forked from qt-creator/qt-creator
... and further unify GDB and LLDB code paths. Change-Id: Id89f3804c53190c4888082891fd3c3c55eceac84 Reviewed-by: Christian Stenger <christian.stenger@theqtcompany.com>
209 lines
7.0 KiB
C++
209 lines
7.0 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms and
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** conditions see http://www.qt.io/terms-conditions. For further information
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** use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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****************************************************************************/
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#ifndef DEBUGGER_LLDBENGINE
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#define DEBUGGER_LLDBENGINE
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#include <debugger/debuggerengine.h>
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#include <debugger/disassembleragent.h>
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#include <debugger/memoryagent.h>
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#include <debugger/watchhandler.h>
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#include <debugger/debuggertooltipmanager.h>
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#include <debugger/debuggerprotocol.h>
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#include <utils/consoleprocess.h>
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#include <QPointer>
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#include <QProcess>
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#include <QQueue>
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#include <QMap>
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#include <QStack>
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#include <QVariant>
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namespace Debugger {
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namespace Internal {
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class WatchData;
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class GdbMi;
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/* A debugger engine interfacing the LLDB debugger
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* using its Python interface.
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*/
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class LldbEngine : public DebuggerEngine
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{
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Q_OBJECT
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public:
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explicit LldbEngine(const DebuggerStartParameters &startParameters);
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~LldbEngine();
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private:
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// DebuggerEngine implementation
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DebuggerEngine *cppEngine() { return this; }
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void executeStep();
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void executeStepOut();
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void executeNext();
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void executeStepI();
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void executeNextI();
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void setupEngine();
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void startLldb();
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void startLldbStage2();
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void setupInferior();
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void setupInferiorStage2();
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void runEngine();
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void shutdownInferior();
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void shutdownEngine();
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void abortDebugger();
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bool setToolTipExpression(const DebuggerToolTipContext &);
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void continueInferior();
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void interruptInferior();
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void executeRunToLine(const ContextData &data);
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void executeRunToFunction(const QString &functionName);
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void executeJumpToLine(const ContextData &data);
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void activateFrame(int index);
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void selectThread(ThreadId threadId);
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// This should be always the last call in a function.
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bool stateAcceptsBreakpointChanges() const;
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bool acceptsBreakpoint(Breakpoint bp) const;
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void insertBreakpoint(Breakpoint bp);
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void removeBreakpoint(Breakpoint bp);
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void changeBreakpoint(Breakpoint bp);
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void assignValueInDebugger(const WatchData *data,
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const QString &expr, const QVariant &value);
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void executeDebuggerCommand(const QString &command, DebuggerLanguages languages);
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void loadSymbols(const QString &moduleName);
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void loadAllSymbols();
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void requestModuleSymbols(const QString &moduleName);
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void reloadModules();
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void reloadRegisters();
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void reloadSourceFiles() {}
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void reloadFullStack();
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void reloadDebuggingHelpers();
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void fetchDisassembler(Internal::DisassemblerAgent *);
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void refreshDisassembly(const GdbMi &data);
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bool supportsThreads() const { return true; }
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bool isSynchronous() const { return true; }
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void updateWatchData(const WatchData &data);
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void setRegisterValue(const QByteArray &name, const QString &value);
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void fetchMemory(Internal::MemoryAgent *, QObject *, quint64 addr, quint64 length);
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void changeMemory(Internal::MemoryAgent *, QObject *, quint64 addr, const QByteArray &data);
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void refreshMemory(const GdbMi &data);
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signals:
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void outputReady(const QByteArray &data);
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private:
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QString errorMessage(QProcess::ProcessError error) const;
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bool hasCapability(unsigned cap) const;
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void handleLldbFinished(int exitCode, QProcess::ExitStatus exitStatus);
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void handleLldbError(QProcess::ProcessError error);
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void readLldbStandardOutput();
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void readLldbStandardError();
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void handleResponse(const QByteArray &data);
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void updateAll();
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void updateLocals();
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void createFullBacktrace();
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void doUpdateLocals(UpdateParameters params);
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void handleContinuation(const GdbMi &data);
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void refreshAll(const GdbMi &all);
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void refreshThreads(const GdbMi &threads);
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void refreshStack(const GdbMi &stack);
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void refreshRegisters(const GdbMi ®isters);
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void refreshLocals(const GdbMi &vars);
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void refreshTypeInfo(const GdbMi &typeInfo);
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void refreshState(const GdbMi &state);
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void refreshLocation(const GdbMi &location);
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void refreshModules(const GdbMi &modules);
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void refreshSymbols(const GdbMi &symbols);
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void refreshOutput(const GdbMi &output);
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void refreshAddedBreakpoint(const GdbMi &bkpts);
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void refreshChangedBreakpoint(const GdbMi &bkpts);
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void refreshRemovedBreakpoint(const GdbMi &bkpts);
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void showFullBacktrace(const GdbMi &data);
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typedef void (LldbEngine::*LldbCommandContinuation)();
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void handleListLocals(const QByteArray &response);
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void handleListModules(const QByteArray &response);
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void handleListSymbols(const QByteArray &response);
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void handleBreakpointsSynchronized(const QByteArray &response);
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void updateBreakpointData(const GdbMi &bkpt, bool added);
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void handleUpdateStack(const QByteArray &response);
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void handleUpdateThreads(const QByteArray &response);
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void notifyEngineRemoteSetupFinished(const RemoteSetupResult &result);
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void handleChildren(const WatchData &data0, const GdbMi &item,
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QList<WatchData> *list);
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void runCommand(const DebuggerCommand &cmd);
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void debugLastCommand();
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DebuggerCommand m_lastDebuggableCommand;
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QByteArray m_inbuffer;
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QString m_scriptFileName;
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QProcess m_lldbProc;
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QString m_lldbCmd;
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// FIXME: Make generic.
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int m_lastAgentId;
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int m_continueAtNextSpontaneousStop;
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QMap<QPointer<DisassemblerAgent>, int> m_disassemblerAgents;
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QMap<QPointer<MemoryAgent>, int> m_memoryAgents;
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QHash<int, QPointer<QObject> > m_memoryAgentTokens;
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// Console handling.
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Q_SLOT void stubError(const QString &msg);
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Q_SLOT void stubExited();
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Q_SLOT void stubStarted();
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bool prepareCommand();
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Utils::ConsoleProcess m_stubProc;
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};
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} // namespace Internal
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} // namespace Debugger
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#endif // DEBUGGER_LLDBENGINE
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