forked from qt-creator/qt-creator
And PropertyName is a typedef for QByteArray. Because we don't use the features of QString and the source would be cluttered with QLatin1Strings we changed the property name to QByteArray. Change-Id: Ib70ef136bbc411504b450456bd9bb705ae93dd25 Reviewed-by: Thomas Hartmann <Thomas.Hartmann@digia.com>
335 lines
10 KiB
C++
335 lines
10 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia. For licensing terms and
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** conditions see http://qt.digia.com/licensing. For further information
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** use the contact form at http://qt.digia.com/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Digia gives you certain additional
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** rights. These rights are described in the Digia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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****************************************************************************/
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#include "graphicsobjectnodeinstance.h"
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#include <QGraphicsObject>
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#include "private/qgraphicsitem_p.h"
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#include <private/qdeclarativemetatype_p.h>
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#include <QStyleOptionGraphicsItem>
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#include <QPixmap>
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#include <QSizeF>
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namespace QmlDesigner {
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namespace Internal {
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GraphicsObjectNodeInstance::GraphicsObjectNodeInstance(QGraphicsObject *graphicsObject)
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: ObjectNodeInstance(graphicsObject),
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m_isMovable(true)
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{
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QGraphicsItemPrivate::get(graphicsObject)->sendParentChangeNotification = 1;
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}
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QGraphicsObject *GraphicsObjectNodeInstance::graphicsObject() const
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{
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if (object() == 0)
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return 0;
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Q_ASSERT(qobject_cast<QGraphicsObject*>(object()));
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return static_cast<QGraphicsObject*>(object());
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}
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bool GraphicsObjectNodeInstance::childrenHasContent(QGraphicsItem *graphicsItem) const
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{
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QGraphicsObject *graphicsObject = graphicsItem->toGraphicsObject();
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if (graphicsObject && !nodeInstanceServer()->hasInstanceForObject(graphicsObject) && !graphicsItem->flags().testFlag(QGraphicsItem::ItemHasNoContents))
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return true;
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foreach (QGraphicsItem *childItem, graphicsItem->childItems()) {
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bool childHasContent = childrenHasContent(childItem);
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if (childHasContent)
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return true;
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}
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return false;
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}
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bool GraphicsObjectNodeInstance::hasContent() const
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{
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if (m_hasContent)
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return true;
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return childrenHasContent(graphicsObject());
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}
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QList<ServerNodeInstance> GraphicsObjectNodeInstance::childItems() const
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{
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QList<ServerNodeInstance> instanceList;
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foreach(QGraphicsItem *item, graphicsObject()->childItems())
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{
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QGraphicsObject *childObject = item->toGraphicsObject();
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if (childObject && nodeInstanceServer()->hasInstanceForObject(childObject)) {
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instanceList.append(nodeInstanceServer()->instanceForObject(childObject));
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} else { //there might be an item in between the parent instance
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//and the child instance.
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//Popular example is flickable which has a viewport item between
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//the flickable item and the flickable children
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instanceList.append(childItemsForChild(item)); //In such a case we go deeper inside the item and
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//search for child items with instances.
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}
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}
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return instanceList;
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}
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QList<ServerNodeInstance> GraphicsObjectNodeInstance::childItemsForChild(QGraphicsItem *childItem) const
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{
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QList<ServerNodeInstance> instanceList;
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if (childItem) {
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foreach(QGraphicsItem *item, childItem->childItems())
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{
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QGraphicsObject *childObject = item->toGraphicsObject();
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if (childObject && nodeInstanceServer()->hasInstanceForObject(childObject)) {
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instanceList.append(nodeInstanceServer()->instanceForObject(childObject));
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} else {
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instanceList.append(childItemsForChild(item));
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}
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}
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}
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return instanceList;
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}
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void GraphicsObjectNodeInstance::setHasContent(bool hasContent)
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{
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m_hasContent = hasContent;
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}
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QPointF GraphicsObjectNodeInstance::position() const
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{
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return graphicsObject()->pos();
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}
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QSizeF GraphicsObjectNodeInstance::size() const
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{
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return graphicsObject()->boundingRect().size();
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}
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QTransform GraphicsObjectNodeInstance::transform() const
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{
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if (!nodeInstanceServer()->hasInstanceForObject(object()))
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return sceneTransform();
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ServerNodeInstance nodeInstanceParent = nodeInstanceServer()->instanceForObject(object()).parent();
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if (!nodeInstanceParent.isValid())
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return sceneTransform();
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QGraphicsObject *graphicsObjectParent = qobject_cast<QGraphicsObject*>(nodeInstanceParent.internalObject());
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if (graphicsObjectParent)
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return graphicsObject()->itemTransform(graphicsObjectParent);
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else
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return sceneTransform();
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}
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QTransform GraphicsObjectNodeInstance::customTransform() const
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{
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return graphicsObject()->transform();
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}
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QTransform GraphicsObjectNodeInstance::sceneTransform() const
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{
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return graphicsObject()->sceneTransform();
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}
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double GraphicsObjectNodeInstance::rotation() const
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{
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return graphicsObject()->rotation();
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}
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double GraphicsObjectNodeInstance::scale() const
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{
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return graphicsObject()->scale();
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}
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QList<QGraphicsTransform *> GraphicsObjectNodeInstance::transformations() const
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{
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return graphicsObject()->transformations();
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}
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QPointF GraphicsObjectNodeInstance::transformOriginPoint() const
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{
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return graphicsObject()->transformOriginPoint();
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}
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double GraphicsObjectNodeInstance::zValue() const
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{
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return graphicsObject()->zValue();
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}
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double GraphicsObjectNodeInstance::opacity() const
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{
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return graphicsObject()->opacity();
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}
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QObject *GraphicsObjectNodeInstance::parent() const
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{
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if (!graphicsObject() || !graphicsObject()->parentItem())
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return 0;
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return graphicsObject()->parentItem()->toGraphicsObject();
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}
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static inline bool isRectangleSane(const QRectF &rect)
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{
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return rect.isValid() && (rect.width() < 10000) && (rect.height() < 10000);
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}
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QRectF GraphicsObjectNodeInstance::boundingRectWithStepChilds(QGraphicsItem *parentItem) const
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{
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QRectF boundingRect = parentItem->boundingRect();
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foreach (QGraphicsItem *childItem, parentItem->childItems()) {
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QGraphicsObject *childObject = childItem->toGraphicsObject();
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if (!(childObject && nodeInstanceServer()->hasInstanceForObject(childObject))) {
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QRectF transformedRect = childItem->mapRectToParent(boundingRectWithStepChilds(childItem));
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if (isRectangleSane(transformedRect))
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boundingRect = boundingRect.united(transformedRect);
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}
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}
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return boundingRect;
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}
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QRectF GraphicsObjectNodeInstance::boundingRect() const
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{
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if (graphicsObject()) {
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if (graphicsObject()->flags() & QGraphicsItem::ItemClipsChildrenToShape) {
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return graphicsObject()->boundingRect();
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} else {
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return boundingRectWithStepChilds(graphicsObject());
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}
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}
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return QRectF();
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}
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bool GraphicsObjectNodeInstance::isGraphicsObject() const
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{
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return true;
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}
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void GraphicsObjectNodeInstance::setPropertyVariant(const PropertyName &name, const QVariant &value)
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{
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ObjectNodeInstance::setPropertyVariant(name, value);
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}
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void GraphicsObjectNodeInstance::setPropertyBinding(const PropertyName &name, const QString &expression)
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{
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ObjectNodeInstance::setPropertyBinding(name, expression);
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}
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QVariant GraphicsObjectNodeInstance::property(const PropertyName &name) const
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{
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return ObjectNodeInstance::property(name);
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}
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bool GraphicsObjectNodeInstance::equalGraphicsItem(QGraphicsItem *item) const
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{
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return item == graphicsObject();
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}
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void initOption(QGraphicsItem *item, QStyleOptionGraphicsItem *option, const QTransform &transform)
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{
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QGraphicsItemPrivate *privateItem = QGraphicsItemPrivate::get(item);
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privateItem->initStyleOption(option, transform, QRegion());
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}
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QImage GraphicsObjectNodeInstance::renderImage() const
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{
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QRectF boundingRect = GraphicsObjectNodeInstance::boundingRect();
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QSize boundingSize = boundingRect.size().toSize();
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QImage image(boundingSize, QImage::Format_ARGB32_Premultiplied);
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if (image.isNull())
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return image;
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image.fill(0x00000000);
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QPainter painter(&image);
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painter.translate(-boundingRect.topLeft());
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if (hasContent()) {
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QStyleOptionGraphicsItem option;
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initOption(graphicsObject(), &option, painter.transform());
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graphicsObject()->paint(&painter, &option);
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}
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foreach(QGraphicsItem *graphicsItem, graphicsObject()->childItems())
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paintRecursively(graphicsItem, &painter);
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return image;
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}
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void GraphicsObjectNodeInstance::paintRecursively(QGraphicsItem *graphicsItem, QPainter *painter) const
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{
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QGraphicsObject *graphicsObject = graphicsItem->toGraphicsObject();
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if (graphicsObject) {
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if (nodeInstanceServer()->hasInstanceForObject(graphicsObject))
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return; //we already keep track of this object elsewhere
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}
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if (graphicsItem->isVisible()) {
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painter->save();
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painter->setTransform(graphicsItem->itemTransform(graphicsItem->parentItem()), true);
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painter->setOpacity(graphicsItem->opacity() * painter->opacity());
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QStyleOptionGraphicsItem option;
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initOption(graphicsItem, &option, painter->transform());
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graphicsItem->paint(painter, &option);
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foreach(QGraphicsItem *childItem, graphicsItem->childItems()) {
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paintRecursively(childItem, painter);
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}
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painter->restore();
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}
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}
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void GraphicsObjectNodeInstance::paintUpdate()
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{
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graphicsObject()->update();
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}
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bool GraphicsObjectNodeInstance::isMovable() const
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{
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if (isRootNodeInstance())
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return false;
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return m_isMovable && graphicsObject() && graphicsObject()->parentItem();
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}
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void GraphicsObjectNodeInstance::setMovable(bool movable)
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{
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m_isMovable = movable;
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}
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} // namespace Internal
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} // namespace QmlDesigner
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