Files
qt-creator/src/plugins/debugger/qml/qmlinspectoragent.h
Aurindam Jana 59f8c87659 QmlInspector: Fetch data when needed
Fetch data on demand for 4.x. Since, parentIds are not
known, the tree will be reset when new objects are created.
Related changes in Qt side:
https://codereview.qt-project.org/#change,35982

Task-number: QTCREATORBUG-7779
Change-Id: I8b53604979bbbc2e6f01bc7b785929811a76f398
Reviewed-by: Christiaan Janssen <christiaan.janssen@digia.com>
2012-10-01 17:43:58 +02:00

155 lines
5.2 KiB
C++

/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2012 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: http://www.qt-project.org/
**
**
** GNU Lesser General Public License Usage
**
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this file.
** Please review the following information to ensure the GNU Lesser General
** Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** Other Usage
**
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**************************************************************************/
#ifndef QMLINSPECTORAGENT_H
#define QMLINSPECTORAGENT_H
#include <QObject>
#include <QStack>
#include <QTimer>
#include <qmldebug/baseenginedebugclient.h>
#include <watchdata.h>
namespace Debugger {
class DebuggerEngine;
namespace Internal {
class WatchData;
//map <filename, editorRevision> -> <lineNumber, columnNumber> -> debugId
typedef
QHash<QPair<QString, int>, QHash<QPair<int, int>, QList<int> > > DebugIdHash;
class QmlInspectorAgent : public QObject
{
Q_OBJECT
public:
explicit QmlInspectorAgent(DebuggerEngine *engine, QObject *parent = 0);
void fetchObject(int debugId);
quint32 queryExpressionResult(int debugId, const QString &expression);
void assignValue(const WatchData *data, const QString &expression, const QVariant &valueV);
void updateWatchData(const WatchData &data);
bool selectObjectInTree(int debugId);
quint32 setBindingForObject(int objectDebugId,
const QString &propertyName,
const QVariant &value,
bool isLiteralValue,
QString source,
int line);
quint32 setMethodBodyForObject(int objectDebugId, const QString &methodName,
const QString &methodBody);
quint32 resetBindingForObject(int objectDebugId,
const QString &propertyName);
QmlDebug::ObjectReference objectForName(const QString &objectId) const;
QmlDebug::ObjectReference objectForId(int objectDebugId) const;
int objectIdForLocation(int line, int column) const;
QHash<int, QString> rootObjectIds() const;
DebugIdHash debugIdHash() const { return m_debugIdHash; }
bool addObjectWatch(int objectDebugId);
bool isObjectBeingWatched(int objectDebugId);
bool removeObjectWatch(int objectDebugId);
void removeAllObjectWatches();
void setEngineClient(QmlDebug::BaseEngineDebugClient *client);
QString displayName(int objectDebugId) const;
int parentIdForObject(int objectDebugId);
void reloadEngines();
public slots:
void fetchContextObjectsForLocation(const QString &file,
int lineNumber, int columnNumber);
void queryEngineContext();
signals:
void objectTreeUpdated();
void objectFetched(const QmlDebug::ObjectReference &ref);
void expressionResult(quint32 queryId, const QVariant &value);
void propertyChanged(int debugId, const QByteArray &propertyName,
const QVariant &propertyValue);
void automaticUpdateFailed();
private slots:
void updateStatus();
void onResult(quint32 queryId, const QVariant &value, const QByteArray &type);
void newObject(int engineId, int objectId, int parentId);
void onValueChanged(int debugId, const QByteArray &propertyName, const QVariant &value);
private:
void updateObjectTree(const QmlDebug::ContextReference &context);
void insertObjectInTree(const QmlDebug::ObjectReference &result);
void buildDebugIdHashRecursive(const QmlDebug::ObjectReference &ref);
QList<WatchData> buildWatchData(const QmlDebug::ObjectReference &obj,
const QByteArray &parentIname, bool append);
enum LogDirection {
LogSend,
LogReceive
};
void log(LogDirection direction, const QString &message);
bool isConnected() const;
void clearObjectTree();
private:
DebuggerEngine *m_debuggerEngine;
QmlDebug::BaseEngineDebugClient *m_engineClient;
quint32 m_engineQueryId;
quint32 m_rootContextQueryId;
int m_objectToSelect;
QList<quint32> m_objectTreeQueryIds;
QStack<QmlDebug::ObjectReference> m_objectStack;
QmlDebug::EngineReference m_engine;
QHash<int, QByteArray> m_debugIdToIname;
QHash<int, QList<int> > m_debugIdChildIds; // This is for 4.x
QHash<int, QmlDebug::FileReference> m_debugIdLocations;
DebugIdHash m_debugIdHash;
QList<int> m_objectWatches;
QList<int> m_fetchDataIds;
QTimer m_delayQueryTimer;
bool m_newObjectsCreated;
};
} // Internal
} // Debugger
#endif // QMLINSPECTORAGENT_H