Files
qt-creator/src/libs/qmljs/qmljsviewercontext.cpp
Fawzi Mohamed e1b44e870f qmljs: new import/dep tracking
Change-Id: I9f4de2a06aad3afb80372a4b80e56db658683575
Reviewed-by: Thomas Hartmann <Thomas.Hartmann@digia.com>
2013-11-20 12:26:30 +01:00

83 lines
3.2 KiB
C++

/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
#include "qmljsviewercontext.h"
namespace QmlJS {
/*!
\class QmlJS::ViewerContext
\brief The ViewerContext class encapsulate selector and paths for a given viewer.
Using a a different viewer context can emulate (the pure qml part) of a device.
This allows checking how a given qml would be interpreted on another platform/viewer.
Screen information will also most likely need to be added here.
*/
ViewerContext::ViewerContext()
: language(Language::Qml), flags(AddAllPaths)
{ }
ViewerContext::ViewerContext(QStringList selectors, QStringList paths,
QmlJS::Language::Enum language,
QmlJS::ViewerContext::Flags flags)
: selectors(selectors), paths(paths), language(language),
flags(flags)
{ }
/*
which languages might be imported in this context
*/
bool ViewerContext::languageIsCompatible(Language::Enum l) const
{
switch (language) {
case Language::JavaScript:
return l == Language::JavaScript;
case Language::Json:
return l == Language::Json;
case Language::Qml:
return l == Language::Qml || l == Language::QmlQtQuick1 || l == Language::QmlQtQuick2
|| Language::JavaScript;
case Language::QmlProject:
return l == Language::QmlProject;
case Language::QmlQbs:
return l == Language::QmlQbs;
case Language::QmlQtQuick1:
return l == Language::Qml || l == Language::QmlQtQuick1 || Language::JavaScript;
case Language::QmlQtQuick2:
return l == Language::Qml || l == Language::QmlQtQuick2 || Language::JavaScript;
case Language::QmlTypeInfo:
return l == Language::QmlTypeInfo;
case Language::Unknown: // ?
return true;
}
}
} // namespace QmlJS