Files
qt-creator/share/qtcreator/qml/qmlpuppet/mockfiles/qt6/ParticleEmitterGizmo.qml
Miikka Heikkinen 98673190ad QmlDesigner: Add visualization gizmo for ParticleEmitter3D
Particle emitters are now visualized in 3D edit view either by
a small sphere for point emitters or by a proper model for
model based emitters. The visualization model is rendered
transparent. The visualization models can be displayed either
always or only when the parent particle system is active
in editor.

Trail emitters are not visualized, as any visualization would
be misleading, since these emitters follow generated particles.

Fixes: QDS-6189
Change-Id: Idb6f12cadd9cea8110e5290cc18443aeb62c38d6
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2022-03-03 09:34:57 +00:00

128 lines
4.3 KiB
QML

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import QtQuick
import QtQuick3D
import QtQuick3D.Particles3D
Node {
id: root
property Node targetNode: null
property var selectedNodes: []
property Node activeParticleSystem: null
property Node scene: null
property Node activeScene: null
property bool hidden: false
property bool systemHidden: false
property Node shapeModel: null
property bool globalShow: false
property bool canBeVisible: activeScene === scene && targetNode && !hidden && !systemHidden
property bool partOfActiveSystem: root.targetNode && root.targetNode.system === activeParticleSystem
opacity: 0.15
readonly property bool selected: selectedNodes.includes(targetNode)
visible: canBeVisible && (globalShow || selected)
position: targetNode ? targetNode.scenePosition : Qt.vector3d(0, 0, 0)
rotation: targetNode ? targetNode.sceneRotation : Qt.quaternion(1, 0, 0, 0)
scale: targetNode ? targetNode.sceneScale : Qt.vector3d(1, 1, 1)
function basicShape()
{
if (targetNode && targetNode.shape && targetNode.shape instanceof ParticleShape3D) {
if (targetNode.shape.type === ParticleShape3D.Cube)
return "#Cube";
else if (targetNode.shape.type === ParticleShape3D.Cylinder)
return "#Cylinder";
}
return "#Sphere";
}
function updateShape()
{
if (shapeModel)
shapeModel.destroy();
if (!targetNode)
return;
if (targetNode.shape instanceof ParticleModelShape3D) {
shapeModel = _generalHelper.createParticleEmitterGizmoModel(targetNode, defaultMaterial);
shapeModel.parent = root;
}
}
Component.onCompleted: {
updateShape();
}
Connections {
target: targetNode
function onSystemChanged() { systemHidden = _generalHelper.isHidden(system); }
}
Connections {
target: targetNode
function onShapeChanged() { updateShape(); }
}
Connections {
target: targetNode.shape instanceof ParticleModelShape3D ? targetNode.shape
:null
function onDelegateChanged() { updateShape(); }
}
Connections {
target: targetNode.shape instanceof ParticleModelShape3D ? targetNode.shape.delegate
: null
function onSourceChanged() { updateShape(); }
}
Model {
readonly property Node _pickTarget: root.targetNode
materials: [defaultMaterial]
source: basicShape()
scale: root.targetNode && root.targetNode.shape && targetNode.shape instanceof ParticleShape3D
? root.targetNode.shape.extents.times(0.02) // default extent is 50
: autoScale.getScale(Qt.vector3d(0.1, 0.1, 0.1))
visible: !shapeModel
}
AutoScaleHelper {
id: autoScale
view3D: overlayView
}
DefaultMaterial {
id: defaultMaterial
diffuseColor: root.selected ? "#FF0000" : partOfActiveSystem ? "#FFFF00" : "#AAAAAA"
lighting: DefaultMaterial.NoLighting
cullMode: Material.NoCulling
}
}