Files
qt-creator/share/qtcreator/qml/qmlpuppet/mockfiles/ScaleGizmo.qml
Miikka Heikkinen acb4113f09 QmlPuppet: Enable negative scaling in multiselection
Scenerotation was queried from the node for each drag move, causing
drift in the calculations. Locking the rotation at drag start makes
negative scaling work nicely.

Also enabled negative values on all axis scaling, since it makes no
sense to block it there when single axis/planar scaling already allows
it.

Fixes: QDS-4493
Change-Id: I7a38a08556bd6d729974332d312aa4aa4e84ea30
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2021-06-11 12:28:38 +00:00

242 lines
8.7 KiB
QML

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import QtQuick 2.0
import QtQuick3D 1.15
import MouseArea3D 1.0
Node {
id: scaleGizmo
property View3D view3D
property bool highlightOnHover: false
property Node targetNode: null
readonly property bool dragging: scaleRodX.dragging || scaleRodY.dragging || scaleRodZ.dragging
|| planeX.dragging || planeY.dragging || planeZ.dragging
|| centerMouseArea.dragging
property MouseArea3D dragHelper: null
property alias freeDraggerArea: centerMouseArea
position: dragHelper.pivotScenePosition(targetNode)
onTargetNodeChanged: position = dragHelper.pivotScenePosition(targetNode)
Connections {
target: scaleGizmo.targetNode
function onSceneTransformChanged()
{
scaleGizmo.position = scaleGizmo.dragHelper.pivotScenePosition(scaleGizmo.targetNode);
}
}
signal scaleCommit()
signal scaleChange()
Node {
rotation: !targetNode ? Qt.quaternion(1, 0, 0, 0) : targetNode.sceneRotation
ScaleRod {
id: scaleRodX
eulerRotation: Qt.vector3d(0, 0, -90)
axis: Qt.vector3d(1, 0, 0)
targetNode: scaleGizmo.targetNode
color: highlightOnHover && (hovering || dragging) ? Qt.lighter(Qt.rgba(1, 0, 0, 1))
: Qt.rgba(1, 0, 0, 1)
view3D: scaleGizmo.view3D
active: scaleGizmo.visible
dragHelper: scaleGizmo.dragHelper
onScaleCommit: scaleGizmo.scaleCommit()
onScaleChange: scaleGizmo.scaleChange()
}
ScaleRod {
id: scaleRodY
eulerRotation: Qt.vector3d(0, 0, 0)
axis: Qt.vector3d(0, 1, 0)
targetNode: scaleGizmo.targetNode
color: highlightOnHover && (hovering || dragging) ? Qt.lighter(Qt.rgba(0, 0.6, 0, 1))
: Qt.rgba(0, 0.6, 0, 1)
view3D: scaleGizmo.view3D
active: scaleGizmo.visible
dragHelper: scaleGizmo.dragHelper
onScaleCommit: scaleGizmo.scaleCommit()
onScaleChange: scaleGizmo.scaleChange()
}
ScaleRod {
id: scaleRodZ
eulerRotation: Qt.vector3d(90, 0, 0)
axis: Qt.vector3d(0, 0, 1)
targetNode: scaleGizmo.targetNode
color: highlightOnHover && (hovering || dragging) ? Qt.lighter(Qt.rgba(0, 0, 1, 1))
: Qt.rgba(0, 0, 1, 1)
view3D: scaleGizmo.view3D
active: scaleGizmo.visible
dragHelper: scaleGizmo.dragHelper
onScaleCommit: scaleGizmo.scaleCommit()
onScaleChange: scaleGizmo.scaleChange()
}
PlanarScaleHandle {
id: planeX
y: 10
z: 10
eulerRotation: Qt.vector3d(0, 90, 0)
axisX: Qt.vector3d(0, 0, -1)
axisY: Qt.vector3d(0, 1, 0)
targetNode: scaleGizmo.targetNode
color: highlightOnHover && (hovering || dragging) ? Qt.lighter(Qt.rgba(1, 0, 0, 1))
: Qt.rgba(1, 0, 0, 1)
view3D: scaleGizmo.view3D
active: scaleGizmo.visible
dragHelper: scaleGizmo.dragHelper
onScaleCommit: scaleGizmo.scaleCommit()
onScaleChange: scaleGizmo.scaleChange()
}
PlanarScaleHandle {
id: planeY
x: 10
z: 10
eulerRotation: Qt.vector3d(90, 0, 0)
axisX: Qt.vector3d(1, 0, 0)
axisY: Qt.vector3d(0, 0, 1)
targetNode: scaleGizmo.targetNode
color: highlightOnHover && (hovering || dragging) ? Qt.lighter(Qt.rgba(0, 0.6, 0, 1))
: Qt.rgba(0, 0.6, 0, 1)
view3D: scaleGizmo.view3D
active: scaleGizmo.visible
dragHelper: scaleGizmo.dragHelper
onScaleCommit: scaleGizmo.scaleCommit()
onScaleChange: scaleGizmo.scaleChange()
}
PlanarScaleHandle {
id: planeZ
x: 10
y: 10
eulerRotation: Qt.vector3d(0, 0, 0)
axisX: Qt.vector3d(1, 0, 0)
axisY: Qt.vector3d(0, 1, 0)
targetNode: scaleGizmo.targetNode
color: highlightOnHover && (hovering || dragging) ? Qt.lighter(Qt.rgba(0, 0, 1, 1))
: Qt.rgba(0, 0, 1, 1)
view3D: scaleGizmo.view3D
active: scaleGizmo.visible
dragHelper: scaleGizmo.dragHelper
onScaleCommit: scaleGizmo.scaleCommit()
onScaleChange: scaleGizmo.scaleChange()
}
}
Model {
id: centerCube
source: "#Cube"
scale: Qt.vector3d(0.024, 0.024, 0.024)
materials: DefaultMaterial {
id: material
diffuseColor: highlightOnHover
&& (centerMouseArea.hovering || centerMouseArea.dragging)
? Qt.lighter(Qt.rgba(0.5, 0.5, 0.5, 1))
: Qt.rgba(0.5, 0.5, 0.5, 1)
lighting: DefaultMaterial.NoLighting
}
MouseArea3D {
id: centerMouseArea
view3D: scaleGizmo.view3D
x: -60
y: -60
width: 120
height: 120
rotation: view3D.camera.rotation
grabsMouse: scaleGizmo.targetNode
priority: 10
active: scaleGizmo.visible
dragHelper: scaleGizmo.dragHelper
property vector3d _startScale
property point _startScreenPos
function localScale(screenPos)
{
var yDelta = screenPos.y - _startScreenPos.y;
if (yDelta === 0)
return _startScale;
var scaler = 1.0 + (yDelta * 0.025);
if (scaler === 0)
scaler = 0.0001;
return Qt.vector3d(scaler * _startScale.x,
scaler * _startScale.y,
scaler * _startScale.z);
}
onPressed: (planePos, screenPos)=> {
if (!scaleGizmo.targetNode)
return;
if (targetNode == multiSelectionNode)
_generalHelper.restartMultiSelection();
// Recreate vector so we don't follow the changes in targetNode.scale
_startScale = Qt.vector3d(scaleGizmo.targetNode.scale.x,
scaleGizmo.targetNode.scale.y,
scaleGizmo.targetNode.scale.z);
_startScreenPos = screenPos;
}
onDragged: (planePos, screenPos)=> {
if (!scaleGizmo.targetNode)
return;
scaleGizmo.targetNode.scale = localScale(screenPos);
if (targetNode == multiSelectionNode)
_generalHelper.scaleMultiSelection(false);
scaleGizmo.scaleChange();
}
onReleased: (planePos, screenPos)=> {
if (!scaleGizmo.targetNode)
return;
scaleGizmo.targetNode.scale = localScale(screenPos);
if (targetNode == multiSelectionNode)
_generalHelper.scaleMultiSelection(true);
scaleGizmo.scaleCommit();
}
}
}
}