forked from qt-creator/qt-creator
Change-Id: I622b42b8aea4f06b62e8739f7e8abb234ed7d3b4 Reviewed-by: Christian Stenger <christian.stenger@qt.io>
205 lines
6.4 KiB
C++
205 lines
6.4 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2019 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#pragma once
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#include "utils_global.h"
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#include "treemodel.h"
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namespace Utils {
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template <class ChildType>
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class BaseListModel : public TreeModel<TypedTreeItem<ChildType>, ChildType>
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{
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public:
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using BaseModel = TreeModel<TypedTreeItem<ChildType>, ChildType>;
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using BaseModel::rootItem;
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explicit BaseListModel(QObject *parent = nullptr) : BaseModel(parent) {}
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int itemCount() const { return rootItem()->childCount(); }
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ChildType *itemAt(int row) const { return rootItem()->childAt(row); }
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void appendItem(ChildType *item) { rootItem()->appendChild(item); }
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template <class Predicate>
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void forItems(const Predicate &pred) const
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{
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rootItem()->forFirstLevelChildren(pred);
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}
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template <class Predicate>
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ChildType *findItem(const Predicate &pred) const
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{
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return rootItem()->findFirstLevelChild(pred);
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}
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void sortItems(const std::function<bool(const ChildType *, const ChildType *)> &lessThan)
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{
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return rootItem()->sortChildren([lessThan](const TreeItem *a, const TreeItem *b) {
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return lessThan(static_cast<const ChildType *>(a), static_cast<const ChildType *>(b));
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});
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}
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int indexOf(const ChildType *item) const { return rootItem()->indexOf(item); }
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void clear() { rootItem()->removeChildren(); }
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auto begin() const { return rootItem()->begin(); }
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auto end() const { return rootItem()->end(); }
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};
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template <class ItemData>
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class ListItem : public TreeItem
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{
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public:
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ItemData itemData;
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};
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template <class ItemData>
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class ListModel : public BaseListModel<ListItem<ItemData>>
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{
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public:
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using ChildType = ListItem<ItemData>;
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using BaseModel = BaseListModel<ChildType>;
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explicit ListModel(QObject *parent = nullptr) : BaseModel(parent) {}
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const ItemData &dataAt(int row) const
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{
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static const ItemData dummyData = {};
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auto item = BaseModel::itemAt(row);
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return item ? item->itemData : dummyData;
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}
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ChildType *findItemByData(const std::function<bool(const ItemData &)> &pred) const
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{
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return BaseModel::rootItem()->findFirstLevelChild([pred](ChildType *child) {
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return pred(child->itemData);
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});
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}
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void destroyItems(const std::function<bool(const ItemData &)> &pred)
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{
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QList<ChildType *> toDestroy;
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BaseModel::rootItem()->forFirstLevelChildren([pred, &toDestroy](ChildType *item) {
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if (pred(item->itemData))
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toDestroy.append(item);
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});
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for (ChildType *item : toDestroy)
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this->destroyItem(item);
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}
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ItemData *findData(const std::function<bool(const ItemData &)> &pred) const
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{
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ChildType *item = findItemByData(pred);
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return item ? &item->itemData : nullptr;
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}
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QModelIndex findIndex(const std::function<bool(const ItemData &)> &pred) const
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{
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ChildType *item = findItemByData(pred);
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return item ? BaseTreeModel::indexForItem(item) : QModelIndex();
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}
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QList<ItemData> allData() const
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{
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QList<ItemData> res;
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BaseModel::rootItem()->forFirstLevelChildren([&res](ChildType *child) {
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res.append(child->itemData);
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});
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return res;
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}
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void setAllData(const QList<ItemData> &items)
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{
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BaseModel::rootItem()->removeChildren();
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for (const ItemData &data : items)
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appendItem(data);
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}
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void forAllData(const std::function<void(ItemData &)> &func) const
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{
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BaseModel::rootItem()->forFirstLevelChildren([func](ChildType *child) {
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func(child->itemData);
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});
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}
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ChildType *appendItem(const ItemData &data)
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{
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auto item = new ChildType;
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item->itemData = data;
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BaseModel::rootItem()->appendChild(item);
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return item;
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}
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QVariant data(const QModelIndex &idx, int role) const override
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{
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TreeItem *item = BaseModel::itemForIndex(idx);
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if (item && item->parent() == BaseModel::rootItem())
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return itemData(static_cast<ChildType *>(item)->itemData, idx.column(), role);
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return {};
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}
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Qt::ItemFlags flags(const QModelIndex &idx) const override
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{
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TreeItem *item = BaseModel::itemForIndex(idx);
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if (item && item->parent() == BaseModel::rootItem())
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return itemFlags(static_cast<ChildType *>(item)->itemData, idx.column());
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return {};
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}
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using QAbstractItemModel::itemData;
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virtual QVariant itemData(const ItemData &idata, int column, int role) const
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{
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if (m_dataAccessor)
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return m_dataAccessor(idata, column, role);
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return {};
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}
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virtual Qt::ItemFlags itemFlags(const ItemData &idata, int column) const
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{
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if (m_flagsAccessor)
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return m_flagsAccessor(idata, column);
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return Qt::ItemIsEnabled | Qt::ItemIsSelectable;
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}
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void setDataAccessor(const std::function<QVariant(const ItemData &, int, int)> &accessor)
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{
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m_dataAccessor = accessor;
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}
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void setFlagsAccessor(const std::function<Qt::ItemFlags(const ItemData &, int)> &accessor)
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{
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m_flagsAccessor = accessor;
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}
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private:
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std::function<QVariant(const ItemData &, int, int)> m_dataAccessor;
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std::function<Qt::ItemFlags(const ItemData &, int)> m_flagsAccessor;
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};
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} // namespace Utils
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