Files
qt-creator/src/plugins/qt4projectmanager/makestep.cpp
hjk ebcd992577 Rename namespace Qt4ProjectManager to QmakeProjectManager
First step towards plugin renaming.

Change-Id: I8ac017660a7aa2bda0d7bb7d72ab0cfceaf6cfd2
Reviewed-by: Eike Ziller <eike.ziller@digia.com>
2013-10-16 12:09:59 +02:00

553 lines
18 KiB
C++

/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
#include "makestep.h"
#include "ui_makestep.h"
#include "qmakeparser.h"
#include "qt4project.h"
#include "qt4nodes.h"
#include "qt4buildconfiguration.h"
#include "qt4projectmanagerconstants.h"
#include <projectexplorer/target.h>
#include <projectexplorer/toolchain.h>
#include <projectexplorer/buildsteplist.h>
#include <projectexplorer/gnumakeparser.h>
#include <projectexplorer/projectexplorer.h>
#include <projectexplorer/kitinformation.h>
#include <utils/qtcprocess.h>
#include <QDir>
#include <QFileInfo>
using ExtensionSystem::PluginManager;
using namespace ProjectExplorer;
using namespace QmakeProjectManager;
using namespace QmakeProjectManager::Internal;
namespace {
const char MAKESTEP_BS_ID[] = "Qt4ProjectManager.MakeStep";
const char MAKE_ARGUMENTS_KEY[] = "Qt4ProjectManager.MakeStep.MakeArguments";
const char AUTOMATICLY_ADDED_MAKE_ARGUMENTS_KEY[] = "Qt4ProjectManager.MakeStep.AutomaticallyAddedMakeArguments";
const char MAKE_COMMAND_KEY[] = "Qt4ProjectManager.MakeStep.MakeCommand";
const char CLEAN_KEY[] = "Qt4ProjectManager.MakeStep.Clean";
}
MakeStep::MakeStep(BuildStepList *bsl) :
AbstractProcessStep(bsl, Core::Id(MAKESTEP_BS_ID)),
m_clean(false)
{
ctor();
}
MakeStep::MakeStep(BuildStepList *bsl, MakeStep *bs) :
AbstractProcessStep(bsl, bs),
m_clean(bs->m_clean),
m_userArgs(bs->m_userArgs),
m_makeCmd(bs->m_makeCmd)
{
ctor();
}
MakeStep::MakeStep(BuildStepList *bsl, const Core::Id id) :
AbstractProcessStep(bsl, id),
m_clean(false)
{
ctor();
}
void MakeStep::ctor()
{
setDefaultDisplayName(tr("Make", "Qt MakeStep display name."));
}
void MakeStep::setMakeCommand(const QString &make)
{
m_makeCmd = make;
}
MakeStep::~MakeStep()
{
}
Qt4BuildConfiguration *MakeStep::qt4BuildConfiguration() const
{
return static_cast<Qt4BuildConfiguration *>(buildConfiguration());
}
void MakeStep::setClean(bool clean)
{
m_clean = clean;
}
bool MakeStep::isClean() const
{
return m_clean;
}
QString MakeStep::makeCommand() const
{
return m_makeCmd;
}
QVariantMap MakeStep::toMap() const
{
QVariantMap map(AbstractProcessStep::toMap());
map.insert(QLatin1String(MAKE_ARGUMENTS_KEY), m_userArgs);
map.insert(QLatin1String(MAKE_COMMAND_KEY), m_makeCmd);
map.insert(QLatin1String(CLEAN_KEY), m_clean);
map.insert(QLatin1String(AUTOMATICLY_ADDED_MAKE_ARGUMENTS_KEY), automaticallyAddedArguments());
return map;
}
QStringList MakeStep::automaticallyAddedArguments() const
{
ToolChain *tc = ToolChainKitInformation::toolChain(target()->kit());
if (!tc || tc->targetAbi().binaryFormat() == Abi::PEFormat)
return QStringList();
return QStringList() << QLatin1String("-w") << QLatin1String("-r");
}
bool MakeStep::fromMap(const QVariantMap &map)
{
m_makeCmd = map.value(QLatin1String(MAKE_COMMAND_KEY)).toString();
m_userArgs = map.value(QLatin1String(MAKE_ARGUMENTS_KEY)).toString();
m_clean = map.value(QLatin1String(CLEAN_KEY)).toBool();
QStringList oldAddedArgs
= map.value(QLatin1String(AUTOMATICLY_ADDED_MAKE_ARGUMENTS_KEY)).toStringList();
foreach (const QString &newArg, automaticallyAddedArguments()) {
if (oldAddedArgs.contains(newArg))
continue;
m_userArgs.prepend(newArg + QLatin1Char(' '));
}
return AbstractProcessStep::fromMap(map);
}
bool MakeStep::init()
{
Qt4BuildConfiguration *bc = qt4BuildConfiguration();
if (!bc)
bc = qobject_cast<Qt4BuildConfiguration *>(target()->activeBuildConfiguration());
m_tasks.clear();
ToolChain *tc = ToolChainKitInformation::toolChain(target()->kit());
if (!tc) {
m_tasks.append(Task(Task::Error, tr("Qt Creator needs a compiler set up to build. Configure a compiler in the kit options."),
Utils::FileName(), -1,
Core::Id(ProjectExplorer::Constants::TASK_CATEGORY_BUILDSYSTEM)));
return true; // otherwise the tasks will not get reported
}
ProcessParameters *pp = processParameters();
pp->setMacroExpander(bc->macroExpander());
QString workingDirectory;
if (bc->subNodeBuild())
workingDirectory = bc->subNodeBuild()->buildDir();
else
workingDirectory = bc->buildDirectory().toString();
pp->setWorkingDirectory(workingDirectory);
QString makeCmd = tc->makeCommand(bc->environment());
if (!m_makeCmd.isEmpty())
makeCmd = m_makeCmd;
pp->setCommand(makeCmd);
// If we are cleaning, then make can fail with a error code, but that doesn't mean
// we should stop the clean queue
// That is mostly so that rebuild works on a already clean project
setIgnoreReturnValue(m_clean);
QString args;
QmakeProjectManager::Qt4ProFileNode *subNode = bc->subNodeBuild();
if (subNode) {
QString makefile = subNode->makefile();
if (makefile.isEmpty())
makefile = QLatin1String("Makefile");
// Use Makefile.Debug and Makefile.Release
// for file builds, since the rules for that are
// only in those files.
if (subNode->isDebugAndRelease() && bc->fileNodeBuild()) {
if (bc->buildType() == Qt4BuildConfiguration::Debug)
makefile += QLatin1String(".Debug");
else
makefile += QLatin1String(".Release");
}
if (makefile != QLatin1String("Makefile")) {
Utils::QtcProcess::addArg(&args, QLatin1String("-f"));
Utils::QtcProcess::addArg(&args, makefile);
}
m_makeFileToCheck = QDir(workingDirectory).filePath(makefile);
} else {
if (!bc->makefile().isEmpty()) {
Utils::QtcProcess::addArg(&args, QLatin1String("-f"));
Utils::QtcProcess::addArg(&args, bc->makefile());
m_makeFileToCheck = QDir(workingDirectory).filePath(bc->makefile());
} else {
m_makeFileToCheck = QDir(workingDirectory).filePath(QLatin1String("Makefile"));
}
}
Utils::QtcProcess::addArgs(&args, m_userArgs);
if (bc->fileNodeBuild() && subNode) {
QString objectsDir = subNode->objectsDirectory();
if (objectsDir.isEmpty()) {
objectsDir = subNode->buildDir(bc);
if (subNode->isDebugAndRelease()) {
if (bc->buildType() == Qt4BuildConfiguration::Debug)
objectsDir += QLatin1String("/debug");
else
objectsDir += QLatin1String("/release");
}
}
QString relObjectsDir = QDir(pp->workingDirectory()).relativeFilePath(objectsDir);
if (!relObjectsDir.isEmpty())
relObjectsDir += QLatin1Char('/');
QString objectFile = relObjectsDir +
QFileInfo(bc->fileNodeBuild()->path()).baseName() +
subNode->objectExtension();
Utils::QtcProcess::addArg(&args, objectFile);
}
Utils::Environment env = bc->environment();
// Force output to english for the parsers. Do this here and not in the toolchain's
// addToEnvironment() to not screw up the users run environment.
env.set(QLatin1String("LC_ALL"), QLatin1String("C"));
// We also prepend "L" to the MAKEFLAGS, so that nmake / jom are less verbose
if (tc && m_makeCmd.isEmpty()) {
if (tc->targetAbi().os() == Abi::WindowsOS
&& tc->targetAbi().osFlavor() != Abi::WindowsMSysFlavor) {
const QString makeFlags = QLatin1String("MAKEFLAGS");
env.set(makeFlags, QLatin1Char('L') + env.value(makeFlags));
}
}
pp->setEnvironment(env);
pp->setArguments(args);
pp->resolveAll();
setOutputParser(new ProjectExplorer::GnuMakeParser());
IOutputParser *parser = target()->kit()->createOutputParser();
if (parser)
appendOutputParser(parser);
outputParser()->setWorkingDirectory(pp->effectiveWorkingDirectory());
appendOutputParser(new QMakeParser); // make may cause qmake to be run, add last to make sure
// it has a low priority.
m_scriptTarget = (static_cast<Qt4Project *>(bc->target()->project())->rootQt4ProjectNode()->projectType() == ScriptTemplate);
return AbstractProcessStep::init();
}
void MakeStep::run(QFutureInterface<bool> & fi)
{
bool canContinue = true;
foreach (const Task &t, m_tasks) {
addTask(t);
canContinue = false;
}
if (!canContinue) {
emit addOutput(tr("Configuration is faulty. Check the Issues view for details."), BuildStep::MessageOutput);
fi.reportResult(false);
emit finished();
return;
}
if (m_scriptTarget) {
fi.reportResult(true);
emit finished();
return;
}
if (!QFileInfo(m_makeFileToCheck).exists()) {
if (!ignoreReturnValue())
emit addOutput(tr("Cannot find Makefile. Check your build settings."), BuildStep::MessageOutput);
fi.reportResult(ignoreReturnValue());
emit finished();
return;
}
AbstractProcessStep::run(fi);
}
bool MakeStep::immutable() const
{
return false;
}
BuildStepConfigWidget *MakeStep::createConfigWidget()
{
return new MakeStepConfigWidget(this);
}
QString MakeStep::userArguments()
{
return m_userArgs;
}
void MakeStep::setUserArguments(const QString &arguments)
{
m_userArgs = arguments;
emit userArgumentsChanged();
}
MakeStepConfigWidget::MakeStepConfigWidget(MakeStep *makeStep)
: BuildStepConfigWidget(), m_ui(new Internal::Ui::MakeStep), m_makeStep(makeStep), m_bc(0), m_ignoreChange(false)
{
m_ui->setupUi(this);
m_ui->makePathChooser->setExpectedKind(Utils::PathChooser::ExistingCommand);
m_ui->makePathChooser->setBaseDirectory(Utils::PathChooser::homePath());
const QString &makeCmd = m_makeStep->makeCommand();
m_ui->makePathChooser->setPath(makeCmd);
m_ui->makeArgumentsLineEdit->setText(m_makeStep->userArguments());
updateDetails();
connect(m_ui->makePathChooser, SIGNAL(changed(QString)),
this, SLOT(makeEdited()));
connect(m_ui->makeArgumentsLineEdit, SIGNAL(textEdited(QString)),
this, SLOT(makeArgumentsLineEdited()));
connect(makeStep, SIGNAL(userArgumentsChanged()),
this, SLOT(userArgumentsChanged()));
BuildConfiguration *bc = makeStep->buildConfiguration();
if (!bc) {
// That means the step is in the deploylist, so we listen to the active build config
// changed signal and react to the buildDirectoryChanged() signal of the buildconfiguration
bc = makeStep->target()->activeBuildConfiguration();
m_bc = bc;
connect (makeStep->target(), SIGNAL(activeBuildConfigurationChanged(ProjectExplorer::BuildConfiguration*)),
this, SLOT(activeBuildConfigurationChanged()));
}
if (bc) {
connect(bc, SIGNAL(buildDirectoryChanged()),
this, SLOT(updateDetails()));
}
connect(ProjectExplorerPlugin::instance(), SIGNAL(settingsChanged()),
this, SLOT(updateDetails()));
connect(m_makeStep->target(), SIGNAL(kitChanged()), this, SLOT(updateDetails()));
}
void MakeStepConfigWidget::activeBuildConfigurationChanged()
{
if (m_bc) {
disconnect(m_bc, SIGNAL(buildDirectoryChanged()),
this, SLOT(updateDetails()));
}
m_bc = m_makeStep->target()->activeBuildConfiguration();
updateDetails();
if (m_bc) {
connect(m_bc, SIGNAL(buildDirectoryChanged()),
this, SLOT(updateDetails()));
}
}
void MakeStepConfigWidget::setSummaryText(const QString &text)
{
if (text == m_summaryText)
return;
m_summaryText = text;
emit updateSummary();
}
MakeStepConfigWidget::~MakeStepConfigWidget()
{
delete m_ui;
}
void MakeStepConfigWidget::updateDetails()
{
ToolChain *tc
= ToolChainKitInformation::toolChain(m_makeStep->target()->kit());
Qt4BuildConfiguration *bc = m_makeStep->qt4BuildConfiguration();
if (!bc)
bc = qobject_cast<Qt4BuildConfiguration *>(m_makeStep->target()->activeBuildConfiguration());
if (tc && bc)
m_ui->makeLabel->setText(tr("Override %1:").arg(QDir::toNativeSeparators(tc->makeCommand(bc->environment()))));
else
m_ui->makeLabel->setText(tr("Make:"));
if (!tc) {
setSummaryText(tr("<b>Make:</b> %1").arg(ProjectExplorer::ToolChainKitInformation::msgNoToolChainInTarget()));
return;
}
if (!bc) {
setSummaryText(tr("<b>Make:</b> No Qt build configuration."));
return;
}
ProcessParameters param;
param.setMacroExpander(bc->macroExpander());
param.setWorkingDirectory(bc->buildDirectory().toString());
QString makeCmd = tc->makeCommand(bc->environment());
if (!m_makeStep->makeCommand().isEmpty())
makeCmd = m_makeStep->makeCommand();
param.setCommand(makeCmd);
QString args = m_makeStep->userArguments();
Utils::Environment env = bc->environment();
// Force output to english for the parsers. Do this here and not in the toolchain's
// addToEnvironment() to not screw up the users run environment.
env.set(QLatin1String("LC_ALL"), QLatin1String("C"));
// We prepend "L" to the MAKEFLAGS, so that nmake / jom are less verbose
// FIXME doing this without the user having a way to override this is rather bad
if (tc && m_makeStep->makeCommand().isEmpty()) {
if (tc->targetAbi().os() == Abi::WindowsOS
&& tc->targetAbi().osFlavor() != Abi::WindowsMSysFlavor) {
const QString makeFlags = QLatin1String("MAKEFLAGS");
env.set(makeFlags, QLatin1Char('L') + env.value(makeFlags));
}
}
param.setArguments(args);
param.setEnvironment(env);
if (param.commandMissing())
setSummaryText(tr("<b>Make:</b> %1 not found in the environment.").arg(makeCmd)); // Override display text
else
setSummaryText(param.summaryInWorkdir(displayName()));
}
QString MakeStepConfigWidget::summaryText() const
{
return m_summaryText;
}
QString MakeStepConfigWidget::displayName() const
{
return m_makeStep->displayName();
}
void MakeStepConfigWidget::userArgumentsChanged()
{
if (m_ignoreChange)
return;
m_ui->makeArgumentsLineEdit->setText(m_makeStep->userArguments());
updateDetails();
}
void MakeStepConfigWidget::makeEdited()
{
m_makeStep->setMakeCommand(m_ui->makePathChooser->rawPath());
updateDetails();
}
void MakeStepConfigWidget::makeArgumentsLineEdited()
{
m_ignoreChange = true;
m_makeStep->setUserArguments(m_ui->makeArgumentsLineEdit->text());
m_ignoreChange = false;
updateDetails();
}
///
// MakeStepFactory
///
MakeStepFactory::MakeStepFactory(QObject *parent) :
IBuildStepFactory(parent)
{
}
MakeStepFactory::~MakeStepFactory()
{
}
bool MakeStepFactory::canCreate(BuildStepList *parent, const Core::Id id) const
{
if (parent->target()->project()->id() == Constants::QT4PROJECT_ID)
return id == MAKESTEP_BS_ID;
return false;
}
BuildStep *MakeStepFactory::create(BuildStepList *parent, const Core::Id id)
{
if (!canCreate(parent, id))
return 0;
MakeStep *step = new MakeStep(parent);
if (parent->id() == ProjectExplorer::Constants::BUILDSTEPS_CLEAN) {
step->setClean(true);
step->setUserArguments(QLatin1String("clean"));
}
return step;
}
bool MakeStepFactory::canClone(BuildStepList *parent, BuildStep *source) const
{
return canCreate(parent, source->id());
}
BuildStep *MakeStepFactory::clone(BuildStepList *parent, BuildStep *source)
{
if (!canClone(parent, source))
return 0;
return new MakeStep(parent, static_cast<MakeStep *>(source));
}
bool MakeStepFactory::canRestore(BuildStepList *parent, const QVariantMap &map) const
{
return canCreate(parent, idFromMap(map));
}
BuildStep *MakeStepFactory::restore(BuildStepList *parent, const QVariantMap &map)
{
if (!canRestore(parent, map))
return 0;
MakeStep *bs(new MakeStep(parent));
if (bs->fromMap(map))
return bs;
delete bs;
return 0;
}
QList<Core::Id> MakeStepFactory::availableCreationIds(BuildStepList *parent) const
{
if (parent->target()->project()->id() == Constants::QT4PROJECT_ID)
return QList<Core::Id>() << Core::Id(MAKESTEP_BS_ID);
return QList<Core::Id>();
}
QString MakeStepFactory::displayNameForId(const Core::Id id) const
{
if (id == MAKESTEP_BS_ID)
return tr("Make");
return QString();
}