forked from qt-creator/qt-creator
		
	Import QtQuick3D 1.15 no longer works in Qt 6.2, so provide a separate set of qml files for each major Qt version. Fixes: QDS-4642 Change-Id: I3e17fb248f71f87fb9a40dcad3c03e037cafb0f4 Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io> Reviewed-by: Samuel Ghinet <samuel.ghinet@qt.io> Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
		
			
				
	
	
		
			65 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			QML
		
	
	
	
	
	
			
		
		
	
	
			65 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			QML
		
	
	
	
	
	
| /****************************************************************************
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| **
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| ** Copyright (C) 2019 The Qt Company Ltd.
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| ** Contact: https://www.qt.io/licensing/
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| **
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| ** This file is part of Qt Creator.
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| **
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| ** Commercial License Usage
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| ** Licensees holding valid commercial Qt licenses may use this file in
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| ** accordance with the commercial license agreement provided with the
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| ** Software or, alternatively, in accordance with the terms contained in
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| ** a written agreement between you and The Qt Company. For licensing terms
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| ** and conditions see https://www.qt.io/terms-conditions. For further
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| ** information use the contact form at https://www.qt.io/contact-us.
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| **
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| ** GNU General Public License Usage
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| ** Alternatively, this file may be used under the terms of the GNU
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| ** General Public License version 3 as published by the Free Software
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| ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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| ** included in the packaging of this file. Please review the following
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| ** information to ensure the GNU General Public License requirements will
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| ** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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| **
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| ****************************************************************************/
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| 
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| import QtQuick 2.0
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| import QtQuick3D 1.15
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| import MouseArea3D 1.0
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| 
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| PlanarDraggable {
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|     id: planarHandle
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|     scale: Qt.vector3d(0.024, 0.024, 0.024)
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| 
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|     signal positionCommit()
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|     signal positionMove()
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| 
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|     function localPos(sceneRelativeDistance)
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|     {
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|         var newScenePos = Qt.vector3d(
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|                     _targetStartPos.x + sceneRelativeDistance.x,
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|                     _targetStartPos.y + sceneRelativeDistance.y,
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|                     _targetStartPos.z + sceneRelativeDistance.z);
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|         return targetNode.parent ? targetNode.parent.mapPositionFromScene(newScenePos) : newScenePos;
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|     }
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| 
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|     onPressed: {
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|         if (targetNode == multiSelectionNode)
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|             _generalHelper.restartMultiSelection();
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|     }
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| 
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|     onDragged: (mouseArea, sceneRelativeDistance)=> {
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|         targetNode.position = localPos(sceneRelativeDistance);
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|         if (targetNode == multiSelectionNode)
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|             _generalHelper.moveMultiSelection(false);
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|         positionMove();
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|     }
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| 
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|     onReleased: (mouseArea, sceneRelativeDistance)=> {
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|         targetNode.position = localPos(sceneRelativeDistance);
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|         if (targetNode == multiSelectionNode)
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|             _generalHelper.moveMultiSelection(true);
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|         positionCommit();
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|     }
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| }
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