Files
qt-creator/tests/auto/tracing/timelineselectionrenderpass/tst_timelineselectionrenderpass.cpp
Kai Köhne 56baf8c058 Remove GPL-3.0+ from license identifiers
Since we also license under GPL-3.0 WITH Qt-GPL-exception-1.0,
this applies only to a hypothetical newer version of GPL, that doesn't
exist yet. If such a version emerges, we can still decide to relicense...

While at it, replace (deprecated) GPL-3.0 with more explicit GPL-3.0-only

Change was done by running

  find . -type f -exec perl -pi -e "s/LicenseRef-Qt-Commercial OR GPL-3.0\+ OR GPL-3.0 WITH Qt-GPL-exception-1.0/LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0/g" {} \;

Change-Id: I5097e6ce8d10233993ee30d7e25120e2659eb10b
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
2023-01-06 11:15:13 +00:00

161 lines
5.5 KiB
C++

// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
#include <tracing/runscenegraphtest.h>
#include <tracing/timelineselectionrenderpass.h>
#include <tracing/timelinerenderstate.h>
#include <tracing/timelineabstractrenderer_p.h>
#include <tracing/timelineitemsrenderpass.h>
#include <tracing/timelinemodelaggregator.h>
#include <QtTest>
#include <QSGMaterialShader>
#include <QSGSimpleRectNode>
using namespace Timeline;
class DummyModel : public TimelineModel {
public:
DummyModel(TimelineModelAggregator *parent);
void loadData();
float relativeHeight(int index) const;
};
class tst_TimelineSelectionRenderPass : public QObject
{
Q_OBJECT
private slots:
void instance();
void update();
};
DummyModel::DummyModel(TimelineModelAggregator *parent) : TimelineModel(parent)
{
}
void DummyModel::loadData()
{
for (int i = 0; i < 10; ++i)
insert(i, 1, 1);
insert(10, 200, 200);
insert(11, 200, 200);
}
float DummyModel::relativeHeight(int index) const
{
if (index == 10)
return 0.002f;
return 1.0f;
}
void tst_TimelineSelectionRenderPass::instance()
{
const TimelineSelectionRenderPass *inst = TimelineSelectionRenderPass::instance();
const TimelineSelectionRenderPass *inst2 = TimelineSelectionRenderPass::instance();
QCOMPARE(inst, inst2);
QVERIFY(inst != 0);
}
void compareSelectionNode(QSGNode *node, const QRectF &rect, int selectionId)
{
QSGGeometryNode *geometryNode = static_cast<QSGGeometryNode *>(node);
QSGGeometry *geometry = geometryNode->geometry();
QCOMPARE(geometry->vertexCount(), 4);
QCOMPARE(geometry->drawingMode(), QSGGeometry::DrawTriangleStrip);
OpaqueColoredPoint2DWithSize *data =
static_cast<OpaqueColoredPoint2DWithSize *>(geometry->vertexData());
float *lowerLeft = reinterpret_cast<float *>(data);
float *lowerRight = reinterpret_cast<float *>(++data);
float *upperLeft = reinterpret_cast<float *>(++data);
float *upperRight = reinterpret_cast<float *>(++data);
QCOMPARE(QRectF(QPointF(upperLeft[0], upperLeft[1]), QPointF(lowerRight[0], lowerRight[1])),
rect);
QCOMPARE(lowerRight[0], upperRight[0]);
QCOMPARE(lowerRight[1], lowerLeft[1]);
QCOMPARE(upperLeft[0], lowerLeft[0]);
QCOMPARE(upperLeft[1], upperRight[1]);
QCOMPARE(int(lowerLeft[4]), selectionId);
QCOMPARE(int(lowerRight[4]), selectionId);
QCOMPARE(int(upperLeft[4]), selectionId);
QCOMPARE(int(upperRight[4]), selectionId);
TimelineItemsMaterial *material = static_cast<TimelineItemsMaterial *>(
geometryNode->material());
QVERIFY(!(material->flags() & QSGMaterial::Blending));
}
void tst_TimelineSelectionRenderPass::update()
{
const TimelineSelectionRenderPass *inst = TimelineSelectionRenderPass::instance();
TimelineAbstractRenderer renderer;
TimelineModelAggregator aggregator;
TimelineRenderState parentState(0, 400, 1, 1);
TimelineRenderPass::State *nullState = 0;
QSGNode *nullNode = 0;
TimelineRenderPass::State *result = inst->update(&renderer, &parentState, 0, 0, 10, true, 1);
QCOMPARE(result, nullState);
DummyModel model(&aggregator);
result = inst->update(&renderer, &parentState, 0, 0, 10, true, 1);
QCOMPARE(result, nullState);
renderer.setModel(&model);
result = inst->update(&renderer, &parentState, 0, 0, 10, true, 1);
QCOMPARE(result, nullState);
model.loadData();
result = inst->update(&renderer, &parentState, 0, 0, 10, true, 1);
QVERIFY(result != nullState);
renderer.setSelectedItem(0);
result = inst->update(&renderer, &parentState, 0, 0, 10, true, 1);
QVERIFY(result != nullState);
// The selection renderer creates a overlays.
QVERIFY(result->collapsedOverlay() != nullNode);
QVERIFY(result->expandedOverlay() != nullNode);
QCOMPARE(result->expandedRows().count(), 0);
QCOMPARE(result->collapsedRows().count(), 0);
TimelineRenderPass::State *result2 = inst->update(&renderer, &parentState, result, 0, 10, false,
1);
QCOMPARE(result2, result);
renderer.setSelectedItem(1);
result = inst->update(&renderer, &parentState, result, 0, 10, false, 1);
QVERIFY(result != nullState);
compareSelectionNode(result->collapsedOverlay(), QRectF(1, 0, 1, 30), model.selectionId(1));
model.setExpanded(true);
result = inst->update(&renderer, &parentState, result, 0, 10, false, 1);
QVERIFY(result != nullState);
compareSelectionNode(result->expandedOverlay(), QRectF(1, 0, 1, 30), model.selectionId(1));
renderer.setSelectedItem(10);
result = inst->update(&renderer, &parentState, result, 0, 11, false, 1);
QVERIFY(result != nullState);
float top = 30 * (1.0 - model.relativeHeight(10));
compareSelectionNode(result->expandedOverlay(), QRectF(10, top, 200, 30 - top),
model.selectionId(10));
renderer.setSelectedItem(11);
result = inst->update(&renderer, &parentState, result, 0, 12, false, 1);
QVERIFY(result != nullState);
compareSelectionNode(result->expandedOverlay(), QRectF(11, 0, 200, 30), model.selectionId(11));
parentState.setPassState(0, result);
parentState.assembleNodeTree(&model, 1, 1);
runSceneGraphTest(parentState.collapsedOverlayRoot());
runSceneGraphTest(parentState.expandedOverlayRoot());
}
QTEST_MAIN(tst_TimelineSelectionRenderPass)
#include "tst_timelineselectionrenderpass.moc"