Remove a local branch. You cannot delete remote branches.
|
||
\row
|
||
\i \gui{Diff}
|
||
\i Show the differences between the selected and the current
|
||
branch.
|
||
\row
|
||
\i \gui{Log}
|
||
\i Show the changes in a branch.
|
||
\row
|
||
\i \gui{Refresh}
|
||
\i Refresh the list of branches.
|
||
\endtable
|
||
|
||
\section3 Working with Remote Repositories
|
||
|
||
To manage remote repositories available in Git, select \gui{Remotes...}.
|
||
Double-click the names and URLs of the remote repositories to edit them.
|
||
|
||
The following operations are supported:
|
||
|
||
\table
|
||
\header
|
||
\o Menu Item
|
||
\o Description
|
||
\row
|
||
\i \gui{Add...}
|
||
\i Add a new remote repository.
|
||
\row
|
||
\i \gui{Fetch}
|
||
\i Fetch all the branches and change information from a remote
|
||
repository.
|
||
\row
|
||
\i \gui{Remove}
|
||
\i Remove a remote repository.
|
||
\row
|
||
\i \gui{Refresh}
|
||
\i Refresh the list of remote repositories.
|
||
\endtable
|
||
|
||
|
||
\section3 Using Stashes
|
||
|
||
With Git, you can put your current set of changes onto a virtual shelf called a \e stash.
|
||
Stashes are useful, for example, to put aside a set of changes to work on higher
|
||
priority tasks or to pull in new chages from another repository.
|
||
|
||
Qt Creator exposes this functionality in the \gui{Tools > Git > Stash} menu.
|
||
|
||
\table
|
||
\header
|
||
\o Menu Item
|
||
\o Description
|
||
\row
|
||
\i \gui{Stashes...}
|
||
\i Display a dialog that shows all known stashes with options to restore,
|
||
display or delete them.
|
||
\row
|
||
\i \gui{Stash}
|
||
\i Stash all local changes. The working copy is then reset to
|
||
the state it had right after the last commit.
|
||
\row
|
||
\i \gui{Stash Snapshot...}
|
||
\i Save a snapshot of your current work under a name for later reference. The
|
||
working copy is unchanged.
|
||
|
||
For example, if you want to try something and find out later that it does not work,
|
||
you can discard it and return to the state of the snapshot.
|
||
\row
|
||
\i \gui{Stash Pop}
|
||
\i Remove a single stashed state from the stash list and apply it on
|
||
top of the current working tree state.
|
||
\endtable
|
||
|
||
\section2 Using Additional Mercurial Functionality
|
||
|
||
Mercurial is a free, distributed source control management tool.
|
||
|
||
The \gui Mercurial submenu contains the following additional items:
|
||
|
||
\table
|
||
\header
|
||
\o Menu Item
|
||
\o Description
|
||
\row
|
||
\i \gui{Import}
|
||
\i Apply changes from a patch file.
|
||
\row
|
||
\i \gui{Incoming}
|
||
\i Monitor the status of a remote repository by listing
|
||
the changes that will be pulled.
|
||
\row
|
||
\i \gui{Outgoing}
|
||
\i Monitor the status of a remote repository by listing
|
||
the changes that will be pushed.
|
||
\row
|
||
\i \gui{Pull}
|
||
\i Pull changes from the remote repository.
|
||
\row
|
||
\i \gui{Push}
|
||
\i Push changes to the remote repository.
|
||
\endtable
|
||
|
||
\section2 Using Additional Perforce Functions
|
||
|
||
Perforce is a fast software configuration management system developed by
|
||
Perforce Software.
|
||
|
||
When you start Qt Creator, it looks for the executable specified
|
||
in the \gui{P4 command} field in \gui{Tools > Options... > Version
|
||
Control > Perforce}. If the file is not found, the following error
|
||
message is displayed in the \gui {Version Control} output pane:
|
||
\gui {Perforce: Unable to determine the repository: "p4.exe"
|
||
terminated with exit code 1}. If you use Perforce, check that the
|
||
path to the executable is specified correctly in the \gui{P4 command}
|
||
field.
|
||
|
||
If you do not use Perforce, you can disable the Perforce plugin to
|
||
get rid of the error message. Choose \gui {Help > About Plugins} and
|
||
deselect the \gui Load check box for the \gui Perforce plugin in the
|
||
\gui {Version Control} group.
|
||
|
||
The \gui Perforce submenu contains the following additional items:
|
||
|
||
\table
|
||
\header
|
||
\o Menu Item
|
||
\o Description
|
||
\row
|
||
\i \gui{Describe...}
|
||
\i View information about changelists and the files in them.
|
||
\row
|
||
\i \gui{Edit File}
|
||
\i Open a file for editing.
|
||
\row
|
||
\i \gui{Opened}
|
||
\i List files that are open for editing.
|
||
\row
|
||
\i \gui{Pending Changes...}
|
||
\i Group files for commit.
|
||
\endtable
|
||
|
||
\section2 Using Additional Subversion Functions
|
||
|
||
Subversion is an open source version control system.
|
||
|
||
The \gui Subversion submenu contains the following additional items:
|
||
|
||
\table
|
||
\header
|
||
\o Menu Item
|
||
\o Description
|
||
\row
|
||
\i \gui{Describe...}
|
||
\i Display commit log messages for a revision.
|
||
\endtable
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage qt-quick-toolbars.html
|
||
\page creator-editor-locator.html
|
||
\nextpage creator-editor-codepasting.html
|
||
|
||
\title Searching With the Locator
|
||
|
||
The locator provides one of the easiest ways in Qt Creator to browse
|
||
through projects, files, classes, methods, documentation and file systems.
|
||
You can find the locator in the bottom left of the Qt Creator window.
|
||
|
||
To activate the locator, press \key Ctrl+K (\key Cmd+K on Mac OS
|
||
X) or select \gui Tools > \gui Locate....
|
||
|
||
\image qtcreator-locator.png
|
||
|
||
To edit the currently open project's main.cpp file using the locator:
|
||
\list 1
|
||
\o Activate the locator by pressing \key Ctrl+K.
|
||
\o Enter \tt{main.cpp}.
|
||
|
||
\image qtcreator-locator-open.png
|
||
\o Press \key Return.
|
||
|
||
The main.cpp file opens in the editor.
|
||
\endlist
|
||
|
||
It is also possible to enter only a part of a search string.
|
||
As you type, the locator shows the occurrences of that string regardless
|
||
of where in the name of an component it appears.
|
||
|
||
To narrow down the search results, you can use the following wildcard
|
||
characters:
|
||
\list
|
||
\o To match any number of any or no characters, enter \bold{*}.
|
||
\o To match a single instance of any character, enter \bold{?}.
|
||
\endlist
|
||
|
||
\section1 Using the Locator Filters
|
||
|
||
The locator allows you to browse not only files, but any items
|
||
defined by \bold{locator filters}. By default, the locator contains
|
||
filters for:
|
||
\list
|
||
\o Locating any open document
|
||
\o Locating files anywhere on your file system
|
||
\o Locating iles belonging to your project, such as source, header resource,
|
||
and .ui files
|
||
\o Locating class and method definitions in your project or anywhere
|
||
referenced
|
||
from your project
|
||
\o Locating class and method definitions in the current document
|
||
\o Locating a specific line in the document displayed in your editor
|
||
\o Opening help topics, including Qt documentation
|
||
\o Performing web searches
|
||
\o Running text editing macros that you record and save. For more
|
||
information, see \l{Using Text Editing Macros}
|
||
\endlist
|
||
|
||
To use a specific locator filter, type the assigned prefix followed by
|
||
\key Space. The prefix is usually a single character.
|
||
|
||
For example, to locate symbols matching
|
||
QDataStream:
|
||
\list 1
|
||
\o Activate the locator.
|
||
\o Enter \tt{\bold{: QDataStream}} (: (colon) followed by a
|
||
\key Space and the symbol name (QDataStream)).
|
||
|
||
The locator lists the results.
|
||
|
||
\image qtcreator-navigate-popup.png
|
||
\endlist
|
||
|
||
By default the following filters are enabled and you do not need to use
|
||
their prefixes explicitly:
|
||
|
||
\list
|
||
\o Going to a line in the current file (l).
|
||
\o Going to an open file (o).
|
||
\o Going to a file in any open project (a).
|
||
\endlist
|
||
|
||
\section2 Using the Default Locator Filters
|
||
|
||
The following locator filters are available by default:
|
||
|
||
\table
|
||
\header
|
||
\o Function
|
||
\o Enter in locator
|
||
\o Example
|
||
\row
|
||
\o Go to a line in the current file.
|
||
\o \tt{\bold{l \e{Line number}}}
|
||
\o \image qtcreator-locator-line.png
|
||
\row
|
||
\o Go to a symbol definition.
|
||
\o \tt{\bold{: \e{Symbol name}}}
|
||
\o \image qtcreator-locator-symbols.png
|
||
\row
|
||
\o Go to a symbol definition in the current file.
|
||
\o \tt{\bold{. \e{Symbol name}}}
|
||
\o \image qtcreator-locator-method-list.png
|
||
\row
|
||
\o Go to a help topic.
|
||
\o \tt{\bold{? \e{Help topic}}}
|
||
\o \image qtcreator-locator-help.png
|
||
\row
|
||
\o Search for a term by using a web search engine.
|
||
\o \tt{\bold{r \e{Search term}}}
|
||
\o \image qtcreator-locator-web.png
|
||
\row
|
||
\o Go to an open file.
|
||
\o \tt{\bold{o \e{File name}}}
|
||
\o \image qtcreator-locator-opendocs.png
|
||
\row
|
||
\o Go to a file in the file system (browse the file system).
|
||
\o \tt{\bold{f \e{File name}}}
|
||
\o \image qtcreator-locator-filesystem.png
|
||
\row
|
||
\o Go to a file in any project currently open.
|
||
\o \tt{\bold{a \e{File name}}}
|
||
\o \image qtcreator-locator-files.png
|
||
\row
|
||
\o Go to a file in the current project.
|
||
\o \tt{\bold{p \e{File name}}}
|
||
\o \image qtcreator-locator-current-project.png
|
||
\row
|
||
\o Go to a class definition.
|
||
\o \tt{\bold{c \e{Class name}}}
|
||
\o \image qtcreator-locator-classes.png
|
||
\row
|
||
\o Go to a method definition.
|
||
\o \tt{\bold{m \e{Method name}}}
|
||
\o \image qtcreator-locator-methods.png
|
||
\row
|
||
\o Execute a text editing macro.
|
||
\o \tt{\bold{rm \e{Macro name}}}
|
||
\o \image qtcreator-locator-macros.png
|
||
\endtable
|
||
|
||
\section2 Creating Locator Filters
|
||
|
||
To quickly access files not directly mentioned in your project, you can
|
||
create your own locator filters. That way you can locate files in a
|
||
directory structure you have defined.
|
||
|
||
To create a locator filter:
|
||
\list 1
|
||
\o In the locator, click \inlineimage qtcreator-locator-magnify.png
|
||
and select \gui Configure.... to open the \gui Locator options.
|
||
|
||
\image qtcreator-locator-customize.png
|
||
|
||
\o Click \gui Add.
|
||
\o In the \gui{Filter Configuration} dialog:
|
||
\list
|
||
\o Name your filter.
|
||
\o Select at least one directory. The locator searches directories
|
||
recursively.
|
||
\o Define the file pattern as a comma separated list. For example,
|
||
to search all .h and .cpp files, enter \bold{*.h,*.cpp}
|
||
\o Specify the prefix string.
|
||
|
||
To show only results matching this filter, select
|
||
\gui{Limit to prefix}.
|
||
|
||
\image qtcreator-navigate-customfilter.png
|
||
\endlist
|
||
\o Click OK.
|
||
\endlist
|
||
|
||
\section2 Adding Web Search Engines
|
||
|
||
You can use the \gui {Web Search (\c r)} locator filter to perform
|
||
web searches. URLs and search commands for Bing, Google, Yahoo! Search,
|
||
cplusplus.com, and Wikipedia are configured by default.
|
||
|
||
To find out the format of the search command to use for your favorite
|
||
web search engine, perform a search in your browser and copy the resulting
|
||
URL to the locator filter configuration. Replace the search term with the
|
||
variable \c {%1}.
|
||
|
||
To add URLs and search commands to the list:
|
||
|
||
\list 1
|
||
|
||
\o Select \gui {Tools > Options > Locator > Web Search (prefix: r) >
|
||
Edit}.
|
||
|
||
\o Select \gui Add to add a new entry to the list.
|
||
|
||
\image qtcreator-add-online-doc.png "Filter Configuration dialog"
|
||
|
||
\o Double-click the new entry to specify a URL and a search command.
|
||
For example, http://www.google.com/search?q=%1.
|
||
|
||
\o Click \gui OK.
|
||
|
||
\endlist
|
||
|
||
\section2 Configuring the Locator Cache
|
||
|
||
The locator searches the files matching your file pattern in the
|
||
directories you have selected and caches that information. The cache for
|
||
all default filters is updated as you write your code. By default,
|
||
Qt Creator updates the filters created by you once an hour.
|
||
|
||
To update the cached information manually, click
|
||
\inlineimage qtcreator-locator-magnify.png
|
||
and select \gui Refresh.
|
||
|
||
To set a new cache update time:
|
||
\list 1
|
||
\o Select \gui Tools > \gui Options... > \gui Locator.
|
||
\o In \gui{Refresh interval}, define new time in minutes.
|
||
\endlist
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-developing-symbian.html
|
||
\page creator-project-managing-sessions.html
|
||
\nextpage creator-coding.html
|
||
|
||
\title Managing Sessions
|
||
|
||
When you exit Qt Creator, a snapshot of your current workspace is stored
|
||
as a \e session. To restore the session automatically when you start Qt
|
||
Creator, select \gui {File > Session Manager > Restore last session on
|
||
startup}.
|
||
|
||
A session is an arbitrary collection of:
|
||
|
||
\list
|
||
\o Open projects with their dependencies (including SUBDIRS projects)
|
||
\o Open editors
|
||
\o Breakpoints and expressions
|
||
\o Bookmarks
|
||
\endlist
|
||
|
||
A session is personal, that is, not meant to be shared. It is not
|
||
supposed to reflect the project structure. It contains personal data, such as
|
||
bookmarks and breakpoints that are usually not of interest to other developers
|
||
working on the same projects.
|
||
|
||
For example, if you work on a project and need to switch to another project for a
|
||
while, you can save your workspace as a session. This makes it easier
|
||
to return to working on the first project later.
|
||
|
||
To create a new session or remove existing sessions, select \gui File >
|
||
\gui{Session Manager}.
|
||
|
||
\image qtcreator-session-manager.png
|
||
|
||
To switch between sessions, choose
|
||
\gui {File > Session Manager}. If you do not create or select a session,
|
||
Qt Creator always uses the default session, which was created the
|
||
last time you exited Qt Creator.
|
||
|
||
When you launch Qt Creator, a list of existing sessions is displayed on the
|
||
\gui{Welcome screen}.
|
||
|
||
\image qtcreator-welcome-session.png
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-build-dependencies.html
|
||
\page creator-debugging.html
|
||
\nextpage creator-debugging-example.html
|
||
|
||
\title Debugging
|
||
|
||
Qt Creator provides a debugger plugin that acts
|
||
as an interface between the Qt Creator core and external native debuggers
|
||
such as the GNU Symbolic Debugger (GDB), the Microsoft Console Debugger (CDB),
|
||
and a QML/JavaScript debugger.
|
||
|
||
The following sections describe debugging with Qt Creator:
|
||
|
||
\list
|
||
|
||
\o \l{Debugging the Example Application} uses an example application
|
||
to illustrate how to debug Qt C++ applications in the \gui Debug
|
||
mode.
|
||
|
||
\o \l{Launching the Debugger} describes the
|
||
operating modes in which the debugger plugin runs, depending on
|
||
where and how the process is started and run.
|
||
|
||
\o \l{Interacting with the Debugger} describes the views and functions
|
||
available in the \gui Debug mode.
|
||
|
||
\o \l{Setting Up Debugger} summarizes the support for debugging C++
|
||
code and requirements for installation. Typically, the interaction
|
||
between Qt Creator and the native debugger is set up automatically
|
||
and you do not need to do anything.
|
||
|
||
\o \l{Using Debugging Helpers} describes how to get more detailed data
|
||
on complex data.
|
||
|
||
\o \l{Debugging Qt Quick Projects} describes how to debug Qt Quick
|
||
projects.
|
||
|
||
\o \l{Troubleshooting Debugger} lists some typical problems that you
|
||
might encounter while debugging and solutions to them.
|
||
|
||
\endlist
|
||
|
||
*/
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-debugging-example.html
|
||
\page creator-debugger-operating-modes.html
|
||
\nextpage creator-debug-mode.html
|
||
|
||
\title Launching the Debugger
|
||
|
||
To start a program under the control of the debugger, select \gui{Debug} >
|
||
\gui{Start Debugging} > \gui{Start Debugging}, or press \key{F5}.
|
||
Qt Creator checks whether the compiled program is up-to-date, and rebuilds
|
||
it if necessary. The debugger then takes over and starts the program.
|
||
|
||
\note Starting a program in the debugger can take a long
|
||
time, typically in the range of several seconds to minutes if complex
|
||
features (like QtWebKit) are used.
|
||
|
||
The debugger is launched in the appropriate operating mode (plain, terminal,
|
||
or on-device), based on the build and run settings for the active project.
|
||
Select \gui Debug menu options to launch the debugger in other modes.
|
||
|
||
\note Debugging QML and JavaScript is supported only in plain mode.
|
||
|
||
\section1 Launching the Debugger in Different Modes
|
||
|
||
The debugger plugin runs in different operating modes depending on where and
|
||
how the process is started and run. Some of the modes are only available for
|
||
a particular operating system or platform.
|
||
|
||
You can launch the debugger in the following modes:
|
||
|
||
\list
|
||
|
||
\o \bold Plain to debug locally started applications, such as a
|
||
Qt based GUI application.
|
||
|
||
\o \bold Terminal to debug locally started processes that need a
|
||
console, typically without a GUI.
|
||
|
||
\o \bold Attach to debug local processes started outside Qt Creator.
|
||
|
||
\o \bold Remote to debug a process running on a different machine.
|
||
|
||
\o \bold Core to debug crashed processes on Unix.
|
||
|
||
\o \bold Post-mortem to debug crashed processes on Windows.
|
||
|
||
\o \bold On-device to debug processes running on a mobile device.
|
||
|
||
\endlist
|
||
|
||
\note Debugging QML and JavaScript is supported only in plain mode.
|
||
|
||
\section2 Launching in Plain Mode
|
||
|
||
To launch the debugger in the plain mode, click the \gui {Start Debugging}
|
||
button for the active project, or choose
|
||
\gui {Debug > Start Debugging > Start and Debug External Application...}
|
||
and specify an executable.
|
||
|
||
\section2 Launching in Terminal Mode
|
||
|
||
To launch the debugger in the terminal mode, select \gui {Projects > Run Settings}
|
||
and select the \gui {Run in terminal} check box. Then click the
|
||
\gui {Start Debugging} button for the active project.
|
||
|
||
\section2 Launching in Attach Mode
|
||
|
||
To launch the debugger in the attach mode, select
|
||
\gui {Debug > Start Debugging > Attach to Running External Application...},
|
||
and then select a process by its name or process ID to attach to.
|
||
|
||
You can load the source project in advance and set breakpoints in it before
|
||
attaching to an already running process. For more information, see
|
||
\l{Setting Breakpoints}.
|
||
|
||
\section2 Launching in Remote Mode
|
||
|
||
The remote mode allows you to debug processes that run on remote machines.
|
||
|
||
\section3 Using GDB
|
||
|
||
In remote mode, the local GDB process talks to a GDB server
|
||
process running on the remote machine that controls the process to be
|
||
debugged.
|
||
|
||
The GDB server process is started on the remote machines by passing a port
|
||
number and the executable:
|
||
|
||
\code
|
||
gdbserver :1234 <executable>
|
||
\endcode
|
||
|
||
It then typically responds:
|
||
\code
|
||
Process bin/qtcreator created; pid = 5159
|
||
Listening on port 1234
|
||
\endcode
|
||
|
||
On the local machine that runs Qt Creator:
|
||
|
||
\list 1
|
||
|
||
\o Select \gui {Debug > Start Debugging > Start and Attach to Remote
|
||
Application...}.
|
||
|
||
\o In the \gui {Host and port} field, enter the name of the remote
|
||
machine and the port number to use.
|
||
|
||
\o Select \gui{OK} to start debugging.
|
||
|
||
\endlist
|
||
|
||
\section3 Using CDB
|
||
|
||
In remote mode, the local CDB process talks to a CDB process that
|
||
runs on the remote machine. The process is started with special
|
||
command line options that switch it into server mode. The remote CDB
|
||
process must load the Qt Creator CDB extension library that is shipped with
|
||
Qt Creator:
|
||
|
||
\list 1
|
||
|
||
\o Install the \e{Debugging Tools for Windows} on the remote machine.
|
||
The installation folder contains the CDB command line executable (cdb.exe).
|
||
|
||
\o Copy the Qt Creator CDB extension library from the Qt installation
|
||
directory to the a new folder on the remote machine
|
||
(32 or 64 bit version depending on the version of the Debugging
|
||
Tools for Windows
|
||
used):
|
||
|
||
\list
|
||
|
||
\o \c {\lib\qtcreatorcdbext32\qtcreatorcdbext.dll} (32 bit)
|
||
|
||
\o \c {\lib\qtcreatorcdbext64\qtcreatorcdbext.dll} (64 bit)
|
||
|
||
\endlist
|
||
|
||
\o Set the _NT_DEBUGGER_EXTENSION_PATH environment variable to point
|
||
to that folder.
|
||
|
||
\o To use TCP/IP as communication protocol, launch remote CDB as
|
||
follows:
|
||
|
||
\code
|
||
cdb.exe -server tcp:port=1234 <executable>
|
||
\endcode
|
||
|
||
\o On the local machine running Qt Creator, select
|
||
\gui {Debug > Start Debugging > Attach to Remote CDB Session...}
|
||
|
||
|
||
\o In the \gui Connection field enter the connection parameters.
|
||
For example, for TCP/IP:
|
||
|
||
\code
|
||
Server:Port
|
||
\endcode
|
||
|
||
If you chose some other protocol, specify one of the alternative
|
||
formats:
|
||
|
||
\code
|
||
tcp:server=Server,port=Port[,password=Password][,ipversion=6]
|
||
tcp:clicon=Server,port=Port[,password=Password][,ipversion=6]
|
||
npipe:server=Server,pipe=PipeName[,password=Password]
|
||
com:port=COMPort,baud=BaudRate,channel=COMChannel[,password=Password]
|
||
spipe:proto=Protocol,{certuser=Cert|machuser=Cert},server=Server,pipe=PipeName[,password=Password]
|
||
ssl:proto=Protocol,{certuser=Cert|machuser=Cert},server=Server,port=Socket[,password=Password]
|
||
ssl:proto=Protocol,{certuser=Cert|machuser=Cert},clicon=Server,port=Socket[,password=Password]
|
||
\endcode
|
||
|
||
\o Click \gui{OK} to start debugging.
|
||
|
||
\endlist
|
||
|
||
\section2 Launching in Core Mode
|
||
|
||
The core mode it used to debug \e {core} files (crash dumps) that are
|
||
generated from crashed processes if the system is set up to allow this.
|
||
|
||
To enable the dumping of core files on a Unix system enter the following
|
||
command in the shell from which the application will be launched:
|
||
|
||
\code
|
||
ulimit -c unlimited
|
||
\endcode
|
||
|
||
To launch the debugger in the core mode, select
|
||
\gui{Debug > Start Debugging > Attach to Core...}.
|
||
|
||
\section2 Launching in Post-Mortem Mode
|
||
|
||
The post-mortem mode is available only on Windows, if you have installed
|
||
the debugging tools for Windows.
|
||
|
||
The Qt Creator installation program asks you whether you want to
|
||
register Qt Creator as a post-mortem debugger. To change the setting, select
|
||
\gui{Tools > Options... > Debugger > Common > Use Creator for post-mortem debugging}.
|
||
|
||
You can launch the debugger in the post-mortem mode if an application crashes
|
||
on Windows. Click the \gui {Debug in Qt Creator} button in the error message
|
||
that is displayed by the Windows operating system.
|
||
|
||
\section2 Launching in On-device Mode
|
||
|
||
The on-device mode is a special mode available for run configurations
|
||
targeting mobile devices. It debugs processes running on mobile
|
||
devices using on-device debugging agents, such as CODA on Symbian and
|
||
gdbserver on Linux-based devices.
|
||
|
||
To launch the debugger in the on-device mode, open the project, select a
|
||
run configuration that targets a mobile device, and click the
|
||
\gui {Start Debugging} button.
|
||
|
||
*/
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-debug-mode.html
|
||
\page creator-debugger-engines.html
|
||
\nextpage creator-debugging-helpers.html
|
||
|
||
\title Setting Up Debugger
|
||
|
||
\note The information in this section applies only to debugging the C++
|
||
language.
|
||
|
||
Typically, the interaction between Qt Creator and the native debugger is set
|
||
up automatically and you do not need to do anything. However, you might have an
|
||
unsupported GDB version installed, your Linux environment might not have GDB
|
||
installed at all, or you might want to use the debugging tools for Windows.
|
||
|
||
\note To use the debugging tools for Windows, you must install them and add the
|
||
Symbol Server provided by Microsoft to the symbol search path of the debugger.
|
||
For more information, see \l{Setting the Symbol Server in Windows}.
|
||
|
||
\note To use the Free Software Foundation (FSF) GDB on Mac OS, you must
|
||
sign it and add it to Qt Creator as a tool chain.
|
||
|
||
This section explains the
|
||
options you have for debugging C++ code and provides installation notes for the
|
||
supported native debuggers.
|
||
|
||
\section1 Supported Native Debugger Versions
|
||
|
||
The debugger plugin supports different builds of the GDB debugger, both
|
||
with and without the ability to use Python scripting. Use a Python enabled
|
||
version if one is available.
|
||
On Windows, Symbian, Maemo, and MeeGo Harmattan, only the Python version is
|
||
supported.
|
||
|
||
The non-Python versions use the compiled version of the debugging helpers,
|
||
that you must enable separately. For more information, see
|
||
\l{Debugging Helpers Based on C++}.
|
||
|
||
The Python version uses a script version of the debugging helpers
|
||
that does not need any special setup.
|
||
|
||
The CDB native debugger has similar funtionality to the non-Python GDB debugger
|
||
engine. Specifically, it also uses compiled C++ code for the debugging
|
||
helper library.
|
||
|
||
The following table summarizes the support for debugging C++ code:
|
||
|
||
\table
|
||
\header
|
||
\o Platform
|
||
\o Compiler
|
||
\o Native Debugger
|
||
\o Python
|
||
\o Debugger Modes
|
||
\row
|
||
\o Linux
|
||
\o GCC
|
||
\o GDB
|
||
\o Yes
|
||
\o Plain, Terminal, Attach, Remote, Core
|
||
\row
|
||
\o Unix
|
||
\o GCC
|
||
\o GDB
|
||
\o Yes
|
||
\o Plain, Terminal, Attach, Remote, Core
|
||
\row
|
||
\o Mac OS/GDB
|
||
\o GCC
|
||
\o GDB
|
||
\o No
|
||
\o Plain, Terminal, Attach, Core
|
||
\row
|
||
\o Mac OS/FSF GDB (experimental)
|
||
\o GCC
|
||
\o FSF GDB
|
||
\o Yes
|
||
\o Plain, Terminal, Attach, Core
|
||
\row
|
||
\o Windows/MinGW
|
||
\o GCC
|
||
\o GDB
|
||
\o Yes
|
||
\o Plain, Terminal, Attach, Remote, Core
|
||
\row
|
||
\o Windows/MSVC
|
||
\o Microsoft Visual C++ Compiler
|
||
\o Debugging Tools for Windows/CDB
|
||
\o Not applicable
|
||
\o Plain, Terminal, Attach, Post-Mortem
|
||
\row
|
||
\o Symbian
|
||
\o GCC
|
||
\o GDB
|
||
\o Yes
|
||
\o On-device
|
||
\row
|
||
\o Maemo
|
||
\o GCC
|
||
\o GDB
|
||
\o Yes
|
||
\o On-device
|
||
\row
|
||
\o MeeGo Harmattan
|
||
\o GCC
|
||
\o GDB
|
||
\o Yes
|
||
\o On-device
|
||
\endtable
|
||
|
||
For more information on the debugger modes, see \l{Launching the Debugger in Different Modes}.
|
||
|
||
\omit
|
||
|
||
\section2 GDB Adapter Modes
|
||
|
||
[Advanced Topic]
|
||
|
||
The GDB native debugger used internally by the debugger plugin runs in
|
||
different adapter modes to cope with the variety
|
||
of supported platforms and environments. All GDB adapters inherit from
|
||
AbstractGdbAdapter:
|
||
|
||
\list
|
||
|
||
\o PlainGdbAdapter debugs locally started GUI processes.
|
||
It is physically split into parts that are relevant only when Python is
|
||
available, parts relevant only when Python is not available, and mixed code.
|
||
|
||
\o TermGdbAdapter debugs locally started processes that need a
|
||
console.
|
||
|
||
\o AttachGdbAdapter debugs local processes started outside Qt Creator.
|
||
|
||
\o CoreGdbAdapter debugs core files generated from crashes.
|
||
|
||
\o RemoteGdbAdapter interacts with the gdbserver running on Linux.
|
||
|
||
\o CodaGdbAdapter interacts with Symbian devices. The GDB protocol and
|
||
the GDB serial protocol are used between GDB and the adapter. The
|
||
target communication framework (TCF) protocol is used between the
|
||
adapter and the CODA debugging agent running on the device.
|
||
|
||
\endlist
|
||
|
||
\endomit
|
||
|
||
\section1 Installing Native Debuggers
|
||
|
||
There are various reasons why the debugger plugin may fail to automatically
|
||
pick up a suitable native debugger. The native debugger might be missing
|
||
(which is usually the case for the CDB debugger on Windows which always
|
||
needs to be installed manually by the user) or the installed version is not
|
||
supported.
|
||
Check the table below for the supported versions and other important
|
||
information about installing native debuggers.
|
||
|
||
\table
|
||
\header
|
||
\o Native Debugger
|
||
\o Notes
|
||
\row
|
||
\o GDB
|
||
\o On Linux and Windows, use the Python-enabled GDB versions that
|
||
are installed when you install Qt Creator and Qt SDK. On Mac OS X,
|
||
use the GDB provided with Xcode.
|
||
For a custom target, you can build your own Python-enabled GDB.
|
||
Follow the instructions on
|
||
\l{http://developer.qt.nokia.com/wiki/QtCreatorBuildGdb}{Building GDB}.
|
||
You must use at least Python version 2.5, but we recommend that you
|
||
use version 2.6.
|
||
|
||
\row
|
||
\o Debugging tools for Windows
|
||
\o Using this engine requires you to install the
|
||
\e{Debugging tools for Windows}
|
||
\l{http://www.microsoft.com/whdc/devtools/debugging/installx86.Mspx}
|
||
or
|
||
\l{http://www.microsoft.com/whdc/devtools/debugging/install64bit.Mspx}
|
||
package (Version 6.12 for the 32-bit or the 64-bit version
|
||
of Qt Creator, respectively),
|
||
which are freely available for download from the
|
||
\l{http://msdn.microsoft.com/en-us/default.aspx}{Microsoft Developer Network}.
|
||
|
||
The Qt Creator help browser does
|
||
not allow you to download files, and therefore, you must copy
|
||
the above links to a browser.
|
||
|
||
\note Visual Studio does not include the Debugging tools needed,
|
||
and therefore, you must install them separately.
|
||
|
||
The pre-built \QSDK for Windows makes use of the library if it
|
||
is present on the system. When manually building Qt Creator using
|
||
the Microsoft Visual C++ Compiler, the build process checks for the
|
||
required files in \c{"%ProgramFiles%\Debugging Tools for Windows"}.
|
||
|
||
It is highly recommended that you add the Symbol Server provided
|
||
by Microsoft to the symbol search path of the debugger. The Symbol
|
||
Server provides you with debugging informaton for the operating
|
||
system libraries for debugging Windows applications. For more
|
||
information, see \l{Setting the Symbol Server in Windows}.
|
||
|
||
\row
|
||
\o Debugging tools for Mac OS X
|
||
\o The Qt binary distribution contains both debug and release
|
||
variants of the libraries. But you have to explicitly tell the
|
||
runtime linker that you want to use the debug libraries even if
|
||
your application is compiled as debug, as release is the default
|
||
library.
|
||
|
||
If you use a qmake based project in Qt Creator, you can set a
|
||
flag in your run configuration, in \gui Projects mode. In the run
|
||
configuration, select \gui{Use debug version of frameworks}.
|
||
|
||
For more detailed information about debugging on the Mac OS X, see:
|
||
\l{http://developer.apple.com/library/mac/#technotes/tn2124/_index.html#//apple_ref/doc/uid/DTS10003391}
|
||
{Mac OS X Debugging Magic}.
|
||
|
||
You can download an experimental version of FSF GDB that
|
||
supports Python from
|
||
\l{ftp://ftp.qt.nokia.com/misc/gdb/7.2/gdb72_mac_platform.tar.bz2}.
|
||
To use FSF GDB on Mac OS, you must sign it and add it to the Qt
|
||
Creator tool chains. For more information, see
|
||
\l{Setting up FSF GDB for Mac OS}.
|
||
|
||
\note The Mac OS X Snow Leopard (10.6) has a bug that might cause the
|
||
application to crash. For a workaround, see:
|
||
\l{https://bugreports.qt.nokia.com/browse/QTBUG-4962}{QTBUG-4962}.
|
||
|
||
\endtable
|
||
|
||
\section1 Setting the Symbol Server in Windows
|
||
|
||
To obtain debugging information for the operating system libraries for
|
||
debugging Windows applications, add the Symbol Server provided
|
||
by Microsoft to the symbol search path of the debugger:
|
||
\list 1
|
||
\o Select \gui Tools > \gui{Options...} > \gui Debugger > \gui CDB.
|
||
\o In the \gui {Symbol paths} field, open the \gui{Insert...} menu
|
||
and select \gui{Symbol Server...}.
|
||
\o Select a directory where you want to store the cached information
|
||
and click \gui OK.
|
||
|
||
Use a subfolder in a temporary directory, such as
|
||
\c {C:\temp\symbolcache}.
|
||
\endlist
|
||
|
||
\note Populating the cache might take a long time on a slow network
|
||
connection.
|
||
|
||
\note The first time you start debugging by using the
|
||
Debugging tools for Windows, Qt Creator prompts you to add the Symbol
|
||
Server.
|
||
|
||
\section1 Setting up FSF GDB for Mac OS
|
||
|
||
To use FSF GDB on Mac OS, you must sign it and add it to the Qt Creator tool
|
||
chains.
|
||
|
||
\list 1
|
||
|
||
\o To create a key for signing FSF GDB, select \gui {Keychain Access >
|
||
Certificate Assistant > Create a Certificate}:
|
||
|
||
\list 1
|
||
|
||
\o In the \gui {Certificate Type} field, select \gui {Code Signing}.
|
||
|
||
\o Select the \gui {Let me override defaults} check box.
|
||
|
||
\o Select \gui Continue, and follow the instructions of the
|
||
wizard (use the default settings), until the \gui {Select a
|
||
Location for the Certificate} dialog opens.
|
||
|
||
\o In the \gui Keychain field, select \gui System.
|
||
|
||
\o Select \gui {Keychain Access > System}, and locate the
|
||
certificate.
|
||
|
||
\o Double click the certificate to view certificate information.
|
||
|
||
\o In the \gui Trust field, select \gui {Always Trust}.
|
||
|
||
\endlist
|
||
|
||
\o To sign the binary, enter the following command in the terminal,
|
||
where $USER is the name of the certificate (which is the same as the
|
||
user name, by default):
|
||
|
||
\code
|
||
codesign -f -s "$USER" $INSTALL_LOCATION/fsfgdb
|
||
\endcode
|
||
|
||
\o In Qt Creator, select \gui {Tools > Preferences<65> > Tool Chains}, to
|
||
add a tool chain that uses the debugger:
|
||
|
||
\list 1
|
||
|
||
\o Select a native tool chain (usually, a x86 64-bit tool chain)
|
||
and click \gui Clone to clone it.
|
||
|
||
\o In the \gui Debugger field, specify the path to FSF GDB
|
||
(\c $HOME/gdb72/bin/fsfgdb, but with an explicit value for
|
||
\c $HOME).
|
||
|
||
\endlist
|
||
|
||
\o To use the debugger, select the tool chain in the \gui {Tool chain}
|
||
field in the \gui {Build Settings} of the project.
|
||
|
||
\endlist
|
||
|
||
*/
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-debugger-operating-modes.html
|
||
\page creator-debug-mode.html
|
||
\nextpage creator-debugger-engines.html
|
||
|
||
\title Interacting with the Debugger
|
||
|
||
In \gui Debug mode, you can use several views to interact with the
|
||
program you are debugging. The availability of views depends on whether
|
||
you are debugging C++ or QML. Frequently used views are shown by
|
||
default and rarely used ones are hidden. To change the default settings,
|
||
select \gui {Window > Views}, and then select views to display or hide.
|
||
|
||
\image qtcreator-debugger-views.png "Debug mode views"
|
||
|
||
By default, the views are locked into place in the workspace. Select
|
||
\gui {Window > Views > Locked} to unlock the views. Drag and drop the
|
||
views into new positions on the screen. Drag view borders to resize the
|
||
views. The size and position of views are saved for future sessions. Select
|
||
\gui {Window > Views > Reset to Default Layout} to reset the views to
|
||
their original sizes and positions.
|
||
|
||
\section1 Using the Debugger
|
||
|
||
Once the program starts running under the control of the debugger, it
|
||
behaves and performs as usual. You can interrupt a running C++ program by
|
||
selecting \gui{Debug} > \gui {Interrupt}. The program is automatically
|
||
interrupted when a breakpoint is hit.
|
||
|
||
Once the program stops, Qt Creator:
|
||
|
||
\list
|
||
\o Retrieves data representing the call stack at the program's current
|
||
position.
|
||
\o Retrieves the contents of local variables.
|
||
\o Examines \gui Expressions.
|
||
\o Updates the \gui Registers, \gui Modules, and \gui Disassembler
|
||
views if you are debugging the C++ based applications.
|
||
\endlist
|
||
|
||
You can use the \gui Debug mode views to examine the data in more detail.
|
||
|
||
You can use the following keyboard shortcuts:
|
||
|
||
\list
|
||
|
||
\o To finish debugging, press \key{Shift+F5}.
|
||
\o To execute a line of code as a whole, press \key{F10}.
|
||
\o To step into a function or a subfunction, press \key{F11}.
|
||
\o To continue running the program, press \key{F5}.
|
||
\o To run to the selected function when you are stepping into a nested
|
||
function, press \key{Ctrl+F6}.
|
||
|
||
\endlist
|
||
|
||
It is also possible to continue executing the program until the current
|
||
function completes or jump to an arbitrary position in the current function.
|
||
|
||
|
||
\section1 Setting Breakpoints
|
||
|
||
A breakpoint represents a position or sets of positions in the code that,
|
||
when executed, interrupts the program being debugged and passes the control
|
||
to you. You can then examine the state of the interrupted program, or
|
||
continue execution either line-by-line or continuously.
|
||
|
||
Qt Creator shows breakpoints in the \gui{Breakpoints} view which is enabled
|
||
by default. The \gui{Breakpoints} view is also accessible when the debugger
|
||
and the program being debugged is not running.
|
||
|
||
\image qtcreator-debug-breakpoints.png "Breakpoints view"
|
||
|
||
You can associate breakpoints with:
|
||
|
||
\list
|
||
|
||
\o Source code files and lines
|
||
|
||
\o Functions
|
||
|
||
\o Addresses
|
||
|
||
\o Throwing and catching exceptions
|
||
|
||
\o Executing and forking processes
|
||
|
||
\o Executing some system calls
|
||
|
||
\o Changes in a block of memory at a particular address when a
|
||
program is running
|
||
|
||
\endlist
|
||
|
||
The interruption of a program by a breakpoint can be restricted with
|
||
certain conditions.
|
||
|
||
To set a breakpoint at a particular line you want the program to stop,
|
||
click the left margin or press \key F9 (\key F8 for Mac OS X).
|
||
|
||
To set breakpoints, select \gui {Add Breakpoint...} in
|
||
the context menu in the \gui Breakpoints view.
|
||
|
||
\image qtcreator-add-breakpoint.png "Add Breakpoints" dialog
|
||
|
||
\note You can remove a breakpoint:
|
||
\list
|
||
\o By clicking the breakpoint marker in the text editor.
|
||
\o By selecting the breakpoint in the breakpoint view and pressing
|
||
\key{Delete}.
|
||
\o By selecting \gui{Delete Breakpoint} from the context
|
||
menu in the \gui Breakpoints view.
|
||
\endlist
|
||
|
||
You can set and delete breakpoints before the program starts running or
|
||
while it is running under the debugger's control. Breakpoints are saved
|
||
together with a session.
|
||
|
||
\section2 Setting Data Breakpoints
|
||
|
||
To set a data breakpoint at an address:
|
||
|
||
\list 1
|
||
|
||
\o Right-click in the \gui Breakpoints view to open the context menu,
|
||
and select \gui {Add Breakpoint...}.
|
||
|
||
\o In the \gui {Breakpoint type} field, select \gui {Break on data
|
||
access at fixed address}.
|
||
|
||
\o In the \gui Address field, specify the address of the memory block.
|
||
|
||
\o Select \gui OK.
|
||
|
||
\endlist
|
||
|
||
If the address is displayed in the \gui {Locals and Expressions} view, you can
|
||
select \gui {Add Data Breakpoint at Object's Address} in the context menu to set
|
||
the data breakpoint.
|
||
|
||
\section1 Viewing Call Stack Trace
|
||
|
||
When the program being debugged is interrupted, Qt Creator displays the
|
||
nested function calls leading to the current position as a call stack
|
||
trace. This stack trace is built up from call stack frames, each
|
||
representing a particular function. For each function, Qt Creator tries
|
||
to retrieve the file name and line number of the corresponding source
|
||
file. This data is shown in the \gui Stack view.
|
||
|
||
\image qtcreator-debug-stack.png
|
||
|
||
Since the call stack leading to the current position may originate or go
|
||
through code for which no debug information is available, not all stack
|
||
frames have corresponding source locations. Stack frames without
|
||
corresponding source locations are grayed out in the \gui{Stack} view.
|
||
|
||
If you click a frame with a known source location, the text editor
|
||
jumps to the corresponding location and updates the \gui{Locals and Expressions}
|
||
view, making it seem like the program was interrupted before entering the
|
||
function.
|
||
|
||
\section1 Locals and Expressions
|
||
|
||
Whenever a program stops under the control of the debugger, it retrieves
|
||
information about the topmost stack frame and displays it in the
|
||
\gui{Locals and Expressions} view. The \gui{Locals and Expressions} view
|
||
typically includes information about parameters of the function in that
|
||
frame as well as the local variables.
|
||
|
||
\image qtcreator-watcher.png "Locals and Expressions view"
|
||
|
||
Compound variables of struct or class type are displayed as
|
||
expandable in the view. Expand entries to show
|
||
all members. Together with the display of value and type, you can
|
||
examine and traverse the low-level layout of object data.
|
||
|
||
|
||
\table
|
||
\row
|
||
\i \bold{Note:}
|
||
|
||
\row
|
||
\i GDB, and therefore Qt Creator's debugger works for optimized
|
||
builds on Linux and Mac OS X. Optimization can lead to
|
||
re-ordering of instructions or removal of some local variables,
|
||
causing the \gui{Locals and Expressions} view to show unexpected
|
||
data.
|
||
\row
|
||
\i The debug information provided by GCC does not include enough
|
||
information about the time when a variable is initialized.
|
||
Therefore, Qt Creator can not tell whether the contents of a
|
||
local variable contains "real data", or "initial noise". If a
|
||
QObject appears uninitialized, its value is reported as
|
||
\gui {not in scope}. Not all uninitialized objects, however, can be
|
||
recognized as such.
|
||
\endtable
|
||
|
||
|
||
The \gui{Locals and Expressions} view also provides access to the most
|
||
powerful feature of the debugger: comprehensive display of data belonging
|
||
to Qt's basic objects.
|
||
|
||
To enable Qt's basic objects data display feature:
|
||
\list
|
||
\o Select \gui Tools > \gui {Options...} > \gui Debugger >
|
||
\gui{Debugging Helper} and check the \gui{Use Debugging Helper}
|
||
checkbox.
|
||
\o The \gui{Locals and Expressions} view is reorganized to provide a
|
||
high-level view of the objects.
|
||
\endlist
|
||
|
||
For example, in case of QObject, instead of displaying a pointer to some
|
||
private data structure, you see a list of children, signals and slots.
|
||
|
||
Similarly, instead of displaying many pointers and integers, Qt Creator's
|
||
debugger displays the contents of a QHash or QMap in an orderly manner.
|
||
Also, the debugger displays access data for QFileInfo and provides
|
||
access to the "real" contents of QVariant.
|
||
|
||
You can use the \gui{Locals and Expressions} view to change the contents of
|
||
variables of simple data types, for example, \c int or \c float when the
|
||
program is interrupted. To do so, click the \gui Value column, modify
|
||
the value with the inplace editor, and press \key Enter (or \key Return).
|
||
|
||
You can enable tooltips in the main editor displaying this information.
|
||
For more information, see \l{Showing Tooltips in Debug Mode}.
|
||
|
||
\note The set of evaluated expressions is saved in your session.
|
||
|
||
\section1 Directly Interacting with Native Debuggers
|
||
|
||
In some cases, it is convenient to directly interact with the command
|
||
line of the native debugger. In Qt Creator, you can use the left
|
||
pane of the \gui {Debugger Log} view for that purpose. When you press
|
||
\key {Ctrl+Return}, the contents of the line under the text cursor
|
||
are sent directly to the native debugger. Alternatively, you
|
||
can use the line edit at the bottom of the view. Output is displayed in the
|
||
right pane of the \gui {Debugger Log} view.
|
||
|
||
\note Usually, you do not need this feature, because Qt Creator provides
|
||
you with better ways to handle the task. For example, instead of using the
|
||
GDB \c print command from the command line, you can evaluate an expression
|
||
in the \gui{Locals and Expressions} view.
|
||
|
||
\section1 Debugging C++ Based Applications
|
||
|
||
The following sections describe additional debugging functions that apply
|
||
only to debugging C++.
|
||
|
||
\section2 Starting the Debugger from the Command Line
|
||
|
||
You can use the Qt Creator debugger interface from the command line. To
|
||
attach it to a running process, specify the process ID as a parameter for
|
||
the \c {-debug} option. To examine a core file, specify the file name.
|
||
Qt Creator executes all the necessary steps, such as searching for
|
||
the binary that belongs to a core file.
|
||
|
||
For example:
|
||
|
||
\list
|
||
|
||
\o \c {C:\qtcreator\bin>qtcreator -debug 2000}
|
||
|
||
\o \c {C:\qtcreator\bin>qtcreator -debug core.2000}
|
||
|
||
\endlist
|
||
|
||
For more information, see \l{Using Command Line Options}.
|
||
|
||
\section2 Stepping into Frameworks in Mac OS
|
||
|
||
In Mac OS X, external libraries are usually built into so-called Frameworks,
|
||
which may contain both release and debug versions of the library. When you run
|
||
applications on the Mac OS desktop, the release version of Frameworks is used
|
||
by default. To step into Frameworks, select the \gui {Use debug versions of
|
||
Frameworks} option in the project run settings for \gui Desktop and
|
||
\gui {Qt Simulator} targets.
|
||
|
||
\section2 Viewing Threads
|
||
|
||
If a multi-threaded program is interrupted, the \gui Thread view or the
|
||
combobox named \gui Thread in the debugger's status bar can be used to
|
||
switch from one thread to another. The \gui Stack view adjusts itself
|
||
accordingly.
|
||
|
||
\section2 Viewing Modules
|
||
|
||
The \gui{Modules} view displays information that the debugger plugin has
|
||
about modules included in the application that is being debugged. A module
|
||
is a dynamic link library (.dll) in Windows, a shared object (.so) in
|
||
Linux, and a dynamic shared library (.dylib) in Mac OS.
|
||
|
||
In addition, the view displays symbols within the modules and indicates
|
||
where each module was loaded.
|
||
|
||
Right-click the view to open a context menu that contains menu items for:
|
||
|
||
\list
|
||
|
||
\o Updating the module list
|
||
|
||
\o Loading symbols for modules
|
||
|
||
\o Examining modules
|
||
|
||
\o Editing module files
|
||
|
||
\o Showing symbols in modules
|
||
|
||
\o Showing dependencies between modules (Windows only)
|
||
|
||
\endlist
|
||
|
||
By default, the \gui{Modules} view is hidden.
|
||
|
||
\section2 Viewing Source Files
|
||
|
||
The \gui{Source Files} view lists all the source files included in the project.
|
||
If you cannot step into an instruction, you can check whether the source file is
|
||
actually part of the project, or whether it was compiled
|
||
elsewhere. The view shows the path to each file in the file system.
|
||
|
||
Right-click the view to open a context menu that contains menu items for
|
||
reloading data and opening files.
|
||
|
||
By default, the \gui{Source Files} view is hidden.
|
||
|
||
|
||
\section2 Viewing Disassembled Code and Register State
|
||
|
||
The \gui{Disassembler} view displays disassembled code for the current
|
||
function. The \gui{Registers} view displays the current state of the CPU's
|
||
registers.
|
||
|
||
The \gui{Disassembler} view and the \gui{Registers} view are both useful
|
||
for low-level commands for checking single instructions, such as \gui{Step Into}
|
||
and \gui{Step Over}. By default, both \gui{Disassembler} and
|
||
\gui{Registers} view are hidden.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-debugging.html
|
||
\page creator-debugging-example.html
|
||
\nextpage creator-debugger-operating-modes.html
|
||
|
||
\title Debugging the Example Application
|
||
|
||
This section uses the \l{Creating a Qt Widget Based Application}{TextFinder} example to
|
||
illustrate how to debug Qt C++ applications in the \gui Debug mode.
|
||
|
||
TextFinder
|
||
reads a text file into
|
||
QString and then displays it with QTextEdit.
|
||
To look at the example QString, \c{line}, and see the
|
||
stored data, place a breakpoint and view the QString object
|
||
data in textfinder.cpp, as follows:
|
||
|
||
\list 1
|
||
\o Click in between the line number and the window border on the line
|
||
where we invoke \l{http://doc.qt.nokia.com/4.7/qtextedit.html#plainText-prop}{setPlainText()}
|
||
to set a breakpoint.
|
||
|
||
\image qtcreator-setting-breakpoint1.png
|
||
|
||
\o Select \gui{Debug > Start Debugging > Start Debugging} or press \key{F5}.
|
||
|
||
|
||
\o To view the breakpoint, click the \gui{Breakpoints} tab.
|
||
|
||
\image qtcreator-setting-breakpoint2.png
|
||
|
||
\o To remove a breakpoint, right-click it and select \gui{Delete Breakpoint}.
|
||
|
||
|
||
\o To view the contents of \c{line}, go to the \gui{Locals and
|
||
Expressions} view.
|
||
|
||
\image qtcreator-watcher.png
|
||
|
||
\endlist
|
||
|
||
Modify the \c{on_findButton_clicked()} function to move back to
|
||
the start of the document and continue searching once the cursor hits the
|
||
end of the document. Add the following code snippet:
|
||
|
||
\code
|
||
void TextFinder::on_findButton_clicked()
|
||
{
|
||
QString searchString = ui->lineEdit->text();
|
||
|
||
QTextDocument *document = ui->textEdit->document();
|
||
QTextCursor cursor = ui->textEdit->textCursor();
|
||
cursor = document->find(searchString, cursor,
|
||
QTextDocument::FindWholeWords);
|
||
ui->textEdit->setTextCursor(cursor);
|
||
|
||
bool found = cursor.isNull();
|
||
|
||
if (!found && previouslyFound) {
|
||
int ret = QMessageBox::question(this, tr("End of Document"),
|
||
tr("I have reached the end of the document. Would you like "
|
||
"me to start searching from the beginning of the document?"),
|
||
QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes);
|
||
|
||
if (ret == QMessageBox::Yes) {
|
||
cursor = document->find(searchString,
|
||
QTextDocument::FindWholeWords);
|
||
ui->textEdit->setTextCursor(cursor);
|
||
} else
|
||
return;
|
||
}
|
||
previouslyFound = found;
|
||
}
|
||
\endcode
|
||
|
||
If you compile and run the above code, however, the application does not
|
||
work correctly due to a logic error. To locate this logic error, step
|
||
through the code using the following buttons:
|
||
|
||
\image qtcreator-debugging-buttons.png
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-debugger-engines.html
|
||
\page creator-debugging-helpers.html
|
||
\nextpage creator-debugging-qml.html
|
||
|
||
\title Using Debugging Helpers
|
||
|
||
Qt Creator is able to show complex data types in a customized,
|
||
user-extensible manner. For this purpose, it takes advantage of
|
||
two technologies, collectively referred to as \e{Debugging Helpers}.
|
||
|
||
Using the debugging helpers is not \e essential for debugging
|
||
with Qt Creator, but they enhance the user's ability to quickly
|
||
examine complex data significantly.
|
||
|
||
\section1 Debugging Helpers Based on C++
|
||
|
||
This is the first and original approach to display complex data
|
||
types. While it has been superseded on most platforms by the more
|
||
robust and more flexible second approch using Python scripting,
|
||
it is the only feasible one on Windows/MSVC, Mac OS, and
|
||
old Linux distributions. Moreover, this approach will automatically
|
||
be chosen as fallback in case the Python based approach fails.
|
||
|
||
During debugging with the C++ based debugging helpers,
|
||
Qt Creator dynamically loads a helper library in form of a DLL or a
|
||
shared object into the debugged process.
|
||
The \QSDK package already contains a prebuilt debugging helper
|
||
library. To create your own debugging helper library, select \gui{Tools} >
|
||
\gui{Options...} > \gui{Qt4} > \gui{Qt Versions}. As the internal data
|
||
structures of Qt can change between versions, the debugging helper
|
||
library is built for each Qt version.
|
||
|
||
|
||
\section1 Debugging Helpers Based on Python
|
||
|
||
Qt Creator uses GDB builds that enable Python scripting to display
|
||
information in the \gui {Locals and Expressions} view. When Python scripting
|
||
is used, code (Debugging helpers) does not need to be injected into the
|
||
debugged process to nicely display QStringList or \c std::map contents, for
|
||
example.
|
||
|
||
The code injection caused problems and put an extra stress on the debugged
|
||
process. You can now easily extend the debugging helpers to other types. No
|
||
compilation is required, just adding a few lines of Python.
|
||
|
||
Python scripting vastly reduces the communication overhead compared
|
||
with the previous solution. However, there are some obstacles:
|
||
|
||
\list
|
||
|
||
\o There is no Python-enabled GDB for Mac OS. Mac OS continues
|
||
injection with C++ based debugging helpers.
|
||
|
||
\o On the Symbian platform, an on-device debugging agent restricts the
|
||
communication between GDB and the device. Therefore, extracting
|
||
QObject properties, for example, is not possible.
|
||
|
||
\o There is no GDB to communicate with MSVC compiled applications on
|
||
Windows. So information can be displayed nicely only in a limited
|
||
fashion by using a cdb extension DLL.
|
||
|
||
\endlist
|
||
|
||
\section2 Extending the Python Based Debugging Helpers
|
||
|
||
On platforms featuring a Python-enabled version of the GDB debugger,
|
||
the data extraction is done by a Python script. This is more robust
|
||
as the script execution is separated from the debugged process. It
|
||
is also easier to extend as the script is less dependent on the
|
||
actual Qt version and does not need compilation.
|
||
|
||
To extend the shipped Python based debugging helpers for custom types,
|
||
define one Python function per user defined type in the
|
||
GDB startup file. By default, the following startup file is used:
|
||
\c{~/.gdbinit}. To use another file, select \gui {Tools > Options... >
|
||
Debugger > GDB}
|
||
and specify a filename in the \gui {GDB startup script} field.
|
||
|
||
The function name has to be qdump__NS__Foo, where NS::Foo is the class
|
||
or class template to be examined. Nested namespaces are possible.
|
||
|
||
The debugger plugin calls this function whenever you want to
|
||
display an object of this type. The function is passed the following
|
||
parameters:
|
||
\list
|
||
\o \c d of type \c Dumper
|
||
\o \c value of type \c gdb.Value
|
||
\endlist
|
||
|
||
The function has to feed the Dumper object with certain information
|
||
which is used to build up the object and its children's display in the
|
||
\gui{Locals and Expressions} view.
|
||
|
||
|
||
Example:
|
||
|
||
\code
|
||
def qdump__QVector(d, value):
|
||
d_ptr = value["d"]
|
||
p_ptr = value["p"]
|
||
alloc = d_ptr["alloc"]
|
||
size = d_ptr["size"]
|
||
|
||
check(0 <= size and size <= alloc and alloc <= 1000 * 1000 * 1000)
|
||
checkRef(d_ptr["ref"])
|
||
|
||
innerType = templateArgument(value.type, 0)
|
||
d.putItemCount(size)
|
||
d.putNumChild(size)
|
||
if d.isExpanded():
|
||
p = gdb.Value(p_ptr["array"]).cast(innerType.pointer())
|
||
charPtr = lookupType("char").pointer()
|
||
d.putField("size", size)
|
||
with Children(d, size, maxNumChild=2000, childType=innerType, addrBase=p,
|
||
addrStep=(p+1).cast(charPtr) - p.cast(charPtr)):
|
||
for i in d.childRange():
|
||
d.putSubItem(i, p.dereference())
|
||
p += 1
|
||
\endcode
|
||
|
||
|
||
|
||
\endlist
|
||
|
||
|
||
\section2 Dumper Class
|
||
|
||
For each line in the \gui{Locals and Expressions} view, a string like the
|
||
following needs to be created and channeled to the debugger plugin.
|
||
\code
|
||
"{iname='some internal name', # optional
|
||
addr='object address in memory', # optional
|
||
name='contents of the name column', # optional
|
||
value='contents of the value column',
|
||
type='contents of the type column',
|
||
numchild='number of children', # zero/nonzero is sufficient
|
||
childtype='default type of children', # optional
|
||
childnumchild='default number of grandchildren', # optional
|
||
children=[ # only needed if item is expanded in view
|
||
{iname='internal name of first child',
|
||
... },
|
||
{iname='internal name of second child',
|
||
... },
|
||
...
|
||
]}"
|
||
\endcode
|
||
|
||
The value of the \gui{iname} field is the internal name of the object,
|
||
constituting a dot-separated list of identifiers, corresponding to the
|
||
position of the object's representation in the view. If it is not
|
||
present, is it generated by concatenating the parent object's iname,
|
||
a dot, and a sequential number.
|
||
|
||
The value of the\gui{name} field is displayed in the \gui{name} column
|
||
of the view. If it is not specified, a simple number in brackets
|
||
is used instead.
|
||
|
||
While in theory, you can build up the entire string above manually, it is
|
||
easier to employ the Dumper Python class for that purpose. The Dumper
|
||
Python class contains a complete framework to take care of the \c iname and
|
||
\c addr fields, to handle children of simple types, references, pointers,
|
||
enums, known and unknown structs as well as some convenience methods to
|
||
handle common situations.
|
||
|
||
The member functions of the \gui{Dumper} class are the following:
|
||
|
||
\list
|
||
|
||
\o \gui{__init__(self)} - Initializes the output to an empty string and
|
||
empties the child stack. This should not be used in user code.
|
||
|
||
\o \gui{put(self, value)} - Low level method to directly append to the
|
||
output string. That is also the fastest way to append output.
|
||
|
||
\o \gui{putField(self, name, value)} - Appends a name='value' field.
|
||
|
||
\o \gui{childRange(self)} - Returns the range of children specified in
|
||
the current \c Children scope.
|
||
|
||
\o \gui{putItemCount(self, count)} - Appends a field \c {value='<%d items'}
|
||
to the output.
|
||
|
||
\o \gui{putEllipsis(self)} - Appends fields
|
||
\c {'{name="<incomplete>",value="",type="",numchild="0"}'}. This is
|
||
automatically done by \c endChildren if the number of children to
|
||
print is smaller than the number of actual children.
|
||
|
||
\o \gui{putName(self, name)} - Appends a \c {name='...'} field.
|
||
|
||
\o \gui{putType(self, type, priority=0)} - Appends a field \c {type='...'}
|
||
unless the \a type coincides with the parent's default child type or
|
||
\c putType was already called for the current item with a higher
|
||
value of \c priority.
|
||
|
||
\o \gui{putBetterType(self, type)} - Overrides the last recorded \c type.
|
||
|
||
\o \gui{putNumChild(self, numchild)} - Appends a field \c {numchild='...'}
|
||
unless the \c numchild coincides with the parent's default child numchild
|
||
value.
|
||
|
||
\o \gui{putValue(self, value, encoding = None)} - Append a file \c {value='...'},
|
||
optionally followed by a field \c {valueencoding='...'}. The \c value
|
||
needs to be convertible to a string entirely consisting of
|
||
alphanumerical values. The \c encoding parameter can be used to
|
||
specify the encoding in case the real value had to be encoded in some
|
||
way to meet the alphanumerical-only requirement.
|
||
Currently the following encodings are supported:
|
||
|
||
\list
|
||
\o 0: unencoded 8 bit data, interpreted as Latin1.
|
||
|
||
\o 1: base64 encoded 8 bit data, used for QByteArray,
|
||
double quotes are added.
|
||
|
||
\o 2: base64 encoded 16 bit data, used for QString,
|
||
double quotes are added.
|
||
|
||
\o 3: base64 encoded 32 bit data,
|
||
double quotes are added.
|
||
|
||
\o 4: base64 encoded 16 bit data, without quotes (see 2)
|
||
|
||
\o 5: base64 encoded 8 bit data, without quotes (see 1)
|
||
|
||
\o 6: %02x encoded 8 bit data (as with \c QByteArray::toHex),
|
||
double quotes are added.
|
||
|
||
\o 7: %04x encoded 16 bit data (as with \c QByteArray::toHex),
|
||
double quotes are added.
|
||
\endlist
|
||
|
||
\o \gui{putStringValue(self, value)} - Encodes a QString and calls
|
||
\c putValue with the correct \c encoding setting.
|
||
|
||
\o \gui{putByteArrayValue(self, value)} - Encodes a QByteArray and calls
|
||
\c putValue with the correct \c encoding setting.
|
||
|
||
\o \gui{isExpanded()} - Checks whether the current item
|
||
is expanded in the view.
|
||
|
||
\o \gui{putIntItem(self, name, value)} - Equivalent to:
|
||
\code
|
||
with SubItem(self, name):
|
||
self.putValue(value)
|
||
self.putAddress(value.address)
|
||
self.putType("int")
|
||
self.putNumChild(0)
|
||
\endcode
|
||
|
||
\o \gui{putBoolItem(self, name, value)} - Equivalent to:
|
||
\code
|
||
with SubItem(self, name):
|
||
self.putValue(value)
|
||
self.putType("bool")
|
||
self.putNumChild(0)
|
||
\endcode
|
||
|
||
\o \gui{putCallItem(self, name, value, func, *args)} -
|
||
Uses GDB to call the function \c func on the value specified by
|
||
\a {value} and output the resulting item. This function is
|
||
not available when debugging core dumps and it is not available
|
||
on the Symbian platform due to restrictions imposed by the on-device
|
||
debugging agent.
|
||
|
||
\o \gui{putItem(self, value)} - The "master function", handling
|
||
basic types, references, pointers and enums directly, iterates
|
||
over base classes and class members of compound types and calls
|
||
\c qdump__* functions whenever appropriate.
|
||
|
||
\o \gui{putSubItem(self, component, value)} - Equivalent to:
|
||
\code
|
||
with SubItem(self, component):
|
||
self.putItem(value)
|
||
\endcode
|
||
Exceptions raised by nested function calls are caught and all
|
||
output produced by \c putItem is replaced by the output of:
|
||
\code
|
||
...
|
||
except RuntimeError:
|
||
d.put('value="<invalid>",type="<unknown>",numchild="0",')
|
||
\endcode
|
||
|
||
\endlist
|
||
|
||
|
||
\section2 Children and SubItem Class
|
||
|
||
The attempt to create child items might lead to errors if data is
|
||
uninitialized or corrupted. To gracefully recover in such situations,
|
||
use \c Children and \c SubItem \e{Context Managers} to create the nested items.
|
||
|
||
The \c Children constructor \gui{__init__(self, dumper, numChild = 1,
|
||
childType = None, childNumChild = None, maxNumChild = None, addrBase = None,
|
||
addrStep = None)} uses one mandatory argument and several
|
||
optional arguments. The mandatory argument refers to the current \c Dumper
|
||
object. The optional arguments can be used to specify the number \c numChild
|
||
of children, with type \c childType_ and \c childNumChild_ grandchildren each.
|
||
If \c maxNumChild is specified, only that many children are displayed.
|
||
This should be used when dumping container contents that might take
|
||
overly long otherwise. The parameters \c addrBase and \c addrStep
|
||
can be used to reduce the amount of data produced by the child dumpers.
|
||
Address printing for the \e{n}th child item will be suppressed if its address
|
||
equals with \e{addrBase + n * addrStep}.
|
||
|
||
Example:
|
||
\code
|
||
d.putNumChild(2) # Annouce children to make the item expandable in the view.
|
||
if d.isExpanded():
|
||
with Children(d):
|
||
with SubItem(d):
|
||
d.putName("key")
|
||
d.putItem(key)
|
||
with SubItem(d):
|
||
d.putName("value")
|
||
d.putItem(value)
|
||
\endcode
|
||
|
||
Note that this can be written more conveniently as:
|
||
\code
|
||
d.putNumChild(2)
|
||
if d.isExpanded():
|
||
with Children(d):
|
||
d.putSubItem("key", key)
|
||
d.putSubItem("value", value)
|
||
\endcode
|
||
|
||
|
||
\section1 Debugging Helpers for QML
|
||
|
||
The debugging helpers for QML provide you with code completion for custom modules
|
||
(\c qmldump) and debugging Qt Quick UI projects (\c qmlobserver).
|
||
|
||
You have to build the QML Inspector once for each Qt version that you want
|
||
to debug
|
||
with. Select \gui{Tools > Options... > Qt4 > Qt Versions}.
|
||
|
||
\note QML Inspector requires Qt 4.7.1 or later.
|
||
|
||
\section1 Enabling Debugging Helpers for Qt's Bootstrapped Applications
|
||
|
||
Qt's bootstrapped applications (such as moc and qmake) are built in a way
|
||
that is incompatible with the default build of the debugging helpers. To
|
||
work around this, add \c{dumper.cpp} to the compiled sources in the
|
||
application Makefile.
|
||
|
||
Choose \gui {Tools > Options > Debugger > Debugging Helper > Use debugging
|
||
helper from custom location}, and specify an invalid location, such as
|
||
\c{/dev/null}.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-project-wizards.html
|
||
\page creator-project-cmake.html
|
||
\nextpage creator-project-generic.html
|
||
|
||
\title Setting Up a CMake Project
|
||
|
||
CMake is an alternative to qmake for automating the generation of build
|
||
configurations.
|
||
It controls the software compilation process by using simple configuration
|
||
files, called CMakeLists.txt files. CMake generates native build
|
||
configurations and
|
||
workspaces that you can use in the compiler environment of your choice.
|
||
|
||
Since Qt Creator 1.1, CMake configuration files are supported.
|
||
Qt Creator 1.3 supports the Microsoft tool chain if the CMake version
|
||
is at least 2.8.
|
||
|
||
\section1 Setting the Path for CMake
|
||
|
||
You can set the path for the \c CMake executable in \gui{Tools} >
|
||
\gui{Options... > Projects > CMake}.
|
||
|
||
\image qtcreator-cmakeexecutable.png
|
||
|
||
\note Before you open a \c CMake project it is necessary to modify the
|
||
\c{PATH} environment variable to include the bin folders of \c mingw and
|
||
Qt Creator in the SDK.
|
||
|
||
For instance, if you have the Qt SDK installed in your C drive,
|
||
use the following command to set the environment variables in
|
||
the command line prompt:
|
||
\code
|
||
set PATH=C:\qtsdk\mingw\bin;C:\qtsdk\qt\bin;
|
||
\endcode
|
||
Then start Qt Creator by typing:
|
||
\code
|
||
C:\qtsdk\bin\qtcreator.exe
|
||
\endcode
|
||
|
||
\section1 Opening CMake Projects
|
||
|
||
To open a \c CMake project:
|
||
\list 1
|
||
\o Select \gui{File} > \gui{Open File or Project...}.
|
||
\o Select the \c{CMakeLists.txt} file from your \c CMake project.
|
||
\endlist
|
||
|
||
A wizard guides you through the rest of the process.
|
||
|
||
\note If the \c CMake project does not have an in-place build, Qt Creator
|
||
lets you specify the directory in which the project is built
|
||
(\l{glossary-shadow-build}{shadow build}).
|
||
|
||
\image qtcreator-cmake-import-wizard1.png
|
||
|
||
The screenshot below shows how you can specify command line arguments to
|
||
\c CMake for your project.
|
||
|
||
\image qtcreator-cmake-import-wizard2.png
|
||
|
||
Normally, there is no need to pass any command line arguments for projects
|
||
that are already built, as \c CMake caches that information.
|
||
|
||
|
||
\section1 Building CMake Projects
|
||
|
||
Qt Creator builds \c CMake projects by running \c make, \c mingw32-make, or
|
||
\c nmake depending on your platform. The build errors and warnings are
|
||
parsed and displayed in the \gui{Build Issues} output pane.
|
||
|
||
By default, Qt Creator builds the \bold{all} target. You can specify which
|
||
targets to build in \gui{Project} mode, under \gui{Build Settings}.
|
||
|
||
\image qtcreator-cmake-build-settings.png
|
||
|
||
Qt Creator supports multiple build configurations. The build
|
||
directory can also be modified after the initial import.
|
||
|
||
\section1 Running CMake Projects
|
||
Qt Creator automatically adds \gui{Run Configurations} for all targets
|
||
specified in the \c CMake project file.
|
||
|
||
Known issues for the current version can be found
|
||
\l{Known Issues}{here}.
|
||
|
||
|
||
\section1 Adding External Libraries to CMake Projects
|
||
|
||
Through external libraries Qt Creator can support code completion and
|
||
syntax highlighting as if they were part of the current project or the Qt
|
||
library.
|
||
|
||
Qt Creator detects the external libraries using the \c FIND_PACKAGE()
|
||
macro. Some libraries come with the CMake installation. You can find those
|
||
in the \bold{Modules} directory of your CMake installation.
|
||
|
||
\note If you provide your own libraries, you also need to provide your own
|
||
\c FindFoo.cmake file. For more information, see
|
||
\l{http://vtk.org/Wiki/CMake_FAQ#Writing_FindXXX.cmake_files}{CMake FAQ}.
|
||
|
||
Syntax completion and highlighting work once your project successfully
|
||
builds and links against the external library.
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-debugging-helpers.html
|
||
\page creator-debugging-qml.html
|
||
\nextpage creator-troubleshooting-debugging.html
|
||
|
||
\title Debugging Qt Quick Projects
|
||
|
||
\note You need Qt 4.7.1 or later to debug Qt Quick projects. Debugging projects
|
||
not created with the Qt Quick wizards is only supported with Qt 4.8, or later.
|
||
|
||
To debug Qt Quick applications running on devices, you must install
|
||
Qt 4.7.4, or later, libraries on devices. To debug applications on Symbian
|
||
devices, you must install also QML Viewer on them.
|
||
|
||
\section1 Setting Up QML Debugging
|
||
|
||
The process of setting up debugging for Qt Quick projects depends on the type of
|
||
the project: Qt Quick UI or Qt Quick Application.
|
||
|
||
To debug Qt Quick UI projects:
|
||
|
||
\list 1
|
||
|
||
\o Select \gui Projects, and then select the \gui QML check box in the
|
||
\gui {Run Settings}, to enable QML debugging.
|
||
|
||
\o Compile the QML Inspector debugging helper. For more information, see
|
||
\l{Debugging Helpers for QML}.
|
||
|
||
\endlist
|
||
|
||
To debug Qt Quick Applications:
|
||
|
||
\list 1
|
||
|
||
\o Select \gui Projects, and then select the \gui {Link QML debugging
|
||
library} check box in \gui {Build Steps}.
|
||
|
||
You might have to compile the library first, by selecting the
|
||
\gui Compile link.
|
||
|
||
\image qml-link-debugging-library.png "Build Steps"
|
||
|
||
\note Debugging requires opening a socket at a well-known port, which
|
||
presents a security risk. Anyone on the Internet could connect to the
|
||
application that you are debugging and execute any JavaScript
|
||
functions. Therefore, you must make sure that the port is properly
|
||
protected by a firewall.
|
||
|
||
\o In the \gui {Run Settings}, select the \gui QML check box to enable
|
||
QML debugging.
|
||
|
||
\o Select \gui {Build > Rebuild Project} to clean and rebuild the
|
||
project.
|
||
|
||
\endlist
|
||
|
||
To debug Qt Quick Applications on devices, install Qt 4.7.4, or later,
|
||
libraries on devices. Then select the device as the target before you
|
||
start debugging.
|
||
|
||
\section1 Mixed C++/QML Debugging
|
||
|
||
You can debug both the C++ and QML parts of your application at the same time:
|
||
Select the checkboxes for both languages in the \gui{Run Settings}. However,
|
||
C++ breakpoints will be ignored until the debugger has attached also to the QML
|
||
engine.
|
||
|
||
\section1 Starting QML Debugging
|
||
|
||
To start the application, choose \gui {Debug > Start Debugging
|
||
> Start Debugging} or press \key F5. Once the application starts running, it behaves
|
||
and performs as usual. You can then perform the following tasks:
|
||
|
||
\list
|
||
|
||
\o Debug JavaScript functions
|
||
|
||
\o Preview QML changes at runtime
|
||
|
||
\o Inspect QML at runtime
|
||
|
||
\endlist
|
||
|
||
\section1 Debugging JavaScript Functions
|
||
|
||
You can use the Qt Creator \gui Debug mode to inspect the state of your
|
||
application while debugging. You can interact with the debugger in several
|
||
ways, as described in the following sections:
|
||
|
||
\list
|
||
|
||
\o \l{Setting Breakpoints}
|
||
|
||
\o \l{Viewing Call Stack Trace}
|
||
|
||
\o \l{Locals and Expressions}
|
||
|
||
\endlist
|
||
|
||
\section1 Executing JavaScript Expressions
|
||
|
||
When the application is interrupted by a breakpoint, you can use the \gui {QML
|
||
Script Console} to execute JavaScript expressions in the current context. To
|
||
open it, choose \gui {Window > View > QML Script Console}.
|
||
|
||
\image qml-script-console.png "QML Script Console view"
|
||
|
||
You can type JavaScript expressions and use them to get information about the
|
||
state or your application. For example, property values.
|
||
|
||
You can see the current value of a property by hovering over it in the code editor.
|
||
|
||
\section1 Applying QML Changes at Runtime
|
||
|
||
If you change property values or add properties in the code editor, the changes
|
||
are updated in the running application when you save them. If live preview is not supported
|
||
for an element, a message appears. Click \gui Reload to preview the changes.
|
||
|
||
Reloading is enabled by default. To disable it, click
|
||
\inlineimage qml-observer-bar-reload.png "Apply Changes on Save button"
|
||
on the toolbar.
|
||
|
||
\section1 Inspecting QML at Runtime
|
||
|
||
While the application is running, you can use the \gui {QML Inspector} view to
|
||
explore the object structure, debug animations, and inspect colors.
|
||
To open the \gui {QML Inspector} view, choose \gui {Window > View >
|
||
QML Inspector}.
|
||
The view shows the properties of the currently selected QML element.
|
||
|
||
\image qml-observer-view.png "QML Inspector view"
|
||
|
||
When you debug complex applications, you can use the inspection
|
||
mode to jump to the position in code where an element is defined. You are
|
||
switched to the inspection mode, when you click the \gui Select, \gui Zoom,
|
||
or \gui {Color Picker} button
|
||
on the toolbar.
|
||
|
||
\image qml-observer-buttons.png "QML Inspector toolbar"
|
||
|
||
When the \gui Select tool is enabled, you can click elements in the running
|
||
application to jump to their definitions in the code. The properties of the
|
||
selected element are displayed in the \gui {QML Inspector} view. The element
|
||
hierarchy is displayed as a bread crumb path.
|
||
|
||
You can also right-click an element in the running application to view the element
|
||
hierarchy as a context menu.
|
||
|
||
\image qml-observer-context-menu.png "QML Inspector"
|
||
|
||
To switch to the zoom mode, click the \gui Zoom button. Click in the
|
||
running application to zoom in. Right-click to open a context menu that
|
||
contains zoom controls.
|
||
|
||
To inspect colors, click the \gui {Color Picker} button. You can also click
|
||
\inlineimage qml-observer-bar-copy-color.png "Copy Color button"
|
||
to copy the color definition to the clipboard.
|
||
|
||
To switch out of the inspection mode, deselect the \gui Select, \gui Zoom,
|
||
and \gui {Color Picker} button.
|
||
|
||
To move the application running in \QQV to the front, select the
|
||
\gui {Show Application on Top} button.
|
||
|
||
\section1 Debugging Animations
|
||
|
||
\image qml-observer.png
|
||
|
||
To play and pause animations in the running application, select the
|
||
\gui {Play/Pause Animations} button on the toolbar or \gui {Debugging >
|
||
Animations > Pause}, or press
|
||
\key {Ctrl+.}.
|
||
|
||
To change the speed at which animations are played, select a value in \gui {Debugging
|
||
> Animations} or click and hold down the \gui {Play/Pause Animations}
|
||
button to select a value.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-project-cmake.html
|
||
\page creator-project-generic.html
|
||
\nextpage creator-version-control.html
|
||
|
||
\title Setting Up a Generic Project
|
||
|
||
Qt Creator supports generic projects, so you can import existing projects
|
||
that do not use qmake or CMake and Qt Creator ignores your build system.
|
||
|
||
Generic project support allows you to use Qt Creator as a code editor. You
|
||
can change the way your project is built by modifying the \c make command
|
||
in the \gui{Projects} mode under \gui{Build Settings}.
|
||
|
||
When you import a project, Qt Creator creates the following files that
|
||
allow you to specify which files belong to your project and which include
|
||
directories or defines you want to pass to your compile:
|
||
\tt{.files}, \tt{.includes}, and \tt{.config}.
|
||
|
||
|
||
\section1 Importing a Generic Project
|
||
|
||
To import an existing generic project:
|
||
\list 1
|
||
\o Select \gui File > \gui{New File or Project...} >
|
||
\gui{Other Project} > \gui{Import Existing Project}.
|
||
\o In \gui{Import Existing Project}, enter the project name
|
||
and select the location of the project file you want to import.
|
||
|
||
Qt Creator automatically generates the following files in the
|
||
project directory:
|
||
\list
|
||
\o \l{Specifying Files}{.files}
|
||
\o \l{Specifying Include Paths}{.includes}
|
||
\o \l{Specifying Defines}{.config}
|
||
\o .creator
|
||
\endlist
|
||
\endlist
|
||
|
||
When the project is successfully imported, Qt Creator creates the project
|
||
tree in the sidebar.
|
||
|
||
After importing a generic project into Qt Creator, open it by selecting the
|
||
\tt{.creator} file.
|
||
|
||
|
||
\section1 Working with Generic Project Files
|
||
|
||
For a generic project, you have to manually specify which files belong to
|
||
your project and which include directories or defines you want to pass to
|
||
your compiler.
|
||
|
||
|
||
\section1 Specifying Files
|
||
|
||
The list of files for a generic project is specified in the \tt{.files}
|
||
file. When you first create a generic project, Qt Creator adds any
|
||
files it recognizes to your project.
|
||
|
||
To add or remove files, edit the \tt{.files} file in Qt Creator.
|
||
Qt Creator recreates your project tree when you save the \tt{.files} file.
|
||
Alternatively, you can add and remove files using the context menu in the
|
||
project tree.
|
||
|
||
If you frequently need to update the \tt{.files} file, you can do so
|
||
efficiently by using a script that updates the file for you. If the file
|
||
is modified externally, you have to restart Qt Creator for the changes to
|
||
take effect.
|
||
|
||
To update the \tt{.files} on the \gui Git repository use the following
|
||
script:
|
||
\code
|
||
git ls-files "*.cpp" "*.h" > MyProject.files
|
||
\endcode
|
||
|
||
\section1 Specifying Include Paths
|
||
|
||
The include paths are specified in the \tt{.includes} file, one include
|
||
path per line. The paths can be either absolute or relative to the
|
||
\tt{.includes} file.
|
||
|
||
\section1 Specifying Defines
|
||
|
||
The defines are specified in the \tt{.config} file. The \tt{.config} file is
|
||
a regular C++ file, prepended to all your source files when they are parsed.
|
||
Only use the \tt{.config} file to add lines as in the example below:
|
||
|
||
\code
|
||
#define NAME value
|
||
\endcode
|
||
|
||
|
||
\section1 Creating a Run Configuration
|
||
|
||
Qt Creator cannot automatically determine which executable to run.
|
||
|
||
In the \gui{Projects} mode under \gui{Run Settings}, define the executable
|
||
file to run:
|
||
\list 1
|
||
\o Click \gui Add and select \gui{Custom Executable}.
|
||
\o Define the configuration name, the location of the executable, any
|
||
additional arguments and the working directory.
|
||
\endlist
|
||
|
||
*/
|
||
|
||
|
||
|
||
/*!
|
||
|
||
\contentspage index.html
|
||
\previouspage creator-design-mode.html
|
||
\page creator-visual-editor.html
|
||
\nextpage quick-projects.html
|
||
|
||
\title Developing Qt Quick Applications
|
||
|
||
You can either create Qt Quick projects from scratch or import existing projects to
|
||
Qt Creator.
|
||
|
||
You can use the code editor (\l{Using the Editor}{Edit mode}) or the visual editor
|
||
(\l{Using Qt Quick Designer}{Design mode}) to develop Qt Quick applications.
|
||
|
||
\image qtcreator-qt-quick-editors.png "Edit mode and Design mode"
|
||
|
||
The following sections describe typical tasks you can do with Qt Creator.
|
||
|
||
\list
|
||
|
||
\o \l {Creating Qt Quick Projects}
|
||
\o \l {Using Qt Quick Designer}
|
||
\o \l {Creating Components}
|
||
\o \l {Creating Buttons}
|
||
\o \l {Creating Scalable Buttons and Borders}
|
||
\o \l {Creating Screens}
|
||
\o \l {Animating Screens}
|
||
\o \l {Adding User Interaction Methods}
|
||
\o \l {Exporting Designs from Graphics Software}
|
||
\o \l {Implementing Application Logic}
|
||
\o \l {Using QML Modules with Plugins}
|
||
|
||
\endlist
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
|
||
\contentspage index.html
|
||
\previouspage creator-visual-editor.html
|
||
\page quick-projects.html
|
||
\nextpage creator-using-qt-quick-designer.html
|
||
|
||
\title Creating Qt Quick Projects
|
||
|
||
\image qmldesigner-new-project.png "New File or Project dialog"
|
||
|
||
When you create a new Qt Quick project from scratch, you have the following options:
|
||
|
||
\list
|
||
|
||
\o \gui {Qt Quick Application} creates a Qt Quick application project that can
|
||
contain both QML and C++ code. The project includes a QDeclarativeView. You can build
|
||
the application and deploy it on desktop and mobile target platforms. For example, you
|
||
can create signed Symbian Installation System (SIS) packages for this type of projects.
|
||
|
||
\o \gui {Qt Quick UI} creates a Qt Quick UI project with a single QML file that
|
||
contains the main view. You can review Qt Quick UI projects in the QML Viewer and you
|
||
need not build them. You do not need to have the development environment installed on your
|
||
computer to create and run this type of projects.
|
||
|
||
\o \gui {Custom QML Extension Plugin} creates a C++ plugin that makes it possible
|
||
to offer extensions that can be loaded dynamically into applications by using the
|
||
QDeclarativeEngine class.
|
||
|
||
\endlist
|
||
|
||
If you have existing QML applications that you want to run in Qt Creator or deploy
|
||
to mobile devices, use the \gui {Qt Quick Application} wizard to convert them
|
||
to Qt Quick applications.
|
||
|
||
\section1 Creating Qt Quick UI Projects
|
||
|
||
\list 1
|
||
|
||
\o Select \gui {File > New File or Project > Qt Quick Project > Qt Quick UI
|
||
> Choose...}.
|
||
|
||
The \gui{Introduction and Project Location} dialog opens.
|
||
|
||
\image qmldesigner-new-ui-project-location.png "Introduction and Project Location dialog"
|
||
|
||
\o In the \gui Name field, give a name to the project.
|
||
|
||
Do not use spaces and special characters in the project name and path.
|
||
|
||
\o In the \gui {Create in} field, enter the path for the project files. For example,
|
||
\c {C:\Qt\examples}. To select the path from a directory tree, click \gui Browse.
|
||
|
||
\o Click \gui{Next}.
|
||
|
||
\image qmldesigner-new-ui-project-summary.png "Project Management dialog"
|
||
|
||
\o Review the project settings, and click \gui{Finish} to create the project.
|
||
|
||
|
||
\endlist
|
||
|
||
Qt Creator creates the following files:
|
||
|
||
\list
|
||
|
||
\o .qmlproject project file defines that all QML, JavaScript, and image
|
||
files in the project folder belong to the project. Therefore, you do not
|
||
need to individually list all the files in the project.
|
||
|
||
\o .qml file defines an element, such as a component, screen, or the whole
|
||
application UI.
|
||
|
||
\endlist
|
||
|
||
The \c import statement in the beginning of the .qml file specifies the
|
||
\l {http://doc.qt.nokia.com/4.7/qdeclarativemodules.html} {Qt modules}
|
||
to import. Each Qt module contains a set of default elements.
|
||
Specify a version to get the features you want.
|
||
|
||
To use JavaScript and image files in the application, copy them to the
|
||
project folder.
|
||
|
||
\section1 Creating Qt Quick Applications
|
||
|
||
\list 1
|
||
|
||
\o Select \gui {File > New File or Project > Qt Quick Project > Qt Quick Application
|
||
> Choose...}.
|
||
|
||
The \gui{Introduction and Project Location} dialog opens.
|
||
|
||
\image qmldesigner-new-project-location.png "Introduction and Project Location dialog"
|
||
|
||
\o In the \gui Name field, give a name to the project.
|
||
|
||
Do not use spaces and special characters in the project name and path.
|
||
|
||
\o In the \gui {Create in} field, enter the path for the project files. For example,
|
||
\c {C:\Qt\examples}. To select the path from a directory tree, click \gui Browse.
|
||
|
||
\o Click \gui{Next}.
|
||
|
||
The \gui {Application Type} dialog opens.
|
||
|
||
\image qmldesigner-new-project-qml-sources.png "Application Type dialog"
|
||
|
||
\o Select the Qt Quick Component Set to use in your application. The
|
||
built-in elements allow you to write cross-platform applications with
|
||
custom look and feel. The components for Symbian and MeeGo Harmattan
|
||
allow you to create applications with a native look and feel for the
|
||
selected mobile platform.
|
||
|
||
You can also import an existing QML file in this dialog.
|
||
|
||
\o Click \gui{Next}.
|
||
|
||
The \gui {Target Setup} dialog opens.
|
||
|
||
\image qmldesigner-new-project-qt-versions.png "Target Setup dialog"
|
||
|
||
\o Select the Qt versions to use as build targets for your project,
|
||
and then click \gui{Next}.
|
||
|
||
\note Qt Quick is supported since Qt 4.7, and therefore, only Qt 4.7 and later
|
||
versions are displayed. Further, if you have only one supported Qt version installed,
|
||
this dialog is skipped.
|
||
|
||
The \gui {Mobile Options} dialog opens.
|
||
|
||
\image qmldesigner-new-app-project-mobile-options.png "Mobile Options dialog"
|
||
|
||
\o In the \gui {Orientation behavior} field, determine how the application
|
||
behaves when the orientation of the device display rotates between portrait
|
||
and landscape, and then click \gui Next.
|
||
|
||
\note This dialog opens only if you select \gui Maemo5 or
|
||
\gui {Symbian Device} target in the \gui {Target Setup} dialog. On
|
||
Harmattan, the Qt Quick Components for MeeGo provide native-looking
|
||
rotation.
|
||
|
||
The \gui {Symbian Specific} dialog opens.
|
||
|
||
\image qmldesigner-new-project-symbian-options.png "Symbian Specific dialog"
|
||
|
||
\o In the \gui {Application icon (.svg)} field, select an application
|
||
icon for the \gui {Symbian Device} target, or use the default icon.
|
||
|
||
\o In the \gui {Target UID3} field, specify the \l{Application UID}, or
|
||
use the default UID.
|
||
|
||
\note Qt Creator generates a UID for testing the application on a device.
|
||
You need to change the UID when you deliver the application for public
|
||
use.
|
||
|
||
\o Click \gui Next.
|
||
|
||
The \gui {Maemo Specific} dialog opens.
|
||
|
||
\image qmldesigner-new-project-maemo-options.png "Maemo Specific dialog"
|
||
|
||
\o In the \gui {Application icon} field, select the application
|
||
icon to use on Maemo or Harmattan targets, or use the default icon.
|
||
|
||
The \gui {Project Management} dialog opens.
|
||
|
||
\image qmldesigner-new-project-summary.png "Project Management" dialog
|
||
|
||
\o In the \gui {Add to project} field, you can add this project to another
|
||
project as a subproject.
|
||
|
||
\o In the \gui {Add to version control} field, you can add the project to
|
||
a version control system.
|
||
|
||
\o Click \gui Finish to create the project.
|
||
|
||
\endlist
|
||
|
||
Qt Creator creates the necessary boilerplate files. Some of the files are
|
||
specific to the Symbian, Maemo, or MeeGo Harmattan platform.
|
||
|
||
\section1 Importing QML Applications
|
||
|
||
If you have existing QML applications that you want to run in Qt Creator or deploy
|
||
to mobile devices, use the \gui {Qt Quick Application} wizard and select the main
|
||
.qml file in your project. All the other files in the project are automatically added
|
||
to the application project.
|
||
|
||
To import QML applications:
|
||
|
||
\list 1
|
||
|
||
\o Select \gui {File > New File or Project > Qt Quick Project > Qt Quick Application
|
||
> Choose...}.
|
||
|
||
\o Name the project and set its path, and then click \gui Next.
|
||
|
||
\o In the \gui {Application Type} dialog, select the \gui {Use an
|
||
existing .qml file}
|
||
option and specify the main .qml file of the project you want to import.
|
||
|
||
\image qmldesigner-import-project.png "Application Type dialog"
|
||
|
||
\o Click \gui Next.
|
||
|
||
\o Select the Qt versions to use as build targets for your project, and click
|
||
\gui{Next}.
|
||
|
||
\o Specify options for deploying the application to mobile device targets, and
|
||
click \gui{Next}.
|
||
|
||
\o Review the project settings, and click \gui{Finish} to create the project.
|
||
|
||
\endlist
|
||
|
||
Qt Creator adds references to the QML files to a project and creates the additional files
|
||
necessary for deploying applications to mobile devices.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
|
||
\contentspage index.html
|
||
\previouspage creator-using-qt-quick-designer.html
|
||
\page quick-components.html
|
||
\nextpage quick-buttons.html
|
||
|
||
\title Creating Components
|
||
|
||
A QML component provides a way of defining a new type that you can re-use in other QML
|
||
files. A component is like a black box; it interacts with the outside world
|
||
through properties, signals, and slots, and is generally defined in its own QML file.
|
||
You can import components to screens and applications.
|
||
|
||
You can use the following QML elements to create components:
|
||
|
||
\list
|
||
|
||
\o \l{http://doc.qt.nokia.com/4.7/qml-borderimage.html}{Border Image}
|
||
uses an image as a border or background.
|
||
\o \l{http://doc.qt.nokia.com/4.7/qml-image.html}{Image}
|
||
adds a bitmap to the scene. You can stretch and tile images.
|
||
\o \l{http://doc.qt.nokia.com/4.7/qml-item.html}{Item}
|
||
is the most basic of all visual items in QML. Even though it has no visual appearance,
|
||
it defines all the properties that are common across visual items, such as the x and
|
||
y position, width and height, anchoring, and key handling.
|
||
\o \l{http://doc.qt.nokia.com/4.7/qml-rectangle.html}{Rectangle}
|
||
adds a rectangle that is painted with a solid fill color and an optional border.
|
||
You can also use the radius property to create rounded rectangles.
|
||
\o \l{http://doc.qt.nokia.com/4.7/qml-text.html}{Text}
|
||
adds formatted read-only text.
|
||
\o \l{http://doc.qt.nokia.com/4.7/qml-textedit.html}{Text Edit}
|
||
adds a single line of editable formatted text that can be validated.
|
||
\o \l{http://doc.qt.nokia.com/4.7/qml-textinput.html}{Text Input}
|
||
adds a single line of editable plain text that can be validated.
|
||
\o \l{http://doc.qt.nokia.com/4.7-snapshot/qml-webview.html}{Web View}
|
||
adds web content to a canvas.
|
||
|
||
\endlist
|
||
|
||
QML elements allow you to write cross-platform applications with custom look
|
||
and feel. You can also use ready-made Qt Quick Components for Symbian and
|
||
MeeGo Harmattan that allow you to create applications with a native look and
|
||
feel for the selected mobile platform. You can install the components as
|
||
part of \QSDK.
|
||
|
||
When you use the Qt Creator project wizard to create Qt Quick applications,
|
||
you can select which component set to use in your application.
|
||
|
||
Even if you use the Qt Quick Components, you can still write cross-platform
|
||
applications, by using different sets of QML files for each platform.
|
||
|
||
You can dowload a set of commonly used UI-components for generic use in
|
||
Qt Quick projects from
|
||
\l{https://projects.forum.nokia.com/QMLTemplates}{QML Templates}. You can
|
||
open and edit the templates in \QD.
|
||
|
||
\section1 Creating Components in Qt Quick Designer
|
||
|
||
\list 1
|
||
|
||
\o Select \gui {File > New File or Project > Files and Classes > QML
|
||
> Choose...} to create a new .qml file.
|
||
|
||
\note Components are listed in the \gui {QML Components} section of the
|
||
\gui Library pane only if the filename begins with a capital letter.
|
||
|
||
\o Click \gui Design to open the .qml file in \QMLD.
|
||
|
||
\o Drag and drop an item from the \gui Library pane to the editor.
|
||
|
||
\o Edit item properties in the \gui Properties pane.
|
||
|
||
The available properties depend on the item.
|
||
|
||
\endlist
|
||
|
||
The following sections contain examples of how to create some common components:
|
||
|
||
\list
|
||
|
||
\o \l{Creating Buttons}
|
||
|
||
\o \l{Creating Scalable Buttons and Borders}
|
||
|
||
\endlist
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage quick-components.html
|
||
\page quick-buttons.html
|
||
\nextpage quick-scalable-image.html
|
||
|
||
\title Creating Buttons
|
||
|
||
To create a button component:
|
||
|
||
\list 1
|
||
|
||
\o Select \gui {File > New File or Project > QML > QML File > Choose...} to
|
||
create a QML file called Button.qml (for example).
|
||
|
||
\note Components are listed in the \gui Library pane only if the filename
|
||
begins with a capital letter.
|
||
|
||
\o Click \gui {Design} to edit the file in the visual editor.
|
||
|
||
\o In the \gui Navigator pane, click \gui Rectangle to set properties
|
||
for it.
|
||
|
||
\o In the \gui Properties pane, modify the appearance of the button.
|
||
|
||
\list a
|
||
|
||
\o In the \gui Size field, set the width (\gui W) and height (\gui H)
|
||
of the button.
|
||
|
||
\o In the \gui Color field, select the button color.
|
||
|
||
\o In the \gui Radius field, use the slider to set the radius of the
|
||
rectangle and produce rounded corners for the button.
|
||
|
||
\endlist
|
||
|
||
\o Drag and drop a \gui {Text} item on top of the \gui Rectangle. This
|
||
creates a nested element where \gui Rectangle is the parent element of
|
||
\gui Text. Elements are positioned relative to their parents.
|
||
|
||
\o In the \gui Properties pane, edit the properties of the \gui Text item.
|
||
|
||
\list a
|
||
|
||
\o In the \gui Text field, type \bold Button.
|
||
|
||
You can select the text color, font, size, and style in the \gui Font
|
||
section.
|
||
|
||
\o In the \gui Alignment field, select the center buttons to align
|
||
the text to the center of the button.
|
||
|
||
\o Click \gui {Layout}, and then click the
|
||
\inlineimage qmldesigner-anchor-fill-screen.png
|
||
button to anchor the text to the whole button area.
|
||
|
||
\endlist
|
||
|
||
\o Press \key {Ctrl+S} to save the button.
|
||
|
||
\image qmldesigner-button.png "Button component"
|
||
|
||
\endlist
|
||
|
||
\note To view the button, you must add it to a Qt Quick Application or Qt Quick UI
|
||
project.
|
||
|
||
To create a graphical button that scales beautifully without using vector graphics,
|
||
use the \l{http://doc.qt.nokia.com/4.7/qml-borderimage.html}{Border Image}
|
||
element. For more information, see \l{Creating Scalable Buttons and Borders}.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
|
||
\contentspage index.html
|
||
\previouspage quick-buttons.html
|
||
\page quick-scalable-image.html
|
||
\nextpage quick-screens.html
|
||
|
||
\title Creating Scalable Buttons and Borders
|
||
|
||
You can use the \l{http://doc.qt.nokia.com/4.7/qml-borderimage.html}{Border Image}
|
||
element to display an image, such as a PNG file, as a border and a background.
|
||
|
||
Use two Border Image elements and suitable graphics to make it look like the button
|
||
is pushed down when it is clicked. One of the Border Image elements is visible by default.
|
||
You can specify that it is hidden and the other one becomes visible when the mouse
|
||
is clicked.
|
||
|
||
Add a MouseArea that covers the whole area and emits the clicked signal (\c {parent.clicked()})
|
||
when it detects a mouse click.
|
||
|
||
You can add text to the button and set it up as a property. The text can then be initialized
|
||
from the outside, making the button a reusable UI component. The font size is also available
|
||
in case the default size is too big. You can scale down the button text and use smooth text
|
||
rendering for some extra quality.
|
||
|
||
\image qmldesigner-borderimage.png "Graphical button"
|
||
|
||
To create a graphical button:
|
||
|
||
\list 1
|
||
|
||
\o Select \gui {File > New File or Project > QML > QML File > Choose...} to create
|
||
a QML file called Button.qml (for example).
|
||
|
||
\o Double-click the file to open it in the code editor.
|
||
|
||
\o Replace the \gui Rectangle with an \gui Item, as illustrated by the
|
||
following code snippet:
|
||
|
||
\qml
|
||
Item {
|
||
|
||
}
|
||
\endqml
|
||
|
||
\o Specify properties and set expressions for the \gui Item, as
|
||
illustrated by the following code snippet:
|
||
|
||
\snippet snippets/qml/quick-scalable-image.qml properties and signal definitions
|
||
|
||
You will point to the properties and expression later.
|
||
|
||
\o Click \gui {Design} to edit the file in the visual editor.
|
||
|
||
\o Drag and drop two \gui BorderImage items from the \gui Library pane to
|
||
the scene.
|
||
|
||
\o Drag and drop a \gui Text item to the scene.
|
||
|
||
\o Drag and drop a \gui MouseArea to the screen.
|
||
|
||
\o In the \gui Navigator pane, select \gui border_image1 to specify
|
||
settings for it in the \gui Properties pane:
|
||
|
||
\list a
|
||
|
||
\o Select \gui {Set Expression} in the menu next to the \gui Visibility
|
||
check box.
|
||
|
||
\o Enter the following expression to specify that the image is visible
|
||
when the mouse is not pressed down: \c {!mouse_area1.pressed}.
|
||
|
||
\o In the \gui Source field, select the image file for the
|
||
button, for example button_up.png.
|
||
|
||
\o Click \gui {Layout}, and then click the
|
||
\inlineimage qmldesigner-anchor-fill-screen.png
|
||
button to anchor the border image to the \gui Item.
|
||
|
||
\endlist
|
||
|
||
\o Select \gui border_image2 to specify similar settings for it:
|
||
|
||
\list a
|
||
|
||
\o Set the following epression for \gui Visibility, to specify that
|
||
the image is visible when the mouse is pressed down:
|
||
\c {mouse_area1.pressed}.
|
||
|
||
\o In the \gui Source field, select the image file for the
|
||
button when it is clicked, for example button_down.png.
|
||
|
||
\o Click \gui {Layout}, and then click the
|
||
\inlineimage qmldesigner-anchor-fill-screen.png
|
||
button to anchor the border image to the \gui Item.
|
||
|
||
\endlist
|
||
|
||
\o Select \gui text1 to specify font size and color, and text
|
||
scaling and rendering:
|
||
|
||
\list a
|
||
|
||
\o In the \gui Color field, use the color picker to select
|
||
the font color, or enter a value in the field.
|
||
|
||
\o In the \gui Text field, select \gui {Set Expression} and
|
||
enter a pointer to the \c {text} property that you specified
|
||
earlier: \c {parent.txt}.
|
||
|
||
\o Select the \gui Aliasing check box to enable smooth text
|
||
rendering.
|
||
|
||
\o In the \gui Size field, select \gui {Pixels} to specify
|
||
the font size in pixels. By default, the size is specified in
|
||
points.
|
||
|
||
\o In the \gui Size field, select \gui {Set Expression} and
|
||
enter a pointer to the \c {fontSize} property that you specified
|
||
earlier.
|
||
|
||
\o Click \gui {Layout}, and then click the
|
||
\inlineimage qmldesigner-center-in.png "Anchor buttons"
|
||
buttons to inherit the vertical and horizontal centering from
|
||
the parent.
|
||
|
||
\o Click \gui Advanced to specify scaling for the text in the
|
||
\gui Scale field.
|
||
|
||
\o Select \gui {Set Expression} and enter the following expression:
|
||
\c {if (!mousearea1.pressed) { 1 } else { 0.95 }}.
|
||
|
||
\note You can enter long and complicated expressions also in the
|
||
code editor.
|
||
|
||
\endlist
|
||
|
||
\o In the code editor, add to the \c MouseArea item
|
||
a pointer to the \c clicked expression that you added earlier:
|
||
\c {onClicked: parent.clicked()}.
|
||
|
||
\endlist
|
||
|
||
\note To view the button, you must add it to a Qt Quick Application or Qt
|
||
Quick UI project.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
|
||
\contentspage index.html
|
||
\previouspage quick-scalable-image.html
|
||
\page quick-screens.html
|
||
\nextpage quick-animations.html
|
||
|
||
\title Creating Screens
|
||
|
||
You can use predefined QML elements and your own components to create screens.
|
||
Typically, the main qml file in a Qt Quick project specifies the main window of an
|
||
application.
|
||
|
||
The QML files in the project folder are displayed in \gui {QML Components} in the
|
||
\gui Library pane.
|
||
|
||
You can also use ready-made Qt Quick Components for Symbian and
|
||
MeeGo Harmattan that allow you to create screens with a native look and
|
||
feel for the selected mobile platform. You can install the components as
|
||
part of \QSDK.
|
||
|
||
You can dowload QML templates that specify different types of screens from
|
||
\l{https://projects.developer.nokia.com/QMLTemplates}{QML Templates} for use in
|
||
your Qt Quick projects. You can open and edit the templates in \QD.
|
||
|
||
\section1 Adding Components to Screens
|
||
|
||
\list 1
|
||
|
||
\o Drag and drop components from the \gui Library pane to the editor.
|
||
|
||
\o Select components in the \gui Navigator pane to edit their properties
|
||
in the \gui Properties pane.
|
||
|
||
For example, you can anchor components to a position on the screen.
|
||
|
||
\endlist
|
||
|
||
\section1 Using Data Models
|
||
|
||
You can create the following types of views to organize items provided by
|
||
\l{http://doc.qt.nokia.com/4.7/qdeclarativemodels.html}{data models}:
|
||
|
||
\list
|
||
|
||
\o \l{http://doc.qt.nokia.com/4.7/qml-gridview.html}{Grid View}
|
||
provides a grid vizualization of a model.
|
||
|
||
\o \l{http://doc.qt.nokia.com/4.7/qml-listview.html}{List View}
|
||
provides a list vizualization of a model.
|
||
|
||
\o \l{http://doc.qt.nokia.com/4.7/qml-pathview.html}{Path View}
|
||
visualizes the contents of a model along a path.
|
||
|
||
\endlist
|
||
|
||
When you add a Grid View, List View, or Path View element, the
|
||
\l{http://doc.qt.nokia.com/4.7/qml-listmodel.html}{ListModel} and the
|
||
delegate component that creates an instance for each item in the model are
|
||
added automatically. You can edit element properties in the \gui Properties
|
||
pane or in the code editor. You can also replace the default model and
|
||
delegate with other, more complex models and delegates in the code editor.
|
||
|
||
\section1 Positioning Items on Screens
|
||
|
||
You can use the following items to arrange items on screens:
|
||
|
||
\list
|
||
|
||
\o \l{http://doc.qt.nokia.com/4.7-snapshot/qml-column.html}{Column}
|
||
arranges its child items vertically.
|
||
|
||
\o \l{http://doc.qt.nokia.com/4.7-snapshot/qml-row.html}{Row}
|
||
arranges its child items horizontally.
|
||
|
||
\o \l{http://doc.qt.nokia.com/4.7-snapshot/qml-grid.html}{Grid}
|
||
arranges its child items so that they are aligned in a grid and
|
||
are not overlapping.
|
||
|
||
\o \l{http://doc.qt.nokia.com/4.7-snapshot/qml-flow.html}{Flow}
|
||
arranges its child items side by side, wrapping as necessary.
|
||
|
||
\endlist
|
||
|
||
\section1 Using States
|
||
|
||
Use states and transitions
|
||
to navigate between screens.
|
||
|
||
QML states typically describe user interface configurations, such as the UI elements,
|
||
their properties and behavior and the available actions. For example, you can use
|
||
states to create two screens.
|
||
|
||
To add states, click the empty slot in the \gui States pane. Then modify the new state
|
||
in the visual editor.
|
||
|
||
\image qmldesigner-states.png "States pane"
|
||
|
||
The properties that you change in a state are highlighted with blue color.
|
||
In the code editor, you can see the changes recorded as changes to the base state.
|
||
|
||
To keep the QML code clean, you should create a base state that contains all the
|
||
elements you will need in the application. You can then create states, in
|
||
which you hide and show a set of items and modify their properties.
|
||
This allows you to:
|
||
|
||
\list
|
||
|
||
\o Align items on different screens with each other.
|
||
|
||
\o Avoid excessive property changes. If an item is invisible in the base
|
||
state, you must define all changes to its child elements as property changes,
|
||
which leads to complicated QML code.
|
||
|
||
\o Minimize the differences between the base state and the other states
|
||
to keep the QML code short and readable and to improve performance.
|
||
|
||
\o Avoid problems when using transitions and animation when changing
|
||
states.
|
||
|
||
\endlist
|
||
|
||
To create screens for an application by using states:
|
||
|
||
\list 1
|
||
|
||
\o In the base state, add all elements you will need in the application.
|
||
While you work on one screen, you can click the
|
||
\inlineimage qmldesigner-show-hide-icon.png
|
||
icon to hide elements on the canvas that are not part of a screen.
|
||
|
||
\o In the \gui States pane, click the empty slot to create a new state
|
||
and give it a name. For example, \c Normal.
|
||
|
||
\o In the \gui Properties pane, deselect the \gui Visibility check box
|
||
or set \gui Opacity to 0 for each element that is not needed in this view.
|
||
If you specify the setting for the parent element, all child elements
|
||
inherit it and are also hidden.
|
||
|
||
\image qmldesigner-screen-design.png "Designing screens"
|
||
|
||
\o Create additional states for each screen and set the visibility or
|
||
opacity of the elements in the screen.
|
||
|
||
\o To determine which view opens when the application starts, use the code
|
||
editor to set the state of the root item of the .qml file, as specified by the
|
||
following code snippet:
|
||
|
||
\qml
|
||
Item {
|
||
state: "Normal"
|
||
}
|
||
\endqml
|
||
|
||
\endlist
|
||
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
|
||
\contentspage index.html
|
||
\previouspage quick-screens.html
|
||
\page quick-animations.html
|
||
\nextpage quick-user-interaction.html
|
||
|
||
\title Animating Screens
|
||
|
||
To make movement between states smooth, you can specify transitions.
|
||
You can use different types of animated transitions. For example, you can animate changes
|
||
to property values and colors. You can use rotation animation to control the direction of
|
||
rotation. For more information, see
|
||
\l{http://doc.qt.nokia.com/4.7/qdeclarativeanimation.html}{QML Animation}.
|
||
|
||
You can use the \c ParallelAnimation element to start several animations at the same time.
|
||
Or use the \c SequentialAnimation element to run them one after another.
|
||
|
||
You can use the code editor to specify transitions. For more information, see
|
||
\l{http://doc.qt.nokia.com/4.7/qml-transition.html}{QML Transition Element}.
|
||
|
||
*/
|
||
|
||
|
||
|
||
/*!
|
||
|
||
\contentspage index.html
|
||
\previouspage quick-animations.html
|
||
\page quick-user-interaction.html
|
||
\nextpage quick-export-to-qml.html
|
||
|
||
\title Adding User Interaction Methods
|
||
|
||
You can add the following basic interaction methods to scenes:
|
||
|
||
\list
|
||
|
||
\o \l{http://doc.qt.nokia.com/4.7/qml-flickable.html}{Flickable}
|
||
items can be flicked horizontally or vertically.
|
||
\o \l{http://doc.qt.nokia.com/4.7/qml-flipable.html}{Flipable}
|
||
items can be flipped between their front and back sides by using rotation,
|
||
state, and transition.
|
||
\o \l{http://doc.qt.nokia.com/4.7/qml-focusscope.html}{Focus Scope}
|
||
assists in keyboard focus handling when building reusable QML components.
|
||
\o \l{http://doc.qt.nokia.com/4.7/qml-mousearea.html}{Mouse Area}
|
||
enables simple mouse handling.
|
||
|
||
\endlist
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
|
||
\contentspage index.html
|
||
\previouspage quick-user-interaction.html
|
||
\page quick-export-to-qml.html
|
||
\nextpage quick-application-logic.html
|
||
|
||
\title Exporting Designs from Graphics Software
|
||
|
||
You can export designs from graphics software, such as Adobe Photoshop and GIMP,
|
||
to QML files. Each scene is converted into a single QML file with an Image or a
|
||
Text element for each layer and saved on the development PC. Top-level layer
|
||
groups are converted into merged QML Image elements.
|
||
|
||
Note: GIMP does not support grouping, and therefore, each layer is exported as
|
||
an item in GIMP.
|
||
|
||
You can open the QML file in Qt Creator for editing. If you edit the file in Adobe
|
||
Photoshop and export it to the same directory again, any changes you made in Qt
|
||
Creator are overwritten. However, you can re-export graphical assets without
|
||
recreating the QML code.
|
||
|
||
If you create vector graphics with other tools that have an Adobe Photoshop export
|
||
option, such as Adobe Illustrator, you can export them first to Photoshop
|
||
and then
|
||
to QML.
|
||
|
||
\section1 Conversion Rules
|
||
|
||
The following rules apply to the conversions:
|
||
|
||
\list
|
||
|
||
\o Layer names are used as element names. Spaces and hash marks (#) are
|
||
replaced with underscore characters to create valid ids for the elements.
|
||
|
||
\o Layer styles, such as drop shadows, are converted to images.
|
||
|
||
\o Offset, size, ordering and opacity are preserved.
|
||
|
||
\o Text layers are converted to Text elements, unless you specify that they
|
||
be converted to Image elements.
|
||
|
||
\o Hidden layers can be exported, and their visibility is set to hidden.
|
||
|
||
\o PNG images are copied to the images subirectory.
|
||
|
||
\endlist
|
||
|
||
\section1 Preparing Files for Conversion
|
||
|
||
To create QML files that are easy to use, prepare the Adobe Photoshop or
|
||
GIMP designs for exporting, as follows:
|
||
|
||
\list
|
||
|
||
\o To minimize the number of elements, minimize the number of layers or
|
||
use top-level layer groups, because each layer or layer group is
|
||
exported as a Text or Image element.
|
||
|
||
\o To make sure that all related elements are exported to the same
|
||
element, use top-level layer groups.
|
||
|
||
\o To determine that some layers are not exported, hide them, and
|
||
deselect the \gui {Export hidden} check box during exporting.
|
||
|
||
\o To make it easier to find the layers and layer groups after
|
||
exporting them, use descriptive names for them.
|
||
|
||
\o To make sure that image dimensions are preserved during export,
|
||
create at least one fully filled layer (which can be hidden), such
|
||
as a background layer. If the export script does not find a fully
|
||
filled layer, it resizes all images to the size of the canvas.
|
||
|
||
\o To prevent errors during export, make sure that the layers are not
|
||
locked. Locked layers cannot be exported.
|
||
|
||
\o To avoid unexpected results, do not use Blending Mode effects. They
|
||
are not exported.
|
||
|
||
\endlist
|
||
|
||
\section1 Exporting from Adobe Photoshop to QML
|
||
|
||
\image qml-export-photoshop.png
|
||
|
||
The script has been tested to work on Adobe Photoshop CS 4 and 5, but it might also
|
||
work on other versions.
|
||
|
||
\list 1
|
||
|
||
\o Download the export script, \e{Export QML.jx}, from
|
||
\l{http://qt.gitorious.org/qt-labs/photoshop-qmlexporter/trees/master}{Gitorious}.
|
||
|
||
\note Read the README.txt file in the repository for latest information about
|
||
the script.
|
||
|
||
\o Double-click the export script to add the export command to the \gui Scripts
|
||
menu. You can also copy the script file to the Adobe Photoshop scripts directory
|
||
(typically, \c{\Presets\Scripts} in the Photoshop installation directory).
|
||
|
||
\o In Adobe Photoshop, choose \gui {File > Scripts > Export to QML} to export the
|
||
scene to a QML file.
|
||
|
||
\o In the \gui {Export Document to QML} dialog, enter a name and location for the
|
||
QML file.
|
||
|
||
\o Select the \gui {Rasterize text} check box to export text layers as images,
|
||
not as Text elements.
|
||
|
||
\o Select the \gui {Group layers} check box to export each top-level group as a
|
||
merged QML Image element.
|
||
|
||
\o Select the \gui {Export hidden} check box to export hidden layers and to set
|
||
their visibility property to hidden.
|
||
|
||
\o Deselect the \gui {Export QML} check box if you have modified the QML document
|
||
in Qt Creator, but still want to re-export graphical assets.
|
||
|
||
\o Click \gui Export.
|
||
|
||
\endlist
|
||
|
||
The QML file is saved to the location that you specified.
|
||
In Qt Creator, choose \gui {File > Open File or Project} to open the QML file.
|
||
|
||
\note Existing files are replaced without warning.
|
||
|
||
\section1 Exporting from GIMP to QML
|
||
|
||
\image qml-export-gimp.png
|
||
|
||
The script has been tested to work on GIMP 2. You can download GIMP 2 from
|
||
\l{http://www.gimp.org/downloads/}{GIMP Downloads}.
|
||
|
||
To use the export script on Microsoft Windows, you also need to install the
|
||
GIMP Python extension (Python, PyCairo, PyGobject, PyGTK). However, GIMP is
|
||
not officially supported on Windows, so we cannot guarantee that this will
|
||
work.
|
||
|
||
\list 1
|
||
|
||
\o On Microsoft Windows, you must first add Python support to your GIMP
|
||
installation, as instructed in
|
||
\l {http://www.gimpusers.com/tutorials/install-python-for-gimp-2-6-windows}{Tutorial: Installing Python for GIMP 2.6 (Windows)}.
|
||
|
||
\o Download the export script, \e qmlexporter.py, from
|
||
\l{http://qt.gitorious.org/qt-labs/gimp-qmlexporter/trees/master}{Gitorious}.
|
||
|
||
\note Read the INSTALL.txt in the repository for latest information about the
|
||
script.
|
||
|
||
\o Copy the export script to the plug-ins directory in the GIMP installation
|
||
directory.
|
||
|
||
\o Check the properties of the file to make sure that it is executable.
|
||
|
||
On Linux, run the following command: \c {chmod u+rx}
|
||
|
||
\o Restart GIMP to have the export command added to the \gui File menu.
|
||
|
||
\o Choose \gui {File > Export to QML} to export the design to a QML file.
|
||
|
||
\o In the \gui {Export Layers to a QML Document} dialog, enter a name and
|
||
location for the QML file, and click \gui Export.
|
||
|
||
\endlist
|
||
|
||
The QML file is saved to the location that you specified.
|
||
In Qt Creator, choose \gui {File > Open File or Project} to open the QML file.
|
||
|
||
\note Existing files are replaced without warning.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
|
||
\contentspage index.html
|
||
\previouspage quick-export-to-qml.html
|
||
\page quick-application-logic.html
|
||
\nextpage creator-qml-modules-with-plugins.html
|
||
|
||
\title Implementing Application Logic
|
||
|
||
A user interface is only a part of an application, and not really useful by itself.
|
||
You can use Qt or JavaScript to implement the application logic. For more information on
|
||
using JavaScript, see
|
||
\l {http://doc.qt.nokia.com/4.7/qdeclarativejavascript.html} {Integrating JavaScript}.
|
||
|
||
For an example of how to use JavaScript to develop a game, see the
|
||
\l {http://doc.qt.nokia.com/4.7/qml-advtutorial.html} {QML Advanced Tutorial}.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage quick-application-logic.html
|
||
\page creator-qml-modules-with-plugins.html
|
||
\nextpage creator-using-qt-designer.html
|
||
|
||
\title Using QML Modules with Plugins
|
||
|
||
QML modules may use plugins to expose components defined in C++ to
|
||
QML applications. Since Qt Creator cannot load the plugins to determine
|
||
the details of the contained components, these modules need to provide
|
||
extra type information for code completion and the semantic checks to work
|
||
correctly.
|
||
|
||
Ideally, QML modules have a \c{plugins.qmltypes} file in the same directory
|
||
as the \c qmldir file. The \c qmltypes file contains a description of the
|
||
components exported by the module's plugins and is loaded by Qt Creator
|
||
when the module is imported.
|
||
|
||
For Qt 4.8 and later, one or more \c qmltypes files can be listed in the
|
||
\c qmldir file under the \c typeinfo header. These files will be read in addition
|
||
to \c{plugins.qmltypes}. For more information, see
|
||
\l{http://doc.qt.nokia.com/4.8-snapshot/qdeclarativemodules.html#writing-a-qmldir-file}{Writing a qmldir File}.
|
||
|
||
\section1 Generating qmltypes Files
|
||
|
||
You can create and edit \c qmltypes files manually, but you are recommended
|
||
to use the \c qmlplugindump tool shipped with Qt 4.8 and later to generate
|
||
them automatically. For earlier versions of Qt, you can compile a version
|
||
of the tool called \c qmldump from the sources in
|
||
\c{<QtCreator>/share/qtcreator/qml/qmldump} if the Qt version contains private headers.
|
||
|
||
Once you have obtained qmlplugindump for the Qt version the QML module's
|
||
plugins were compiled with, run the following command to load My.Module
|
||
version 1.0 from \c{/import/path/my/module} including all its plugins and
|
||
output a description of the plugins' types to
|
||
\c{/import/path/my/module/plugins.qmltypes}:
|
||
|
||
\code
|
||
qmlplugindump My.Module 1.0 /import/path > /import/path/my/module/plugins.qmltypes
|
||
\endcode
|
||
|
||
You can safely ignore the debug output.
|
||
|
||
\section1 Dumping Plugins Automatically
|
||
|
||
If a module with plugins lacks the \c qmltypes file, Qt Creator tries to
|
||
generate a temporary file itself by running the \c qmldump program in the
|
||
background. However, this automatic dumping is a fallback mechanism with
|
||
many points of failure and cannot be relied upon.
|
||
|
||
*/
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-editor-refactoring.html
|
||
\page qt-quick-toolbars.html
|
||
\nextpage creator-editor-locator.html
|
||
|
||
\title Using Qt Quick Toolbars
|
||
|
||
When you edit QML code in the code editor, you specify the properties
|
||
of QML components. For some properties, such as colors and font names,
|
||
this is not a trivial task. For example, few people can visualize the
|
||
color #18793f.
|
||
|
||
To easily edit these properties, you can use the Qt Quick Toolbars.
|
||
When you select a component in the code and a toolbar is available,
|
||
a light bulb icon appears:
|
||
\inlineimage qml-toolbar-indicator.png
|
||
. Select the icon to open the toolbar.
|
||
|
||
To open toolbars immediately when you select a component, select
|
||
\gui{Tools > Options... > Qt Quick > Qt Quick Toolbar > Always show Quick
|
||
Toolbar}.
|
||
|
||
Drag the toolbar to pin it to another location. Select
|
||
\inlineimage qml-toolbar-pin.png
|
||
to unpin the toolbar and move it to its default location. To pin toolbars
|
||
by default, select \gui{Tools > Options... > Qt Quick > Qt Quick Toolbar
|
||
> Pin Quick Toolbar}.
|
||
|
||
\section1 Previewing Images
|
||
|
||
The Qt Quick Toolbar for images allows you to edit the properties of
|
||
\l{http://doc.qt.nokia.com/latest/qml-borderimage.html}{Border Image}
|
||
and \l{http://doc.qt.nokia.com/latest/qml-image.html}{Image} components.
|
||
You can scale and tile the images, replace them with other images,
|
||
preview them, and change the image margins.
|
||
|
||
\image qml-toolbar-image.png "Qt Quick Toolbar for images"
|
||
|
||
To preview an image, double-click it on the toolbar. In the preview
|
||
dialog, you can zoom the image. Drag the image margins to change them.
|
||
|
||
\image qml-toolbar-image-preview.png "Image preview dialog"
|
||
|
||
\section1 Formatting Text
|
||
|
||
The Qt Quick Toolbar for text allows you to edit the properties of
|
||
\l{http://doc.qt.nokia.com/latest/qml-text.html}{Text} components.
|
||
You can change the font family and size as well as text formatting, style,
|
||
alignment, and color.
|
||
|
||
If a property is assigned an expression instead of a value, you
|
||
cannot use the toolbar to edit it. The button for editing the property
|
||
is disabled.
|
||
|
||
\image qml-toolbar-text.png "Qt Quick Toolbar for text"
|
||
|
||
By default, font size is specified as pixels. To use points, instead,
|
||
change \gui px to \gui pt in the size field.
|
||
|
||
\section1 Previewing Animation
|
||
|
||
The Qt Quick Toolbar for animation allows you to edit the properties of
|
||
\l{http://doc.qt.nokia.com/4.7/qml-propertyanimation.html}{PropertyAnimation}
|
||
components and the components that inherit it. You can change the easing curve
|
||
type and duration. For some curves, you can also specify amplitude, period,
|
||
and overshoot values.
|
||
|
||
\image qml-toolbar-animation.png "Qt Quick Toolbar for animation"
|
||
|
||
Select the play button to preview your changes.
|
||
|
||
\section1 Editing Rectangles
|
||
|
||
The Qt Quick Toolbar for rectangles allows you to edit the properties of
|
||
\l{http://doc.qt.nokia.com/4.7/qml-rectangle.html}{Rectangle}
|
||
components. You can change the fill and border colors and add
|
||
gradients.
|
||
|
||
\image qml-toolbar-rectangle.png "Qt Quick Toolbar for rectangles"
|
||
|
||
To add gradient stop points, click above the gradient bar. To remove
|
||
stop points, drag them upwards.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-editor-external.html
|
||
\page creator-maemo-emulator.html
|
||
\nextpage creator-mime-types.html
|
||
|
||
\title Using Maemo or MeeGo Harmattan Emulator
|
||
|
||
The Maemo 5 (Fremantle) and MeeGo Harmattan emulator are installed as part
|
||
of the \QSDK. After they are installed, you can start them from Qt Creator.
|
||
|
||
The Maemo 5 emulator emulates the Nokia N900 device environment. You can test
|
||
applications in conditions practically identical to running the application
|
||
on a Nokia N900 device with software update release 1.3 (V20.2010.36-2).
|
||
|
||
The MeeGo Harmattan emulator emulates the Nokia N9 device environment.
|
||
|
||
With the emulators, you can test how your application reacts to hardware
|
||
controls, such as the power button, and to the touch screen.
|
||
|
||
To test the application UI, user interaction with the application, and
|
||
functionality that uses the mobility APIs, use the Qt Simulator,
|
||
instead. For more information, see the
|
||
\l{http://doc.qt.nokia.com/qtsimulator/index.html}{Qt Simulator Manual}.
|
||
|
||
The difference between Qt Simulator and the emulators is that when you
|
||
compile your application binary for Qt Simulator, it is compiled against a
|
||
host library. The binary run on the emulator is compiled for the actual
|
||
device, using the Maemo 5 or Harmattan tool chain.
|
||
|
||
\section1 Starting the Emulator
|
||
|
||
The \gui {Start MeeGo Emulator} button is visible if you have a project
|
||
open in Qt Creator for which you have added the Maemo or MeeGo Harmattan
|
||
build target. It starts the Maemo or MeeGo Harmattan emulator, depending
|
||
on the selected target.
|
||
|
||
To start the emulator, click
|
||
\inlineimage qtcreator-maemo-emulator-button.png "Start MeeGo Emulator button"
|
||
.
|
||
|
||
Test your application on the emulator as on a device. For a list of
|
||
keyboard shortcuts that you can use to emulate keys and functions, see
|
||
\l {Emulating Device Keys}.
|
||
|
||
\section1 Rendering Graphics
|
||
|
||
The emulators support OpenGL to improve graphics rendering. Hardware
|
||
acceleration produces better results than software rendering. By default,
|
||
Qt Creator automatically detects, whether hardware acceleration is
|
||
supported on the development PC and tries to use it. However, sometimes
|
||
the results of the automatic detection are not reliable, and
|
||
hardware acceleration might be selected even if it is actually not
|
||
available on the development PC. This causes the emulator to crash.
|
||
|
||
If the emulator crashes, you are asked whether you want to try software
|
||
rendering, instead.
|
||
|
||
To specify the OpenGL mode, select \gui {Tools > Options... > Linux Devices
|
||
> Maemo Qemu
|
||
Settings}.
|
||
|
||
\section1 Emulating Device Keys
|
||
|
||
The following table summarizes the keyboard shortcuts that you can use
|
||
to emulate device keys and functions.
|
||
|
||
\table
|
||
\header
|
||
\o Device Key
|
||
\o Keyboard Shortcut
|
||
\row
|
||
\o \list
|
||
\o Alphabet keys
|
||
\o Comma (,)
|
||
\o Period (.)
|
||
\o Space
|
||
\o Arrow keys
|
||
\o Enter
|
||
\o Backspace
|
||
\endlist
|
||
\o Respective keys on the development PC keyboard.
|
||
\row
|
||
\o Shift
|
||
\o Left Shift key (Maemo 5)
|
||
|
||
Shift (Harmattan)
|
||
\row
|
||
\o Ctrl
|
||
\o Left Ctrl key (Maemo 5)
|
||
|
||
Ctrl (Harmattan)
|
||
\row
|
||
\o Mode
|
||
\o Left Alt key (Maemo 5)
|
||
|
||
Alt (Harmattan)
|
||
\row
|
||
\o Power
|
||
\o Esc
|
||
\row
|
||
\o Keypad slider open and close
|
||
\o F1
|
||
\row
|
||
\o Keypad lock (Maemo 5 only)
|
||
\o F2
|
||
\row
|
||
\o Camera lens open and close (Maemo 5 only)
|
||
\o F3
|
||
\row
|
||
\o Camera focus
|
||
\o F4
|
||
\row
|
||
\o Camera take picture
|
||
\o F5
|
||
|
||
\note The actual camera functionality is not emulated.
|
||
\row
|
||
\o Stereo headphones connect and disconnect (Maemo 5 only)
|
||
\o F6
|
||
\row
|
||
\o Volume down
|
||
\o F7
|
||
\row
|
||
\o Volume up
|
||
\o F8
|
||
\row
|
||
\o Accelerometer x axis, negative
|
||
\o 1
|
||
\row
|
||
\o Accelerometer x axis, positive
|
||
\o 2
|
||
\row
|
||
\o Accelerometer z axis, negative
|
||
\o 4
|
||
\row
|
||
\o Accelerometer z axis, positive
|
||
\o 5
|
||
\row
|
||
\o Accelerometer y axis, negative
|
||
\o 7
|
||
\row
|
||
\o Accelerometer y axis, positive
|
||
\o 8
|
||
|
||
\endtable
|
||
|
||
\note Each press of the accelerometer key turns the acceleration by 50
|
||
percent.
|
||
|
||
\section1 Closing the Emulator
|
||
|
||
To close the emulator, click the X at the top right corner of the device
|
||
emulator view. The emulator interprets this as a press of the power button
|
||
and displays the text \e {Shutting down} in the emulator window title pane.
|
||
The emulator closes shortly after this.
|
||
|
||
You can also select the \gui {Start MeeGo Emulator} button to close the
|
||
emulator. This is a faster way to close the emulator, because it does not
|
||
wait for the operating system running on the emulated machine to shut down,
|
||
but this also means that it is less safe.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-version-control.html
|
||
\page adding-plugins.html
|
||
\nextpage creator-editor-external.html
|
||
|
||
\title Adding Qt Designer Plugins
|
||
|
||
You can use Qt APIs to create plugins that extend Qt applications.
|
||
This allows you to add your own widgets to \QD.
|
||
The most flexible way to include a plugin with an application is to compile it
|
||
into a dynamic library that is shipped separately, and detected and loaded at runtime.
|
||
|
||
The applications can detect plugins that are stored in the standard plugin
|
||
subdirectories. For more information on how to create and locate plugins and to
|
||
change the default plugin path, see \l{How to Create Qt Plugins}.
|
||
|
||
For more information about how to create plugins for \QD, see
|
||
\l{http://doc.qt.nokia.com/4.7/designer-using-custom-widgets.html}{Creating and Using Components for Qt Designer}.
|
||
|
||
\section1 Locating Qt Designer Plugins
|
||
|
||
\QD fetches plugins from the standard locations and loads the plugins
|
||
that match its build key. \QD is delivered both as a standalone application
|
||
and as part of the SDK, where it is integrated into Qt Creator.
|
||
The correct folder to place the plugins depends on
|
||
which one you use.
|
||
|
||
The integrated \QD fetches plugins from the \c {%SDK%\bin\designer} folder on Windows
|
||
and Linux. For information about how to configure plugins on Mac OS, see
|
||
\l{Configuring Qt Designer Plugins on Mac OS}.
|
||
|
||
To check which plugins
|
||
were loaded successfully and which failed, choose \gui{Tools > Form Editor >
|
||
About Qt Designer Plugins}.
|
||
|
||
The standalone \QD is part of the Qt library used for building projects,
|
||
located under \c {%SDK%\qt}. Therefore, it fetches plugins from the following folder:
|
||
\c {%SDK%\qt\plugins\designer}. To check which plugins were loaded successfully and which
|
||
failed, choose \gui{Help > About Plugins}.
|
||
|
||
\section2 Configuring Qt Designer Plugins on Mac OS
|
||
|
||
On the Mac, a GUI application must be built and run from a bundle. A bundle is a
|
||
directory structure that appears as a single entity when viewed in the Finder.
|
||
A bundle for an application typcially contains the executable and all the resources
|
||
it needs.
|
||
|
||
Qt Creator uses its own set of Qt Libraries located in the bundle, and therefore,
|
||
you need to configure the \QD plugins that you want to use with Qt Creator.
|
||
Fore more information about how to deploy applications on Mac OS, see
|
||
\l{http://doc.qt.nokia.com/4.7/deployment-mac.html}{Deploying an Application on Mac OS X}.
|
||
|
||
The following example illustrates how to configure version 5.2.1 of the
|
||
\l{http://qwt.sourceforge.net/}{Qwt - Qt Widgets for Technical Applications} library
|
||
for use with Qt Creator:
|
||
|
||
\list 1
|
||
|
||
\o To check the paths used in the Qwt library, enter the following \c otool command:
|
||
|
||
\snippet examples/doc_src_plugins.qdoc 0
|
||
|
||
The output for Qwt 5.2.1 indicates that the plugin uses Qt core libraries (QtDesigner,
|
||
QtScript, QtXml, QtGui and QtCore) and libqwt.5.dylib:
|
||
|
||
\snippet examples/doc_src_plugins.qdoc 1
|
||
|
||
|
||
\o You must copy the \QD plugin and the Qwt library files to the following locations:
|
||
|
||
\list
|
||
\o \c {libqwt_designer_plugin.dylib} to \c {QtCreator.app/Contents/MacOS/designer}
|
||
\o \c {libqwt.*.dylib} to \c {QtCreator.app/Contents/Frameworks}
|
||
\endlist
|
||
|
||
Enter the following commands:
|
||
|
||
\snippet examples/doc_src_plugins.qdoc 4
|
||
|
||
\o Enter the following \c otool command to check the libraries that are used by the
|
||
Qwt library:
|
||
|
||
\snippet examples/doc_src_plugins.qdoc 2
|
||
|
||
The command returns the following output:
|
||
|
||
\snippet examples/doc_src_plugins.qdoc 3
|
||
|
||
\o Enter the following \c install_name_tool command to fix the references of the
|
||
libraries:
|
||
|
||
\snippet examples/doc_src_plugins.qdoc 5
|
||
|
||
\endlist
|
||
|
||
|
||
\section1 Matching Build Keys
|
||
|
||
The Qt Creator that is included in pre-built SDK packages on Windows is built with the
|
||
Microsoft Visual Studio compiler, whereas the version of Qt shipped for building applications
|
||
is configured and built to use the MinGW/g++ compiler. Plugins built by using this version of
|
||
Qt cannot be loaded by Qt Creator because the build-keys do not match. The plugins can only be
|
||
used in the standalone version of \QD. Choose \gui{Help > About Qt Creator} to check
|
||
the Qt version Qt Creator was built with.
|
||
|
||
To use \QD plugins that were built for the shipped Qt version, make sure that
|
||
Qt Creator is built with the same compiler by either recompiling Qt Creator using MinGW or
|
||
recompiling Qt with Microsoft Visual Studio, depending on which configuration you want to
|
||
use for your applications.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-using-qt-designer.html
|
||
\page creator-usability.html
|
||
\nextpage creator-building-running.html
|
||
|
||
\title Optimizing Applications for Mobile Devices
|
||
|
||
Before starting application development, analyze and define the requirements, scope, and
|
||
functionality of the application to ensure efficient functionality and a smooth user
|
||
experience. Design the application for a single purpose and analyze how it can best serve
|
||
its users. Mobile devices have been designed for use when mobile. Keep the characteristics
|
||
of mobile devices in mind when you create applications for them.
|
||
|
||
The following guidelines help you design and develop usable applications for mobile devices
|
||
with varying characteristics, such as screen size and support for input methods:
|
||
|
||
\list
|
||
|
||
\o Know your users
|
||
|
||
Find out who will use the application, what they will use it for,
|
||
and which mobile devices they have. Then design the application to fit a specific context
|
||
of use.
|
||
|
||
\o Design for small screens
|
||
|
||
The screen size of mobile devices is significantly smaller
|
||
than that available on desktop devices. Carefully consider what is the most relevant
|
||
content to present on the application UI, as it might not be reasonable to try and fit as
|
||
much content into the screen as you might have in a desktop application.
|
||
|
||
\o Design for multiple screen sizes
|
||
|
||
Relate the position and size of each control to the
|
||
dimensions of the display. This enables the same set of information to be presented on the
|
||
screen in all resolutions; higher resolution devices just display finer graphics.
|
||
|
||
\o Design for changing screen orientation
|
||
|
||
Some devices support screen rotation. On these
|
||
devices, applications can be displayed in portrait or landscape orientation. Account for
|
||
orientation and dynamically adjust the display when the screen is rotated.
|
||
|
||
\o Design intuitive ways of moving within applications
|
||
|
||
Mobile devices lack a mouse and
|
||
full-size keyboard, so users must use the touch screen or five way navigation pad to move within
|
||
applications. In addition, many users control the devices with one hand. To create an optimized user
|
||
experience, allow users to access information with one click; do not make them scroll and type.
|
||
|
||
\o Design for limited input methods
|
||
|
||
Applications collect information from users on the task
|
||
at hand. In addition to touch screen input, some devices contain physical keys such
|
||
as a five way navigation pad, a keypad, and a keyboard. Users enter information by using screen
|
||
controls, such as lists, check boxes, radio buttons, and text fields.
|
||
|
||
\o Keep response times short
|
||
|
||
Latency can cause delays in user interaction. If users perceive
|
||
an application as being slow, they are likely to get frustrated and stop using it.
|
||
|
||
\o Save battery time
|
||
|
||
Mobile devices are not constantly connected to a power source but run on
|
||
battery power. Optimize power consumption to keep the total consumption at an acceptable
|
||
level and to prevent users from running out of battery time.
|
||
|
||
\o Consider network issues
|
||
|
||
If users do not have a flat-rate data plan or WLAN support, mobile
|
||
network connections cost them money. Also, when users move around with the devices, the networks
|
||
available for connections constantly change.
|
||
|
||
\o Remember the processing limits of the device
|
||
|
||
|
||
The memory available on devices is limited
|
||
and you should use it carefully. Although all mobile devices have common functionality,
|
||
each device is individual in terms of both the resources available and extra features.
|
||
Therefore, you must consider the constraints of all the target devices.
|
||
|
||
\endlist
|
||
|
||
For more information about user experience techniques for mobile devices, see the
|
||
\l{http://www.developer.nokia.com/Resources/Library/Design_and_UX} on Nokia Developer.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-faq.html
|
||
\page creator-tips.html
|
||
\nextpage creator-known-issues.html
|
||
|
||
\title Tips and Tricks
|
||
|
||
|
||
\section1 Switching Between Modes
|
||
|
||
Qt Creator uses different modes for different purposes. You can quickly
|
||
switch between these modes with the following keyboard shortcuts:
|
||
\list
|
||
\o \gui Welcome mode \key Ctrl+1
|
||
\o \gui Edit mode \key Ctrl+2
|
||
\o \gui Design mode \key Ctrl+3
|
||
\o \gui Debug mode \key Ctrl+4
|
||
\o \gui Projects mode \key Ctrl+5
|
||
\o \gui Help mode \key Ctrl+6
|
||
\endlist
|
||
|
||
|
||
For more information about Qt Creator modes, see \l {Qt Creator Modes}.
|
||
|
||
|
||
|
||
\section1 Moving Between Open Files
|
||
|
||
To quickly move between currently open files, press
|
||
\key Ctrl+Tab.
|
||
|
||
To move forward in the location history, press \key {Alt+Right}
|
||
(\key {Cmd+Opt+Right} on Mac OS). To move backward, press \key {Alt+Left}
|
||
(\key {Cmd+Opt+Left} on Mac OS). For example, if you use the \gui Locator
|
||
to jump to a symbol in the same file, you can jump back to your original
|
||
location in that file by pressing \key {Alt+Left}.
|
||
|
||
|
||
\section1 Moving To the Edit Mode
|
||
|
||
To move to the \gui Edit mode and currently active file, press
|
||
\key Esc.
|
||
|
||
If you already are in the \gui Edit mode:
|
||
\list
|
||
\o The first press moves focus to the editor
|
||
\o The second press closes secondary windows
|
||
\endlist
|
||
|
||
\section1 Using the Filter in Options Dialog
|
||
|
||
To find specific settings you require in \gui{Tools} > \gui{Options...}
|
||
use the filter located at the top left of the \gui Options dialog box.
|
||
|
||
\section1 Opening Output Panes
|
||
|
||
The output panes provide a list of errors and warnings encountered during
|
||
a build, detailed output from the compiler, status of a program when it is
|
||
executed and debug output, as well as search results.
|
||
|
||
To open output panes, use the following shortcuts:
|
||
|
||
\list
|
||
|
||
\o \gui{Build Issues} pane Alt+1 (Cmd+1 on Mac OS X)
|
||
|
||
\o \gui{Search Results} pane Alt+2 (Cmd+2 on Mac OS X)
|
||
|
||
\o \gui{Application Output} pane Alt+3 (Cmd+3 on Mac OS X)
|
||
|
||
\o \gui{Compile Output} pane Alt+4 (Cmd+4 on Mac OS X)
|
||
|
||
\endlist
|
||
|
||
For more information about output panes, see \l{Viewing Output}.
|
||
|
||
|
||
\section1 Using Keyboard Shortcuts
|
||
|
||
Qt Creator provides \l{Keyboard Shortcuts}{many useful keyboard shortcuts}.
|
||
You can see the keyboard shortcut for a menu command in the menu
|
||
or the tooltip for a button.
|
||
|
||
To customize, import or export keyboard shortcuts, select \gui Tools >
|
||
\gui Options... > \gui Environment > \gui Keyboard.
|
||
|
||
|
||
\section1 Running Qt Creator From Command Line
|
||
|
||
You can launch Qt Creator from command line using the name of an
|
||
existing session or \c .pro file by giving the name as the command
|
||
argument.
|
||
|
||
For example, running \tt{qtcreator somesession}, launches Qt Creator and
|
||
loads session somesession.
|
||
|
||
\note Make sure Qt Creator is included in the PATH environment variable.
|
||
This can be done by typing the following in the command line:
|
||
\code
|
||
set PATH=c:\qtsdk\mingw\bin;c:\qtsdk\qt\bin;%PATH%
|
||
\endcode
|
||
|
||
|
||
\section1 Showing and Hiding the Sidebar
|
||
|
||
To toggle the sidebar in the \gui Edit and \gui Debug modes, click
|
||
\inlineimage qtcreator-togglebutton.png
|
||
or press \key Alt+0 (\key Cmd+0 on Mac OS X).
|
||
|
||
For more information on using the sidebar, see \l {Browsing Project Contents}.
|
||
|
||
|
||
|
||
\section1 Moving To Symbols
|
||
|
||
To move straight to a symbol used in a project, select the symbol in the
|
||
\gui Editor toolbar drop-down menu. For more information on the editor toolbar,
|
||
see \l {Using the Editor Toolbar}.
|
||
|
||
To jump to a symbol in the current file, press \key {Ctrl+K} to open the
|
||
\gui Locator, enter a period (.), and start typing the symbol name. Then
|
||
select the symbol in the list. For more information on using the locator,
|
||
see \l{Searching With the Locator}.
|
||
|
||
Press \key Ctrl (\key Cmd on Mac OS) and click a symbol to move directly to
|
||
the definition or the declaration of the symbol. You can also move the cursor
|
||
on the symbol and press \key {F2}. For more information, see
|
||
\l{Moving to Symbol Definition or Declaration}.
|
||
|
||
|
||
|
||
\section1 Displaying Signals and Slots
|
||
|
||
If an instance of a class is derived from QObject, and you would like to
|
||
find all other objects connected to one of your object's slots using
|
||
Qt's signals and slots mechanism, select \gui Tools > \gui Options...
|
||
> \gui{Debugger} > \gui{Debugging Helper} > \gui{Use Debugging Helper}.
|
||
|
||
In the \gui{Locals and Expressions} view, expand the object's entry and open
|
||
the slot in the \e slots subitem. The objects connected to this slot are
|
||
shown as children of the slot. This method works with signals too.
|
||
|
||
For more information about the \gui{Locals and Expressions} view, see
|
||
\l{Locals and Expressions}.
|
||
|
||
|
||
\section1 Displaying Low Level Data
|
||
|
||
If special debugging of Qt objects fails due to data corruption within the
|
||
debugged objects, you can switch off the debugging helpers. When debugging
|
||
helpers are switched off low-level structures become visible.
|
||
|
||
To switch off the debugging helpers:
|
||
\list 1
|
||
|
||
\o Select \gui Tools > \gui Options... > \gui Debugger >
|
||
\gui{Debugging Helper}.
|
||
\o Uncheck the \gui{Use Debugging Helper} checkbox.
|
||
\endlist
|
||
|
||
|
||
\section1 Showing Tooltips in Debug Mode
|
||
|
||
To inspect the value of variables from the editor, you can turn
|
||
on tooltips. Tooltips are hidden by default for performance reasons.
|
||
|
||
\list 1
|
||
\o Select \gui Tools > \gui Options... > \gui Debugger > \gui General.
|
||
\o Select the \gui {Use tooltips in main editor while debugging} check box.
|
||
\endlist
|
||
|
||
When you hover over a variable in the code editor in \gui Debug mode, a
|
||
tooltip is displayed. To keep the tooltip visible, click the pin button.
|
||
You can expand pinned tooltips to view their full content.
|
||
|
||
\image qtcreator-pin-tooltip.png
|
||
|
||
Pinned tooltips are stored in the session. To close all pinned tooltips,
|
||
select \gui {Close Editor Tooltips} in the context menu in the \gui {Locals
|
||
and Expressions} view.
|
||
|
||
|
||
\section1 Locating Files
|
||
|
||
The \gui Locator provides one of the easiest ways in Qt Creator to browse
|
||
through projects, files, classes, methods, documentation and file systems.
|
||
To quickly access files not directly mentioned in your project, you can
|
||
create your own locator filters. That way you can locate files in a
|
||
directory structure you have defined.
|
||
|
||
To create locator filters, select \gui {Tools > Options... > Locator > Add}.
|
||
|
||
For more information, see \l{Creating Locator Filters}.
|
||
|
||
\section1 Adding a License Header Template for C++ Code
|
||
|
||
A file containing a license header for C++ can be specified under
|
||
\gui{Tools > Options... > C++ > License Template}. It may contain special
|
||
placeholders enclosed in \c{%%} that are replaced when generating a
|
||
new file:
|
||
|
||
\list 1
|
||
\o \c %YEAR%: Year
|
||
\o \c %MONTH%: Month
|
||
\o \c %DAY%: Day of the month
|
||
\o \c %DATE%: Date
|
||
\o \c %USER%: User name
|
||
\o \c %FILENAME%: File name
|
||
\o \c %CLASS%: Class name (if applicable)
|
||
\o \c %$VARIABLE%: Contents of environment variable \c{VARIABLE}.
|
||
\endlist
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-cli.html
|
||
\page creator-keyboard-shortcuts.html
|
||
\nextpage creator-faq.html
|
||
|
||
\title Keyboard Shortcuts
|
||
|
||
Qt Creator provides various keyboard shortcuts to speed up your development
|
||
process.
|
||
|
||
|
||
\section1 Configuring Keyboard Shortcuts
|
||
|
||
To customize a keyboard shortcut:
|
||
\list 1
|
||
\o Select \gui Tools > \gui Options... > \gui Environment >
|
||
\gui Keyboard.
|
||
\o Select an action from the list.
|
||
\o In \gui{Key Sequence} enter the shortcut key you want to associate
|
||
with the selected action.
|
||
\endlist
|
||
|
||
Qt Creator allows you to use different keyboard shortcut mapping schemes:
|
||
\list
|
||
\o To import a keyboard shortcut mapping scheme, click \gui Import
|
||
and select the kms file containing keyboard shortcut mapping scheme
|
||
you want to import.
|
||
\o To export the current keyboard shortcut mapping scheme, click
|
||
\gui Export and select the location where you want to save the
|
||
exported kms file.
|
||
\endlist
|
||
|
||
|
||
\section1 Default Keyboard Shortcuts
|
||
|
||
The following tables list the default keyboard shortcuts. They are
|
||
categorized by actions.
|
||
|
||
|
||
\section2 General Keyboard Shortcuts
|
||
|
||
\table
|
||
\header
|
||
\o Action
|
||
\o Keyboard shortcut
|
||
\row
|
||
\o Open file or project
|
||
\o Ctrl+O
|
||
\row
|
||
\o New file or project
|
||
\o Ctrl+N
|
||
\row
|
||
\o Open in external editor
|
||
\o Alt+V, Alt+I
|
||
\row
|
||
\o Cut
|
||
\o Ctrl+X
|
||
\row
|
||
\o Copy
|
||
\o Ctrl+C
|
||
\row
|
||
\o Paste
|
||
\o Ctrl+V
|
||
\row
|
||
\o Redo
|
||
\o Ctrl+Y
|
||
\row
|
||
\o Save
|
||
\o Ctrl+S
|
||
\row
|
||
\o Save all
|
||
\o Ctrl+A
|
||
\row
|
||
\o Close window
|
||
\o Ctrl+W
|
||
\row
|
||
\o Close all
|
||
\o Ctrl+Shift+W
|
||
\row
|
||
\o Go back
|
||
\o Alt+Left
|
||
\row
|
||
\o Go forward
|
||
\o Alt+Right
|
||
\row
|
||
\o Go to line
|
||
\o Ctrl+L
|
||
\row
|
||
\o Next open document in history
|
||
\o Ctrl+Shift+Tab
|
||
\row
|
||
\o Goto other split
|
||
\o Ctrl+E, O
|
||
\row
|
||
\o Previous open document in history
|
||
\o Ctrl+Tab
|
||
\row
|
||
\o Activate \gui Locator
|
||
\o Ctrl+K
|
||
\row
|
||
\o Switch to \gui Welcome mode
|
||
\o Ctrl+1
|
||
\row
|
||
\o Switch to \gui Edit mode
|
||
\o Ctrl+2
|
||
\row
|
||
\o Switch to \gui Design mode
|
||
\o Ctrl+3
|
||
\row
|
||
\o Switch to \gui Debug mode
|
||
\o Ctrl+4
|
||
\row
|
||
\o Switch to \gui Projects mode
|
||
\o Ctrl+5
|
||
\row
|
||
\o Switch to \gui Help mode
|
||
\o Ctrl+6
|
||
\row
|
||
\o Toggle \gui{Build Issues} pane
|
||
\o Alt+1 (Cmd+1 on Mac OS X)
|
||
\row
|
||
\o Toggle \gui{Search Results} pane
|
||
\o Alt+2 (Cmd+2 on Mac OS X)
|
||
\row
|
||
\o Toggle \gui{Application Output} pane
|
||
\o Alt+3 (Cmd+3 on Mac OS X)
|
||
\row
|
||
\o Toggle \gui{Compile Output} pane
|
||
\o Alt+4 (Cmd+4 on Mac OS X)
|
||
\row
|
||
\o Activate \gui Bookmarks pane
|
||
\o Alt+M
|
||
\row
|
||
\o Activate \gui{File System} pane
|
||
\o Alt+Y
|
||
\row
|
||
\o Activate \gui{Open Documents} pane
|
||
\o Alt+O
|
||
\row
|
||
\o Activate \gui Projects pane
|
||
\o Alt+X
|
||
\row
|
||
\o Full screen
|
||
\o Ctrl+Shift+F11
|
||
\row
|
||
\o Toggle the sidebar
|
||
\o Alt+0 (Cmd+0 on Mac OS X)
|
||
\row
|
||
\o Undo
|
||
\o Ctrl+Z
|
||
\row
|
||
\o Move to \gui Edit mode
|
||
|
||
In \gui Edit mode:
|
||
\list
|
||
\o The first press moves focus to the editor
|
||
\o The second press closes secondary windows
|
||
\endlist
|
||
\o Esc
|
||
\endtable
|
||
|
||
|
||
\section2 Editing Keyboard Shortcuts
|
||
|
||
\table
|
||
\header
|
||
\o Action
|
||
\o Keyboard shortcut
|
||
\row
|
||
\o Auto-indent selection
|
||
\o Ctrl+I
|
||
\row
|
||
\o Collapse
|
||
\o Ctrl+<
|
||
\row
|
||
\o Expand
|
||
\o Ctrl+>
|
||
\row
|
||
\o Trigger a completion in this scope
|
||
\o Ctrl+Space
|
||
\row
|
||
\o Copy line down
|
||
\o Ctrl+Alt+Down
|
||
\row
|
||
\o Copy line up
|
||
\o Ctrl+Alt+Up
|
||
\row
|
||
\o Cut line
|
||
\o Shift+Del
|
||
\row
|
||
\o Join lines
|
||
\o Ctrl+J
|
||
\row
|
||
\o Decrease font size
|
||
\o Ctrl+- (Ctrl+Roll mouse wheel down)
|
||
\row
|
||
\o Increase font size
|
||
\o Ctrl++ (Ctrl+Roll mouse wheel up)
|
||
\row
|
||
\o Toggle Vim-style editing
|
||
\o Alt+V, Alt+V
|
||
\row
|
||
\o Split
|
||
\o Ctrl+E, 2
|
||
\row
|
||
\o Split side by side
|
||
\o Ctrl+E, 3
|
||
\row
|
||
\o Remove all splits
|
||
\o Ctrl+E, 1
|
||
\row
|
||
\o Remove current split
|
||
\o Ctrl+E, 0
|
||
\row
|
||
\o Select all
|
||
\o Ctrl+A
|
||
\row
|
||
\o Go to block end
|
||
\o Ctrl+]
|
||
\row
|
||
\o Go to block start
|
||
\o Ctrl+[
|
||
\row
|
||
\o Go to block end with selection
|
||
\o Ctrl+}
|
||
\row
|
||
\o Go to block start with selection
|
||
\o Ctrl+{
|
||
\row
|
||
\o Move current line down
|
||
\o Ctrl+Shift+Down
|
||
\row
|
||
\o Move current line up
|
||
\o Ctrl+Shift+Up
|
||
\row
|
||
\o Trigger a quick fix in this scope
|
||
\o Alt+Return
|
||
\row
|
||
\o Rewrap paragraph
|
||
\o Ctrl+E, R
|
||
\row
|
||
\o Select the current block
|
||
|
||
The second press extends the selection to the parent block
|
||
\o Ctrl+U
|
||
\row
|
||
\o Enable text wrapping
|
||
\o Ctrl+E, Ctrl+W
|
||
\row
|
||
\o Toggle comment for selection
|
||
\o Ctrl+/
|
||
\row
|
||
\o Visualize whitespace
|
||
\o Ctrl+E, Ctrl+V
|
||
\row
|
||
\o Delete
|
||
\o Del
|
||
\row
|
||
\o Adjust size
|
||
\o Ctrl+J
|
||
\row
|
||
\o Lay out in a grid
|
||
\o Ctrl+G
|
||
\row
|
||
\o Lay out horizontally
|
||
\o Ctrl+H
|
||
\row
|
||
\o Lay out vertically
|
||
\o Ctrl+L
|
||
\row
|
||
\o Preview
|
||
\o Alt+Shift+R
|
||
\row
|
||
\o Edit signals and slots
|
||
\o F4
|
||
\row
|
||
\o Edit widgets
|
||
\o F3
|
||
\row
|
||
\o Toggle bookmark
|
||
\o Ctrl+M
|
||
\row
|
||
\o Go to next bookmark
|
||
\o Ctrl+.
|
||
\row
|
||
\o Go to previous bookmark
|
||
\o Ctrl+,
|
||
\row
|
||
\o Fetch snippet
|
||
\o Alt+C, Alt+F
|
||
\row
|
||
\o Paste snippet
|
||
\o Alt+C, Alt+P
|
||
\row
|
||
\o Find usages
|
||
\o Ctrl+Shift+U
|
||
\row
|
||
\o Follow symbol under cursor
|
||
|
||
Works with namespaces, classes, methods, variables, include
|
||
statements and macros
|
||
\o F2
|
||
\row
|
||
\o Rename symbol under cursor
|
||
\o Ctrl+Shift+R
|
||
\row
|
||
\o Switch between method declaration and definition
|
||
\o Shift+F2
|
||
\row
|
||
\o Open type hierarchy
|
||
\o Ctrl+Shift+T
|
||
\row
|
||
\o Switch between header and source file
|
||
\o F4
|
||
\row
|
||
\o Turn selected text into lowercase
|
||
\o Alt+U
|
||
\row
|
||
\o Turn selected text into uppercase
|
||
\o Alt+Shift+U
|
||
\endtable
|
||
|
||
\section2 Debugging Keyboard Shortcuts
|
||
|
||
\table
|
||
\header
|
||
\o Action
|
||
\o Keyboard shortcut
|
||
\row
|
||
\o Start debugging
|
||
\o F5
|
||
\row
|
||
\o Stop or interrupt debugger
|
||
\o Shift+F5
|
||
\row
|
||
\o Reset debugger
|
||
\o Ctrl+Shift+F5
|
||
\row
|
||
\o Step over
|
||
\o F10
|
||
\row
|
||
\o Step into
|
||
\o F11
|
||
\row
|
||
\o Step out
|
||
\o Shift+F11
|
||
\row
|
||
\o Toggle breakpoint
|
||
\o F9
|
||
\row
|
||
\o Run to selected function
|
||
\o Ctrl+F6
|
||
\endtable
|
||
|
||
|
||
\section2 Project Keyboard Shortcuts
|
||
|
||
\table
|
||
\header
|
||
\o Action
|
||
\o Keyboard shortcut
|
||
\row
|
||
\o Build project
|
||
\o Ctrl+B
|
||
\row
|
||
\o Build all
|
||
\o Ctrl+Shift+B
|
||
\row
|
||
\o New project
|
||
\o Ctrl+Shift+N
|
||
\row
|
||
\o Run
|
||
\o Ctrl+R
|
||
\endtable
|
||
|
||
|
||
\section2 Help Keyboard Shortcuts
|
||
|
||
\table
|
||
\header
|
||
\o Action
|
||
\o Keyboard shortcut
|
||
\row
|
||
\o View context-sensitive help
|
||
\o F1
|
||
\row
|
||
\o Activate contents in \gui Help mode
|
||
\o Ctrl+T
|
||
\row
|
||
\o Add bookmark in \gui Help mode
|
||
\o Ctrl+M
|
||
\row
|
||
\o Activate index in \gui Help mode
|
||
\o Ctrl+I
|
||
\row
|
||
\o Reset font size in \gui Help mode
|
||
\o Ctrl+0
|
||
\row
|
||
\o Activate search in \gui Help mode
|
||
\o Ctrl+S
|
||
\endtable
|
||
|
||
|
||
\section2 Version Control Keyboard Shortcuts
|
||
|
||
\table
|
||
\header
|
||
\o {1,2} Action
|
||
\o {5,1} Version control system
|
||
\header
|
||
\o CVS
|
||
\o Git
|
||
\o Perforce
|
||
\o Subversion
|
||
\o Mercurial
|
||
\row
|
||
\o Add
|
||
\o Alt+C, Alt+A
|
||
\o Alt+G, Alt+A
|
||
\o
|
||
\o Alt+S, Alt+A
|
||
\o
|
||
\row
|
||
\o Commit
|
||
\o Alt+C, Alt+C
|
||
\o Alt+G, Alt+C
|
||
\o
|
||
\o
|
||
\o Alt+H, Alt+C
|
||
\row
|
||
\o Diff
|
||
\o Alt+C, Alt+D
|
||
\o Alt+G, Alt+D
|
||
\o
|
||
\o Alt+S, Alt+D
|
||
\o Alt+H, Alt+D
|
||
\row
|
||
\o Diff project
|
||
\o
|
||
\o Alt+G, Alt+Shift+D
|
||
\o Alt+P, Alt+D
|
||
\o
|
||
\o
|
||
\row
|
||
\o Blame
|
||
\o
|
||
\o Alt+G, Alt+B
|
||
\o
|
||
\o
|
||
\o
|
||
\row
|
||
\o Log
|
||
\o
|
||
\o Alt+G, Alt+L
|
||
\o Alt+P, Alt+F
|
||
\o
|
||
\o Alt+H, Alt+L
|
||
\row
|
||
\o Log project
|
||
\o
|
||
\o Alt+G, Alt+K
|
||
\o
|
||
\o
|
||
\o
|
||
\row
|
||
\o Status
|
||
\o
|
||
\o Alt+G, Alt+S
|
||
\o
|
||
\o
|
||
\o Alt+H, Alt+S
|
||
\row
|
||
\o Undo changes
|
||
\o
|
||
\o Alt+G, Alt+U
|
||
\o
|
||
\o
|
||
\o
|
||
\row
|
||
\o Diff project
|
||
\o
|
||
\o Alt+G, Alt+Shift+D
|
||
\o Alt+P, Alt+D
|
||
\o
|
||
\o
|
||
\row
|
||
\o Edit
|
||
\o
|
||
\o
|
||
\o Alt+P, Alt+E
|
||
\o
|
||
\o
|
||
\row
|
||
\o Opened
|
||
\o
|
||
\o
|
||
\o Alt+P, Alt+O
|
||
\o
|
||
\o
|
||
\row
|
||
\o Revert
|
||
\o
|
||
\o
|
||
\o Alt+P, Alt+R
|
||
\o
|
||
\o
|
||
\row
|
||
\o Submit
|
||
\o
|
||
\o
|
||
\o Alt+P, Alt+S
|
||
\o
|
||
\o
|
||
\endtable
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage technical-support.html
|
||
\page creator-glossary.html
|
||
\nextpage creator-acknowledgements.html
|
||
|
||
\title Glossary
|
||
|
||
\table
|
||
\header
|
||
\o Term
|
||
\o Meaning
|
||
|
||
\row
|
||
\o
|
||
\raw HTML
|
||
Qt in PATH
|
||
\endraw
|
||
\target glossary-system-qt
|
||
\o This is the Qt
|
||
version for the \c qmake command found in your \c PATH
|
||
environment variable.
|
||
This is likely to be the system's Qt version.
|
||
|
||
|
||
\row
|
||
\o
|
||
\raw HTML
|
||
Project Qt
|
||
\endraw
|
||
\target glossary-project-qt
|
||
\o The version of Qt configured in the \gui{Projects} mode, \gui {Build
|
||
Settings}, \gui {Qt Version} field. This is the Qt version that
|
||
is actually used by a particular project.
|
||
|
||
\row
|
||
\o
|
||
\raw HTML
|
||
Shadow build
|
||
\endraw
|
||
\target glossary-shadow-build
|
||
\o Shadow building means building a project in a separate
|
||
directory, the \e{build directory}. The build directory is
|
||
different from the source directory. One of the benefits of
|
||
shadow building is that it keeps your source directory clean.
|
||
Shadow building is the best practice if you need many build
|
||
configurations for a single set of source.
|
||
\endtable
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-tips.html
|
||
\page creator-known-issues.html
|
||
\nextpage technical-support.html
|
||
|
||
\title Known Issues
|
||
|
||
This section lists known issues in Qt Creator version 2.2.0.
|
||
The development team is aware of them, and therefore, you do not need to
|
||
report them as bugs.
|
||
|
||
For a list of fixed issues and added features, see the changelog file in
|
||
the \c{qtcreator\dist} folder or the \l{https://bugreports.qt.nokia.com}{Qt Bug Tracker}.
|
||
|
||
\section1 General Issues
|
||
|
||
\list
|
||
|
||
\o If you change the Input Languages in Windows, Qt Creator might not
|
||
respond for 30 seconds. This is a known issue in the Advanced Text
|
||
Service of Microsoft Windows.
|
||
|
||
\o Qt Creator uses SQLite for storing some of its settings. SQLite is
|
||
known to have problems with certain NFS servers (most notably the
|
||
nfs-user-server 2.2beta), since they can lock up the application
|
||
when it tries to lock the database. If your home directory is on an
|
||
NFS share and you encounter this issue, one option would be to
|
||
switch to the nfs-kernel-server, or create a symlink so that the
|
||
settings are stored locally.
|
||
|
||
\o The Okteta KDE custom widget plugin might be installed as part of
|
||
some Linux distributions. It can cause Qt Designer to crash. For
|
||
more information, see:
|
||
|
||
\list
|
||
|
||
\o \l{https://bugs.launchpad.net/ubuntu/+source/kdeutils/+bug/662005}{Ubuntu bug 662005}
|
||
\o \l{https://bugreports.qt.nokia.com/browse/QTBUG-12025}{QTBUG-12025}
|
||
|
||
\endlist
|
||
|
||
To resolve the issue, enter the following command to remove the package:
|
||
\code
|
||
sudo apt-get remove okteta
|
||
\endcode
|
||
Or delete the following file:
|
||
\c /usr/lib/kde4/plugins/designer/oktetadesignerplugin.so.
|
||
|
||
\endlist
|
||
|
||
\section1 Editing Issues
|
||
|
||
\list
|
||
|
||
\o Code completion does not support typedefs for nested classes.
|
||
|
||
\endlist
|
||
|
||
\section1 Projects Issues
|
||
|
||
\list
|
||
\o Paths or file names containing spaces or special characters
|
||
(such as colons, dollar signs, and hash marks) may cause problems. This
|
||
is because some of the tools Qt Creator uses in the background have
|
||
restrictions on the characters allowed in file and directory names.
|
||
To be on the safe side, we recommend creating projects and project
|
||
items with names consisting of plain characters, numbers,
|
||
underscores, and hyphens.
|
||
|
||
\o Creating new CMake projects with Qt Creator is not supported.
|
||
|
||
\o On Windows, you must create projects for Maemo 5 and Harmattan
|
||
targets on the same partition where
|
||
you installed \QSDK, Qt Creator, and MADDE.
|
||
|
||
\o If error messages displayed in the \gui {Compile Output} pane contain
|
||
paths where slashes are missing (for example, C:QtSDK),
|
||
check your PATH variable. For more information, see
|
||
\l{Troubleshooting MinGW Compilation Errors}.
|
||
|
||
\endlist
|
||
|
||
\section1 Debugging Issues
|
||
|
||
\list
|
||
|
||
\o Debugging large applications on Symbian devices using the Symbian^3
|
||
operating system might not work, because the on-device debugging agent
|
||
might not be able to
|
||
access memory when the operating system starts paging. This causes breakpoint
|
||
handling and symbol resolution to fail. For more information, see
|
||
\l{https://bugreports.qt.nokia.com/browse/QTCREATORBUG-2158}{QTCREATORBUG-2158}.
|
||
|
||
As a workaround, add the following section to the application .pro file to
|
||
disable paging:
|
||
|
||
\code
|
||
debug {
|
||
MMP_RULES -= PAGED
|
||
MMP_RULES *= UNPAGED
|
||
}
|
||
\endcode
|
||
|
||
\note You must completely clean and rebuild the project for the setting to
|
||
take effect.
|
||
|
||
\o When debugging executables created by the GNU Compiler version 4.5.0
|
||
(all platforms), some data types will not be displayed in the
|
||
\gui{Locals and Expressions} view due to missing debug information.
|
||
|
||
\o GDB on Windows may not work if the 'Embassy \reg Security Center' software
|
||
by 'Wave \reg Systems' is installed and active (causing crashes in \c{vxvault.dll)}).
|
||
|
||
\o GDB may take long to load debugging symbols, especially from large
|
||
libraries.
|
||
|
||
\o Setting breakpoints in code that is compiled into the binary more
|
||
than once does not work.
|
||
|
||
\o Setting breakpoints in files that do not have unique absolute
|
||
paths may fail. For example, remounting parts of a file system
|
||
using the --bind mount option.
|
||
|
||
\endlist
|
||
|
||
\section1 Qt Quick Designer Issues
|
||
|
||
\list
|
||
|
||
\o \QMLD uses external processes (QML Puppet) to render and preview
|
||
images and to collect data. Executing C++ code might cause the QML
|
||
Puppet to crash. If it crashes, an error message is displayed and
|
||
you can continue editing the QML file in the code editor.
|
||
|
||
\endlist
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-glossary.html
|
||
\page creator-acknowledgements.html
|
||
|
||
\title Acknowledgements
|
||
|
||
\section1 Third-party Components
|
||
|
||
Qt Creator contains the following third-party components:
|
||
|
||
\list
|
||
\o \bold{Open Source front-end for C++ (license MIT)}, enhanced for use in
|
||
Qt Creator.\br
|
||
Roberto Raggi <roberto.raggi@gmail.com>\br
|
||
QtCreator/src/shared/cplusplus\br\br
|
||
|
||
\o \bold{Botan, a C++ crypto library. Version 1.8.8}\br
|
||
\list
|
||
\o Copyright (C) 1999-2004 The Botan Project. All rights reserved.
|
||
\o Copyright (C) 1999-2009 Jack Lloyd
|
||
\o 2001 Peter J Jones
|
||
\o 2004-2007 Justin Karneges
|
||
\o 2005 Matthew Gregan
|
||
\o 2005-2006 Matt Johnston
|
||
\o 2006 Luca Piccarreta
|
||
\o 2007 Yves Jerschow
|
||
\o 2007-2008 FlexSecure GmbH
|
||
\o 2007-2008 Technische Universitat Darmstadt
|
||
\o 2007-2008 Falko Strenzke
|
||
\o 2007-2008 Martin Doering
|
||
\o 2007 Manuel Hartl
|
||
\o 2007 Christoph Ludwig
|
||
\o 2007 Patrick Sona
|
||
\endlist
|
||
All rights reserved.\br\br
|
||
|
||
Redistribution and use in source and binary forms, with or without
|
||
modification, are permitted provided that the following conditions are
|
||
met:\br\br
|
||
|
||
1. Redistributions of source code must retain the above copyright
|
||
notice, this list of conditions, and the following disclaimer.\br\br
|
||
|
||
2. Redistributions in binary form must reproduce the above copyright
|
||
notice, this list of conditions, and the following disclaimer in the
|
||
documentation and/or other materials provided with the distribution.\br
|
||
\br
|
||
|
||
THIS SOFTWARE IS PROVIDED BY THE AUTHOR(S) "AS IS" AND ANY EXPRESS OR
|
||
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE,
|
||
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR(S) OR CONTRIBUTOR(S) BE
|
||
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
|
||
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
|
||
OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
|
||
IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.\br\br
|
||
The source code of Botan C++ crypto library can be found
|
||
here:
|
||
\list
|
||
\o QtCreator/src/libs/3rdparty
|
||
\o \l{http://qt.gitorious.org/qt-creator/qt-creator/trees/master/src/libs/3rdparty}
|
||
\endlist
|
||
\br\br
|
||
|
||
\o \bold{NetSieben SSH Library is a Secure Shell client library for C++.
|
||
Version 1.3.2}\br
|
||
\list
|
||
\o \bold{Commercial License:} For organizations who do not want to
|
||
release the source code for their applications as open source/
|
||
free software; in other words they do not want to comply with the
|
||
GNU General Public License (GPL) or Q Public License.
|
||
\o \bold{Non Commercial / Open Source License:} NetSieben believes in
|
||
contributing back to the open source community, thus it has released
|
||
the SSH Library under Q Public License as it is defined by Trolltech
|
||
AS of Norway. The Open Source License allows the user to use software
|
||
under an open source / free software license, and distribute it
|
||
freely. The software can be used at no charge with the condition
|
||
that if the user uses the SSH Library in an application they wish to
|
||
redistribute, then the complete source code for your application must
|
||
be available and freely redistributable under reasonable conditions.
|
||
For more information on the used QPL License see:
|
||
QtCreator/src/libs/3rdparty/net7ssh/LICENSE.QPL
|
||
\endlist\br\br
|
||
The source code of NetSieben Secure Shell C++ Library can be found
|
||
here:
|
||
\list
|
||
\o QtCreator/src/libs/3rdparty
|
||
\o \l{http://qt.gitorious.org/qt-creator/qt-creator/trees/master/src/libs/3rdparty}
|
||
\endlist
|
||
\endlist
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-mime-types.html
|
||
\page creator-task-lists.html
|
||
\nextpage creator-cli.html
|
||
|
||
\title Showing Task List Files in the Build Issues Pane
|
||
|
||
Code scanning and analysis tools create report files in ASCII format.
|
||
Usually, the report files consist of lines that contain a file name, a line
|
||
number, and an error message. A similar format is used for stack traces
|
||
obtained from crash reports. Traditionally, you would fix the errors by
|
||
manually navigating to them and correcting them, which is tedious.
|
||
|
||
Qt Creator makes this very easy by providing a way to load these files into
|
||
the \gui{Build Issues} pane. You can navigate to the corresponding source
|
||
code by clicking the error message. But first you must convert the files to
|
||
the \l{Task List File Format} by using conversion scripts that based on
|
||
standard text processing tools of the operating system.
|
||
|
||
In addition, you can generate task list files from code.
|
||
For an example of a script that checks new lines of code and matches them
|
||
against regular expressions to generate a task list, see \c{scripts\mytasks.pl}
|
||
in the Qt Creator repository.
|
||
|
||
To open task list files, choose \gui{File} > \gui{Open}.
|
||
|
||
\section1 Task List File Format
|
||
|
||
The filename extension must be .tasks for Qt Creator to recognize a file as a
|
||
task list file.
|
||
|
||
Each line in a task list file is treated as a tab-separated list of strings with
|
||
\c{\t}, \c{\n}, and \c{\\} used as escape characters. The strings are used to create
|
||
one task per line. The lines can have one of the following formats:
|
||
|
||
\list
|
||
|
||
\o \c description
|
||
|
||
\o \c{type\tdescription}
|
||
|
||
\o \c{file\ttype\tdescription}
|
||
|
||
\o \c{file\tline\ttype\tdescription}
|
||
|
||
\endlist
|
||
|
||
The task type can have one of the following values:
|
||
|
||
\list
|
||
|
||
\o A string starting with \c err, which displays the error icon in the beginning of the line
|
||
\o A string starting with \c warn, which displays the warning icon
|
||
\o Any other value, which sets the task type to Unknown and does not
|
||
display an icon
|
||
|
||
\endlist
|
||
|
||
The values are not case sensitive.
|
||
|
||
Lines starting with the hash mark character (#) in the first column are ignored.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-task-lists.html
|
||
\page creator-cli.html
|
||
\nextpage creator-keyboard-shortcuts.html
|
||
|
||
\title Using Command Line Options
|
||
|
||
You can start Qt Creator and specify some options from the command line.
|
||
For example, you can open a file to any line.
|
||
|
||
To specify command line options, enter the following command in the Qt Creator
|
||
installation or build directory:
|
||
|
||
\c {qtcreator [option] [filename[:line_number]]}
|
||
|
||
\note You can use either a colon (:) or a plus sign (+) as a separator
|
||
between the filename and line number. You can also use a space between the
|
||
separator and the line number.
|
||
|
||
For example:
|
||
|
||
\list
|
||
|
||
\o \c {C:\qtcreator\bin>qtcreator -help}
|
||
|
||
\o \c {C:\qtcreator\bin>qtcreator C:\TextFinder\textfinder.cpp:100}
|
||
|
||
\o \c {C:\qtcreator\bin>qtcreator C:\TextFinder\textfinder.cpp +100}
|
||
|
||
\endlist
|
||
|
||
The following table summarizes the available options:
|
||
|
||
\table
|
||
\header
|
||
\o Option
|
||
\o Description
|
||
|
||
\row
|
||
\o -help
|
||
\o Display help on command line options.
|
||
|
||
\row
|
||
\o -version
|
||
\o Display Qt Creator version.
|
||
|
||
\row
|
||
\o -client
|
||
\o Attempt to connect to an already running instance of Qt Creator.
|
||
|
||
\row
|
||
\o -noload <plugin>
|
||
\o Do not load the specified plugin.
|
||
|
||
\row
|
||
\o -profile
|
||
\o Output plugin start up and shut down profiling data.
|
||
|
||
\row
|
||
\o -settingspath <path>
|
||
\o Override the default path where user settings are stored.
|
||
|
||
\row
|
||
\o -color <color>
|
||
\o Core plugin: override the selected UI color.
|
||
|
||
\row
|
||
\o -disable-cdb
|
||
\o Debugger plugin: disable the Microsoft Console Debugger (CDB)
|
||
engine. For more information, see \l{Debugging}.
|
||
|
||
\row
|
||
\o -disable-gdb
|
||
\o Debugger plugin: disable the GNU Symbolic Debugger (GDB) engine.
|
||
|
||
\row
|
||
\o -disable-sdb
|
||
\o Debugger plugin: disable the Qt Script debugger engine.
|
||
|
||
\row
|
||
\o -debug <PID-or-corefile>
|
||
\o Debugger plugin: attach to process ID or core file.
|
||
|
||
\row
|
||
\o -wincrashevent <event-handle>
|
||
\o Debugger plugin: Attach to crashed processes by using the specified
|
||
event handle.
|
||
|
||
\row
|
||
\o -customwizard-verbose
|
||
\o ProjectExplorer plugin: display additional information when loading
|
||
custom wizards. For more information about custom wizards, see
|
||
\l{Adding New Custom Wizards}
|
||
|
||
\row
|
||
\o -lastsession
|
||
\o ProjectExplorer plugin: load the last session when Qt Creator starts.
|
||
Open the projects and files that were open when you last exited Qt Creator.
|
||
For more information about managing sessions, see \l{Managing Sessions}.
|
||
|
||
\endtable
|
||
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-maemo-emulator.html
|
||
\page creator-mime-types.html
|
||
\nextpage creator-task-lists.html
|
||
|
||
\title Editing MIME Types
|
||
|
||
Qt Creator uses the
|
||
\l{http://en.wikipedia.org/wiki/Internet_media_type}{Internet media type}
|
||
(MIME type) of the file to determine which mode and editor to use for
|
||
opening the file. For example, Qt Creator opens C++ source and header files
|
||
in the C++ editor, and Qt widget based UI files (.ui) in \QD.
|
||
|
||
To identify the MIME type of a file, Qt Creator uses matching by pattern
|
||
and matching by contents. First, Qt Creator looks at the filename to check
|
||
whether it matches the patterns specified for any MIME type. If no match is
|
||
found, it checks the contents of the file for magic headers specified for the
|
||
file.
|
||
|
||
The magic headers can contain text strings or bytes. The type of the
|
||
header value, string or byte, determines how Qt Creator interprets the
|
||
value. Qt Creator searches for the value within a specified
|
||
range in the files and takes the priority of the magic header into account.
|
||
If you specify wide search ranges, openging files in Qt Creator might take
|
||
a long time. Therefore, you are advised to use the recommended values for
|
||
the range and priority of the magic header.
|
||
|
||
If your files do not match the predefined MIME types, you can edit the
|
||
MIME types to add filename extensions and magic headers. You cannot
|
||
add new MIME types, however.
|
||
|
||
To edit MIME types:
|
||
|
||
\list 1
|
||
|
||
\o Select \gui {Tools > Options... > Environment > MIME Types}.
|
||
|
||
\image qtcreator-mime-types.png "MIME Types"
|
||
|
||
\o In \gui {MIME Type}, select a MIME type.
|
||
|
||
\o In \gui Patterns, add the filename extension for the type of files
|
||
that you want to identify as having this MIME type.
|
||
|
||
\o Click \gui Add to add \gui {Magic Headers}.
|
||
|
||
\image qtcreator-mime-types-magic-header.png "Magic Header"
|
||
|
||
\o In the \gui Value field, specify a text string or bytes that
|
||
appear in the files.
|
||
|
||
\o In the \gui Type field, select the type of the value.
|
||
|
||
\note You are recommended not to change the range and priority, because
|
||
it might cause problems when opening files in Qt Creator.
|
||
|
||
\o Click \gui OK.
|
||
|
||
\endlist
|
||
|
||
To revert all the changes you have made to the MIME type definitions,
|
||
select \gui {Reset All}.
|
||
|
||
\note If you now select \gui OK or \gui Apply, you permanently lose all
|
||
your own patterns and magic headers. The changes are reverted the next
|
||
time you start Qt Creator.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-debugging-qml.html
|
||
\page creator-troubleshooting-debugging.html
|
||
\nextpage creator-analyze-mode.html
|
||
|
||
\title Troubleshooting Debugger
|
||
|
||
This section lists some typical problems that you might encounter while
|
||
debugging and solutions to them.
|
||
|
||
\section1 Cannot Launch Debugger
|
||
|
||
Some anti-virus applications do not allow debuggers to retrieve data. For
|
||
example, on Windows, launching the debugger might fail with the following
|
||
message if the Avira AntiVir is installed on the development PC: \e{The
|
||
inferior stopped because it received a signal from the operating system.
|
||
Signal name:? signal meaning: Unknown signal.}
|
||
|
||
Some versions of Avira AntiVir Desktop-Products contain known issues in
|
||
various development environments, including Qt Creator. To fix the problem,
|
||
Avira instructs you to update to version \c {avipbb.sys 10.0.22.22}. For
|
||
more information, see
|
||
\l{http://www.avira.com/en/support-for-business-knowledgebase-detail/kbid/805}{Restricted Usability of IDE/Debuggers since 2010-12-08}.
|
||
|
||
\section1 Debugger Does Not Hit Breakpoints
|
||
|
||
You might have created a release build that does not contain debug
|
||
information. A GNU Compiler Collection (GCC) debug build has the \c {-g}
|
||
option on the compiler command line. Check that this option is present in
|
||
the \gui {Compile Output} pane. If it is not, adjust your build settings
|
||
in the \gui {Projects} mode.
|
||
|
||
\section1 Debugger Does Not Work
|
||
|
||
If the debugger does not work properly, try the following:
|
||
|
||
\list 1
|
||
|
||
\o Make sure you use at least Qt Creator 2.1.
|
||
|
||
\o Make sure the debugger is set up properly. For more information,
|
||
see \l{Setting Up Debugger}.
|
||
|
||
\o In the \gui Debug mode, select \gui {Windows > Views > Debugger
|
||
Log} to open the \gui {Debugger Log} view. Browse the contents of
|
||
the pane on the right hand side to find out what went wrong.
|
||
Always attach the contents of the pane to debugger-related
|
||
questions to the Qt Creator mailing list (qt-creator@trolltech.com)
|
||
or paste them to
|
||
\l{http://creator.pastebin.com}{creator.pastebin.com} before
|
||
asking questions in the IRC (on the #qt-creator channel at
|
||
FreeNode).
|
||
|
||
\endlist
|
||
|
||
\section1 Pointer Variable Members Are Not Displayed Directly
|
||
|
||
When you use the \gui {Locals and Expressions} view to inspect a pointer
|
||
variable and expand the variable tree item, another tree item level
|
||
is displayed. To directly display the members of the pointer variable,
|
||
select \gui {Dereference Pointers Automatically} in the context menu in the
|
||
\gui {Locals and Expressions} view.
|
||
|
||
\section1 Built-in Debugger Is Slow During Startup and Runtime
|
||
|
||
The Qt Creator for Windows installation packages install GDB from MinGW.
|
||
Unfortunately, GDB is quite slow on Windows. Qt Creator does not cause
|
||
this, as it interacts with GDB and adds custom dumpers for Qt types.
|
||
|
||
\note You can use Qt Creator with MSVC on Windows for debugging.
|
||
|
||
\section1 Debugger Displays <not in scope> Message
|
||
|
||
The message is created by the debugging helpers. Qt Creator posts an
|
||
expression to the GDB command line to invoke the debugging helpers.
|
||
The expression includes the address of the object to examine. This
|
||
address might be modified by GDB before the helper function is called. It
|
||
is unclear why and when this happens, but if it happens, the debugging
|
||
helpers operate on wrong data and come to wrong conclusions. Most likely,
|
||
they find garbage and declare the variable to be <not in scope>.
|
||
|
||
\section1 Application Crashes when Debugging on Mac OS X Snow Leopard
|
||
|
||
You must use a workaround to use the DYLD_IMAGE_SUFFIX option in the
|
||
\gui Projects tab on Mac OS X Snow Leopard. For more information on the
|
||
issue, see
|
||
\l{http://wimleers.com/blog/dyld-image-suffix-causing-havoc-on-mac-os-x-snow-leopard}{DYLD_IMAGE_SUFFIX causing havoc on Mac OS X Snow Leopard}.
|
||
|
||
To use the option, enter the following commands in the Terminal
|
||
application:
|
||
\code
|
||
sudo mv /usr/lib/libSystem.B_debug.dylib /usr/lib/libSystem.B_debug.dylib.backup
|
||
sudo cp /usr/lib/libSystem.B.dylib /usr/lib/libSystem.B_debug.dylib.backup
|
||
\endcode
|
||
|
||
\section1 Debugger Cannot Attach to Running Process on Linux
|
||
|
||
GDB uses \c ptrace to attach to running processes. Some Linux distributions
|
||
do not allow this, which stops all attempts to either directly attach to an
|
||
existing process or use the \gui {Run in terminal} option in Qt Creator.
|
||
|
||
The reasons for this are described in
|
||
\l{https://wiki.ubuntu.com/SecurityTeam/Roadmap/KernelHardening#ptrace%20Protection}{KernelHardening}.
|
||
|
||
However, the usefulness of this security measure seems dubious,
|
||
because this feature can be easily disabled. With root permissions, you can
|
||
disable the feature immediately by writing \c{0} into
|
||
\c{/proc/sys/kernel/yama/ptrace_scope}. Even if you do not have elevated
|
||
permissions, you can disable the feature later by adding a library that
|
||
calls \c{prctl(0x59616d61, getppid(), 0, 0, 0);}, such as the one in
|
||
\c{$QTCREATORDIR/lib/libptracepreload.so} to the LD_PRELOAD environment.
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-qml-performance-monitor.html
|
||
\page creator-analyzer.html
|
||
\nextpage creator-cache-profiler.html
|
||
|
||
\title Detecting Memory Leaks
|
||
|
||
You can use the Memcheck tool included in the
|
||
\l{http://valgrind.org/info/tools.html}{Valgrind tool suite} to detect
|
||
problems that are related to memory management in applications.
|
||
|
||
\note Memcheck is supported locally on Linux and Mac OS. You can run it on
|
||
a remote host from Windows.
|
||
|
||
After you download and install Valgrind tools, you can use Memcheck from Qt
|
||
Creator.
|
||
To analyze applications:
|
||
|
||
\list 1
|
||
|
||
\o In the \gui Projects mode, select a release build configuration.
|
||
|
||
\o Select \gui Analyze to open the \gui Analyze mode.
|
||
|
||
\o Select \gui {Analyze Memory} on the toolbar.
|
||
|
||
\o Select the
|
||
\inlineimage qtcreator-analyze-start-button.png "Start button"
|
||
button to start the application.
|
||
|
||
\o Use the application to analyze it.
|
||
|
||
\o Select the
|
||
\inlineimage qtcreator-analyzer-stop-button.png "Stop button"
|
||
button to view the results of the analysis in the
|
||
\gui {Analysis} view.
|
||
|
||
\endlist
|
||
|
||
While the application is running, Memcheck checks all reads and writes of
|
||
memory and intercepts calls that allocate or free memory or create or
|
||
delete memory blocks. When you stop Memcheck, it displays the results in
|
||
the \gui Analysis view. Click a line to view where a memory leak
|
||
occurred and a stack trace that shows what caused it.
|
||
|
||
\image analyzer-issues.png "Analysis view"
|
||
|
||
Move the mouse on on a row to view more information about the function.
|
||
|
||
For more information about using Memcheck, see
|
||
\l{http://valgrind.org/docs/manual/quick-start.html#quick-start.mcrun}
|
||
{Interpreting Memcheck's Output} in the Valgrind documentation.
|
||
|
||
\section1 Selecting Options for Memory Analysis
|
||
|
||
Stack traces can get quite large and confusing, and therefore, reading them
|
||
from the bottom up can help. If the stack trace is not big enough or it is
|
||
too big, select \gui {Tools > Options... > Analyzer}.
|
||
Define the length of the stack trace in the \gui {Backtrace frame count}
|
||
field.
|
||
|
||
\image qtcreator-valgrind-memcheck-options.png "Memory Analysis options"
|
||
|
||
Memcheck also reports uses of uninitialised values, most commonly with the
|
||
message \gui {Conditional jump or move depends on uninitialised value(s).}
|
||
To determine the root cause of these errors, the \gui {Track origins of
|
||
uninitialized memory} check box is selected by default. You can deselect it
|
||
to make Memcheck run faster.
|
||
|
||
Memcheck detects numerous problems in the system libraries, such as the C
|
||
library, which come pre-installed with your OS. As you cannot easily fix
|
||
them, you want to suppress them. Valgrind reads a list of errors to suppress
|
||
at startup. A default suppression file is created by the ./configure script
|
||
when the system is built.
|
||
|
||
You can write your own suppression files if parts of your project contain
|
||
errors you cannot fix and you do not want to be reminded of them. Click
|
||
\gui Add in the \gui {Memory Analysis} dialog to add the suppression files.
|
||
For more information about writing suppression files, see
|
||
\l{http://valgrind.org/docs/manual/manual-core.html#manual-core.suppress}
|
||
{Suppressing Errors} in the Valgrind documentation.
|
||
|
||
*/
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-analyzer.html
|
||
\page creator-cache-profiler.html
|
||
\nextpage creator-running-valgrind-remotely.html
|
||
|
||
\title Profiling Function Execution
|
||
|
||
You can use the Callgrind tool included in the
|
||
\l{http://valgrind.org/info/tools.html}{Valgrind tool suite} to detect
|
||
problems that are related to executing functions.
|
||
|
||
After you download and install Valgrind tools, you can use Callgrind from Qt
|
||
Creator.
|
||
|
||
\note Callgrind is supported locally on Linux and Mac OS. You can run it on
|
||
a remote host from Windows.
|
||
|
||
To analyze applications:
|
||
|
||
\list 1
|
||
|
||
\o In the \gui Projects mode, select a release build configuration.
|
||
|
||
\o Select \gui Analyze to open the \gui Analyze mode.
|
||
|
||
\o Select \gui Profile on the toolbar.
|
||
|
||
\o Select the
|
||
\inlineimage qtcreator-analyze-start-button.png "Start button"
|
||
button to start the application.
|
||
|
||
\o Use the application to analyze it.
|
||
|
||
\o Select the
|
||
\inlineimage qtcreator-analyzer-stop-button.png "Stop button"
|
||
button to view the results of the analysis in the \gui Profile
|
||
view.
|
||
|
||
\endlist
|
||
|
||
Callgrind records the call history of functions that are executed when the
|
||
application is run. It collects the number of instructions that are
|
||
executed, their relationship to source lines, the relationships of the
|
||
caller and callee between functions, and the numbers of such calls. You can
|
||
also use cache simulation or branch prediction to gather information about
|
||
the runtime behavior of an application.
|
||
|
||
Double-click a function to view information about the calling functions in
|
||
the \gui Callers view and about the called functions in the \gui Callees
|
||
view.
|
||
|
||
\image qtcreator-valgrind-callgrind.png "Profile view"
|
||
|
||
\section1 Selecting Profiling Options
|
||
|
||
To specify settings for Valgrind, select \gui {Tools > Options... >
|
||
Analyzer}. The \gui {Profiling Options} group contains Callgrind options.
|
||
|
||
\image qtcreator-valgrind-callgrind-options.png "Valgrind options"
|
||
|
||
In the \gui {Result view: Minimum event cost}
|
||
field, limit the amount of results the profiler gives you to increase
|
||
profiler performance.
|
||
|
||
You can collect information about the system call times and the number of
|
||
global bus events of the event type \c Ge that are executed.
|
||
|
||
\section2 Enabling Full Cache Simulation
|
||
|
||
By default, only instruction read accesses (Ir) are counted. To fully
|
||
simulate the cache, select the \gui {Enable cache simulation} check box.
|
||
This enables the following additional event counters:
|
||
|
||
\list
|
||
|
||
\o Cache misses on instruction reads (I1mr/I2mr)
|
||
|
||
\o Data read accesses (Dr) and related cache misses (D1mr/D2mr)
|
||
|
||
\o Data write accesses (Dw) and related cache misses (D1mw/D2mw)
|
||
|
||
\endlist
|
||
|
||
\section2 Enabling Branch Prediction Simulation
|
||
|
||
To enable the following additional event counters, select the
|
||
\gui {Enable branch prediction simulation} check box:
|
||
|
||
\list
|
||
|
||
\o Number of conditional branches executed and related predictor misses
|
||
(Bc/Bcm)
|
||
|
||
\o Executed indirect jumps and related misses of the jump address
|
||
predictor (Bi/Bim)
|
||
|
||
\endlist
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-help.html
|
||
\page creator-advanced.html
|
||
\nextpage creator-os-supported-platforms.html
|
||
|
||
\title Advanced Use
|
||
|
||
Qt Creator attempts to meet your development needs, whether you are an
|
||
experienced Qt developer or a newcomer to Qt. When you install Qt Creator
|
||
as a part of \QSDK, the default configuration allows you to start coding,
|
||
building, running and debugging applications with very little effort.
|
||
|
||
However, you can easily change or extend the default configuration, by
|
||
choosing a different build system, adding project wizards, integrating
|
||
external tools, or editing the standard MIME types that Qt Creator uses
|
||
to recognize your files.
|
||
|
||
You can start Qt Creator and specify some options for running it from the
|
||
command line.
|
||
|
||
This following topics describe advanced use of Qt Creator:
|
||
|
||
\list
|
||
\o \l{Operating Systems and Supported Platforms}
|
||
\o \l{Adding New Custom Wizards}
|
||
\o \l{Setting Up a CMake Project}
|
||
\o \l{Setting Up a Generic Project}
|
||
\o \l{Using Version Control Systems}
|
||
\o \l{Adding Qt Designer Plugins}
|
||
\o \l{Using External Tools}
|
||
\o \l{Using Maemo or MeeGo Harmattan Emulator}
|
||
\o \l{Editing MIME Types}
|
||
\o \l{Showing Task List Files in the Build Issues Pane}
|
||
\o \l{Using Command Line Options}
|
||
\o \l{Keyboard Shortcuts}
|
||
\o \l{Glossary}
|
||
\endlist
|
||
|
||
*/
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-known-issues.html
|
||
\page technical-support.html
|
||
\nextpage creator-glossary.html
|
||
|
||
\title Technical Support
|
||
|
||
The following table lists Qt support sites and other useful links.
|
||
|
||
\table
|
||
\header
|
||
\o What Do You Want to Do
|
||
\o Where to Go
|
||
|
||
\row
|
||
\o Learn more about Qt
|
||
\o \l{http://qt.nokia.com/developer/learning/online/training/specialized-elearning/}
|
||
{Specialized eLearning Modules Based on Qt Training Modules}
|
||
|
||
\row
|
||
\o Develop Qt applications for desktop and mobile devices
|
||
\o \l{http://developer.qt.nokia.com/}{Qt Developer Network}
|
||
|
||
\row
|
||
\o Develop Qt applications for Nokia mobile devices
|
||
\o \l{http://www.developer.nokia.com/Develop/Qt/}{Nokia Developer - Qt}
|
||
|
||
\row
|
||
\o Participate in Qt development
|
||
\o \l{http://qt.gitorious.org/}{Qt Git Hosting}
|
||
|
||
\row
|
||
\o Find free Qt-based applications
|
||
\o \l{http://qt-apps.org/}{Qt Apps}
|
||
|
||
\row
|
||
\o Buy commercial Qt support from Digia
|
||
\o \l{http://qt.digia.com/}{Qt Commercial}
|
||
\endtable
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-troubleshooting-debugging.html
|
||
\page creator-analyze-mode.html
|
||
\nextpage creator-qml-performance-monitor.html
|
||
|
||
\title Analyzing Code
|
||
|
||
The memory available on mobile devices is limited and you should use it
|
||
carefully. Qt Creator contains tools that you can use to analyze your code.
|
||
|
||
The \gui {QML Profiler} allows you to profile your Qt
|
||
Quick applications. You can inspect binding evaluations, signal handling,
|
||
and painting operations when running QML code. This is useful for
|
||
identifying potential bottlenecks, especially in the evaluation of bindings.
|
||
|
||
In addition, Qt Creator integrates Valgrind code analysis tools for
|
||
detecting memory leaks and profiling function execution. These tools are
|
||
supported locally only on Linux and Mac OS. You can run them on a remote
|
||
host from Windows. You have to download and install them
|
||
separately to use them from Qt Creator.
|
||
|
||
You can use the code analysis tools in the \gui Analyze mode. To switch to
|
||
\gui Analyze mode, select \gui Analyze in the mode selector, or select the
|
||
\gui {Analyze} menu and then select a tool. When you are in the
|
||
\gui Analyze mode, you can switch
|
||
between tools by selecting them in the menu on the toolbar.
|
||
|
||
\image qtcreator-analyze-menu "Analyze mode menu"
|
||
|
||
By default, the views in the \gui Analyze mode are locked into place in the
|
||
workspace. Select \gui {Window > Views > Locked} to unlock the views. Drag
|
||
and drop the views into new positions on the screen. Drag view borders to
|
||
resize the views. The size and position of views are saved for future
|
||
sessions. Select \gui {Window > Views > Reset to Default Layout} to reset
|
||
the views to their original sizes and positions.
|
||
|
||
To run the Valgrind tools on a remote host over SSH, select \gui {Analyze
|
||
> Valgrind Analyze Memory (Remote)} or \gui {Valgrind Function Profile
|
||
(Remote)}.
|
||
|
||
To stop the currently running analyzer, select \gui {Analyze
|
||
> Stop}.
|
||
|
||
To select options for the Valgrind tools, select \gui {Tools > Options... >
|
||
Analyzer}. You can override the general settings for each project in the
|
||
\gui {Run Settings} for the project.
|
||
|
||
The following sections describe how to use the code analysis tools:
|
||
|
||
\list
|
||
|
||
\o \l{Profiling QML Applications} describes how to inspect binding
|
||
evaluations, signal handling, and painting operations when running
|
||
QML code.
|
||
|
||
\o \l{Detecting Memory Leaks} describes how to use the Valgrind
|
||
Memcheck tool to detect problems in memory management.
|
||
|
||
\o \l{Profiling Function Execution} describes how to use the Valgrind Callgrind
|
||
tool to find cache misses in the code.
|
||
|
||
\o \l{Running Valgrind Tools Remotely} describes how to run the
|
||
Valgrind tools on a remote host.
|
||
|
||
\endlist
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-analyze-mode.html
|
||
\page creator-qml-performance-monitor.html
|
||
\nextpage creator-analyzer.html
|
||
|
||
\title Profiling QML Applications
|
||
|
||
To monitor the performance of an application in the QML Profiler:
|
||
|
||
\list 1
|
||
|
||
\o To be able to profile an application, you must set up QML debugging
|
||
for the project. For more information, see
|
||
\l{Setting Up QML Debugging}.
|
||
|
||
\o In the \gui Projects mode, select Qt 4.7.4 in the \gui {Qt version}
|
||
field.
|
||
|
||
\note To profile applications on devices, you must install Qt 4.7.4
|
||
or later libraries on them.
|
||
|
||
\o Select \gui {Analyze > QML Profiler} to profile the current
|
||
application.
|
||
|
||
\image qtcreator-qml-performance-monitor-toolbar.png "QML Profiler toolbar"
|
||
|
||
\o Select the
|
||
\inlineimage qtcreator-analyze-start-button.png "Start button"
|
||
button to start the application from the QML Profiler.
|
||
|
||
\note If data collection does not start automatically, select the
|
||
\inlineimage qtcreator-analyzer-button.png "Analyzer button"
|
||
button.
|
||
|
||
\endlist
|
||
|
||
When you start analyzing an application, the application is launched, and
|
||
the QML Profiler immediately begins to collect data. This is indicated by
|
||
the time running in the \gui Elapsed field.
|
||
|
||
Data is collected until you select the
|
||
\inlineimage qtcreator-analyzer-stop-button.png "Stop button"
|
||
button. Data collection takes time, and therefore, there might be a delay
|
||
before the data is displayed.
|
||
|
||
Do not use application commands to exit the application, because data is
|
||
sent to the QML Profiler when you select the \gui Stop button.
|
||
The application continues to run for some seconds, after which it is stopped
|
||
automatically. If you exit the application, the data is not sent.
|
||
|
||
Select the \inlineimage qtcreator-analyzer-button.png "Analyzer button"
|
||
button to disable the automatic start of the data collection when an
|
||
application is launched. Data collection starts when you select the button
|
||
again.
|
||
|
||
\section1 Analyzing Collected Data
|
||
|
||
The \gui Timeline view displays graphical representations of:
|
||
|
||
\list
|
||
|
||
\o Painting operations
|
||
|
||
\o Compiling the QML sources
|
||
|
||
\o Creating elements
|
||
|
||
\o Binding evaluations
|
||
|
||
\o Signal handling
|
||
|
||
\o Summary of the recorded period
|
||
|
||
\endlist
|
||
|
||
\image qtcreator-qml-performance-monitor.png "QML Profiler"
|
||
|
||
The outline summarizes the period for which data was collected. Drag the
|
||
zoom range or click the outline to move on the outline. You can also move
|
||
between events by clicking the \gui Previous and \gui Next buttons.
|
||
|
||
Click the zoom buttons or drag the zoom handles to zoom in and out.
|
||
|
||
You can define an event range to view the frame rate of events and to
|
||
compare it with the frame rate of similar events. Click on the timeline to
|
||
specify the beginning of the event range. Drag the cursor to define the end
|
||
of the range. The length of the range indicates the frame rate of the event.
|
||
You can drag the timeline below the event range to compare events.
|
||
|
||
Additional information is displayed on the rows above the outline.
|
||
Each row in the timeline describes a type of QML events that were recorded.
|
||
Move the cursor on an event on a row to see how long it takes and where
|
||
in the source it is being called.
|
||
|
||
On the \gui Binding row, you can see when a binding is evaluated and how
|
||
long the evaluation takes. Move the mouse over the binding for details
|
||
about the binding: location in the source code, duration, and source
|
||
code.
|
||
|
||
Click the binding to move the cursor in the code editor to the part of the
|
||
code where the binding is called.
|
||
|
||
The time bar at the top of the \gui Timeline view displays the time in
|
||
seconds. To see the time in milliseconds, move the mouse on the time bar.
|
||
|
||
\section1 Viewing Events
|
||
|
||
The \gui Events view displays the number of times each binding is called
|
||
and the time the calls take. This allows you to examine which events you
|
||
need to optimize. A high number of calls might indicate that a binding is
|
||
called unnecessarily. Click on a binding to move to it in the source code
|
||
in the code editor.
|
||
|
||
\image qtcreator-analyzer-bindings.png "Events view"
|
||
|
||
\section1 Viewing Calling and Called Events
|
||
|
||
The \gui Callees and \gui Callers views show dependencies between events.
|
||
They allow you to examine the internal functions of the application.
|
||
|
||
The \gui Callees view summarizes the QML events that a binding triggers.
|
||
This tells you which QML events are affected if you change a binding.
|
||
|
||
\image qtcreator-qml-performance-monitor-callees.png "Callees view"
|
||
|
||
The \gui Callers view summarizes the QML events that trigger a binding.
|
||
This tells you what caused a change in a binding.
|
||
|
||
\image qtcreator-qml-performance-monitor-callers.png "Callers view"
|
||
|
||
Click on a binding to move to it in the source code in the code editor.
|
||
|
||
\section2 Viewing More Data
|
||
|
||
The QML JavaScript engine optimizes trivial bindings. The QML Profiler
|
||
does not receive information about optimized bindings, and
|
||
therefore, it displays the text \gui {<bytecode>} and the message
|
||
\gui {Source code not available} in the \gui Callees and \gui {Callers}
|
||
views.
|
||
|
||
To inspect the optimized bindings, turn off the QML optimizer by setting the
|
||
environment variable QML_DISABLE_OPTIMIZER to 1. To set the environment
|
||
variable for the current project in the project settings:
|
||
|
||
\list 1
|
||
|
||
\o Select \gui {Projects > Run}.
|
||
|
||
\o In \gui {Run Environment}, click \gui Add.
|
||
|
||
\o Add the QML_DISABLE_OPTIMIZER variable and set its value to 1.
|
||
|
||
\endlist
|
||
|
||
*/
|
||
|
||
|
||
/*!
|
||
\contentspage index.html
|
||
\previouspage creator-cache-profiler.html
|
||
\page creator-running-valgrind-remotely.html
|
||
\nextpage creator-deployment.html
|
||
|
||
\title Running Valgrind Tools Remotely
|
||
|
||
Qt Creator integrates Valgrind code analysis tools for detecting memory
|
||
leaks and profiling function execution. These tools are supported locally
|
||
only on Linux and Mac OS, but you can run them on a remote host from
|
||
Windows.
|
||
|
||
To run the Valgrind tools on a remote host over SSH:
|
||
|
||
\list 1
|
||
|
||
\o Select \gui {Analyze > Valgrind Analyze Memory (Remote)} or
|
||
\gui {Valgrind Function Profile (Remote)}.
|
||
|
||
\image qtcreator-valgrind-remote-settings.png "Start Debugger dialog"
|
||
|
||
\o In the \gui Remote group, specify the connection to the remote host.
|
||
|
||
\o In the \gui Target group, specify the application to run and analyze
|
||
on the remote host.
|
||
|
||
\endlist
|
||
|
||
*/
|