Files
qt-creator/share/qtcreator/qml/qmlpuppet/mockfiles/qt5/ModelNodeView.qml
Miikka Heikkinen dedbbc75b5 QmlDesigner: Apply root item transform in Node component previews
When generating a preview from a component with a 3D node for a root,
the root Node transform is now applied when calculating camera zoom.

Fixes: QDS-7131
Change-Id: I73054a09b3e82868c999ef6f9797dc941e625b33
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2022-06-10 13:15:05 +00:00

78 lines
2.3 KiB
QML

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import QtQuick 2.15
import QtQuick3D 1.15
View3D {
id: root
anchors.fill: parent
environment: sceneEnv
camera: theCamera
property Model sourceModel
function fitToViewPort(closeUp)
{
// The magic number is the distance from camera default pos to origin
_generalHelper.calculateNodeBoundsAndFocusCamera(theCamera, model, root,
1040, closeUp);
}
SceneEnvironment {
id: sceneEnv
antialiasingMode: SceneEnvironment.MSAA
antialiasingQuality: SceneEnvironment.High
}
DirectionalLight {
eulerRotation.x: -30
eulerRotation.y: -30
}
PerspectiveCamera {
id: theCamera
z: 600
y: 600
x: 600
eulerRotation.x: -45
eulerRotation.y: -45
clipFar: 10000
clipNear: 1
}
Model {
id: model
source: sourceModel.source
geometry: sourceModel.geometry
materials: [
DefaultMaterial {
diffuseColor: "#4aee45"
}
]
}
}