Files
qt-creator/src/libs/clangbackendipc/connectionclient.h
Marco Bubke cda6e3c15a Clang: Start ConnectionClient asynchronously
The connection client can block main thread at start up. This patch is
removing the wait functions and using signals instead.

Change-Id: I847c98b095752f6a875c0365bc27361bc5bdd051
Reviewed-by: Tim Jenssen <tim.jenssen@theqtcompany.com>
Reviewed-by: Nikolai Kosjar <nikolai.kosjar@qt.io>
2016-07-12 09:07:39 +00:00

121 lines
3.6 KiB
C++

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#pragma once
#include "clangcodemodelserverproxy.h"
#include "lineprefixer.h"
#include <QLocalSocket>
#include <QProcessEnvironment>
#include <memory>
QT_BEGIN_NAMESPACE
class QProcess;
QT_END_NAMESPACE
class Utf8String;
class Utf8StringVector;
namespace ClangBackEnd {
class FileContainer;
class CMBIPC_EXPORT ConnectionClient : public QObject
{
Q_OBJECT
public:
ConnectionClient(ClangCodeModelClientInterface *client);
~ConnectionClient();
void startProcessAndConnectToServerAsynchronously();
bool disconnectFromServer();
bool isConnected() const;
void sendEndMessage();
void resetProcessAliveTimer();
void setProcessAliveTimerInterval(int processTimerInterval);
const QString &processPath() const;
void setProcessPath(const QString &processPath);
void restartProcessAsynchronously();
void restartProcessIfTimerIsNotResettedAndSocketIsEmpty();
void finishProcess();
bool isProcessIsRunning() const;
bool waitForEcho();
bool waitForConnected();
ClangCodeModelServerProxy &serverProxy();
QProcess *processForTestOnly() const;
signals:
void connectedToLocalSocket();
void processFinished();
private:
std::unique_ptr<QProcess> startProcess();
void finishProcess(std::unique_ptr<QProcess> &&process);
void connectToLocalSocket();
void endProcess(QProcess *process);
void terminateProcess(QProcess *process);
void killProcess(QProcess *process);
void resetProcessIsStarting();
void printLocalSocketError(QLocalSocket::LocalSocketError socketError);
void printStandardOutput();
void printStandardError();
void connectLocalSocketConnected();
void connectProcessFinished(QProcess *process) const;
void connectProcessStarted(QProcess *process) const;
void disconnectProcessFinished(QProcess *process) const;
void connectStandardOutputAndError(QProcess *process) const;
void connectLocalSocketError() const;
void connectAliveTimer();
void ensureMessageIsWritten();
QProcessEnvironment processEnvironment() const;
private:
mutable std::unique_ptr<QProcess> process_;
QLocalSocket localSocket;
ClangCodeModelServerProxy serverProxy_;
QTimer processAliveTimer;
QString processPath_;
bool isAliveTimerResetted = false;
bool processIsStarting = false;
LinePrefixer stdErrPrefixer;
LinePrefixer stdOutPrefixer;
};
} // namespace ClangBackEnd