Files
qt-creator/share/qtcreator/qml/qmlpuppet/commands/createscenecommand.h
Lucie Gérard a7956df3ca Use SPDX license identifiers
Replace the current license disclaimer in files by
a SPDX-License-Identifier.

Task-number: QTBUG-67283
Change-Id: I708fd1f9f2b73d60f57cc3568646929117825813
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
2022-08-26 12:27:18 +00:00

134 lines
4.8 KiB
C++

// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0 WITH Qt-GPL-exception-1.0
#pragma once
#include <QSize>
#include <QUrl>
#include <QVector>
#include <QList>
#include <QColor>
#include <qmetatype.h>
#include "instancecontainer.h"
#include "reparentcontainer.h"
#include "idcontainer.h"
#include "mockuptypecontainer.h"
#include "propertyvaluecontainer.h"
#include "propertybindingcontainer.h"
#include "addimportcontainer.h"
namespace QmlDesigner {
class CreateSceneCommand
{
public:
CreateSceneCommand() = default;
explicit CreateSceneCommand(const QVector<InstanceContainer> &instanceContainer,
const QVector<ReparentContainer> &reparentContainer,
const QVector<IdContainer> &idVector,
const QVector<PropertyValueContainer> &valueChangeVector,
const QVector<PropertyBindingContainer> &bindingChangeVector,
const QVector<PropertyValueContainer> &auxiliaryChangeVector,
const QVector<AddImportContainer> &importVector,
const QVector<MockupTypeContainer> &mockupTypeVector,
const QUrl &fileUrl,
const QUrl &resourceUrl,
const QHash<QString, QVariantMap> &edit3dToolStates,
const QString &language,
QSize captureImageMinimumSize,
QSize captureImageMaximumSize,
qint32 stateInstanceId,
const QList<QColor> &edit3dBackgroundColor,
const QColor &edit3dGridColor)
: instances(instanceContainer)
, reparentInstances(reparentContainer)
, ids(idVector)
, valueChanges(valueChangeVector)
, bindingChanges(bindingChangeVector)
, auxiliaryChanges(auxiliaryChangeVector)
, imports(importVector)
, mockupTypes(mockupTypeVector)
, fileUrl(fileUrl)
, resourceUrl(resourceUrl)
, edit3dToolStates(edit3dToolStates)
, language(language)
, captureImageMinimumSize(captureImageMinimumSize)
, captureImageMaximumSize(captureImageMaximumSize)
, stateInstanceId{stateInstanceId}
, edit3dBackgroundColor{edit3dBackgroundColor}
, edit3dGridColor{edit3dGridColor}
{}
friend QDataStream &operator<<(QDataStream &out, const CreateSceneCommand &command)
{
out << command.instances;
out << command.reparentInstances;
out << command.ids;
out << command.valueChanges;
out << command.bindingChanges;
out << command.auxiliaryChanges;
out << command.imports;
out << command.mockupTypes;
out << command.fileUrl;
out << command.resourceUrl;
out << command.edit3dToolStates;
out << command.language;
out << command.stateInstanceId;
out << command.captureImageMinimumSize;
out << command.captureImageMaximumSize;
out << command.edit3dBackgroundColor;
out << command.edit3dGridColor;
return out;
}
friend QDataStream &operator>>(QDataStream &in, CreateSceneCommand &command)
{
in >> command.instances;
in >> command.reparentInstances;
in >> command.ids;
in >> command.valueChanges;
in >> command.bindingChanges;
in >> command.auxiliaryChanges;
in >> command.imports;
in >> command.mockupTypes;
in >> command.fileUrl;
in >> command.resourceUrl;
in >> command.edit3dToolStates;
in >> command.language;
in >> command.stateInstanceId;
in >> command.captureImageMinimumSize;
in >> command.captureImageMaximumSize;
in >> command.edit3dBackgroundColor;
in >> command.edit3dGridColor;
return in;
}
public:
QVector<InstanceContainer> instances;
QVector<ReparentContainer> reparentInstances;
QVector<IdContainer> ids;
QVector<PropertyValueContainer> valueChanges;
QVector<PropertyBindingContainer> bindingChanges;
QVector<PropertyValueContainer> auxiliaryChanges;
QVector<AddImportContainer> imports;
QVector<MockupTypeContainer> mockupTypes;
QUrl fileUrl;
QUrl resourceUrl;
QHash<QString, QVariantMap> edit3dToolStates;
QString language;
QSize captureImageMinimumSize;
QSize captureImageMaximumSize;
qint32 stateInstanceId = 0;
QList<QColor> edit3dBackgroundColor;
QColor edit3dGridColor;
};
QDebug operator<<(QDebug debug, const CreateSceneCommand &command);
} // namespace QmlDesigner
Q_DECLARE_METATYPE(QmlDesigner::CreateSceneCommand)