Files
qt-creator/src/plugins/cmakeprojectmanager/cmakeprojectplugin.cpp
Marcus Tillmanns 8d80623a0f CMake: Delay restoration until devices load
If the devices have not loaded yet, trying to restore
a remote cmake will result in errors.

Change-Id: I08a802441d64b203388334e5cbb6b962d1f0d213
Reviewed-by: Cristian Adam <cristian.adam@qt.io>
Reviewed-by: <github-actions-qt-creator@cristianadam.eu>
2022-10-06 05:16:36 +00:00

140 lines
4.8 KiB
C++

// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0+ OR GPL-3.0 WITH Qt-GPL-exception-1.0
#include "cmakeprojectplugin.h"
#include "cmakebuildconfiguration.h"
#include "cmakebuildstep.h"
#include "cmakebuildsystem.h"
#include "cmakeeditor.h"
#include "cmakekitinformation.h"
#include "cmakelocatorfilter.h"
#include "cmakeproject.h"
#include "cmakeprojectconstants.h"
#include "cmakeprojectmanager.h"
#include "cmakeprojectmanagertr.h"
#include "cmakeprojectnodes.h"
#include "cmakesettingspage.h"
#include "cmakespecificsettings.h"
#include "cmaketoolmanager.h"
#include <coreplugin/actionmanager/actioncontainer.h>
#include <coreplugin/actionmanager/actionmanager.h>
#include <coreplugin/icore.h>
#include <projectexplorer/projectexplorerconstants.h>
#include <projectexplorer/projectmanager.h>
#include <projectexplorer/projecttree.h>
#include <texteditor/snippets/snippetprovider.h>
#include <utils/fsengine/fileiconprovider.h>
#include <utils/parameteraction.h>
#include <QTimer>
using namespace Core;
using namespace ProjectExplorer;
using namespace Utils;
namespace CMakeProjectManager::Internal {
class CMakeProjectPluginPrivate
{
public:
CMakeToolManager cmakeToolManager; // have that before the first CMakeKitAspect
ParameterAction buildTargetContextAction{
Tr::tr("Build"),
Tr::tr("Build \"%1\""),
ParameterAction::AlwaysEnabled/*handled manually*/
};
CMakeSettingsPage settingsPage;
CMakeSpecificSettingsPage specificSettings{CMakeProjectPlugin::projectTypeSpecificSettings()};
CMakeManager manager;
CMakeBuildStepFactory buildStepFactory;
CMakeBuildConfigurationFactory buildConfigFactory;
CMakeEditorFactory editorFactor;
BuildCMakeTargetLocatorFilter buildCMakeTargetLocatorFilter;
OpenCMakeTargetLocatorFilter openCMakeTargetLocationFilter;
CMakeKitAspect cmakeKitAspect;
CMakeGeneratorKitAspect cmakeGeneratorKitAspect;
CMakeConfigurationKitAspect cmakeConfigurationKitAspect;
};
CMakeSpecificSettings *CMakeProjectPlugin::projectTypeSpecificSettings()
{
static CMakeSpecificSettings theSettings;
return &theSettings;
}
CMakeProjectPlugin::~CMakeProjectPlugin()
{
delete d;
}
bool CMakeProjectPlugin::initialize(const QStringList & /*arguments*/, QString *errorMessage)
{
Q_UNUSED(errorMessage)
d = new CMakeProjectPluginPrivate;
projectTypeSpecificSettings()->readSettings(ICore::settings());
const Context projectContext{CMakeProjectManager::Constants::CMAKE_PROJECT_ID};
FileIconProvider::registerIconOverlayForSuffix(Constants::Icons::FILE_OVERLAY, "cmake");
FileIconProvider::registerIconOverlayForFilename(Constants::Icons::FILE_OVERLAY,
"CMakeLists.txt");
TextEditor::SnippetProvider::registerGroup(Constants::CMAKE_SNIPPETS_GROUP_ID,
Tr::tr("CMake", "SnippetProvider"));
ProjectManager::registerProjectType<CMakeProject>(Constants::CMAKE_PROJECT_MIMETYPE);
//register actions
Command *command = ActionManager::registerAction(&d->buildTargetContextAction,
Constants::BUILD_TARGET_CONTEXT_MENU,
projectContext);
command->setAttribute(Command::CA_Hide);
command->setAttribute(Command::CA_UpdateText);
command->setDescription(d->buildTargetContextAction.text());
ActionManager::actionContainer(ProjectExplorer::Constants::M_SUBPROJECTCONTEXT)
->addAction(command, ProjectExplorer::Constants::G_PROJECT_BUILD);
// Wire up context menu updates:
connect(ProjectTree::instance(), &ProjectTree::currentNodeChanged,
this, &CMakeProjectPlugin::updateContextActions);
connect(&d->buildTargetContextAction, &ParameterAction::triggered, this, [] {
if (auto bs = qobject_cast<CMakeBuildSystem *>(ProjectTree::currentBuildSystem())) {
auto targetNode = dynamic_cast<const CMakeTargetNode *>(ProjectTree::currentNode());
bs->buildCMakeTarget(targetNode ? targetNode->displayName() : QString());
}
});
return true;
}
void CMakeProjectPlugin::extensionsInitialized()
{
// Delay the restoration to allow the devices to load first.
QTimer::singleShot(0, this, [] { CMakeToolManager::restoreCMakeTools(); });
}
void CMakeProjectPlugin::updateContextActions(Node *node)
{
auto targetNode = dynamic_cast<const CMakeTargetNode *>(node);
const QString targetDisplayName = targetNode ? targetNode->displayName() : QString();
// Build Target:
d->buildTargetContextAction.setParameter(targetDisplayName);
d->buildTargetContextAction.setEnabled(targetNode);
d->buildTargetContextAction.setVisible(targetNode);
}
} // CMakeProjectManager::Internal