forked from qt-creator/qt-creator
		
	And PropertyName is a typedef for QByteArray. Because we don't use the
features of QString and the source would be cluttered with QLatin1Strings
we changed the property name to QByteArray.
Change-Id: Ib70ef136bbc411504b450456bd9bb705ae93dd25
Reviewed-by: Thomas Hartmann <Thomas.Hartmann@digia.com>
(cherry picked from commit ee4bf638ca)
Reviewed-by: Marco Bubke <marco.bubke@digia.com>
		
	
		
			
				
	
	
		
			139 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			139 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/****************************************************************************
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**
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** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia.  For licensing terms and
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** conditions see http://qt.digia.com/licensing.  For further information
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** use the contact form at http://qt.digia.com/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file.  Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Digia gives you certain additional
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** rights.  These rights are described in the Digia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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****************************************************************************/
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#include "qmlstatenodeinstance.h"
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#include <private/qquickstategroup_p.h>
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#include "qmlpropertychangesnodeinstance.h"
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#include <private/qquickstateoperations_p.h>
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namespace QmlDesigner {
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namespace Internal {
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/**
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  \class QmlStateNodeInstance
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  QmlStateNodeInstance manages a QQuickState object.
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  */
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QmlStateNodeInstance::QmlStateNodeInstance(QQuickState *object) :
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        ObjectNodeInstance(object)
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{
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}
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QmlStateNodeInstance::Pointer
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        QmlStateNodeInstance::create(QObject *object)
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{
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    QQuickState *stateObject = qobject_cast<QQuickState*>(object);
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    Q_ASSERT(stateObject);
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    Pointer instance(new QmlStateNodeInstance(stateObject));
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    instance->populateResetHashes();
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    return instance;
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}
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void QmlStateNodeInstance::activateState()
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{
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    if (stateGroup()) {
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        if (!isStateActive()) {
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            nodeInstanceServer()->setStateInstance(nodeInstanceServer()->instanceForObject(object()));
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            stateGroup()->setState(property("name").toString());
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        }
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    }
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}
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void QmlStateNodeInstance::deactivateState()
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{
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    if (stateGroup()) {
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        if (isStateActive()) {
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            nodeInstanceServer()->clearStateInstance();
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            stateGroup()->setState(QString());
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        }
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    }
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}
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QQuickState *QmlStateNodeInstance::stateObject() const
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{
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    Q_ASSERT(object());
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    Q_ASSERT(qobject_cast<QQuickState*>(object()));
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    return static_cast<QQuickState*>(object());
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}
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QQuickStateGroup *QmlStateNodeInstance::stateGroup() const
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{
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    return stateObject()->stateGroup();
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}
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bool QmlStateNodeInstance::isStateActive() const
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{
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    return stateObject() && stateGroup() && stateGroup()->state() == property("name");
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}
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void QmlStateNodeInstance::setPropertyVariant(const PropertyName &name, const QVariant &value)
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{
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    bool hasParent = parent();
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    bool isStateOfTheRootModelNode = parentInstance() && parentInstance()->isRootNodeInstance();
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    if (name == "when" && (!hasParent || isStateOfTheRootModelNode))
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        return;
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    ObjectNodeInstance::setPropertyVariant(name, value);
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}
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void QmlStateNodeInstance::setPropertyBinding(const PropertyName &name, const QString &expression)
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{
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    bool hasParent = parent();
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    bool isStateOfTheRootModelNode = parentInstance() && parentInstance()->isRootNodeInstance();
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    if (name == "when" && (!hasParent || isStateOfTheRootModelNode))
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        return;
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    ObjectNodeInstance::setPropertyBinding(name, expression);
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}
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bool QmlStateNodeInstance::updateStateVariant(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QVariant &value)
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{
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    return stateObject()->changeValueInRevertList(target->object(), QString::fromUtf8(propertyName), value);
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}
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bool QmlStateNodeInstance::updateStateBinding(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QString &expression)
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{
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    return stateObject()->changeValueInRevertList(target->object(), QString::fromUtf8(propertyName), expression);
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}
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bool QmlStateNodeInstance::resetStateProperty(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QVariant & /* resetValue */)
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{
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    return stateObject()->removeEntryFromRevertList(target->object(), QString::fromUtf8(propertyName));
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}
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} // namespace Internal
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} // namespace QmlDesigner
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