forked from qt-creator/qt-creator
Change-Id: Idc898b6ac70b6d3186d353086b5f3e45830d1f83 Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
294 lines
10 KiB
Plaintext
294 lines
10 KiB
Plaintext
/****************************************************************************
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**
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** Copyright (c) 2014 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of Qt Creator
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**
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**
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** GNU Free Documentation License
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**
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** Alternatively, this file may be used under the terms of the GNU Free
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** Documentation License version 1.3 as published by the Free Software
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** Foundation and appearing in the file included in the packaging of this
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** file.
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**
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**
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****************************************************************************/
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// **********************************************************************
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// NOTE: the sections are not ordered by their logical order to avoid
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// reshuffling the file each time the index order changes (i.e., often).
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// Run the fixnavi.pl script to adjust the links to the index order.
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// **********************************************************************
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/*!
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\contentspage {Qt Creator Manual}
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\previouspage creator-writing-program.html
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\page creator-mobile-app-tutorial.html
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\nextpage creator-project-managing.html
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\title Creating a Mobile Application
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This tutorial describes developing Qt Quick applications for Android and iOS
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devices using Qt Quick Controls.
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We use \QC to implement a Qt Quick application
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that accelerates an SVG (Scalable Vector Graphics) image based on the
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changing accelerometer values.
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\image creator_android_tutorial_ex_app.png
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\section1 Setting up the Development Environment
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To be able to build and run the application on a mobile device, you must
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set up the development environment for the device platform and configure a
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connection between \QC and the mobile device.
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To develop for Android devices, you must download and install
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the latest Android NDK and SDK, and update the SDK to get the API and tools
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needed for development. In addition, you must install the
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Java SE Development Kit (JDK) and Apache Ant. After you have installed all
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these tools, you must specify the paths to them in \QC.
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For detailed instructions, see \l{Qt for Android} and
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\l{Connecting Android Devices}.
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To develop for iOS devices, you must install Xcode and use it to configure
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a device. For this, you need an Apple developer account and iOS Developer
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Program certificate that you receive from Apple. For more information, see
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\l{Connecting iOS Devices}.
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\section1 Creating the Project
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\list 1
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\li Select \uicontrol File > \uicontrol {New File or Project} > \uicontrol Application >
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\uicontrol {Qt Quick Application} > \uicontrol Choose.
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\li In the \uicontrol{Name} field, type \b{accelbubble}.
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\li In the \uicontrol {Create in} field, enter the path for the project files.
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For example, \c {C:\Qt\examples}, and then click \uicontrol{Next} (or
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\uicontrol Continue on OS X).
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\li In the \uicontrol {Qt Quick component set} field, select
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\uicontrol {Qt Quick Controls 1.1}.
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\li Select \l{glossary-buildandrun-kit}{kits} for Android ARM and iPhone
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OS, and click \uicontrol{Next}.
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\note Kits are listed if they have been specified in \uicontrol Tools >
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\uicontrol Options > \uicontrol {Build & Run} > \uicontrol Kits (on Windows and Linux)
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or in \uicontrol {Qt Creator} > \uicontrol Preferences \uicontrol {Build & Run} >
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\uicontrol Kits (on OS X).
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\li Select \uicontrol Next in the following dialogs to use the default
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settings.
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\li Review the project settings, and click \uicontrol{Finish} (or \uicontrol Done on
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OS X).
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\endlist
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\QC generates a default QML file that you can modify to create the main view
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of the application.
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\section1 Creating the Main View
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The main view of the application displays an SVG bubble image at the center
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of the main window.
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To use the Bluebubble.svg used by the Qt Sensors example, Accel Bubble, in
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your project, you must copy it to the project directory (same subdirectory
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as the QML file) from the examples directory in the Qt installation
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directory. For example:
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\c {C:\Qt\Qt5.2.0\5.2.0\msvc2010\examples\sensors\accelbubble\content}.
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The image appears in \uicontrol Resources. You can also use any other
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image or a QML type, instead.
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\list 1
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\li In the \uicontrol Projects view, double-click the main.qml file
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to open it in the code editor.
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\li Modify the properties of the ApplicationWindow type to specify the
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application name, give the ApplicationWindow an id, and to set it
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visible, as illustrated by the following code snippet:
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\quotefromfile accelbubble/main.qml
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\skipto ApplicationWindow
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\printuntil visible
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\skipto /^\}/
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\printuntil }
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\li Click \uicontrol Design to open the file in \QMLD.
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\li In the \uicontrol Navigator, select \uicontrol Label and press \key Delete
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to delete it.
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\li In \uicontrol Library > \uicontrol Resources, select Bluebubble.svg
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and drag and drop it to the canvas.
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\li In the \uicontrol Properties pane, \uicontrol Id field, enter \e bubble to be
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able to reference the image from other places.
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\li In the code editor, add the following new properties to the image to
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position the image at the center of ApplicationWindow when the
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application starts:
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\quotefromfile accelbubble/main.qml
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\skipto Image
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\printuntil bubble.width
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\li Set the x and y position of the image based on the new
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properties:
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\dots
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\printuntil centerY
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\skipto /^\}/
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\printuntil }
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\endlist
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Here is how the accelbubble.qml file looks after you made the changes:
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\quotefromfile accelbubble/main.qml
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\skipto import QtQuick
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\printuntil 1.1
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\codeline
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\skipto ApplicationWindow
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\printuntil true
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\skipto Image
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\printuntil y:
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\skipto /^\}/
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\printuntil }
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\section1 Moving the Bubble
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Now that the visual elements are in place, let us move the bubble based on
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Accelerometer sensor values.
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\list 1
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\li Add the following import statement to main.qml:
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\code
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import QtSensors 5.0
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\endcode
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\li Add the \l{Accelerometer} type with the necessary properties:
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\quotefromfile accelbubble/main.qml
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\skipto Accelerometer
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\printuntil true
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\skipto }
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\printuntil }
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\li Add the following JavaScript functions that calculate the
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x and y position of the bubble based on the current Accelerometer
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values:
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\quotefromfile accelbubble/main.qml
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\skipto function
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\printuntil Math.atan(x
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\printuntil }
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\li Add the following JavaScript code for \a onReadingChanged signal of
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Accelerometer type to make the bubble move when the Accelerometer
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values change:
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\quotefromfile accelbubble/main.qml
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\skipto onReadingChanged
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\printuntil }
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We want to ensure that the position of the bubble is always within
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the bounds of the screen. If the Accelerometer returns not a number
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(NaN), the value is ignored and the bubble position is not updated.
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\li Add SmoothedAnimation behavior on the \a x and \a y properties of
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the bubble to make its movement look smoother.
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\quotefromfile accelbubble/main.qml
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\skipto Behavior
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\printuntil x
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\printuntil }
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\printuntil }
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\endlist
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\section1 Locking Device Orientation
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The device display is rotated by default when the device orientation
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changes between portrait and landscape. For this example, it would be
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better for the screen orientation to be fixed.
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To lock the orientation to portrait or landscape on Android, specify it in
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an AndroidManifest.xml that you can generate in \QC. For more information,
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see \l{Editing Manifest Files}.
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On iOS, you can lock the device orientation in a Info.plist file that you
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specify in the .pro file as the value of the QMAKE_INFO_PLIST variable.
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\section1 Adding Dependencies
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Update the accelbubble.pro file with the following library dependency
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information:
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\code
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QT += quick sensors svg xml
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\endcode
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On iOS, you must link to the above libraries statically, by adding the
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plugin names explicitly as values of the QTPLUGIN variable. Specify a
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qmake scope for iOS builds (which can also contain the QMAKE_INFO_PLIST
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variable):
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\code
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ios {
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QTPLUGIN += qsvg qsvgicon qtsensors_ios
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QMAKE_INFO_PLIST = Info.plist
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}
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\endcode
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After adding the dependencies, select \uicontrol Build > \uicontrol {Run qmake} to apply
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the changes to the Makefile of the project.
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\section1 Adding Resources
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You need to add the Bluebubble.svg image file to the application resources
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for deployment to mobile devices:
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\list 1
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\li In the \uicontrol Projects view, double-click the qml.qrc file to open it
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in the resource editor.
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\li Select \uicontrol Add to add Bluebubble.svg.
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\endlist
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\section1 Running the Application
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The application is complete and ready to be deployed to a device:
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\list 1
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\li Enable \e{USB Debugging} on the Android device or \e{developer mode}
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on the iOS device.
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\li Connect the device to the development PC.
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If you are using a device running Android v4.2.2, it should prompt you to
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verify the connection to allow USB debugging from the PC it is connected
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to. To avoid such prompts every time you connect the device, check
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"Always allow from the computer" and select \uicontrol OK.
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\li To run the application on the device, press \key {Ctrl+R}.
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\endlist
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\section1 Example Code
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When you have completed the steps, the main.qml file should look as follows:
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\quotefromfile accelbubble/main.qml
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\skipto import
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\printuntil /^\}/
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*/
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