forked from qt-creator/qt-creator
Recent changes to custom geometry handling now require that the zoom process in icon creation does each focus step asynchronously, so that selection box geometry has a chance to update between frames. Fixes: QDS-4652 Change-Id: If92bf580a556a68c10d3af1406c2eabef530254a Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
81 lines
2.5 KiB
C++
81 lines
2.5 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2020 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#pragma once
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#include <QtCore/qobject.h>
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#include <QtCore/qstring.h>
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#include <designersupportdelegate.h>
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QT_BEGIN_NAMESPACE
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class QQuickWindow;
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class QQuickItem;
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#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
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class QQuickRenderControl;
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class QRhi;
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class QRhiTexture;
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class QRhiRenderBuffer;
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class QRhiTextureRenderTarget;
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class QRhiRenderPassDescriptor;
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#endif
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QT_END_NAMESPACE
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class IconRenderer : public QObject
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{
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Q_OBJECT
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public:
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explicit IconRenderer(int size, const QString &filePath, const QString &source);
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void setupRender();
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private:
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void startCreateIcon();
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void focusCamera();
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void finishCreateIcon();
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void render(const QString &fileName);
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void resizeContent(int dimensions);
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bool initRhi();
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int m_size = 16;
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QString m_filePath;
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QString m_source;
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QQuickWindow *m_window = nullptr;
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QQuickItem *m_contentItem = nullptr;
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QQuickItem *m_containerItem = nullptr;
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DesignerSupport m_designerSupport;
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bool m_is3D = false;
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int m_focusStep = 0;
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#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
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QQuickRenderControl *m_renderControl = nullptr;
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QRhi *m_rhi = nullptr;
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QRhiTexture *m_texture = nullptr;
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QRhiRenderBuffer *m_buffer = nullptr;
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QRhiTextureRenderTarget *m_texTarget = nullptr;
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QRhiRenderPassDescriptor *m_rpDesc = nullptr;
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#endif
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};
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